Example #1
0
    def __init__(self):
        # The energy bundle we'll use for now:
        nrm = 1/(N.sqrt(2))
        direct = N.c_[[0,-nrm, nrm],[0,0,-1]]
        position = N.tile(N.c_[[0, self.source_y, self.source_z]], (1, 2))
        self.bund = RayBundle(vertices=position, directions=direct, energy=N.r_[1, 1])

        # The assembly for ray tracing:
        rot1 = N.dot(G.rotx(N.pi/4)[:3,:3], G.roty(N.pi)[:3,:3])
        surf1 = rect_one_sided_mirror(width=10, height=10)
        surf1.set_rotation(rot1)
        surf2 = rect_one_sided_mirror(width=10, height=10)
        self.assembly = Assembly(objects=[surf1, surf2])

        TracerScene.__init__(self, self.assembly, self.bund)
Example #2
0
    def test_tetrahedron(self):
        """Triangular mesh with oblique triangles"""
        # Face set:
        theta = np.arange(np.pi/2., np.pi*2, 2*np.pi/3)
        base_verts = np.vstack(( np.cos(theta), np.sin(theta), np.ones(3) )).T
        verts = np.vstack((np.zeros(3), base_verts))
        
        faces = np.array([[0, 1, 2], [0, 1, 3], [0, 2, 3], [1, 2, 3]])
        fset = TriangulatedSurface(verts, faces, perfect_mirror)
        
        # Flat floor:
        floor = rect_one_sided_mirror(5., 5., 1.)
        floor.set_location(np.r_[0., 0., 1.])
        assembly = Assembly(objects=[fset, floor])
        
        # Ray bundle of 3 rays starting at equal angles around the tetrahedron:
        theta -= np.pi/3.
        pos = np.vstack((np.cos(theta), np.sin(theta), np.ones(3)*0.2)) * 0.2
        direct = np.vstack(( np.zeros((2,3)), np.ones(3) ))
        rayb = RayBundle(pos, direct, energy=np.ones(6))
        
        # Check that the points on the floor describe an isosceles.
        engine = TracerEngine(assembly)
        engine.ray_tracer(rayb, 2, .05)[0]
        verts = engine.tree[-1].get_vertices()
        sizes = np.sqrt(
            np.sum((verts - np.roll(verts, 1, axis=1))**2, axis=0))
        
        self.assertAlmostEqual(sizes[0], sizes[1])
        self.assertAlmostEqual(sizes[2], sizes[1])

	'''
Example #3
0
    def test_tetrahedron(self):
        """Triangular mesh with oblique triangles"""
        # Face set:
        theta = np.arange(np.pi / 2., np.pi * 2, 2 * np.pi / 3)
        base_verts = np.vstack((np.cos(theta), np.sin(theta), np.ones(3))).T
        verts = np.vstack((np.zeros(3), base_verts))

        faces = np.array([[0, 1, 2], [0, 1, 3], [0, 2, 3], [1, 2, 3]])
        fset = TriangulatedSurface(verts, faces, perfect_mirror)

        # Flat floor:
        floor = rect_one_sided_mirror(5., 5., 1.)
        floor.set_location(np.r_[0., 0., 1.])
        assembly = Assembly(objects=[fset, floor])

        # Ray bundle of 3 rays starting at equal angles around the tetrahedron:
        theta -= np.pi / 3.
        pos = np.vstack((np.cos(theta), np.sin(theta), np.ones(3) * 0.2)) * 0.2
        direct = np.vstack((np.zeros((2, 3)), np.ones(3)))
        rayb = RayBundle(pos, direct, energy=np.ones(6))

        # Check that the points on the floor describe an isosceles.
        engine = TracerEngine(assembly)
        engine.ray_tracer(rayb, 2, .05)[0]
        verts = engine.tree[-1].get_vertices()
        sizes = np.sqrt(np.sum((verts - np.roll(verts, 1, axis=1))**2, axis=0))

        self.assertAlmostEqual(sizes[0], sizes[1])
        self.assertAlmostEqual(sizes[2], sizes[1])
Example #4
0
 def setUp(self):
     """
     Prepare an assembly with two subassemblies: one assembly representing
     a spherical lens behind a flat screen, and one asssembly representing a
     perfect mirror.
     The mirror will be placed at the two subassemblies' focus, so a paraxial
     ray will come back on the other side of the optical axis.
     
     Reference:
     In [1], the lensmaker equation
     """
     # focal length = 1, thickness = 1/6
     R = 1./6.
     back_surf = Surface(HemisphereGM(R), opt.RefractiveHomogenous(1., 1.5),
         location=N.r_[0., 0., -R/2.])
     front_surf = Surface(HemisphereGM(R), opt.RefractiveHomogenous(1., 1.5),
         location=N.r_[0., 0., R/2.], rotation=rotx(N.pi/2.)[:3,:3])
     front_lens = AssembledObject(surfs=[back_surf, front_surf])
     
     back_surf = Surface(FlatGeometryManager(), opt.RefractiveHomogenous(1., 1.5),
         location=N.r_[0., 0., -0.01])
     front_surf = Surface(FlatGeometryManager(), opt.RefractiveHomogenous(1., 1.5),
         location=N.r_[0., 0., 0.01])
     glass_screen = AssembledObject(surfs=[back_surf, front_surf],
         transform=translate(0., 0., 0.5))
     
     lens_assembly = Assembly(objects=[glass_screen, front_lens])
     lens_assembly.set_transform(translate(0., 0., 1.))
     full_assembly = Assembly(objects=[rect_one_sided_mirror(1., 1., 0.)],
         subassemblies = [lens_assembly])
     
     self.engine = TracerEngine(full_assembly)
Example #5
0
    def __init__(self):
        # The energy bundle we'll use for now:
        nrm = 1 / (N.sqrt(2))
        direct = N.c_[[0, -nrm, nrm], [0, 0, -1]]
        position = N.tile(N.c_[[0, self.source_y, self.source_z]], (1, 2))
        self.bund = RayBundle(vertices=position,
                              directions=direct,
                              energy=N.r_[1, 1])

        # The assembly for ray tracing:
        rot1 = N.dot(G.rotx(N.pi / 4)[:3, :3], G.roty(N.pi)[:3, :3])
        surf1 = rect_one_sided_mirror(width=10, height=10)
        surf1.set_rotation(rot1)
        surf2 = rect_one_sided_mirror(width=10, height=10)
        self.assembly = Assembly(objects=[surf1, surf2])

        TracerScene.__init__(self, self.assembly, self.bund)
 def test_paraxial_ray(self):
     """A paraxial ray reaches the focus"""
     rb = RayBundle(N.c_[[0., 0.001, 1.]], N.c_[[0., 0., -1.]], 
         energy=N.r_[1.], ref_index=N.r_[1.])
     screen = rect_one_sided_mirror(5, 5)
     f = self.lens.focal_length()
     screen.set_transform(translate(0, 0, -f))
     
     e = TracerEngine(Assembly([self.lens, screen]))
     vert, _ = e.ray_tracer(rb, 3, 1e-6)
     self.failUnlessAlmostEqual(vert[1,2], 0, 4)
Example #7
0
 def test_paraxial_ray(self):
     """A paraxial ray reaches the focus of a planoconvex lens"""
     rb = RayBundle(N.c_[[0., 0.001, 1.]], N.c_[[0., 0., -1.]], 
         energy=N.r_[1.], ref_index=N.r_[1.])
     screen = rect_one_sided_mirror(5, 5)
     f = self.lens.focal_length()
     screen.set_transform(translate(0, 0, -f))
     
     e = TracerEngine(Assembly([self.lens, screen]))
     vert, _ = e.ray_tracer(rb, 3, 1e-6)
     
     self.failUnlessAlmostEqual(vert[1,2], 0, 4)
 def test_image_size(self):
     """Image size of an object imaged by a biconcave lens matches theory"""
     origin = N.c_[[0., 0.001, 1.]]
     direct = -origin/N.linalg.norm(origin)
     rb = RayBundle(origin, direct, energy=N.r_[1.], ref_index=N.r_[1.])
     
     # Magnification, see [1] p. 26.
     f = self.lens.focal_length()
     m = f/(origin[2] + f)
     
     # Image location, [ibid]:
     loc = origin[2]*m
     screen = rect_one_sided_mirror(5, 5)
     screen.set_transform(translate(0, 0, -loc))
     
     e = TracerEngine(Assembly([self.lens, screen]))
     vert, _ = e.ray_tracer(rb, 3, 1e-6)
     
     self.failUnlessAlmostEqual(vert[1,2], -m*origin[1], 4)
Example #9
0
    def test_image_size(self):
        """Image size of an object imaged by a biconcave lens matches theory"""
        origin = N.c_[[0., 0.001, 1.]]
        direct = -origin / N.linalg.norm(origin)
        rb = RayBundle(origin, direct, energy=N.r_[1.], ref_index=N.r_[1.])

        # Magnification, see [1] p. 26.
        f = self.lens.focal_length()
        m = f / (origin[2] + f)

        # Image location, [ibid]:
        loc = origin[2] * m
        screen = rect_one_sided_mirror(5, 5)
        screen.set_transform(translate(0, 0, -loc))

        e = TracerEngine(Assembly([self.lens, screen]))
        vert, _ = e.ray_tracer(rb, 3, 1e-6)

        self.failUnlessAlmostEqual(vert[1, 2], -m * origin[1], 4)
Example #10
0
    def setUp(self):
        """
        Prepare an assembly with two subassemblies: one assembly representing
        a spherical lens behind a flat screen, and one asssembly representing a
        perfect mirror.
        The mirror will be placed at the two subassemblies' focus, so a paraxial
        ray will come back on the other side of the optical axis.
        
        Reference:
        In [1], the lensmaker equation
        """
        # focal length = 1, thickness = 1/6
        R = 1. / 6.
        back_surf = Surface(HemisphereGM(R),
                            opt.RefractiveHomogenous(1., 1.5),
                            location=N.r_[0., 0., -R / 2.])
        front_surf = Surface(HemisphereGM(R),
                             opt.RefractiveHomogenous(1., 1.5),
                             location=N.r_[0., 0., R / 2.],
                             rotation=rotx(N.pi / 2.)[:3, :3])

        front_lens = AssembledObject(surfs=[back_surf, front_surf])

        back_surf = Surface(RoundPlateGM(R),
                            opt.RefractiveHomogenous(1., 1.5),
                            location=N.r_[0., 0., -0.01])
        front_surf = Surface(RoundPlateGM(R),
                             opt.RefractiveHomogenous(1., 1.5),
                             location=N.r_[0., 0., 0.01])

        glass_screen = AssembledObject(surfs=[back_surf, front_surf],
                                       transform=translate(0., 0., 0.5))

        lens_assembly = Assembly(objects=[glass_screen, front_lens])
        lens_assembly.set_transform(translate(0., 0., 1.))
        full_assembly = Assembly(objects=[rect_one_sided_mirror(1., 1., 0.)],
                                 subassemblies=[lens_assembly])

        self.engine = TracerEngine(full_assembly)