Example #1
0
    def setup(self, all_sprites):
        all_sprites.add(LcarsBackgroundImage("assets/lcars_splash.png"),
                        layer=0)
        all_sprites.add(LcarsText(colours.ORANGE, (270, -1),
                                  "LCARS SYSTEM MONITOR", 1.8),
                        layer=1)
        all_sprites.add(LcarsText(
            colours.BLUE, (330, -1),
            "ONLY AUTHORIZED PERSONNEL MAY ACCESS THIS TERMINAL", 1.5),
                        layer=1)
        all_sprites.add(LcarsText(colours.BLUE, (360, -1),
                                  "TOUCH SCREEN TO PROCEED", 1.5),
                        layer=1)
        all_sprites.add(LcarsGifImage("assets/animated/st_logo.gif",
                                      (103, 369), 50),
                        layer=1)

        # sounds
        Sound("assets/audio/panel/215.wav").play()
        self.sound_beep1 = Sound("assets/audio/panel/206.wav")
        self.sound_denied = Sound("assets/audio/access_denied.wav")
        self.sound_deny1 = Sound("assets/audio/deny_1.wav")
        self.sound_deny2 = Sound("assets/audio/deny_2.wav")

        self.granted = False
    def setup(self, all_sprites):
        self.image = None
        self.zoomPoint = None
        self.preview = False
        self.timer = 0

        # detect focus
        self.focus = ProcessFocus()
        self.focus.start()
        
        # stack images
        self.stack = ProcessStacking()
        self.stack.start()
        self.showStack = False

        # tracking images
        self.telescope = Telescope(self.config['telescope_dev'])
        self.tracker = ProcessTracking(self.telescope)
        self.tracker.start()
        self.tracking = False

        
        self.focusText = LcarsText((255,0,0), (17,303), "Focus: ")
        self.trackingText = LcarsText((255,0,0), (17,380), "Track: ")

        
        all_sprites.add(LcarsBackgroundImage("assets/jarvis.png"))
        all_sprites.add(self.focusText)
        all_sprites.add(self.trackingText)
Example #3
0
    def setup(self, all_sprites):
        all_sprites.add(LcarsBackgroundImage("assets/lcars_splash.png"), layer=0)
        all_sprites.add(LcarsText(colours.ORANGE, (270, -1), "AUTHORIZATION REQUIRED", 2), layer=1)
        all_sprites.add(LcarsGifImage("assets/animated/st_logo.gif", (103, 369), 50), layer=1)

        all_sprites.add(LcarsButton(colours.GREY_BLUE, "btn", (320, 130), "1", self.num_1), layer=2)
        all_sprites.add(LcarsButton(colours.GREY_BLUE, "btn", (370, 130), "2", self.num_2), layer=2)
        all_sprites.add(LcarsButton(colours.GREY_BLUE, "btn", (320, 270), "3", self.num_3), layer=2)
        all_sprites.add(LcarsButton(colours.GREY_BLUE, "btn", (370, 270), "4", self.num_4), layer=2)
        all_sprites.add(LcarsButton(colours.GREY_BLUE, "btn", (320, 410), "5", self.num_5), layer=2)
        all_sprites.add(LcarsButton(colours.GREY_BLUE, "btn", (370, 410), "6", self.num_6), layer=2)
        all_sprites.add(LcarsButton(colours.GREY_BLUE, "btn", (320, 550), "7", self.num_7), layer=2)
        all_sprites.add(LcarsButton(colours.GREY_BLUE, "btn", (370, 550), "8", self.num_8), layer=2)

        # sounds
        Sound("assets/audio/panel/215.wav").play()
        Sound("assets/audio/enter_authorization_code.wav").play()
        self.sound_granted = Sound("assets/audio/accessing.wav")
        self.sound_beep1 = Sound("assets/audio/panel/206.wav")
        self.sound_denied = Sound("assets/audio/access_denied.wav")
        self.sound_deny2 = Sound("assets/audio/deny_2.wav")

        ############
        # SET PIN CODE WITH THIS VARIABLE
        ############
        self.pin = 1234
        ############

        # Variables for PIN code verification
        self.correct = 0
        self.pin_i = 0
        self.granted = False
Example #4
0
    def setup(self, all_sprites):
        script_dir = dirname(__file__)
        ipath = join(script_dir, '../assets/lcars_screen_2.png')
        all_sprites.add(LcarsBackgroundImage(ipath), layer=0)

        all_sprites.add(LcarsText(colours.ORANGE, (170, -1),
                                  "AUTHORIZATION REQUIRED", 2),
                        layer=1)

        all_sprites.add(LcarsText(
            colours.BLUE, (230, -1),
            "ONLY AUTHORIZED PERSONNEL MAY ACCESS THIS TERMINAL", 1.5),
                        layer=1)

        all_sprites.add(LcarsText(colours.BLUE, (260, -1),
                                  "TOUCH TERMINAL TO PROCEED", 1.5),
                        layer=1)

        all_sprites.add(LcarsText(colours.BLUE, (290, -1),
                                  "FAILED ATTEMPTS WILL BE REPORTED", 1.5),
                        layer=1)

        #        all_sprites.add(LcarsGifImage("assets/gadgets/stlogorotating.gif", (103, 369), 50), layer=1)

        # sounds
        #        Sound("assets/audio/panel/215.wav").play()
        #        Sound("assets/audio/enter_authorization_code.wav").play()
        #        self.sound_granted = Sound("assets/audio/accessing.wav")
        #        self.sound_beep1 = Sound("assets/audio/panel/206.wav")
        #        self.sound_denied = Sound("assets/audio/access_denied.wav")
        #        self.sound_deny1 = Sound("assets/audio/deny_1.wav")
        #        self.sound_deny2 = Sound("assets/audio/deny_2.wav")

        self.attempts = 0
        self.granted = False
Example #5
0
    def setup(self, all_sprites):
        # Load BG image
        all_sprites.add(LcarsBackgroundImage("assets/lcars_bg.png"), layer=0)

        # Time/Date display
        self.stardate = LcarsText(colours.BLUE, (12, 380), "", 1.5)
        self.lastClockUpdate = 0
        all_sprites.add(self.stardate, layer=1)

        # Static text
        all_sprites.add(LcarsText(colours.BLACK, (8, 40), "LCARS 1123"),
                        layer=1)
        all_sprites.add(LcarsText(colours.ORANGE, (0, 135), "NETWORK STATUS",
                                  2),
                        layer=1)

        # Interfaces
        all_sprites.add(LcarsButton(colours.RED_BROWN, "btn", (6, 660), "MAIN",
                                    self.logoutHandler),
                        layer=2)
        all_sprites.add(LcarsButton(randomcolor(), "nav", (145, 15), "LAN",
                                    self.display_lan),
                        layer=2)
        all_sprites.add(LcarsButton(randomcolor(), "nav", (200, 15),
                                    "INTERNET", self.display_internet),
                        layer=2)
        all_sprites.add(LcarsButton(randomcolor(), "nav", (255, 15), "SERVER",
                                    self.nullfunction),
                        layer=2)
        all_sprites.add(LcarsButton(randomcolor(), "nav", (310, 15), "",
                                    self.nullfunction),
                        layer=2)
        all_sprites.add(LcarsButton(randomcolor(), "nav", (365, 15), "",
                                    self.nullfunction),
                        layer=2)

        all_sprites.add(LcarsButton(randomcolor(), "btn", (140, 660),
                                    "ROUTERS", self.display_lan),
                        layer=3)
        all_sprites.add(LcarsButton(randomcolor(), "btn", (200, 660),
                                    "PRINTERS", self.display_printers),
                        layer=3)
        all_sprites.add(LcarsButton(randomcolor(), "btn", (260, 660),
                                    "SENSORS", self.display_sensors),
                        layer=3)
        self.lan_buttons = all_sprites.get_sprites_from_layer(3)

        # Pull in information
        self.loadfile(all_sprites, "routers", 4)
        self.loadfile(all_sprites, "sites", 5)
        self.toggle_sprites(self.sites, False)
        self.loadfile(all_sprites, "sensors", 6)
        self.toggle_sprites(self.sensors, False)
        self.loadfile(all_sprites, "printers", 7)
        self.toggle_sprites(self.printers, False)

        # SFX
        self.beep1 = Sound("assets/audio/panel/201.wav")
        Sound("assets/audio/hail_2.wav").play()
Example #6
0
    def setup(self, all_sprites):
        # Load standard LCARS BG image
        all_sprites.add(LcarsBackgroundImage("assets/lcars_bg.png"), layer=0)

        # Setup time/date display
        self.stardate = LcarsText(colours.BLUE, (12, 380), "", 1.5)
        self.lastClockUpdate = 0
        all_sprites.add(self.stardate, layer=1)

        # Static text
        all_sprites.add(LcarsText(colours.BLACK, (8, 40), "LCARS 1123"), layer=1)
        all_sprites.add(LcarsText(colours.ORANGE, (0, 135), "MAIN MENU", 2), layer=1)

        # Buttons
        all_sprites.add(LcarsButton(colours.RED_BROWN, "btn", (6, 660), "LOGOUT", self.load_idle), layer=4)
        all_sprites.add(LcarsButton(randomcolor(), "nav", (145, 15), "ENVIRO", self.load_enviro), layer=4)
        all_sprites.add(LcarsButton(randomcolor(), "nav", (200, 15), "NETWORK", self.load_network), layer=4)
        all_sprites.add(LcarsButton(randomcolor(), "nav", (255, 15), "POWER", self.load_power), layer=4)
        all_sprites.add(LcarsButton(randomcolor(), "nav", (310, 15), "OPERATIONS", self.load_auth), layer=4)
        all_sprites.add(LcarsButton(randomcolor(), "nav", (365, 15), "", self.load_template), layer=4)

        # Load data from file
        #returnpayload = read_txt("/opt/local/var/lib/lcars/alert")

        # First line in file is always going to be heading
        #all_sprites.add(LcarsText(colours.ORANGE, (137, 133), returnpayload[0], 1.8), layer=3)

        # Loop through results starting at second element
        #index = 1
        #ypos = 190
        #while index < len(returnpayload):
        #    all_sprites.add(LcarsText(colours.BLUE, (ypos, 150), returnpayload[index], 1.5), layer=3)
            # Bump index and vertical pos
        #    index += 1
        #    ypos += 50

        # Rotating Deep Space 9
        #yieldall_sprites.add(LcarsGifImage("assets/animated/ds9_3d.gif", (148, 475), 100), layer=1)
        
        weather = get_weather()
        
        #"%s\nTemperature: %s\nPrecipitations %s" % (current.summary, current.temperature, current.precipProbability)
        all_sprites.add(LcarsText(colours.BLUE, (150, 300), weather.summary , 1.5), layer=3)
        all_sprites.add(LcarsText(colours.BLUE, (200, 300), "Temperature: %s C / Feels like: %s" % (weather.temperature, weather.apparentTemperature) , 1.5), layer=3)
        all_sprites.add(LcarsText(colours.BLUE, (250, 300), "Wind: %s KPH %s" % (weather.windSpeed, degrees_to_cardinal(weather.windBearing)) , 1.5), layer=3)
        all_sprites.add(LcarsText(colours.BLUE, (300, 300), "Precipitations: %s" % (weather.precipProbability) , 1.5), layer=3)
        #all_sprites.add(LcarsText(colours.BLUE, (350, 300), "Type: %s / Qty: %s cm" % (weather.precipType, weather.precipAccumulation) , 1.5), layer=3)
        #all_sprites.add(LcarsText(colours.BLUE, (350, 300), "Sunset: %s / Sunrise: %s cm" % (weather.precipType, weather.precipAccumulation) , 1.5), layer=3)
        
        all_sprites.add(LcarsGifImage("assets/weather/%s.gif" % (weather.icon), (100, 144), 50), layer=1)

        self.beep1 = Sound("assets/audio/panel/201.wav")
        Sound("assets/audio/panel/220.wav").play()
Example #7
0
    def setup(self, all_sprites):

        #if config.DEV_MODE:
        #    all_sprites.add(LcarsButton(colours.GREY_BLUE, (0, 770), "X", self.exitHandler, (30, 30)), layer=2)
        
        all_sprites.add(LcarsBackgroundImage("assets/lcars_screen_screensaver.png"),
                        layer=0)
        print('screensaver gif:')
        all_sprites.add(LcarsGifImage("assets/stars_at_warp_speed.gif", (0, 0), stretch=True), 
                        layer=0)
        # add screen blanking here
        # for example turn off RPi display backlight
        pass
Example #8
0
    def setup(self, all_sprites):
        # Load BG image
        all_sprites.add(LcarsBackgroundImage("assets/lcars_bg.png"), layer=0)

        # Time/Date display
        self.stardate = LcarsText(colours.BLUE, (12, 380), "", 1.5)
        self.lastClockUpdate = 0
        all_sprites.add(self.stardate, layer=1)

        # Static text
        all_sprites.add(LcarsText(colours.BLACK, (8, 40), "LCARS 1123"), layer=1)
        all_sprites.add(LcarsText(colours.ORANGE, (0, 135), "OPERATIONS", 2), layer=1)

        # Interfaces
        all_sprites.add(LcarsButton(colours.RED_BROWN, "btn", (6, 660), "MAIN", self.logoutHandler), layer=2)
        all_sprites.add(LcarsButton(randomcolor(), "nav", (145, 15), "TERMINAL", self.display_hw), layer=2)
        all_sprites.add(LcarsButton(randomcolor(), "nav", (200, 15), "LCARS UI", self.display_lcars), layer=2)
        all_sprites.add(LcarsButton(randomcolor(), "nav", (255, 15), "BUTTON 3", self.nullfunction), layer=2)
        all_sprites.add(LcarsButton(randomcolor(), "nav", (310, 15), "BUTTON 4", self.nullfunction), layer=2)
        all_sprites.add(LcarsButton(randomcolor(), "nav", (365, 15), "", self.nullfunction), layer=2)

        # Local hardware
        all_sprites.add(LcarsText(colours.ORANGE, (140, 175), "UPTIME", 2), layer=3)
        all_sprites.add(LcarsText(colours.BLUE, (200, 175), get_uptime(), 2), layer=3)
        all_sprites.add(LcarsText(colours.ORANGE, (260, 175), "SYSTEM LOAD AVG", 2), layer=3)
        all_sprites.add(LcarsText(colours.BLUE, (320, 175), get_load(), 2), layer=3)
        all_sprites.add(LcarsButton(colours.ORANGE, "btn", (380, 175), "REBOOT", self.reboot), layer=3)
        all_sprites.add(LcarsButton(colours.RED, "btn", (380, 350), "SHUTDOWN", self.shutdown), layer=3)
        self.hw = all_sprites.get_sprites_from_layer(3)

        # LCARS UI
        # Check for update
        if update_available() == False:
            all_sprites.add(LcarsText(colours.ORANGE, (140, 175), "LATEST VERSION INSTALLED", 2), layer=4)
        elif update_available() == True:
            all_sprites.add(LcarsText(colours.ORANGE, (140, 175), "UPDATE AVAILABLE", 2), layer=4)
            all_sprites.add(LcarsButton(colours.BLUE, "btn", (200, 175), "UPDATE LCARS", self.git_pull), layer=4)

        all_sprites.add(LcarsButton(colours.ORANGE, "btn", (260, 175), "RESTART LCARS", self.exit), layer=4)
        self.lcars = all_sprites.get_sprites_from_layer(4)
        self.toggle_sprites(self.lcars, False)


        # SFX
        self.beep1 = Sound("assets/audio/panel/201.wav")
        Sound("assets/audio/hail_2.wav").play()
Example #9
0
    def setup(self, all_sprites):
        all_sprites.add(LcarsBackgroundImage("assets/lcars_screen_2.png"),
                        layer=0)

        all_sprites.add(LcarsGifImage("assets/gadgets/stlogorotating.gif", (103, 369), 50), 
                        layer=0)        

        all_sprites.add(LcarsText(colours.ORANGE, (270, -1), "AUTHORIZATION REQUIRED", 2),
                        layer=0)

        all_sprites.add(LcarsText(colours.BLUE, (330, -1), "ONLY AUTHORIZED PERSONNEL MAY ACCESS THIS TERMINAL", 1.5),
                        layer=1)

        all_sprites.add(LcarsText(colours.BLUE, (360, -1), "TOUCH TERMINAL TO PROCEED", 1.5),
                        layer=1)
        
        #all_sprites.add(LcarsText(colours.BLUE, (390, -1), "FAILED ATTEMPTS WILL BE REPORTED", 1.5),layer=1)


        all_sprites.add(LcarsButton(colours.GREY_BLUE, (320, 130), "1", self.num_1), layer=2)
        all_sprites.add(LcarsButton(colours.GREY_BLUE, (370, 130), "2", self.num_2), layer=2)
        all_sprites.add(LcarsButton(colours.GREY_BLUE, (320, 270), "3", self.num_3), layer=2)
        all_sprites.add(LcarsButton(colours.GREY_BLUE, (370, 270), "4", self.num_4), layer=2)
        all_sprites.add(LcarsButton(colours.GREY_BLUE, (320, 410), "5", self.num_5), layer=2)
        all_sprites.add(LcarsButton(colours.GREY_BLUE, (370, 410), "6", self.num_6), layer=2)
        all_sprites.add(LcarsButton(colours.GREY_BLUE, (320, 550), "7", self.num_7), layer=2)
        all_sprites.add(LcarsButton(colours.GREY_BLUE, (370, 550), "8", self.num_8), layer=2)

        self.layer1 = all_sprites.get_sprites_from_layer(1)
        self.layer2 = all_sprites.get_sprites_from_layer(2)

        # sounds
        Sound("assets/audio/panel/215.wav").play()
        self.sound_granted = Sound("assets/audio/accessing.wav")
        self.sound_beep1 = Sound("assets/audio/panel/201.wav")
        self.sound_denied = Sound("assets/audio/access_denied.wav")
        self.sound_deny1 = Sound("assets/audio/deny_1.wav")
        self.sound_deny2 = Sound("assets/audio/deny_2.wav")

        ############
        # SET PIN CODE WITH THIS VARIABLE
        ############
        self.pin = 7212
        ############
        self.reset()
Example #10
0
    def setup(self, all_sprites):
        # Load BG image
        all_sprites.add(LcarsBackgroundImage("assets/lcars_bg.png"), layer=0)

        # Time/Date display
        self.stardate = LcarsText(colours.BLUE, (12, 380), "", 1.5)
        self.lastClockUpdate = 0
        all_sprites.add(self.stardate, layer=1)

        # Static text
        all_sprites.add(LcarsText(colours.BLACK, (8, 40), "LCARS 1123"),
                        layer=1)
        all_sprites.add(LcarsText(colours.ORANGE, (0, 135), "SECTION NAME", 2),
                        layer=1)

        # Interfaces
        all_sprites.add(LcarsButton(colours.RED_BROWN, "btn", (6, 660), "MAIN",
                                    self.logoutHandler),
                        layer=2)
        all_sprites.add(LcarsButton(randomcolor(), "nav", (145, 15),
                                    "BUTTON 1", self.nullfunction),
                        layer=2)
        all_sprites.add(LcarsButton(randomcolor(), "nav", (200, 15),
                                    "BUTTON 2", self.nullfunction),
                        layer=2)
        all_sprites.add(LcarsButton(randomcolor(), "nav", (255, 15),
                                    "BUTTON 3", self.nullfunction),
                        layer=2)
        all_sprites.add(LcarsButton(randomcolor(), "nav", (310, 15),
                                    "BUTTON 4", self.nullfunction),
                        layer=2)
        all_sprites.add(LcarsButton(randomcolor(), "nav", (365, 15), "",
                                    self.nullfunction),
                        layer=2)

        # Info text
        all_sprites.add(LcarsText(colours.BLUE, (244, 174), "TEXT GOES HERE",
                                  1.5),
                        layer=3)
        self.info_text = all_sprites.get_sprites_from_layer(3)

        # SFX
        self.beep1 = Sound("assets/audio/panel/201.wav")
        Sound("assets/audio/hail_2.wav").play()
Example #11
0
    def setup(self, all_sprites):
        all_sprites.add(LcarsBackgroundImage("assets/lcars_screen_3.png"),
                        layer=0)

        all_sprites.add(LcarsGifImage("assets/gadgets/stlogorotating2.gif",
                                      (232, 895), 50),
                        layer=0)

        all_sprites.add(LcarsText(colours.ORANGE, (608, -1),
                                  "AUTHORIZATION REQUIRED", 2),
                        layer=0)

        all_sprites.add(LcarsText(
            colours.BLUE, (743, -1),
            "ONLY AUTHORIZED PERSONNEL MAY ACCESS THIS TERMINAL", 1.5),
                        layer=1)

        all_sprites.add(LcarsText(colours.BLUE, (810, -1),
                                  "TOUCH TERMINAL TO PROCEED", 1.5),
                        layer=1)

        #all_sprites.add(LcarsText(colours.BLUE, (878, -1), "FAILED ATTEMPTS WILL BE REPORTED", 1.5), layer=1)

        all_sprites.add(LcarsButton(colours.GREY_BLUE, (740, 312), "1",
                                    self.num_1),
                        layer=2)
        all_sprites.add(LcarsButton(colours.GREY_BLUE, (843, 312), "2",
                                    self.num_2),
                        layer=2)
        all_sprites.add(LcarsButton(colours.GREY_BLUE, (740, 648), "3",
                                    self.num_3),
                        layer=2)
        all_sprites.add(LcarsButton(colours.GREY_BLUE, (843, 648), "4",
                                    self.num_4),
                        layer=2)
        all_sprites.add(LcarsButton(colours.GREY_BLUE, (740, 984), "5",
                                    self.num_5),
                        layer=2)
        all_sprites.add(LcarsButton(colours.GREY_BLUE, (843, 984), "6",
                                    self.num_6),
                        layer=2)
        all_sprites.add(LcarsButton(colours.GREY_BLUE, (740, 1320), "7",
                                    self.num_7),
                        layer=2)
        all_sprites.add(LcarsButton(colours.GREY_BLUE, (843, 1320), "8",
                                    self.num_8),
                        layer=2)

        if config.DEV_MODE:
            all_sprites.add(LcarsButton(colours.GREY_BLUE, (0, 1848), "X",
                                        self.exitHandler, (68, 72)),
                            layer=2)

        self.layer1 = all_sprites.get_sprites_from_layer(1)
        self.layer2 = all_sprites.get_sprites_from_layer(2)

        # sounds
        Sound("assets/audio/panel/215.wav").play()
        self.sound_granted = Sound("assets/audio/accessing.wav")
        self.sound_beep1 = Sound("assets/audio/panel/201.wav")
        self.sound_denied = Sound("assets/audio/access_denied.wav")
        self.sound_deny1 = Sound("assets/audio/deny_1.wav")
        self.sound_deny2 = Sound("assets/audio/deny_2.wav")

        ############
        # SET PIN CODE WITH THIS VARIABLE
        ############
        self.pin = 1234
        ############
        self.reset()
Example #12
0
    def setup(self, all_sprites):
        all_sprites.add(LcarsBackgroundImage("assets/lcars_screen_1b.png"),
                        layer=0)

        # panel text
        all_sprites.add(LcarsText(colours.BLACK, (34, 90), "LCARS 702"),
                        layer=1)

        all_sprites.add(LcarsText(colours.ORANGE, (0, 304), "HOME AUTOMATION",
                                  1.5),
                        layer=1)
        all_sprites.add(LcarsBlockMedium(colours.RED_BROWN, (327, 39),
                                         "LIGHTS"),
                        layer=1)
        all_sprites.add(LcarsBlockSmall(colours.ORANGE, (475, 39), "CAMERAS"),
                        layer=1)
        all_sprites.add(LcarsBlockLarge(colours.BEIGE, (561, 39), "ENERGY"),
                        layer=1)

        self.ip_address = LcarsText(colours.BLACK, (999, 1248),
                                    get_ip_address_string())
        all_sprites.add(self.ip_address, layer=1)

        # info text
        all_sprites.add(LcarsText(colours.WHITE, (432, 418), "EVENT LOG:",
                                  1.25),
                        layer=3)
        all_sprites.add(LcarsText(colours.BLUE, (549, 418),
                                  "2 ALARM ZONES TRIGGERED", 1.25),
                        layer=3)
        all_sprites.add(LcarsText(colours.BLUE, (644, 418),
                                  "14.3 kWh USED YESTERDAY", 1.25),
                        layer=3)
        all_sprites.add(LcarsText(colours.BLUE, (743, 418),
                                  "1.3 Tb DATA USED THIS MONTH", 1.25),
                        layer=3)
        self.info_text = all_sprites.get_sprites_from_layer(3)

        # date display
        self.stardate = LcarsText(colours.BLUE, (27, 912),
                                  "STAR DATE 2311.05 17:54:32", 1.25)
        self.lastClockUpdate = 0
        all_sprites.add(self.stardate, layer=1)

        # buttons
        all_sprites.add(LcarsButton(colours.RED_BROWN, (14, 1589), "LOGOUT",
                                    self.logoutHandler),
                        layer=4)
        all_sprites.add(LcarsButton(colours.BEIGE, (241, 305), "SENSORS",
                                    self.sensorsHandler),
                        layer=4)
        all_sprites.add(LcarsButton(colours.PURPLE, (241, 629), "GAUGES",
                                    self.gaugesHandler),
                        layer=4)
        all_sprites.add(LcarsButton(colours.PEACH, (241, 956), "WEATHER",
                                    self.weatherHandler),
                        layer=4)
        all_sprites.add(LcarsButton(colours.PEACH, (241, 1287), "HOME",
                                    self.homeHandler),
                        layer=4)

        # gadgets
        all_sprites.add(LcarsGifImage("assets/gadgets/fwscan.gif", (624, 1335),
                                      100),
                        layer=1)

        self.sensor_gadget = LcarsGifImage("assets/gadgets/lcars_anim3.gif",
                                           (529, 360), 100)
        self.sensor_gadget.visible = False
        all_sprites.add(self.sensor_gadget, layer=2)

        self.dashboard = LcarsImage("assets/gadgets/dashboard.png", (421, 557))
        self.dashboard.visible = False
        all_sprites.add(self.dashboard, layer=2)

        self.weather = LcarsImage("assets/weather.jpg", (423, 293))
        self.weather.visible = False
        all_sprites.add(self.weather, layer=2)

        #all_sprites.add(LcarsMoveToMouse(colours.WHITE), layer=1)
        self.beep1 = Sound("assets/audio/panel/201.wav")
        Sound("assets/audio/panel/220.wav").play()
Example #13
0
    def setup(self, all_sprites):
        all_sprites.add(LcarsBackgroundImage("assets/lcars_screen_1.png"),
                        layer=0)

        # panel text
        all_sprites.add(LcarsText(colours.BLACK, (15, 44), "LCARS 105"),
                        layer=1)
        all_sprites.add(LcarsText(colours.ORANGE, (0, 135), "HOME AUTOMATION",
                                  2),
                        layer=1)
        # ----------- Main Menu Buttons - move when more than one screen, move to parent class
        all_sprites.add(LcarsBlockMedium(colours.RED_BROWN, (145, 16), "MAIN"),
                        layer=1)
        all_sprites.add(LcarsBlockSmall(colours.ORANGE, (211, 16), "SETTINGS"),
                        layer=1)
        all_sprites.add(LcarsBlockLarge(colours.BEIGE, (249, 16), "ENERGY"),
                        layer=1)

        # ----------- Main Menu Buttons End
        all_sprites.add(LcarsText(colours.BLACK, (444, 612), "192 168 0 3"),
                        layer=1)

        # date display
        self.stardate = LcarsText(colours.BLUE, (12, 380),
                                  "STAR DATE 2711.05 17:54:32", 1.5)
        self.lastClockUpdate = 0
        all_sprites.add(self.stardate, layer=1)

        # sub buttons - layer 2
        # Distance of 135 on y axis seems good
        # Move to super class
        all_sprites.add(LcarsButton(colours.RED_BROWN, (6, 662), "LOGOUT",
                                    self.logoutHandler),
                        layer=2)
        # -----------------------------------------------------------------------------------------
        all_sprites.add(LcarsButton(colours.BEIGE, (107, 127), "LIGHTS",
                                    self.lights_handler),
                        layer=2)
        all_sprites.add(LcarsButton(colours.PURPLE, (107, 262), "AUDIO",
                                    self.audio_handler),
                        layer=2)
        all_sprites.add(LcarsButton(colours.PEACH, (107, 398), "SENSORS",
                                    self.sensors_handler),
                        layer=2)
        all_sprites.add(LcarsButton(colours.ORANGE, (107, 533), "PENDING",
                                    self.sensors_handler),
                        layer=2)

        # Audio -------------------------------------------------------------------------------
        # Move to own section
        # Audio Buttons - layer 4
        audio.initialize(self, all_sprites)
        # all_sprites.add(LcarsButton(colours.PEACH, (200, 127), "VAL", self.audio_handler_play_val),
        # layer=4)
        lights.initialize(self, all_sprites)
        # self.section_audio_sprites = all_sprites.get_sprites_from_layer(4)

        # Audio Logic
        # self.section_audio_sources_val = vlc.MediaPlayer("http://radio.doubleclic.fr/radiovaldisere.mp3")
        # self.section_audio_radio_image = LcarsImage("assets/make_it_snow.jpg", (150, 122))
        # self.section_audio_radio_image.visible = False
        # all_sprites.add(self.section_audio_radio_image, layer=4)

        # -------------------------------------------------------------------------------------

        # gadgets

        self.weather = LcarsImage("assets/weather.jpg", (188, 122))
        self.weather.visible = False
        all_sprites.add(self.weather, layer=2)

        # all_sprites.add(LcarsMoveToMouse(colours.WHITE), layer=1)
        self.beep1 = Sound("assets/audio/panel/201.wav")
        Sound("assets/audio/panel/220.wav").play()
Example #14
0
    def setup(self, all_sprites):
        all_sprites.add(LcarsBackgroundImage("assets/lcars_screen_1b.png"),
                        layer=0)
	# Image reference
	WINTERPARKSNOW = cStringIO.StringIO(urllib.urlopen("http://cams.winterparkresort.com/winter-park-basecam.jpg").read())
	WINTERPARKSNOW2 = Image.open(WINTERPARKSNOW)
	WINTERPARK2 = WINTERPARKSNOW2.resize((380,232), Image.ANTIALIAS)
	WINTERPARK2.save("WINTERPARKSNOW.jpg")
	KEYSTONESNOW = cStringIO.StringIO(urllib.urlopen("http://common.snow.com/mtncams/riverrun.jpg").read())
        KEYSTONESNOW2 = Image.open(KEYSTONESNOW)
        KEYSTONE2 = KEYSTONESNOW2.resize((380,232), Image.ANTIALIAS)
        KEYSTONE2.save("KEYSTONESNOW.jpg")      
	BRECKENRIDGESNOW = cStringIO.StringIO(urllib.urlopen("http://common.snow.com/Mtncams/brecksnowcam.jpg").read())
        BRECKENRIDGESNOW2 = Image.open(BRECKENRIDGESNOW)
        BRECKENRIDGE2 = BRECKENRIDGESNOW2.resize((380,232), Image.ANTIALIAS)
        BRECKENRIDGE2.save("BRECKENRIDGESNOW.jpg")


        # panel text
        all_sprites.add(LcarsText(colours.BLACK, (15, 44), "COLORADO"),
                        layer=1)
        all_sprites.add(LcarsText(colours.ORANGE, (0, 135), "SNOW REPORT", 2),
                        layer=1)
        all_sprites.add(LcarsBlockMedium(colours.RED_BROWN, (145, 16), "WEATHER"),
                        layer=1)
        all_sprites.add(LcarsBlockSmall(colours.ORANGE, (211, 16), "CAMERAS"),
                        layer=1)
        all_sprites.add(LcarsBlockLarge(colours.BEIGE, (249, 16), "ENERGY"),
                        layer=1)
        all_sprites.add(LcarsText(colours.BLACK, (444, 612), "172 18 0 99"),
                        layer=1)

        # info text
        all_sprites.add(LcarsText(colours.WHITE, (192, 174), "RESORT OPENING DAY:", 1.5),
                        layer=3)
        all_sprites.add(LcarsText(colours.BLUE, (244, 174), "WINTER PARK: NOVEMBER 15, 2017", 1.5),
                        layer=3)
        all_sprites.add(LcarsText(colours.BLUE, (286, 174), "ARAPAHOE BASEN: MID OCTOBER", 1.5),
                        layer=3)
        all_sprites.add(LcarsText(colours.BLUE, (330, 174), "KEYSTONE: NOVEMBER 10, 2017", 1.5),
                        layer=3)
        all_sprites.add(LcarsText(colours.BLUE, (370, 174), "BRECKENRIDGE:  NOVEMBER 10, 2017", 1.5),
                        layer=3)
        self.info_text = all_sprites.get_sprites_from_layer(3)

        # date display
        self.stardate = LcarsText(colours.BLUE, (12, 380), "STAR DATE 2711.05 17:54:32", 1.5)
        self.lastClockUpdate = 0
        all_sprites.add(self.stardate, layer=1)

        # buttons        
        all_sprites.add(LcarsButton(colours.RED_BROWN, (6, 662), "LOGOUT", self.logoutHandler),
                        layer=4)
        #all_sprites.add(LcarsButton(colours.BEIGE, (107, 127), "DASHBOARD", self.sensorsHandler),
        #                layer=4)
        all_sprites.add(LcarsButton(colours.PURPLE, (107, 262), "BRECKENRIDGE", self.sensorsHandler),
                        layer=4)
        all_sprites.add(LcarsButton(colours.BEIGE, (107, 127), "KEYSTONE", self.gaugesHandler),
                        layer=4)
        #all_sprites.add(LcarsButton(colours.PEACH, (107, 398), "WINTER PARK", self.weatherHandler),
        #                layer=4)
        all_sprites.add(LcarsButton(colours.PEACH, (107, 398), "WINTER PARK", self.weatherHandler),
                        layer=4)

        # gadgets        
        all_sprites.add(LcarsGifImage("assets/gadgets/fwscan.gif", (277, 556), 100), layer=1)
        
        self.sensor_gadget = LcarsImage ("BRECKENRIDGESNOW.jpg", (200, 130)) 
        self.sensor_gadget.visible = False
        all_sprites.add(self.sensor_gadget, layer=2)

        self.dashboard = LcarsImage("KEYSTONESNOW.jpg", (200, 130))
        self.dashboard.visible = False
        all_sprites.add(self.dashboard, layer=2) 

        self.weather = LcarsImage("WINTERPARKSNOW.jpg", (200, 130))
	self.weather.visible = False
        all_sprites.add(self.weather, layer=2) 

        self.gauges = LcarsImage("KEYSTONESNOW.jpg", (200, 130))
        self.gauges.visible = False
        all_sprites.add(self.weather, layer=2)

        #all_sprites.add(LcarsMoveToMouse(colours.WHITE), layer=1)
        self.beep1 = Sound("assets/audio/panel/201.wav")
        Sound("assets/audio/panel/220.wav").play()
Example #15
0
    def setup(self, all_sprites):
        all_sprites.add(LcarsBackgroundImage("assets/lcars_screen_1.png"),
                        layer=0)

        # panel text
        all_sprites.add(LcarsText(colours.BLACK, (15, 44), "LCARS 105"),
                        layer=1)
        all_sprites.add(LcarsText(colours.ORANGE, (0, 135), "DynSlide Top 10",
                                  2),
                        layer=1)
        all_sprites.add(LcarsBlockMedium(colours.RED_BROWN, (145, 16),
                                         "TOP 10", self.logoutHandler),
                        layer=1)
        all_sprites.add(LcarsBlockSmall(colours.ORANGE, (211, 16), "STATS"),
                        layer=1)
        all_sprites.add(LcarsBlockLarge(colours.BEIGE, (249, 16),
                                        "LAST SLIDE"),
                        layer=1)
        all_sprites.add(LcarsText(colours.BLACK, (444, 612), "192 168 0 3"),
                        layer=1)

        # Leader Board
        rows = get_leaderboard()
        i = 0
        for row in rows:

            y = 107 + int(i / 5) * 180
            x = 130 + i % 5 * 130
            text = "#" + str(i + 1) + " - " + str(row[2] * 3)

            all_sprites.add(LcarsText(colours.WHITE, (y + 90, x), text, 1.5))

            # self.dashboard = LcarsImage("65573701.jpg", (y, x))
            img = LcarsImage(str(row[0]) + ".jpg", (y, x))
            #print img.image #.__dict__ # img.image.transform.scale(picture, (1280, 720))
            # img_scaled = pygame.transform.scale(img.image, (10,10))
            img.image = pygame.transform.scale(img.image, (120, 90))
            all_sprites.add(img, layer=2)

            i += 1

        self.info_text = all_sprites.get_sprites_from_layer(3)

        # date display
        self.stardate = LcarsText(colours.BLUE, (12, 380),
                                  "STAR DATE 2711.05 17:54:32", 1.5)
        self.lastClockUpdate = 0
        all_sprites.add(self.stardate, layer=1)

        self.sensor_gadget = LcarsGifImage("assets/gadgets/lcars_anim2.gif",
                                           (235, 150), 100)
        self.sensor_gadget.visible = False
        all_sprites.add(self.sensor_gadget, layer=2)

        self.dashboard = LcarsImage("assets/gadgets/dashboard.png", (187, 232))
        self.dashboard.visible = False
        all_sprites.add(self.dashboard, layer=2)

        self.weather = LcarsImage("assets/weather.jpg", (188, 122))
        self.weather.visible = False
        all_sprites.add(self.weather, layer=2)

        #all_sprites.add(LcarsMoveToMouse(colours.WHITE), layer=1)
        self.beep1 = Sound("assets/audio/panel/201.wav")
        Sound("assets/audio/panel/220.wav").play()
Example #16
0
    def setup(self, all_sprites):
        # Weather parameters
        self.temperature = -9999
        self.tStr = None
        self.pressure = -9999
        self.pStr = None
        self.humidity = -9999
        self.hStr = None
        self.battery = -9999
        self.load = -9999
        self.pwrStr = None
        self.timestamp = -9999
        self.tsStr = None
        self.displayedValue = "Temp"
        self.paramStr = self.tStr
        self.timestampDT = dt.datetime.now()
        self.beatWarningTime = 10. * 60.
        self.runningCam = False

        self.cmdCamGo = [
            'sudo', '-H', '-u', 'pi', 'adafruit-io', 'camera', 'start', '-f',
            'camera_feed', '-m', 'false', '-r', '5', '-v', 'false'
        ]
        self.cmdCamStop = [
            'sudo', '-H', '-u', 'pi', 'adafruit-io', 'camera', 'stop'
        ]

        # Background image/overall layout
        script_dir = dirname(__file__)
        ipath = join(script_dir, '../assets/mainscreen.png')
        all_sprites.add(LcarsBackgroundImage(ipath), layer=0)

        # Screen brightness we start from
        self.sbrightness = 0.5
        # Need this to not crash the auto brightness
        #  button, so choose a default that's easily elimated
        #  from any logging activity just in case
        self.lux = 86.75309

        # Screen control buttons
        buttonBri = LcarsButton((255, 204, 153), (5, 270), "BRIGHTER",
                                self.screenBrighterHandler)
        buttonDim = LcarsButton((255, 153, 102), (5, 375), "DIMMER",
                                self.screenDimmerHandler)
        buttonOff = LcarsButton((204, 102, 102), (50, 270), "OFF",
                                self.logoutHandler)

        # Add this one to self to make it easily changed elsewhere
        self.buttonAuto = LcarsButton(colours.BLUE, (50, 375), "AUTO",
                                      self.autoBrightHandler)
        all_sprites.add(buttonBri, layer=4)
        all_sprites.add(buttonDim, layer=4)
        all_sprites.add(buttonOff, layer=4)
        all_sprites.add(self.buttonAuto, layer=4)

        # Header text
        all_sprites.add(LcarsText((255, 204, 153), (-5, 55), "WEATHER",
                                  size=3),
                        layer=1)

        # date display
        sDateFmt = "%d%m.%y %H:%M:%S"
        sDate = "{}".format(datetime.now().strftime(sDateFmt))
        self.stardate = LcarsText(colours.BLUE, (55, 55), sDate, size=2.0)
        self.lastClockUpdate = 0
        self.whenLastRead = dt.datetime.now()
        all_sprites.add(self.stardate, layer=1)

        # Section/Parameter ID Text
        self.sensorTimestampText = LcarsText((0, 0, 0), (95, 275),
                                             "LAST UPDATE: ", 1.0)
        #        self.sectionText = LcarsText((255, 204, 153), (120, 55),
        #                                     "TEMPERATURE:", 3.)
        all_sprites.add(self.sensorTimestampText, layer=4)
        #        all_sprites.add(self.sectionText, layer=4)

        # Section Value Text.  If the temperature isn't nuts, it's probably
        #   a good enough value to display so start with that.
        self.paramValueText = LcarsText((255, 204, 153), (170, -1),
                                        "XX.X C|XX.X F", 4.5)

        all_sprites.add(self.paramValueText, layer=3)
        self.info_text = all_sprites.get_sprites_from_layer(3)

        # buttons
        # (Bottom)
        #buttrowpos = (270, 65)
        # (Top)
        buttrowpos = (125, 55)
        self.butt1 = LcarsButton(colours.PURPLE, buttrowpos, "Temperature",
                                 self.cTempHandler)
        self.butt2 = LcarsButton(
            colours.PURPLE,
            (buttrowpos[0], buttrowpos[1] + self.butt1.size[0]), "Pressure",
            self.cPressHandler)
        self.butt3 = LcarsButton(colours.PURPLE,
                                 (buttrowpos[0], buttrowpos[1] +
                                  self.butt1.size[0] + self.butt2.size[0]),
                                 "Humidity", self.cHumiHandler)
        self.butt4 = LcarsButton(
            colours.PURPLE,
            (buttrowpos[0], buttrowpos[1] + self.butt1.size[0] +
             self.butt2.size[0] + self.butt3.size[0]), "Power",
            self.cPowerHandler)

        all_sprites.add(self.butt1, layer=5)
        all_sprites.add(self.butt2, layer=5)
        all_sprites.add(self.butt3, layer=5)
        all_sprites.add(self.butt4, layer=5)

        campos = (270, 320)
        self.buttcam = LcarsButton((204, 102, 102), campos, "KITTY CAM",
                                   self.camHandler)
        all_sprites.add(self.buttcam, layer=4)

        # Local (intranet) MQTT server setup; Hopefully we can can start
        #   with the current values already there if all is well with MQTT
        self.client = mqtt.Client()
        self.client.on_connect = self.on_connect
        self.client.on_message = self.on_message
        self.client.username_pw_set("WeatherduinoUser", "rainyday")
        self.client.connect("localhost", 1883, 60)

        # Non-blocking call that processes network traffic, dispatches
        #   callbacks and handles reconnecting.  Must call client.loop_stop()
        #   when you're done with stuff.
        self.client.loop_start()

        if self.temperature != -9999:
            self.paramStr = self.tStr
            # Note: We need to explicitly update the strings since they're
            #   caught in the time loop and may lag
            self.updateDisplayedSensorStrings()

        # Highlight the default choice so we know where we are and trigger
        self.butt1.changeColor(colours.WHITE)
        self.butt2.changeColor(self.butt2.inactiveColor)
        self.butt3.changeColor(self.butt3.inactiveColor)
        self.butt4.changeColor(self.butt4.inactiveColor)

        # Automatically control screen brightness at start?
        self.autosbrightness = True
        self.buttonAuto.changeColor(colours.WHITE)
Example #17
0
    def setup(self, all_sprites):
        #relay setup
        # get configuration from file
        pins_df=pd.read_csv("data/buttons.csv")
        self.all_sprites=all_sprites
        
        self.total_banks=pins_df['group'].max()
        #loop through each cluster
        for i in range(pins_df['group'].max()):
            #create arrays for labels, power/reset buttons
            self.cluster_node_labels.append([])
            self.cluster_node_pwr_buttons.append([])
            self.cluster_node_reset_buttons.append([])
            self.status_labels.append([])
        
        #Elbow up-down buttons
        all_sprites.add(ModernElbowTop(colours.TRANSPARENT, (77,15), "", handler=self.changeClusterUp), layer=1)
        all_sprites.add(ModernElbowBottom(colours.TRANSPARENT, (400,15), "", handler=self.changeClusterDown), layer=1)

        for i in range(len(pins_df)):
            button=None
            label=None
            controller=self.relay_controllers[i]

            #create relevant button and add it to all_sprites and button array
            #buttons not in group 1 hidden by default
            #labels are created at same time as power buttons
            if pins_df['type'][i]=='power':
                name=pins_df['name'][i]
                button=RelayPowerButton(colours.PURPLE, (self.content_ypos+(self.content_yinterval*(int(pins_df['computer_number'][i])-1)), self.pwr_button_xpos), "POWER", controller, self.relayButtonHandler)
                self.cluster_node_pwr_buttons[int(pins_df['group'][i])-1].append(button)
                label=DescText(colours.WHITE, ((self.content_ypos+5)+(self.content_yinterval*(int(pins_df['computer_number'][i])-1)), self.label_xpos), name)
                statuslabel=DescText(colours.RED, (self.content_ypos+5)+(self.content_yinterval*(int(pins_df['computer_number'][i])-1)+20, self.label_xpos), "OFFLINE")
                self.cluster_node_labels[pins_df['group'][i]-1].append(label)
                self.status_labels[pins_df['group'][i]-1].append(statuslabel)
                all_sprites.add(label, layer=4)
                all_sprites.add(statuslabel, layer=4)
                print(nodes[i-((pins_df['group'][i]-1)*4)].ip_address)
                #nodes[i-((pins_df['group'][i]-1)*4)].statuslabel=statuslabel

            #create reset buttons
            else:
                button=RelayResetButton(colours.WHITE, (self.content_ypos+(self.content_yinterval*(int(pins_df['computer_number'][i])-1)), self.reset_button_xpos), "RESET", controller, self.relayButtonHandler)
                self.cluster_node_reset_buttons[int(pins_df['group'][i])-1].append(button)
            all_sprites.add(button, layer=4)

            #set buttons not in group to not be visible
            if not int(pins_df['group'][i])==1:
                button.visible=False
                statuslabel.Visible=False
                if not label==None:
                    label.visible=False
        
        
        # background image
        all_sprites.add(LcarsBackgroundImage("assets/lcars_screen_1_modern.png"),
                        layer=0)

        # panel text
        #all_sprites.add(YukonText(colours.BLUEDARK, (117, 90), "UP"),
        #                layer=1)
        #all_sprites.add(YukonText(colours.BLUEDARK, (420, 65), "dOWN"),
        #                layer=1)
        self.title_text=LcarsText(colours.WHITE, (10, 135), "CLUSTER CONTROL", 2)                
        all_sprites.add(self.title_text,
                        layer=1)
        all_sprites.add(LcarsBlockMedium(colours.TRANSPARENT, (145, 16), "CONTROL", self.showControlHandler),
                        layer=1)
        all_sprites.add(LcarsBlockSmall(colours.WHITE, (211, 16), "STATUS", self.showStatusHandler),
                        layer=1)
        all_sprites.add(LcarsBlockLarge(colours.WHITE, (249, 16), "SETTINGS", self.showSettingsHandler),
                        layer=1)

        self.ip_address = LcarsText(colours.BLUEDARK, (446, 505),
                                    ":: NODE | "+get_ip_address_string()+" ::", 1.13)
        all_sprites.add(self.ip_address, layer=1)
        
        self.bank_number_text = LcarsText(colours.BLUEDARK, (79, 331),
                                    "BANK   "+str(self.bank_number), 1.1)
        all_sprites.add(self.bank_number_text, layer=1)

        # date display
        self.stardate = LcarsText(colours.BLUEMID, (25, 470), "STAR DATE 2311.05 17:54:32", 1.5)
        self.lastClockUpdate = 0
        all_sprites.add(self.stardate, layer=1)

        # buttons
        all_sprites.add(SideBlockSmall(colours.BLUEMID, (447, 690), "LOGOUT", self.logoutHandler),
                        layer=1)

        #all_sprites.add(LcarsMoveToMouse(colours.WHITE), layer=1)
        self.beep1 = Sound("assets/audio/panel/201.wav")
        Sound("assets/audio/panel/220.wav").play()
        
        #ensure only first page displayed
        for sprite in all_sprites.get_sprites_from_layer(5):
            sprite.visible=False
        for sprite in all_sprites.get_sprites_from_layer(6):
            sprite.visible=False
Example #18
0
    def setup(self, all_sprites):
        all_sprites.add(LcarsBackgroundImage("assets/lcars_screen_1.png"),
                        layer=0)

        # panel text
        all_sprites.add(LcarsText(colours.BLACK, (15, 44), "DYN"), layer=1)
        all_sprites.add(LcarsText(colours.ORANGE, (0, 135), "ELECTRIC SLIDE",
                                  2),
                        layer=1)

        all_sprites.add(LcarsBlockMedium(colours.RED_BROWN, (145, 16),
                                         "TOP 10"),
                        layer=1)
        all_sprites.add(LcarsBlockSmall(colours.ORANGE, (211, 16), "PICTURE"),
                        layer=1)
        all_sprites.add(LcarsBlockLarge(colours.BEIGE, (249, 16), "ENERGY"),
                        layer=1)

        # Get ip address of machine
        ip = [
            l for l in (
                [
                    ip
                    for ip in socket.gethostbyname_ex(socket.gethostname())[2]
                    if not ip.startswith("127.")
                ][:1],
                [[(s.connect(('8.8.8.8', 53)), s.getsockname()[0], s.close())
                  for s in [socket.socket(socket.AF_INET, socket.SOCK_DGRAM)]
                  ][0][1]]) if l
        ][0][0]
        all_sprites.add(LcarsText(colours.BLACK, (444, 612), ip), layer=1)

        # info text
        all_sprites.add(LcarsText(colours.WHITE, (192, 174), "TOP 10", 1.5),
                        layer=3)
        all_sprites.add(LcarsText(colours.BLUE, (222, 174), "one", 1.5),
                        layer=3)
        all_sprites.add(LcarsText(colours.BLUE, (252, 174), "two", 1.5),
                        layer=3)
        all_sprites.add(LcarsText(colours.BLUE, (282, 174), "three", 1.5),
                        layer=3)
        all_sprites.add(LcarsText(colours.BLUE, (312, 174), "four", 1.5),
                        layer=3)
        all_sprites.add(LcarsText(colours.BLUE, (342, 174), "five", 1.5),
                        layer=3)
        self.info_text = all_sprites.get_sprites_from_layer(3)

        # date display (get's set to date in update())
        self.stardate = LcarsText(colours.BLUE, (12, 380),
                                  "STAR DATE 2711.05 17:54:32", 1.5)
        self.lastClockUpdate = 0
        all_sprites.add(self.stardate, layer=1)

        # buttons
        all_sprites.add(LcarsButton(colours.RED_BROWN, (6, 662), "LOGOUT",
                                    self.logoutHandler),
                        layer=4)
        all_sprites.add(LcarsButton(colours.BEIGE, (107, 127), "TOP 10",
                                    self.sensorsHandler),
                        layer=4)
        all_sprites.add(LcarsButton(colours.PURPLE, (107, 262), "LAST",
                                    self.gaugesHandler),
                        layer=4)
        # all_sprites.add(LcarsButton(colours.PEACH, (107, 398), "WEATHER", self.weatherHandler), layer=4)

        # gadgets
        # all_sprites.add(LcarsGifImage("assets/gadgets/fwscan.gif", (277, 556), 100), layer=1)

        self.sensor_gadget = LcarsGifImage("assets/gadgets/lcars_anim2.gif",
                                           (235, 150), 100)
        self.sensor_gadget.visible = False
        all_sprites.add(self.sensor_gadget, layer=2)

        self.dashboard = LcarsImage("assets/gadgets/dashboard.png", (187, 232))
        self.dashboard.visible = False
        all_sprites.add(self.dashboard, layer=2)
Example #19
0
    def setup(self, all_sprites):
        all_sprites.add(LcarsBackgroundImage("assets/lcars_screen_1b.png"),
                        layer=0)

        # panel text
        all_sprites.add(LcarsText(colours.BLACK, (15, 44), "LCARS 105"),
                        layer=1)
        all_sprites.add(LcarsText(colours.ORANGE, (0, 135), "HOME AUTOMATION",
                                  2),
                        layer=1)
        all_sprites.add(LcarsBlockMedium(colours.RED_BROWN, (145, 16),
                                         "LIGHTS"),
                        layer=1)
        all_sprites.add(LcarsBlockSmall(colours.ORANGE, (211, 16), "CAMERAS"),
                        layer=1)
        all_sprites.add(LcarsBlockLarge(colours.BEIGE, (249, 16), "ENERGY"),
                        layer=1)
        all_sprites.add(LcarsText(colours.BLACK, (444, 612), "192 168 0 3"),
                        layer=1)

        # info text
        all_sprites.add(LcarsText(colours.WHITE, (192, 174), "EVENT LOG:",
                                  1.5),
                        layer=3)
        all_sprites.add(LcarsText(colours.BLUE, (244, 174),
                                  "2 ALARM ZONES TRIGGERED", 1.5),
                        layer=3)
        all_sprites.add(LcarsText(colours.BLUE, (286, 174),
                                  "14.3 kWh USED YESTERDAY", 1.5),
                        layer=3)
        all_sprites.add(LcarsText(colours.BLUE, (330, 174),
                                  "1.3 Tb DATA USED THIS MONTH", 1.5),
                        layer=3)
        self.info_text = all_sprites.get_sprites_from_layer(3)

        # date display
        self.stardate = LcarsText(colours.BLUE, (12, 380),
                                  "STAR DATE 2711.05 17:54:32", 1.5)
        self.lastClockUpdate = 0
        all_sprites.add(self.stardate, layer=1)

        # buttons
        all_sprites.add(LcarsButton(colours.RED_BROWN, (6, 662), "LOGOUT",
                                    self.logoutHandler),
                        layer=4)
        all_sprites.add(LcarsButton(colours.BEIGE, (107, 127), "SENSORS",
                                    self.sensorsHandler),
                        layer=4)
        all_sprites.add(LcarsButton(colours.PURPLE, (107, 262), "GAUGES",
                                    self.gaugesHandler),
                        layer=4)
        all_sprites.add(LcarsButton(colours.PEACH, (107, 398), "WEATHER",
                                    self.weatherHandler),
                        layer=4)

        # gadgets
        all_sprites.add(LcarsGifImage("assets/gadgets/fwscan.gif", (277, 556),
                                      100),
                        layer=1)

        self.sensor_gadget = LcarsGifImage("assets/gadgets/lcars_anim2.gif",
                                           (235, 150), 100)
        self.sensor_gadget.visible = False
        all_sprites.add(self.sensor_gadget, layer=2)

        self.dashboard = LcarsImage("assets/gadgets/dashboard.png", (187, 232))
        self.dashboard.visible = False
        all_sprites.add(self.dashboard, layer=2)

        self.weather = LcarsImage("assets/weather.jpg", (188, 122))
        self.weather.visible = False
        all_sprites.add(self.weather, layer=2)

        #all_sprites.add(LcarsMoveToMouse(colours.WHITE), layer=1)
        self.beep1 = Sound("assets/audio/panel/201.wav")
        Sound("assets/audio/panel/220.wav").play()
Example #20
0
    def setup(self, all_sprites):
        UserInterface.lastEventTime = datetime.now().timestamp(
        ) + config.SCREENSAVER_TIMEOUT_SECONDS

        if UserInterface.Authorised == False:
            self.callScreen(ScreenAuthorize())

        all_sprites.add(LcarsBackgroundImage("assets/lcars_screen_1b.png"),
                        layer=0)

        # panel text
        all_sprites.add(LcarsText(colours.BLACK, (15, 44), "LCARS 105"),
                        layer=1)

        all_sprites.add(LcarsText(colours.ORANGE, (0, 135), "HOME AUTOMATION",
                                  2),
                        layer=1)
        all_sprites.add(LcarsBlockMedium(colours.RED_BROWN, (145, 16),
                                         "LIGHTS"),
                        layer=1)
        all_sprites.add(LcarsBlockSmall(colours.ORANGE, (211, 16), "CAMERAS"),
                        layer=1)
        all_sprites.add(LcarsBlockLarge(colours.BEIGE, (249, 16), "ENERGY"),
                        layer=1)

        self.ip_address = LcarsText(colours.BLACK, (444, 520),
                                    get_ip_address_string())
        all_sprites.add(self.ip_address, layer=1)

        # info text
        all_sprites.add(LcarsText(colours.WHITE, (192, 174), "EVENT LOG:",
                                  1.5),
                        layer=3)
        all_sprites.add(LcarsText(colours.BLUE, (244, 174),
                                  "2 ALARM ZONES TRIGGERED", 1.5),
                        layer=3)
        all_sprites.add(LcarsText(colours.BLUE, (286, 174),
                                  "14.3 kWh USED YESTERDAY", 1.5),
                        layer=3)
        all_sprites.add(LcarsText(colours.BLUE, (330, 174),
                                  "1.3 Tb DATA USED THIS MONTH", 1.5),
                        layer=3)
        self.info_text = all_sprites.get_sprites_from_layer(3)

        # date display
        self.stardate = LcarsText(colours.BLUE, (12, 380),
                                  "STAR DATE 2311.05 17:54:32", 1.5)
        self.lastClockUpdate = 0
        all_sprites.add(self.stardate, layer=1)

        # buttons
        all_sprites.add(LcarsButton(colours.RED_BROWN, (6, 662), "LOGOUT",
                                    self.logoutHandler),
                        layer=4)
        all_sprites.add(LcarsButton(colours.BEIGE, (107, 127), "SENSORS",
                                    self.sensorsHandler),
                        layer=4)
        all_sprites.add(LcarsButton(colours.PURPLE, (107, 262), "GAUGES",
                                    self.gaugesHandler),
                        layer=4)
        all_sprites.add(LcarsButton(colours.PEACH, (107, 398), "WEATHER",
                                    self.weatherHandler),
                        layer=4)
        all_sprites.add(LcarsButton(colours.PEACH, (108, 536), "HOME",
                                    self.homeHandler),
                        layer=4)

        # gadgets
        all_sprites.add(LcarsGifImage("assets/gadgets/fwscan.gif", (277, 556),
                                      100),
                        layer=1)

        self.sensor_gadget = LcarsGifImage("assets/gadgets/lcars_anim2.gif",
                                           (235, 150), 100)
        self.sensor_gadget.visible = False
        all_sprites.add(self.sensor_gadget, layer=2)

        self.dashboard = LcarsImage("assets/gadgets/dashboard.png", (187, 232))
        self.dashboard.visible = False
        all_sprites.add(self.dashboard, layer=2)

        self.weather = LcarsImage("assets/weather.jpg", (188, 122))
        self.weather.visible = False
        all_sprites.add(self.weather, layer=2)

        #all_sprites.add(LcarsMoveToMouse(colours.WHITE), layer=1)
        self.beep1 = Sound("assets/audio/panel/201.wav")
        Sound("assets/audio/panel/220.wav").play()
        # Background warp core sound
        Sound("assets/audio/voy_core_1.wav").play(-1)
Example #21
0
    def setup(self, all_sprites):
        # Load BG image
        all_sprites.add(LcarsBackgroundImage("assets/lcars_bg.png"), layer=0)

        # Time/Date display
        self.stardate = LcarsText(colours.BLUE, (12, 380), "", 1.5)
        self.lastClockUpdate = 0
        all_sprites.add(self.stardate, layer=1)

        # Static text
        all_sprites.add(LcarsText(colours.BLACK, (8, 40), "LCARS 1123"),
                        layer=1)
        all_sprites.add(LcarsText(colours.ORANGE, (0, 135), "ENVIRONMENT", 2),
                        layer=1)

        # Interfaces
        all_sprites.add(LcarsButton(colours.RED_BROWN, "btn", (6, 660), "MAIN",
                                    self.logoutHandler),
                        layer=2)
        all_sprites.add(LcarsButton(randomcolor(), "nav", (145, 15), "CURRENT",
                                    self.nullfunction),
                        layer=2)
        all_sprites.add(LcarsButton(randomcolor(), "nav", (200, 15), "TODAY",
                                    self.nullfunction),
                        layer=2)
        all_sprites.add(LcarsButton(randomcolor(), "nav", (255, 15),
                                    "TOMORROW", self.nullfunction),
                        layer=2)
        all_sprites.add(LcarsButton(randomcolor(), "nav", (310, 15), "WEEK",
                                    self.nullfunction),
                        layer=2)
        all_sprites.add(LcarsButton(randomcolor(), "nav", (365, 15), "",
                                    self.nullfunction),
                        layer=2)

        # Info text
        weather = get_weather()

        #"%s\nTemperature: %s\nPrecipitations %s" % (current.summary, current.temperature, current.precipProbability)
        all_sprites.add(LcarsText(colours.BLUE, (150, 300), weather.summary,
                                  1.5),
                        layer=3)
        all_sprites.add(LcarsText(
            colours.BLUE, (200, 300), "Temperature: %s C / Feels like: %s" %
            (weather.temperature, weather.apparentTemperature), 1.5),
                        layer=3)
        all_sprites.add(LcarsText(
            colours.BLUE, (250, 300), "Wind: %s KPH %s" %
            (weather.windSpeed, degrees_to_cardinal(weather.windBearing)),
            1.5),
                        layer=3)
        all_sprites.add(LcarsText(
            colours.BLUE, (300, 300),
            "Precipitations: %s" % (weather.precipProbability), 1.5),
                        layer=3)
        #all_sprites.add(LcarsText(colours.BLUE, (350, 300), "Type: %s / Qty: %s cm" % (weather.precipType, weather.precipAccumulation) , 1.5), layer=3)
        #all_sprites.add(LcarsText(colours.BLUE, (350, 300), "Sunset: %s / Sunrise: %s cm" % (weather.precipType, weather.precipAccumulation) , 1.5), layer=3)

        all_sprites.add(LcarsGifImage("assets/weather/%s.gif" % (weather.icon),
                                      (100, 144), 50),
                        layer=1)

        self.info_text = all_sprites.get_sprites_from_layer(3)

        # SFX
        self.beep1 = Sound("assets/audio/panel/201.wav")
        Sound("assets/audio/hail_2.wav").play()
Example #22
0
    def setup(self, all_sprites):
        # Load standard LCARS BG image
        all_sprites.add(LcarsBackgroundImage("assets/lcars_bg.png"), layer=0)

        # Setup time/date display
        self.stardate = LcarsText(colours.BLUE, (12, 380), "", 1.5)
        self.lastClockUpdate = 0
        all_sprites.add(self.stardate, layer=1)

        # Static text
        all_sprites.add(LcarsText(colours.BLACK, (8, 40), "LCARS 1123"),
                        layer=1)
        all_sprites.add(LcarsText(colours.ORANGE, (0, 135), "MAIN MENU", 2),
                        layer=1)

        # Buttons
        all_sprites.add(LcarsButton(colours.RED_BROWN, "btn", (6, 660),
                                    "LOGOUT", self.load_idle),
                        layer=4)
        all_sprites.add(LcarsButton(randomcolor(), "nav", (145, 15), "ENVIRO",
                                    self.load_enviro),
                        layer=4)
        all_sprites.add(LcarsButton(randomcolor(), "nav", (200, 15), "NETWORK",
                                    self.load_network),
                        layer=4)
        all_sprites.add(LcarsButton(randomcolor(), "nav", (255, 15), "POWER",
                                    self.load_power),
                        layer=4)
        all_sprites.add(LcarsButton(randomcolor(), "nav", (310, 15),
                                    "OPERATIONS", self.load_auth),
                        layer=4)
        all_sprites.add(LcarsButton(randomcolor(), "nav", (365, 15), "",
                                    self.load_template),
                        layer=4)

        # Load data from file
        returnpayload = read_txt("/var/lib/lcars/alert")

        # First line in file is always going to be heading
        all_sprites.add(LcarsText(colours.ORANGE, (137, 133), returnpayload[0],
                                  1.8),
                        layer=3)

        # Loop through results starting at second element
        index = 1
        ypos = 190
        while index < len(returnpayload):
            all_sprites.add(LcarsText(colours.BLUE, (ypos, 150),
                                      returnpayload[index], 1.5),
                            layer=3)
            # Bump index and vertical pos
            index += 1
            ypos += 50

        # Rotating Deep Space 9
        all_sprites.add(LcarsGifImage("assets/animated/ds9_3d.gif", (148, 475),
                                      100),
                        layer=1)

        self.beep1 = Sound("assets/audio/panel/201.wav")
        Sound("assets/audio/panel/220.wav").play()
Example #23
0
    def setup(self, all_sprites):
        all_sprites.add(LcarsBackgroundImage("assets/lcars_screen_1b.png"),
                        layer=0)

        # panel text
        all_sprites.add(LcarsText(colours.BLACK, (11, 52), "LCARS 105"),
                        layer=1)
        all_sprites.add(LcarsText(colours.ORANGE, (0, 135), "DATA INTERFACE",
                                  2),
                        layer=1)
        all_sprites.add(LcarsText(colours.BLACK, (183, 74), "LIGHTS"), layer=1)
        all_sprites.add(LcarsText(colours.BLACK, (222, 57), "CAMERAS"),
                        layer=1)
        all_sprites.add(LcarsText(colours.BLACK, (372, 70), "ENERGY"), layer=1)
        all_sprites.add(LcarsText(
            colours.BLACK, (444, 612),
            socket.gethostbyname(socket.gethostname()).replace(".", " ")),
                        layer=1)

        # info text
        all_sprites.add(LcarsText(colours.WHITE, (192, 130), "EVENT LOG:",
                                  1.5),
                        layer=3)
        all_sprites.add(LcarsText(colours.BLUE, (244, 130), "acpi", 1),
                        layer=3)
        all_sprites.add(LcarsText(colours.BLUE, (286, 130), "uptime", 1),
                        layer=3)
        all_sprites.add(LcarsText(colours.BLUE, (330, 130), "fqdn", 1),
                        layer=3)
        self.info_text = all_sprites.get_sprites_from_layer(3)

        # date display
        self.stardate = LcarsText(colours.BLUE, (12, 380),
                                  "STAR DATE 2711.05 17:54:32", 1.5)
        self.lastClockUpdate = 0
        all_sprites.add(self.stardate, layer=1)

        # buttons
        all_sprites.add(LcarsButton(colours.RED_BROWN, (6, 662), "LOGOUT",
                                    self.logoutHandler),
                        layer=4)
        all_sprites.add(LcarsButton(colours.BEIGE, (107, 127), "SENSORS",
                                    self.sensorsHandler),
                        layer=4)
        all_sprites.add(LcarsButton(colours.PURPLE, (107, 262), "GAUGES",
                                    self.gaugesHandler),
                        layer=4)
        all_sprites.add(LcarsButton(colours.PEACH, (107, 398), "WEATHER",
                                    self.weatherHandler),
                        layer=4)

        # gadgets
        all_sprites.add(LcarsGifImage("assets/gadgets/fwscan.gif", (277, 556),
                                      100),
                        layer=1)

        self.sensor_gadget = LcarsGifImage("assets/gadgets/lcars_anim2.gif",
                                           (235, 150), 100)
        self.sensor_gadget.visible = False
        all_sprites.add(self.sensor_gadget, layer=2)

        self.dashboard = LcarsImage("assets/gadgets/dashboard.png", (187, 232))
        self.dashboard.visible = False
        all_sprites.add(self.dashboard, layer=2)

        self.weather = LcarsImage("assets/weather.jpg", (188, 122))
        self.weather.visible = False
        all_sprites.add(self.weather, layer=2)

        #all_sprites.add(LcarsMoveToMouse(colours.WHITE), layer=1)
        self.beep1 = Sound("assets/audio/panel/201.wav")
        Sound("assets/audio/panel/220.wav").play()
Example #24
0
    def setup(self, all_sprites):
        #self.mainscreen=mainscr
        all_sprites.add(
            LcarsBackgroundImage("assets/lcars_screen_2_modern.png"), layer=0)

        all_sprites.add(LcarsGifImage("assets/gadgets/stlogorotating.gif",
                                      (103, 369), 50),
                        layer=0)

        all_sprites.add(LcarsText(colours.BLUEMID, (270, -1),
                                  "AUTHORIZATION REQUIRED", 2),
                        layer=1)

        all_sprites.add(LcarsText(
            colours.BLUEMID, (330, -1),
            "ONLY AUTHORIZED PERSONNEL MAY ACCESS THIS TERMINAL", 1.5),
                        layer=1)

        all_sprites.add(LcarsText(colours.BLUEMID, (360, -1),
                                  "TOUCH TERMINAL TO PROCEED", 1.5),
                        layer=1)

        #all_sprites.add(LcarsText(colours.BLUE, (390, -1), "FAILED ATTEMPTS WILL BE REPORTED", 1.5),layer=1)
        button_row_1 = 230
        button_row_2 = 270
        button_row_3 = 310
        button_row_4 = 350
        button_col_1 = 210
        button_col_2 = 340
        button_col_3 = 470
        button_image = pygame.image.load("assets/buttonpad.png")
        button_image_down = pygame.image.load("assets/buttonpaddown.png")
        all_sprites.add(UltimateButton(
            (button_row_1, button_col_1),
            text="1",
            handler=self.num_1,
            image_set=[button_image, button_image, button_image_down]),
                        layer=2)
        all_sprites.add(UltimateButton(
            (button_row_1, button_col_2),
            text="2",
            handler=self.num_2,
            image_set=[button_image, button_image, button_image_down]),
                        layer=2)
        all_sprites.add(UltimateButton(
            (button_row_1, button_col_3),
            text="3",
            handler=self.num_3,
            image_set=[button_image, button_image, button_image_down]),
                        layer=2)
        all_sprites.add(UltimateButton(
            (button_row_2, button_col_1),
            text="4",
            handler=self.num_4,
            image_set=[button_image, button_image, button_image_down]),
                        layer=2)
        all_sprites.add(UltimateButton(
            (button_row_2, button_col_2),
            text="5",
            handler=self.num_5,
            image_set=[button_image, button_image, button_image_down]),
                        layer=2)
        all_sprites.add(UltimateButton(
            (button_row_2, button_col_3),
            text="6",
            handler=self.num_6,
            image_set=[button_image, button_image, button_image_down]),
                        layer=2)
        all_sprites.add(UltimateButton(
            (button_row_3, button_col_1),
            text="7",
            handler=self.num_7,
            image_set=[button_image, button_image, button_image_down]),
                        layer=2)
        all_sprites.add(UltimateButton(
            (button_row_3, button_col_2),
            text="8",
            handler=self.num_8,
            image_set=[button_image, button_image, button_image_down]),
                        layer=2)
        all_sprites.add(UltimateButton(
            (button_row_3, button_col_3),
            text="9",
            handler=self.num_3,
            image_set=[button_image, button_image, button_image_down]),
                        layer=2)
        all_sprites.add(UltimateButton(
            (button_row_4, button_col_2),
            text="0",
            handler=self.num_7,
            image_set=[button_image, button_image, button_image_down]),
                        layer=2)

        if config.DEV_MODE:
            all_sprites.add(LcarsButton(colours.GREY_BLUE, (0, 770), "X",
                                        self.exitHandler, (30, 30)),
                            layer=2)

        self.layer1 = all_sprites.get_sprites_from_layer(1)
        self.layer2 = all_sprites.get_sprites_from_layer(2)

        # sounds
        Sound("assets/audio/panel/215.wav").play()
        self.sound_granted = Sound("assets/audio/accessing.wav")
        self.sound_beep1 = Sound("assets/audio/panel/201.wav")
        self.sound_denied = Sound("assets/audio/access_denied.wav")
        self.sound_deny1 = Sound("assets/audio/deny_1.wav")
        self.sound_deny2 = Sound("assets/audio/deny_2.wav")

        ############
        # SET PIN CODE WITH THIS VARIABLE
        ############
        self.pin = 1337
        ############
        self.reset()