def paintEvent(self, event): """Paints the margin""" if self.__firstTime: self.__updateWidth() self.__firstTime = False painter = QPainter(self) painter.fillRect(event.rect(), self.__bgColor) block = self._qpart.firstVisibleBlock() blockNumber = block.blockNumber() top = int( self._qpart.blockBoundingGeometry(block).translated( self._qpart.contentOffset()).top()) bottom = top + int(self._qpart.blockBoundingRect(block).height()) boundingRect = self._qpart.blockBoundingRect(block) availableWidth = self.__width - self._RIGHT_MARGIN - self._LEFT_MARGIN # The margin font could be smaller than the main area font topShift = int( (self._qpart.fontMetrics().height() - self.fontMetrics().height()) / 2) if topShift < 0: topShift = 0 availableHeight = self._qpart.fontMetrics().height() while block.isValid() and top <= event.rect().bottom(): if block.isVisible() and bottom >= event.rect().top(): lineno = blockNumber + 1 props = self.__data.get(lineno, [(None, None, None)]) text = props[0][0] if text: msgType = props[0][2] color = CDMRedirectedIOMargin.MSG_TYPE_PROPS[msgType][1] if color is None: color = self.__fgColor painter.setPen(color) painter.drawText(self._LEFT_MARGIN, top + topShift, availableWidth, availableHeight, Qt.AlignRight, text) block = block.next() boundingRect = self._qpart.blockBoundingRect(block) top = bottom bottom = top + int(boundingRect.height()) blockNumber += 1
def paintEvent(self, event): """Paints the margin""" painter = QPainter(self) painter.fillRect(event.rect(), self.__bgColor) oneLineHeight = self._qpart.fontMetrics().height() block = self._qpart.firstVisibleBlock() geometry = self._qpart.blockBoundingGeometry(block) blockBoundingGeometry = geometry.translated( self._qpart.contentOffset()) top = blockBoundingGeometry.top() # bottom = top + blockBoundingGeometry.height() for block in qutepart.iterateBlocksFrom(block): height = self._qpart.blockBoundingGeometry(block).height() if top > event.rect().bottom(): break if block.isVisible(): lineNo = block.blockNumber() + 1 pixmap = None if lineNo == self.excptionLine: pixmap = MARKS[self.EXC_MARK] elif lineNo == self.currentDebugLine: pixmap = MARKS[self.CURRENT_MARK] elif self.isBlockMarked(block): if lineNo in self.__ccMessages: pixmap = MARKS[self.__ccMessages[lineNo][1]] else: pixmap = MARKS[self.FLAKES_MARK] if pixmap: xPos = 0 yPos = top pixmapSide = self.width() # Pixmap is square! if oneLineHeight >= pixmapSide: # More than enough vertical space, width is fixed yPos += math.ceil((oneLineHeight - pixmapSide) / 2) else: # Not enough vertical space, width is fixed xPos += math.ceil((pixmapSide - oneLineHeight) / 2) pixmapSide = oneLineHeight painter.drawPixmap(xPos, yPos, pixmapSide, pixmapSide, pixmap) top += height
def paintEvent(self, event): """Paint the margin""" painter = QPainter(self) painter.fillRect(event.rect(), self.__bgColor) oneLineHeight = self._qpart.fontMetrics().height() block = self._qpart.firstVisibleBlock() geometry = self._qpart.blockBoundingGeometry(block) blockBoundingGeometry = geometry.translated( self._qpart.contentOffset()) top = blockBoundingGeometry.top() # bottom = top + blockBoundingGeometry.height() for block in qutepart.iterateBlocksFrom(block): height = self._qpart.blockBoundingGeometry(block).height() if top > event.rect().bottom(): break if block.isVisible(): # lineNo = block.blockNumber() + 1 blockValue = self.getBlockValue(block) pixmap = None if blockValue != 0: bpoint = self.__breakpoints[blockValue] if not bpoint.isEnabled(): markType = self.DISABLED_BPOINT_MARK elif bpoint.isTemporary(): markType = self.TMP_BPOINT_MARK else: markType = self.BPOINT_MARK pixmap, edge = self.__marks[markType] if pixmap: xPos = 0 yPos = top if edge <= oneLineHeight: yPos += math.ceil((oneLineHeight - edge) / 2) else: edge = oneLineHeight xPos = math.ceil((self.width() - edge) / 2) painter.drawPixmap(xPos, yPos, edge, edge, pixmap) top += height
def paintEvent(self, event): """Paints the margin""" if self.__firstTime: self.__updateWidth() self.__firstTime = False painter = QPainter(self) painter.fillRect(event.rect(), self.__bgColor) painter.setPen(self.__fgColor) block = self._qpart.firstVisibleBlock() blockNumber = block.blockNumber() top = int( self._qpart.blockBoundingGeometry(block).translated( self._qpart.contentOffset()).top()) bottom = top + int(self._qpart.blockBoundingRect(block).height()) boundingRect = self._qpart.blockBoundingRect(block) availableWidth = self.__width - self._RIGHT_MARGIN - self._LEFT_MARGIN # The margin font could be smaller than the main area font topShift = int( (self._qpart.fontMetrics().height() - self.fontMetrics().height()) / 2) if topShift < 0: topShift = 0 availableHeight = self._qpart.fontMetrics().height() while block.isValid() and top <= event.rect().bottom(): if block.isVisible() and bottom >= event.rect().top(): number = str(blockNumber + 1) painter.drawText(self._LEFT_MARGIN, top + topShift, availableWidth, availableHeight, Qt.AlignRight, number) block = block.next() boundingRect = self._qpart.blockBoundingRect(block) top = bottom bottom = top + int(boundingRect.height()) blockNumber += 1
def paintEvent(self, event): """Paints the margin""" painter = QPainter(self) painter.fillRect(event.rect(), self.__bgColor) oneLineHeight = self._qpart.fontMetrics().height() block = self._qpart.firstVisibleBlock() geometry = self._qpart.blockBoundingGeometry(block) blockBoundingGeometry = geometry.translated( self._qpart.contentOffset()) top = blockBoundingGeometry.top() # bottom = top + blockBoundingGeometry.height() for block in qutepart.iterateBlocksFrom(block): height = self._qpart.blockBoundingGeometry(block).height() if top > event.rect().bottom(): break if block.isVisible(): lineNo = block.blockNumber() + 1 pixmap = None if lineNo == self.excptionLine: pixmap, edge = self.__marks[self.EXC_MARK] elif lineNo == self.currentDebugLine: pixmap, edge = self.__marks[self.CURRENT_MARK] elif self.isBlockMarked(block): pixmap, edge = self.__marks[self.FLAKES_MARK] if pixmap: xPos = 0 yPos = top if edge <= oneLineHeight: yPos += math.ceil((oneLineHeight - edge) / 2) else: edge = oneLineHeight xPos = math.ceil((self.width() - edge) / 2) painter.drawPixmap(xPos, yPos, edge, edge, pixmap) top += height