Example #1
0
 def runProgram(self):
     """
     This method runs the command-based part of the game
     Receive commands from UI and execute them
     :return: nothing
     Catches any exceptions raised during the execution,
     mostly from UI
     """
     UI.printMenu([])
     while True:
         try:
             cmd, args = UI.getCommand()
             self.__cmdDict[cmd](args)
         except Exception as ex:
             UI.printException(ex)
Example #2
0
def worldLoop(window):
    logger = Logger()

    # Add room, player, and npc to world
    level = Level()
    level.generateLevel()

    player = Player('TerminusSTC', 100, 100, 'Slytherin', logger)
    level.addEntityToRoom(player, 'great_hall', [12, 9])

    h_student = NPC('student')
    level.addEntityToRoom(h_student, 'great_hall', [12, 12])

    ui = UI(window, player, level, logger)
    cmd_parser = CmdParser(ui, player, level)
    while True:
        ui.render()
        cmd = ui.getCommand()
        cmd_parser.parseCmd(cmd)