def setup_players_and_matches():
    testDelete()
    # create a tournament
    tourney = Tourney.create_tournament("One Hundred")
    for player in the_players:
        p_id = registerPlayer(player[1], tourney.id)
        player_ids.append(p_id)

    create_random_matches(the_players, tourney, 100)
Example #2
0
def setup_players_and_matches():
    testDelete()
    # create a tournament
    tourney = Tourney.create_tournament("One Hundred")
    for player in the_players:
        p_id = registerPlayer(player[1], tourney.id)
        player_ids.append(p_id)

    create_random_matches(the_players, tourney, 100)
def setup_players_and_matches():
    testDelete()
    for player in player_list:
        registerPlayerSample(player[0], player[1], tourn_id=1)

    createRandomMatches(player_list, 100, tourn_id=1)

    for player in player_list_02:
        registerPlayerSample(player[0], player[1], tourn_id=13)

    createRandomMatches(player_list_02, 100, tourn_id=13)
def setup_players_and_matches():
    testDelete()
    for player in player_list:
        registerPlayerSample(player[0], player[1], tourn_id=1)

    createRandomMatches(player_list, 100, tourn_id=1)

    for player in player_list_02:
        registerPlayerSample(player[0], player[1], tourn_id=13)

    createRandomMatches(player_list_02, 100, tourn_id=13)
Example #5
0
def signUps(listOfPlayers):
    for player in listOfPlayers:
        registerPlayerUpdated(player[0], player[1], player[2],)
        print '==>  ' + player[2] + ' registered to tournament '
        + player[0] + '.'


def roundOfSwiss(tournament):
    matches = swissPairings(tournament)
    if matches[0][2] == 0:
        byeRound = matches[0]
        reportMatch(tournament, byeRound[0], 0, 'win')
        del matches[0]
    for match in matches:
        result = random.choice(theResults)
        reportMatch(tournament, match[0], match[2], result)
    print '==>  Round of Swiss complete!'

# Delete Players and matches:

testDelete()

# Register a list of players:

signUps(thePlayers)

# Player some rounds using the Swiss Tournament system:

roundOfSwiss('WOW')
roundOfSwiss('WOW')
roundOfSwiss('WOW')
Example #6
0
        registerPlayerUpdated(player[0], player[1], player[2],)
        print '==>  ' + player[2] + ' registered to tournament ' + player[0] + '.'


def roundOfSwiss(tournament):
    """Execute a round of the Swiss Tournament

	Args:	tournament:

    """
    matches = swissPairings(tournament)
    if matches[0][2] == 0:
        byeRound = matches[0]
        reportMatch(tournament, byeRound[0], 0, 'win')
        del matches[0]
    for match in matches:
        result = random.choice(theResults)
        reportMatch(tournament, match[0], match[2], result)
    print '==>  Round of Swiss complete!'

# Delete Players and matches
testDelete()

# Register a list of players.
signUps(thePlayers)

# Player some rounds using the Swiss Tournament system
roundOfSwiss('WOW')
roundOfSwiss('WOW')
roundOfSwiss('WOW')
def setup_players_and_matches():
    testDelete()
    for player in the_players:
        registerPlayerUpdated(player[0], player[1])
 
    createRandomMatches(the_players, 100)
Example #8
0
def setup_players_and_matches():
    testDelete()
    for player in the_players:
        registerPlayerUpdated(player)

    createRandomMatches(the_players, 10)
def setup_players_and_matches():
    testDelete()
    for player in player_list:
        registerPlayerSample(player[0], player[1])

    createRandomMatches(player_list, 100)
def setup_players_and_matches():
    testDelete()
    for player in player_list:
        registerPlayerSample(player[0], player[1])

    createRandomMatches(player_list, 100)