def play(args): length = dsp.stf(dsp.rand(5, 10)) volume = 0.2 octave = 2 note = 'd' quality = tune.major reps = dsp.randint(3, 11) glitch = False superglitch = False pulse = False ratios = tune.terry rhodes = dsp.read('sounds/220rhodes.wav').data #scale = [1,3,5,4] scale = [1,5,8,6] for arg in args: a = arg.split(':') if a[0] == 't': length = dsp.stf(float(a[1])) if a[0] == 'v': volume = float(a[1]) / 100.0 if a[0] == 'o': octave = int(a[1]) if a[0] == 'n': note = a[1] if a[0] == 'q': if a[1] == 'M': quality = tune.major elif a[1] == 'm': quality = tune.minor else: quality = tune.major if a[0] == 'r': reps = int(a[1]) if a[0] == 'p': pulse = True if a[0] == 'g': glitch = True if a[0] == 'gg': glitch = True superglitch = True if a[0] == 'tr': if a[1] == 'young': ratios = tune.young elif a[1] == 'terry': ratios = tune.terry if a[0] == 's': scale = [int(s) for s in a[1].split('.')] out = '' for i in range(reps): freq = tune.step(i, note, octave, scale, quality, ratios) diff = freq / 440.0 n = dsp.transpose(rhodes, diff) n = dsp.fill(n, length) o = [dsp.tone(length, freq * i * 0.5) for i in range(4)] o = [dsp.env(oo) for oo in o] o = [dsp.pan(oo, dsp.rand()) for oo in o] o = dsp.mix([dsp.amp(oo, dsp.rand(0.05, 0.1)) for oo in o]) out += dsp.mix([n, o]) if glitch == True: if superglitch == True: mlen = dsp.mstf(100) else: mlen = dsp.flen(out) / 8 out = dsp.vsplit(out, dsp.mstf(1), mlen) out = [dsp.pan(o, dsp.rand()) for o in out] out = ''.join(dsp.randshuffle(out)) if pulse == True: plen = dsp.mstf(dsp.rand(80, 500)) out = dsp.split(out, plen) mpul = len(out) / dsp.randint(4, 8) out = [dsp.env(o) * mpul for i, o in enumerate(out) if i % mpul == 0] opads = dsp.wavetable('sine', len(out), dsp.rand(plen * 0.25, plen)) out = [dsp.pad(o, 0, int(opads[i])) for i, o in enumerate(out)] out = dsp.env(''.join(out)) return dsp.cache(dsp.amp(out, volume))
def play(args): length = dsp.stf(20) volume = 0.1 octave = 4 note = 'd' quality = tune.major m = 1 width = 0 waveform = 'sine' harmonics = [1,2] scale = [1,5,8] wtypes = ['sine', 'phasor', 'line', 'saw'] ratios = tune.terry for arg in args: a = arg.split(':') if a[0] == 't': length = dsp.stf(float(a[1])) if a[0] == 'v': volume = float(a[1]) / 100.0 if a[0] == 'o': octave = int(a[1]) if a[0] == 'n': note = a[1] if a[0] == 'm': m = float(a[1]) if a[0] == 'w': width = dsp.mstf(float(a[1])) if a[0] == 'q': if a[1] == 'M': quality = tune.major elif a[1] == 'm': quality = tune.minor else: quality = tune.major if a[0] == 'h': harmonics = [int(s) for s in a[1].split('.')] if a[0] == 'g': glitch = True if a[0] == 'wf': waveform = a[1] if a[0] == 'tr': if a[1] == 'young': ratios = tune.young elif a[1] == 'terry': ratios = tune.terry tones = [] m *= 1.0 for i in range(dsp.randint(2,4)): freq = tune.step(i, note, octave, dsp.randshuffle(scale), quality, ratios) snds = [ dsp.tone(length, freq * h, waveform) for h in harmonics ] for snd in snds: snd = dsp.vsplit(snd, dsp.mstf(10 * m), dsp.mstf(100 * m)) if width != 0: for ii, s in enumerate(snd): olen = dsp.flen(s) s = dsp.cut(s, 0, width) s = dsp.pad(s, 0, olen - dsp.flen(s)) snd[ii] = s snd = [ dsp.env(s, dsp.randchoose(wtypes)) for s in snd ] snd = [ dsp.pan(s, dsp.rand()) for s in snd ] snd = [ dsp.amp(s, dsp.rand()) for s in snd ] snd = ''.join(snd) tones += [ snd ] out = dsp.mix(tones) out = dsp.env(out, 'gauss') return dsp.cache(dsp.amp(out, volume))
def play(args): length = dsp.stf(20) volume = 0.2 octave = 2 note = 'd' quality = tune.major glitch = False waveform = 'sine' ratios = tune.terry harmonics = [1,2] scale = [1,8] wtypes = ['sine', 'phasor', 'line', 'saw'] for arg in args: a = arg.split(':') if a[0] == 't': length = dsp.stf(float(a[1])) if a[0] == 'v': volume = float(a[1]) / 100.0 if a[0] == 'o': octave = int(a[1]) if a[0] == 'n': note = a[1] if a[0] == 'q': if a[1] == 'M': quality = tune.major elif a[1] == 'm': quality = tune.minor else: quality = tune.major if a[0] == 'tr': if a[1] == 'young': ratios = tune.young elif a[1] == 'terry': ratios = tune.terry if a[0] == 'h': harmonics = [int(s) for s in a[1].split('.')] if a[0] == 'g': glitch = True if a[0] == 'wf': waveform = a[1] tones = [] for i in range(dsp.randint(2,4)): freq = tune.step(i, note, octave, dsp.randshuffle(scale), quality, ratios) snds = [ dsp.tone(length, freq * h, waveform) for h in harmonics ] snds = [ dsp.env(s, dsp.randchoose(wtypes), highval=dsp.rand(0.2, 0.4)) for s in snds ] snds = [ dsp.pan(s, dsp.rand()) for s in snds ] tones += [ dsp.mix(snds) ] out = dsp.mix(tones) if glitch: inlen = dsp.flen(out) * 0.25 instart = 0 midlen = dsp.flen(out) * 0.5 midstart = inlen endlen = dsp.flen(out) - (inlen + midlen) endstart = inlen + midlen outin = dsp.cut(out, instart, inlen) outmid = dsp.cut(out, midstart, midlen) outend = dsp.cut(out, endstart, endlen) out = "%s%s%s" % (dsp.env(outin, 'line'), outmid, dsp.env(outend, 'phasor')) else: out = dsp.env(out, 'gauss') return dsp.cache(dsp.amp(out, volume))