def startup(self): HoodDataAI.HoodDataAI.startup(self) self.lobbyMgr = LobbyManagerAI.LobbyManagerAI( self.air, DistributedBossbotBossAI.DistributedBossbotBossAI) self.lobbyMgr.generateWithRequired(ToontownGlobals.BossbotLobby) self.addDistObj(self.lobbyMgr) self.lobbyElevator = DistributedBBElevatorAI.DistributedBBElevatorAI( self.air, self.lobbyMgr, ToontownGlobals.BossbotLobby, antiShuffle=1) self.lobbyElevator.generateWithRequired(ToontownGlobals.BossbotLobby) self.addDistObj(self.lobbyElevator) if simbase.config.GetBool('want-boarding-groups', 1): self.boardingParty = DistributedBoardingPartyAI.DistributedBoardingPartyAI( self.air, [self.lobbyElevator.doId], 8) self.boardingParty.generateWithRequired( ToontownGlobals.BossbotLobby) def makeDoor(destinationZone, intDoorIndex, extDoorIndex, lock=0): intDoor = DistributedCogHQDoorAI.DistributedCogHQDoorAI( self.air, 0, DoorTypes.INT_COGHQ, self.canonicalHoodId, doorIndex=intDoorIndex, lockValue=lock) intDoor.zoneId = destinationZone extDoor = DistributedCogHQDoorAI.DistributedCogHQDoorAI( self.air, 0, DoorTypes.EXT_COGHQ, destinationZone, doorIndex=extDoorIndex, lockValue=lock) extDoor.setOtherDoor(intDoor) intDoor.setOtherDoor(extDoor) intDoor.generateWithRequired(destinationZone) intDoor.sendUpdate('setDoorIndex', [intDoor.getDoorIndex()]) self.addDistObj(intDoor) extDoor.generateWithRequired(self.canonicalHoodId) extDoor.sendUpdate('setDoorIndex', [extDoor.getDoorIndex()]) self.addDistObj(extDoor) makeDoor(ToontownGlobals.BossbotLobby, 0, 0, FADoorCodes.BB_DISGUISE_INCOMPLETE) kartIdList = self.createCogKarts() if simbase.config.GetBool('want-boarding-groups', 1): self.courseBoardingParty = DistributedBoardingPartyAI.DistributedBoardingPartyAI( self.air, kartIdList, 4) self.courseBoardingParty.generateWithRequired(self.zoneId) self.moleField = DistributedCourtyardMoleFieldAI.DistributedCourtyardMoleFieldAI( self.air) self.moleField.generateWithRequired(self.zoneId) self.moleField.restartGame()
def startup(self): self.notify.info('Creating zone... Bossbot HQ') HoodDataAI.HoodDataAI.startup(self) def makeOfficeElevator(index, antiShuffle=0, minLaff=0): destZone = (ToontownGlobals.LawbotStageIntA, ToontownGlobals.LawbotStageIntB, ToontownGlobals.LawbotStageIntC, ToontownGlobals.LawbotStageIntD)[index] elev = DistributedLawOfficeElevatorExtAI.DistributedLawOfficeElevatorExtAI(self.air, self.air.lawMgr, destZone, index, antiShuffle=0, minLaff=minLaff) elev.generateWithRequired(ToontownGlobals.LawbotOfficeExt) self.addDistObj(elev) self.lobbyMgr = LobbyManagerAI.LobbyManagerAI(self.air, DistributedBossbotBossAI.DistributedBossbotBossAI) self.lobbyMgr.generateWithRequired(ToontownGlobals.BossbotLobby) self.addDistObj(self.lobbyMgr) self.lobbyElevator = DistributedBBElevatorAI.DistributedBBElevatorAI(self.air, self.lobbyMgr, ToontownGlobals.BossbotLobby, antiShuffle=1) self.lobbyElevator.generateWithRequired(ToontownGlobals.BossbotLobby) self.addDistObj(self.lobbyElevator) if simbase.config.GetBool('want-boarding-groups', 1): self.boardingParty = DistributedBoardingPartyAI.DistributedBoardingPartyAI(self.air, [self.lobbyElevator.doId], 8) self.boardingParty.generateWithRequired(ToontownGlobals.BossbotLobby) def makeDoor(destinationZone, intDoorIndex, extDoorIndex, zoneId, lock=0): intDoor = DistributedCogHQDoorAI.DistributedCogHQDoorAI(self.air, 0, DoorTypes.INT_COGHQ, zoneId, doorIndex=intDoorIndex, lockValue=lock) intDoor.zoneId = destinationZone extDoor = DistributedCogHQDoorAI.DistributedCogHQDoorAI(self.air, 0, DoorTypes.EXT_COGHQ, destinationZone, doorIndex=extDoorIndex, lockValue=lock) extDoor.setOtherDoor(intDoor) intDoor.setOtherDoor(extDoor) intDoor.generateWithRequired(destinationZone) intDoor.sendUpdate('setDoorIndex', [intDoor.getDoorIndex()]) self.addDistObj(intDoor) extDoor.generateWithRequired(zoneId) extDoor.sendUpdate('setDoorIndex', [extDoor.getDoorIndex()]) self.addDistObj(extDoor) return extDoor makeDoor(ToontownGlobals.BossbotLobby, 0, 0, ToontownGlobals.BossbotHQ, FADoorCodes.BB_DISGUISE_INCOMPLETE) kartIdList = self.createCogKarts() if simbase.config.GetBool('want-boarding-groups', 1): self.courseBoardingParty = DistributedBoardingPartyAI.DistributedBoardingPartyAI(self.air, kartIdList, 4) self.courseBoardingParty.generateWithRequired(self.zoneId)
def startup(self): """Start the BossbotHQ zone.""" HoodDataAI.HoodDataAI.startup(self) # TODO: define these in a more modular way def makeOfficeElevator(index, antiShuffle=0, minLaff=0): destZone = ( ToontownGlobals.LawbotStageIntA, ToontownGlobals.LawbotStageIntB, ToontownGlobals.LawbotStageIntC, ToontownGlobals.LawbotStageIntD, )[index] elev = DistributedLawOfficeElevatorExtAI.DistributedLawOfficeElevatorExtAI( self.air, self.air.lawMgr, destZone, index, antiShuffle=0, minLaff=minLaff) #antiShufflePOI elev.generateWithRequired(ToontownGlobals.LawbotOfficeExt) self.addDistObj(elev) # Lobby elevator self.lobbyMgr = LobbyManagerAI.LobbyManagerAI( self.air, DistributedBossbotBossAI.DistributedBossbotBossAI) self.lobbyMgr.generateWithRequired(ToontownGlobals.BossbotLobby) self.addDistObj(self.lobbyMgr) self.lobbyElevator = DistributedBBElevatorAI.DistributedBBElevatorAI( self.air, self.lobbyMgr, ToontownGlobals.BossbotLobby, antiShuffle=1) # antiShufflePOI self.lobbyElevator.generateWithRequired(ToontownGlobals.BossbotLobby) self.addDistObj(self.lobbyElevator) if simbase.config.GetBool('want-boarding-groups', 1): self.boardingParty = DistributedBoardingPartyAI.DistributedBoardingPartyAI( self.air, [self.lobbyElevator.doId], 8) self.boardingParty.generateWithRequired( ToontownGlobals.BossbotLobby) #self.addDistObj(self.boardingParty) def makeDoor(destinationZone, intDoorIndex, extDoorIndex, lock=0): #set up both doors intDoor = DistributedCogHQDoorAI.DistributedCogHQDoorAI( self.air, 0, DoorTypes.INT_COGHQ, self.canonicalHoodId, doorIndex=intDoorIndex, lockValue=lock) intDoor.zoneId = destinationZone extDoor = DistributedCogHQDoorAI.DistributedCogHQDoorAI( self.air, 0, DoorTypes.EXT_COGHQ, destinationZone, doorIndex=extDoorIndex, lockValue=lock) #point them to each other extDoor.setOtherDoor(intDoor) intDoor.setOtherDoor(extDoor) #generate them intDoor.generateWithRequired(destinationZone) intDoor.sendUpdate("setDoorIndex", [intDoor.getDoorIndex()]) self.addDistObj(intDoor) extDoor.generateWithRequired(self.canonicalHoodId) extDoor.sendUpdate("setDoorIndex", [extDoor.getDoorIndex()]) self.addDistObj(extDoor) # CogHQ Main building -> Lobby doors makeDoor(ToontownGlobals.BossbotLobby, 0, 0, FADoorCodes.BB_DISGUISE_INCOMPLETE) # Plaza -> Office #makeDoor(ToontownGlobals.LawbotOfficeExt, 0, 0) kartIdList = self.createCogKarts() if simbase.config.GetBool('want-boarding-groups', 1): self.courseBoardingParty = DistributedBoardingPartyAI.DistributedBoardingPartyAI( self.air, kartIdList, 4) self.courseBoardingParty.generateWithRequired(self.zoneId)