async def remove_command(self, ctx, name): del self.cmnds[name] tools.rw_dict("commands.json", "w+", self.cmnds) await ctx.send(f'{name} command deleted!')
async def add_command(self, ctx, name, *args): self.cmnds[name] = " ".join(args) tools.rw_dict("commands.json", "w+", self.cmnds) await ctx.send(f'{name} command added and saved!')
async def set_stat(ctx, name, stat, number): if name.lower() not in stats: stats[name.lower()] = dict() stats[name.lower()][stat.lower()] = number tools.rw_dict("stats.json", "w+", stats) await ctx.send(f'{name}\'s {stat} set to {number}')
async def set_roll(ctx, name, r): customs[name] = r tools.rw_dict("custom_dice.json", "w+", customs) await ctx.send("{} set.".format(name))
def main(): bot.add_cog( AddCommands(bot, tools.rw_dict("commands.json", "r", create=True))) bot.add_cog(Music(bot)) bot.add_cog(FalloutCombat(bot, "FNT")) bot.run(os.getenv('DISCORD_TOKEN'))
import os import random from Cards import Cards from dotenv import load_dotenv from discord.ext import commands from AddCommands import AddCommands from FalloutCombat import FalloutCombat from RadioBot import Music import logging logger = logging.getLogger('discord') logger.setLevel(logging.ERROR) load_dotenv() bot = commands.Bot(command_prefix='!') customs = tools.rw_dict("custom_dice.json", "r", create=True) stats = tools.rw_dict("stats.json", "r", create=True) deck = Cards() def main(): bot.add_cog( AddCommands(bot, tools.rw_dict("commands.json", "r", create=True))) bot.add_cog(Music(bot)) bot.add_cog(FalloutCombat(bot, "FNT")) bot.run(os.getenv('DISCORD_TOKEN')) @bot.command(name='roll', help='Rolls dice.') async def roll(ctx, dice):