Example #1
0
class C31190_DFQP_Yuepai_UI_Display(TestCase):
    '''
    约牌房界面显示
    '''
    owner = "YoungLiu"
    status = EnumStatus.Design
    priority = EnumPriority.High
    timeout = 5

    def pre_test(self):
        self.common = Common()
        # 初始化Luadriver
        self.luadriver = self.common.setupdriver()
        self.yuepai_page = Yuepai_Page()
        self.hall_page = Hall_Page()
        self.common.closeactivity(self.luadriver)

    def run_test(self):
        self.start_step("等待页面加载完成")
        self.hall_page.wait_element("同步标志")
        self.start_step('进入约牌房界面')
        self.yuepai_page.wait_element('约牌').click()
        time.sleep(2)
        self.yuepai_page.screenshot('.png')

    def post_test(self):
        '''
        测试用例执行完成后,清理测试环境
        '''
        # self.common.deletefile(self.luadriver)
        self.common.closedriver()
Example #2
0
class C70627_Moneyroom_Ready_Lock(TestCase):
    '''
    玩家进入银币/金条房间已准备,短时间锁屏
    '''
    owner = "LucyLiu"
    status = EnumStatus.Design
    priority = EnumPriority.High
    timeout = 10

    def pre_test(self):
        self.common = Common()
        self.hall_page = Hall_Page()
        self.yuepai_page = Yuepai_Page()
        # 初始化Luadriver
        self.start_step("初始化driver")
        self.luadriver = self.common.setupdriver()
        # 每个用例都需要关闭活动,把这个放在初始化里面实现
        self.common.closeactivity(self.luadriver)
        self.start_step("获取mid")
        mid = self.common.get_mid()
        self.start_step("设置为20000银币")
        self.common.set_coin(mid=mid, value='20000')
        self.common.switchserver()
        self.common.closeactivity(self.luadriver)

    def run_test(self):
        '''
        测试用例
        '''
        self.start_step("等待页面加载完成")
        self.hall_page.wait_element("同步标志")
        self.start_step("进入约牌页面")
        self.hall_page.wait_element("约牌").click()
        self.start_step("创建银币/金条房")
        self.yuepai_page.create_room("创建银币金条房")
        try:
            self.yuepai_page.wait_element("准备", 30).click()
        except:
            self.log_info("当前页面未展示准备按钮")
        self.yuepai_page.element_is_exist("已准备")
        time.sleep(10)
        self.yuepai_page.screenshot("before.png")
        self.start_step("锁屏")
        self.luadriver.keyevent(26)  # 锁屏
        time.sleep(2)
        self.yuepai_page.screenshot("being.png")
        self.start_step("解锁")
        self.common.unlock()
        time.sleep(6)
        self.yuepai_page.screenshot("after.png")
        self.yuepai_page.element_is_exist("已准备")
        self.start_step("退出约牌房")
        self.yuepai_page.exit_yuepai_page()
        self.hall_page.wait_element("同步标志")

    def post_test(self):
        '''
        测试用例执行完成后,清理测试环境
        '''
        self.common.closedriver()
Example #3
0
class C61014_Friendroom_Create(TestCase):
    '''
    约牌房创建界面显示
    '''
    owner = "ShelleyZhang"
    status = EnumStatus.Design
    priority = EnumPriority.High
    timeout = 10
    def pre_test(self):
        self.common = Common()
        self.hall_page = Hall_Page()
        self.yuepai_page = Yuepai_Page()
        self.start_step("初始化driver")
        # capabilities = {}
        # capabilities['noReset'] = True
        self.luadriver = self.common.setupdriver()
        self.common.closeactivity(self.luadriver)

    def run_test(self):
        '''
        测试用例
        '''
        self.start_step("等待页面加载完成")
        self.hall_page.wait_element("同步标志")
        self.start_step("进入约牌页面")
        self.hall_page.wait_element("约牌").click()
        self.yuepai_page.wait_element("创建银币金条房")
        self.yuepai_page.screenshot("create.png")

    def post_test(self):
        '''
        测试用例执行完成后,清理测试环境
        '''
        self.common.closedriver()
Example #4
0
class C70628_Moneyroom_Ready_Back_Longtime(TestCase):
    '''
    玩家进入银币/金条房间已准备 长时间切换后台
    '''
    owner = "LucyLiu"
    status = EnumStatus.Design
    priority = EnumPriority.High
    timeout = 15

    def pre_test(self):
        self.common = Common()
        self.hall_page = Hall_Page()
        self.yuepai_page = Yuepai_Page()
        capabilities = {}
        capabilities['newCommandTimeout'] = 60 * 3
        self.luadriver = self.common.setupdriver(capabilities)
        # 每个用例都需要关闭活动,把这个放在初始化里面实现
        self.common.closeactivity(self.luadriver)
        self.start_step("获取mid")
        mid = self.common.get_mid()
        self.start_step("设置为20000银币")
        self.common.set_coin(mid=mid, value='20000')
        self.common.switchserver()
        self.common.closeactivity(self.luadriver)

    def run_test(self):
        '''
        测试用例
        '''
        self.start_step("等待页面加载完成")
        self.hall_page.wait_element("同步标志")
        self.start_step("进入约牌页面")
        self.hall_page.wait_element("约牌").click()
        self.start_step("创建银币/金条房")
        self.yuepai_page.create_room("创建银币金条房")
        try:
            self.yuepai_page.wait_element("准备", 30).click()
        except:
            self.log_info("当前页面未展示准备按钮")
        self.yuepai_page.element_is_exist("已准备")
        time.sleep(10)
        self.yuepai_page.screenshot("before.png")
        self.start_step("切换到后台")
        self.luadriver.keyevent(3)  # home
        time.sleep(2 * 60)
        self.yuepai_page.screenshot("being.png")
        self.common.unlock()
        time.sleep(4)
        self.yuepai_page.screenshot("agfter.png")
        self.yuepai_page.element_is_exist("已准备")
        self.start_step("退出约牌房")
        self.yuepai_page.exit_yuepai_page()
        self.hall_page.wait_element("同步标志")

    def post_test(self):
        '''
        测试用例执行完成后,清理测试环境
        '''
        self.common.closedriver()
class C70537_Scoreroom_Ready_Lock_Longtime(TestCase):
    '''
    玩家进入积分房间已准备,长时间锁屏
    '''
    owner = "LucyLiu"
    status = EnumStatus.Design
    priority = EnumPriority.High
    timeout = 10

    def pre_test(self):
        self.common = Common()
        self.hall_page = Hall_Page()
        self.yuepai_page = Yuepai_Page()
        # 初始化Luadriver
        self.start_step("初始化driver")
        capabilities = {}
        capabilities['newCommandTimeout'] = 60 * 3
        self.luadriver = self.common.setupdriver(capabilities)
        # 每个用例都需要关闭活动,把这个放在初始化里面实现
        self.common.closeactivity(self.luadriver)

    def run_test(self):
        '''
        测试用例
        '''
        self.start_step("等待页面加载完成")
        self.hall_page.wait_element("同步标志")
        self.start_step("进入约牌页面")
        self.hall_page.wait_element("约牌").click()
        self.start_step("创建免费记分房")
        self.yuepai_page.create_room('记分房')
        self.yuepai_page.wait_element("准备", 30).click()
        time.sleep(5)
        self.yuepai_page.screenshot("before.png")
        self.start_step("锁屏")
        self.luadriver.keyevent(26)  # 锁屏
        time.sleep(2 * 60)
        self.yuepai_page.screenshot("being.png")
        self.start_step("解锁")
        self.common.unlock()
        time.sleep(10)
        self.yuepai_page.screenshot("after.png")
        self.yuepai_page.element_not_exist("准备")
        self.start_step("退出约牌房")
        self.yuepai_page.exit_yuepai_page()
        self.hall_page.wait_element("同步标志")

    def post_test(self):
        '''
        测试用例执行完成后,清理测试环境
        '''
        self.common.closedriver()
class C70535_Scoreroom_ready_Back(TestCase):
    '''
    玩家进入积分房间已准备,短时间切换后台
    '''
    owner = "LucyLiu"
    status = EnumStatus.Design
    priority = EnumPriority.High
    timeout = 5

    def pre_test(self):
        self.common = Common()
        self.hall_page = Hall_Page()
        self.yuepai_page = Yuepai_Page()
        # 初始化Luadriver
        self.start_step("初始化driver")
        self.luadriver = self.common.setupdriver()
        # 每个用例都需要关闭活动,把这个放在初始化里面实现
        self.common.closeactivity(self.luadriver)

    def run_test(self):
        '''
        测试用例
        '''
        self.start_step("等待页面加载完成")
        self.hall_page.wait_element("同步标志")
        self.start_step("进入约牌页面")
        self.hall_page.wait_element("约牌").click()
        self.start_step("创建免费记分房")
        self.yuepai_page.create_room('记分房')
        time.sleep(10)
        self.yuepai_page.wait_element("准备").click()
        time.sleep(5)
        self.yuepai_page.screenshot("before.png")
        self.luadriver.keyevent(3)  # home
        time.sleep(2)
        self.yuepai_page.screenshot("being.png")
        self.start_step("读配置,拉起游戏")
        config = ConfigHelper(constant.cfg_path)
        self.luadriver.start_activity(config.getValue('appium', 'apppackage'),
                                      config.getValue('appium', 'appactivity'))
        time.sleep(1)
        self.yuepai_page.screenshot("after.png")
        self.yuepai_page.element_not_exist("准备")
        self.start_step("退出约牌房")
        self.yuepai_page.exit_yuepai_page()
        self.hall_page.wait_element("同步标志")

    def post_test(self):
        '''
        测试用例执行完成后,清理测试环境
        '''
        self.common.closedriver()
Example #7
0
class C61014_Jushu_Zero(TestCase):
    '''
    记分房选择局数输入0
    '''
    owner = "ShelleyZhang"
    status = EnumStatus.Design
    priority = EnumPriority.High
    timeout = 10
    def pre_test(self):

        self.common = Common()
        self.hall_page = Hall_Page()
        self.yuepai_page = Yuepai_Page()
        # self.broadcast_page = Broadcast_Page()
        self.start_step("初始化driver")
        # capabilities = {}
        # capabilities['noReset'] = True
        self.luadriver = self.common.setupdriver()
        # 每个用例都需要关闭活动,把这个放在初始化里面实现
        self.common.closeactivity(self.luadriver)

    def run_test(self):
        '''
        测试用例
        '''
        self.start_step("等待页面加载完成")
        self.hall_page.wait_element("同步标志")
        self.start_step("进入约牌页面")
        self.hall_page.wait_element("约牌").click()
        self.start_step("创建免费记分房")
        self.yuepai_page.wait_element('记分房', 20).click()
        time.sleep(6)
        self.start_step("获取左边游戏列表")
        elements = self.yuepai_page.game_list()
        self.log_info("记分房有个列表个数为:%d个" % len(elements))
        for i in range(0,len(elements)):
            print elements[i].get_attribute("text")
            elements[i].click()
            ele2 = self.yuepai_page.get_elements('自定义1')
            try:
                ele2[4].click()
                ele3 = self.yuepai_page.wait_element("输入文字").send_keys("0")
            except:
                self.log_info("当前游戏不存在此元素")
            self.yuepai_page.screenshot("%d.png" % i)

    def post_test(self):
        '''
        测试用例执行完成后,清理测试环境
        '''
        self.common.closedriver()
Example #8
0
class C61014_Diy_Part(TestCase):
    '''
    DIY部分默认勾选创建积分房
    '''
    owner = "ShelleyZhang"
    status = EnumStatus.Design
    priority = EnumPriority.High
    timeout = 10
    def pre_test(self):
        self.common = Common()
        self.hall_page = Hall_Page()
        self.yuepai_page = Yuepai_Page()
        self.start_step("初始化driver")
        self.luadriver = self.common.setupdriver()
        # 每个用例都需要关闭活动,把这个放在初始化里面实现
        self.common.closeactivity(self.luadriver)

    def run_test(self):
        '''
        测试用例
        '''
        self.start_step("等待页面加载完成")
        self.hall_page.wait_element("约牌").click()
        self.start_step("创建免费记分房")
        self.yuepai_page.wait_element('记分房', 20).click()
        time.sleep(6)
        self.start_step("获取左边游戏列表")
        elements = self.yuepai_page.game_list()
        self.log_info("记分房有个列表个数为:%d个" % len(elements))
        for i in range(0,len(elements)):
            self.start_step("查看%s记分房" % elements[i].get_attribute("text"))
            elements[i].click()
            ele2 = self.yuepai_page.get_elements("Div控件局数")
            try:
                ele2[3].click()
                ele2[7].click()
                ele2[17].click()
                ele2[30].click()
            except:
                self.log_info("找不到此元素")
            self.yuepai_page.screenshot("%d_div.png" % i)
            self.yuepai_page.enter_room()
            self.yuepai_page.screenshot("%d.png" % i)
            try:
                self.yuepai_page.wait_element("规则", 30).click()
                self.yuepai_page.screenshot("%d_rule.png" % i)
                self.yuepai_page.wait_element("规则关闭").click()
            except:
                self.log_info("当前游戏无规则选项")
            self.yuepai_page.exit_yuepai_page()
            try:
                self.yuepai_page.wait_element('记分房').click()
            except:
                self.log_info("未返回到记分房页面")

    def post_test(self):
        '''
        测试用例执行完成后,清理测试环境
        '''
        self.common.closedriver()
Example #9
0
class C70447_No_Appear(TestCase):
    '''
   进入房间内准备15分钟后未开始游戏,查看显示
    '''
    owner = "ShelleyZhang"
    status = EnumStatus.Design
    priority = EnumPriority.High
    timeout = 23

    def pre_test(self):
        self.common = Common()
        self.hall_page = Hall_Page()
        self.yuepai_page = Yuepai_Page()
        capabilities = {}
        capabilities['newCommandTimeout'] = 16 * 60
        self.start_step("初始化driver")
        self.luadriver = self.common.setupdriver(capabilities)
        # 每个用例都需要关闭活动,把这个放在初始化里面实现
        self.common.closeactivity(self.luadriver)

    def run_test(self):
        '''
        测试用例
        '''
        self.start_step("等待页面加载完成")
        self.start_step("进入约牌页面")
        self.hall_page.wait_element("约牌").click()
        self.start_step("创建免费记分房")
        self.yuepai_page.wait_element('记分房', 20).click()
        self.start_step("获取左边游戏列表")
        elements = self.yuepai_page.get_elements("记分房创建页面游戏列表")
        print elements
        print len(elements)
        for i in range(0, len(elements)):
            print elements[i].get_attribute("text")
            elements[i].click()
            self.yuepai_page.enter_room()
            self.yuepai_page.screenshot("01.png")
            time.sleep(15 * 60)
            self.yuepai_page.screenshot("02.png")
            self.start_step("退出房间")
            self.yuepai_page.is_exist_yuepairoom()
            break

    def post_test(self):
        '''
        测试用例执行完成后,清理测试环境
        '''
        self.common.closedriver()
class C70531_Scoreroom_Noready_Back(TestCase):
    '''
    玩家进入积分房间未准备,短时间切换后台
    '''
    owner = "LucyLiu"
    status = EnumStatus.Design
    priority = EnumPriority.High
    timeout = 5

    def pre_test(self):
        self.common = Common()
        self.hall_page = Hall_Page()
        self.yuepai_page = Yuepai_Page()
        # 初始化Luadriver
        self.start_step("初始化driver")
        self.luadriver = self.common.setupdriver()
        # 每个用例都需要关闭活动,把这个放在初始化里面实现
        self.common.closeactivity(self.luadriver)

    def run_test(self):
        '''
        测试用例
        '''
        self.start_step("等待页面加载完成")
        self.hall_page.wait_element("同步标志")
        self.start_step("进入约牌页面")
        self.hall_page.wait_element("约牌").click()
        self.start_step("创建免费记分房")
        self.yuepai_page.create_room('记分房')
        time.sleep(10)
        self.yuepai_page.screenshot("before.png")
        self.luadriver.keyevent(3)  # home
        self.yuepai_page.screenshot("being.png")
        time.sleep(2)
        self.start_step("解锁")
        self.common.unlock()
        time.sleep(4)
        self.yuepai_page.screenshot("after.png")
        self.start_step("读配置,拉起游戏")
        self.yuepai_page.wait_element("准备")
        self.start_step("退出约牌房")
        self.yuepai_page.exit_yuepai_page()
        self.hall_page.wait_element("同步标志")

    def post_test(self):
        '''
        测试用例执行完成后,清理测试环境
        '''
        self.common.closedriver()
Example #11
0
class C31191_DFQP_Yuepai_Tournament(TestCase):
    '''
    约牌房跳转邀请赛
    '''
    owner = "YoungLiu"
    status = EnumStatus.Design
    priority = EnumPriority.High
    timeout = 5

    def pre_test(self):
        self.common = Common()
        # 初始化Luadriver
        self.luadriver = self.common.setupdriver()
        self.yuepai_page = Yuepai_Page()
        self.hall_page = Hall_Page()
        self.common.closeactivity(self.luadriver)

    def run_test(self):
        self.start_step("等待页面加载完成")
        self.hall_page.wait_element("同步标志")
        self.start_step('进入约牌房界面')
        self.yuepai_page.wait_element('约牌').click()
        time.sleep(3)
        self.yuepai_page.wait_element('+按钮').click()
        time.sleep(3)
        self.yuepai_page.screenshot('1.png')
        self.start_step('跳转至邀请赛界面')
        try:
            self.yuepai_page.get_element('邀请赛1').click()
            time.sleep(5)
        except:
            try:
                self.yuepai_page.wait_element('+按钮').click()
                time.sleep(3)
                self.yuepai_page.wait_element('邀请赛1').click()
            except:
                time.sleep(3)
        self.yuepai_page.screenshot('2.png')
        self.yuepai_page.wait_element("返回").click()
        time.sleep(3)
        self.hall_page.wait_element("同步标志")

    def post_test(self):
        '''
        测试用例执行完成后,清理测试环境
        '''
        # self.common.deletefile(self.luadriver)
        self.common.closedriver()
Example #12
0
class C61014_Diy_Choose(TestCase):
    '''
    DIY全部默认勾选创建积分房
    '''
    owner = "ShelleyZhang"
    status = EnumStatus.Design
    priority = EnumPriority.High
    timeout = 10
    def pre_test(self):

        self.common = Common()
        self.hall_page = Hall_Page()
        self.yuepai_page = Yuepai_Page()
        self.start_step("初始化driver")
        # capabilities = {}
        # capabilities['noReset'] = True
        self.luadriver = self.common.setupdriver()
        # 每个用例都需要关闭活动,把这个放在初始化里面实现
        self.common.closeactivity(self.luadriver)
        self.common.closefloatBall()

    def run_test(self):
        '''
        测试用例
        '''
        self.start_step("等待页面加载完成")
        self.start_step("进入约牌页面")
        self.hall_page.wait_element("约牌").click()
        self.start_step("创建免费记分房")
        self.yuepai_page.wait_element('记分房', 20).click()
        time.sleep(6)
        self.start_step("获取左边游戏列表")
        elements = self.yuepai_page.game_list()
        self.log_info("记分房有个列表个数为:%d个" % len(elements))
        for i in range(0,len(elements)):
            self.start_step("查看%s记分房" % elements[i].get_attribute("text"))
            elements[i].click()
            self.yuepai_page.enter_room()
            self.yuepai_page.screenshot("%d.png" % i)
            try:
                self.yuepai_page.wait_element("规则", 30).click()
                self.yuepai_page.screenshot("%d_rule.png" % i)
                self.yuepai_page.wait_element("规则关闭").click()
            except:
                self.log_info("%s游戏不存在规则按钮" % elements[i].get_attribute("text"))
            self.yuepai_page.exit_yuepai_page()
            try:
                self.yuepai_page.wait_element('记分房').click()
            except:
                self.log_info("未返回到记分房页面")

    def post_test(self):
        '''
        测试用例执行完成后,清理测试环境
        '''
        self.common.closedriver()
Example #13
0
class C61014_Notdownload_Apk(TestCase):
    '''
   未下载子游戏创建记分房界面显示
    '''
    owner = "ShelleyZhang"
    status = EnumStatus.Design
    priority = EnumPriority.High
    timeout = 10
    def pre_test(self):

        self.common = Common()
        self.hall_page = Hall_Page()
        self.yuepai_page = Yuepai_Page()
        self.start_step("初始化driver")
        # capabilities = {}
        # capabilities['noReset'] = True
        self.luadriver = self.common.setupdriver()
        # 每个用例都需要关闭活动,把这个放在初始化里面实现
        self.common.closeactivity(self.luadriver)

    def run_test(self):
        '''
        测试用例
        '''
        self.start_step("等待页面加载完成")
        self.hall_page.wait_element("同步标志")
        self.start_step("进入约牌页面")
        self.hall_page.wait_element("约牌").click()
        self.start_step("创建免费记分房")
        self.yuepai_page.wait_element('记分房', 20).click()
        time.sleep(6)
        self.start_step("获取左边游戏列表")
        elements = self.yuepai_page.game_list()
        self.log_info("记分房有个列表个数为:%d个" % len(elements))
        for i in range(0,len(elements)):
            self.start_step("查看%s记分房" % elements[i].get_attribute("text"))
            elements[i].click()
            time.sleep(2)
            self.yuepai_page.screenshot("%d.png" % i)
            try:
                self.yuepai_page.wait_element('取消').click()
            except:
                print '未找到取消按钮'
        self.yuepai_page.wait_element("返回").click()
        self.yuepai_page.wait_element("记分房")

    def post_test(self):
        '''
        测试用例执行完成后,清理测试环境
        '''
        self.common.closedriver()
Example #14
0
class C70446_Room_Status(TestCase):
    '''
    玩家进入房间后状态
    '''
    owner = "StephanieHuang"
    status = EnumStatus.Design
    priority = EnumPriority.High
    timeout = 10

    def pre_test(self):
        self.common = Common()
        # 初始化Luadriver
        self.luadriver = self.common.setupdriver()
        # 每个用例都需要关闭活动,把这个放在初始化里面实现
        self.common.closeactivity(self.luadriver)
        self.hall_page = Hall_Page()
        self.yuepai_page = Yuepai_Page()

    def run_test(self):
        self.start_step("等待页面加载完成")
        self.hall_page.wait_element("同步标志")
        self.start_step("进入约牌房界面")
        self.yuepai_page.wait_element("约牌").click()
        self.start_step("创建免费记分房")
        self.yuepai_page.wait_element('记分房', 20).click()
        time.sleep(6)
        self.start_step("获取左边游戏列表")
        elements = self.yuepai_page.game_list()
        self.log_info("记分房有个列表个数为:%d个" % len(elements))
        for i in range(0, len(elements)):
            elements[i].click()
            self.start_step("进入%s记分房" % elements[i].get_attribute("text"))
            self.yuepai_page.enter_room()
            self.yuepai_page.screenshot("%d.png" % i)
            try:
                self.yuepai_page.wait_element('准备', 30)
                self.log_info('玩家进入房间后显示了准备按钮,而不是自动准备状态')
            except:
                self.log_info('玩家进入房间后没显示准备按钮')
            self.yuepai_page.exit_yuepai_page()
            try:
                self.yuepai_page.wait_element('记分房').click()
            except:
                self.log_info("未返回到记分房页面")

    def post_test(self):
        '''
        测试用例执行完成后,清理测试环境
        '''
        self.common.closedriver()
Example #15
0
class C70456_Scroeroom_Invitedisplay(TestCase):
    '''
    积分房内查看邀请界面
    '''
    owner = "LucyLiu"
    status = EnumStatus.Design
    priority = EnumPriority.High
    timeout = 5

    def pre_test(self):
        self.common = Common()
        self.hall_page = Hall_Page()
        self.yuepai_page = Yuepai_Page()
        # 初始化Luadriver
        self.start_step("初始化driver")
        self.luadriver = self.common.setupdriver()
        # 每个用例都需要关闭活动,把这个放在初始化里面实现
        self.common.closeactivity(self.luadriver)

    def run_test(self):
        '''
        测试用例
        '''
        self.start_step("等待页面加载完成")
        self.hall_page.wait_element("同步标志")
        self.start_step("进入约牌页面")
        self.hall_page.wait_element("约牌").click()
        self.start_step("创建免费记分房")
        self.yuepai_page.create_room('记分房')
        self.start_step('点击邀请按钮')
        self.yuepai_page.wait_element('+邀请', 20).click()
        self.yuepai_page.screenshot("invite.png")
        self.yuepai_page.wait_element("邀请-房号").get_attribute("text").find(
            u"房号")
        self.yuepai_page.wait_element("微信邀请")
        self.yuepai_page.wait_element("QQ邀请")
        self.yuepai_page.wait_element("在线好友")
        self.luadriver.keyevent(4)
        self.start_step("退出约牌房")
        self.yuepai_page.exit_yuepai_page()
        self.hall_page.wait_element("同步标志")

    def post_test(self):
        '''
        测试用例执行完成后,清理测试环境
        '''
        self.common.closedriver()
Example #16
0
class C61014_Huanzhuo_Appear(TestCase):
    '''
   查看房间内换座显示
    '''
    owner = "ShelleyZhang"
    status = EnumStatus.Design
    priority = EnumPriority.High
    timeout = 10
    def pre_test(self):

        self.common = Common()
        self.hall_page = Hall_Page()
        self.yuepai_page = Yuepai_Page()
        self.start_step("初始化driver")
        self.luadriver = self.common.setupdriver()
        # 每个用例都需要关闭活动,把这个放在初始化里面实现
        self.common.closeactivity(self.luadriver)
        self.common.closefloatBall()

    def run_test(self):
        '''
        测试用例
        '''
        self.start_step("等待页面加载完成")
        self.hall_page.wait_element("同步标志")
        self.start_step("进入约牌页面")
        self.hall_page.wait_element("约牌").click()
        self.start_step("创建免费记分房")
        self.yuepai_page.wait_element('记分房',20).click()
        time.sleep(6)
        self.start_step("获取左边游戏列表")
        elements = self.yuepai_page.game_list()
        self.log_info("记分房有个列表个数为:%d个" % len(elements))
        for i in range(0, len(elements)):
            elements[i].click()
            self.start_step("进入%s记分房" % elements[i].get_attribute("text"))
            self.yuepai_page.enter_room()
            try:
                self.yuepai_page.wait_element("换座位").click()
            except:
                self.log_info("无法换座位")
            self.yuepai_page.screenshot("%d.png" %i)
            self.yuepai_page.exit_yuepai_page()
            try:
                self.yuepai_page.wait_element('记分房').click()
            except:
                self.log_info("未返回到记分房页面")

    def post_test(self):
        '''
        测试用例执行完成后,清理测试环境
        '''
        self.common.closedriver()
Example #17
0
class C70573_DFQP_99999999CreateCoinRoom(TestCase):
    '''
    查看携带99999999创建银币房
    '''
    owner = "YoungLiu"
    status = EnumStatus.Design
    priority = EnumPriority.High
    timeout = 10

    def pre_test(self):
        self.common = Common()
        global user_info, UserID, coin
        userinfo_and_mid = self.common.get_idle_userinfo_and_mid()
        user_info = userinfo_and_mid.get('userinfo')
        print user_info
        UserID = userinfo_and_mid.get('mid')
        print 'UserID:%s' % UserID
        user_info1 = PHPInterface.get_user_info(UserID)  # 获取玩家信息
        coin = json.loads(user_info1).get('result', {
            'coin': None
        }).get('coin')  # 获取当前银币值
        print coin
        AddMoney = 99999999 - coin
        PHPInterface.add_money(UserID, AddMoney)  # 将银币值设为99999999
        time.sleep(2)
        user_info1 = PHPInterface.get_user_info(UserID)  # 获取玩家信息
        coin = json.loads(user_info1).get('result', {
            'coin': None
        }).get('coin')  # 获取当前银币值
        print coin
        self.start_step("初始化环境")
        # 初始化Luadriver
        self.luadriver = self.common.setupdriver()
        self.yuepai_page = Yuepai_Page()
        self.hall_page = Hall_Page()
        self.personinfo_page = Personinfo_Page()
        self.common.closeactivity_switchserver(self.luadriver)
        self.hall_page.wait_element("头像").click()
        time.sleep(5)
        self.common.loginuser(user_info['user'], user_info['password'])
        time.sleep(5)
        self.common.closeActivityBtn()

    def run_test(self):
        self.start_step("等待页面加载完成")
        self.hall_page.wait_element("同步标志")
        self.start_step('进入约牌房界面')
        self.yuepai_page.wait_element('约牌').click()
        time.sleep(4)
        self.start_step('进入银币/金条房界面')
        self.yuepai_page.wait_element('银币/金条房').click()
        time.sleep(4)
        elements = self.yuepai_page.get_elements('子游戏')
        i = 1
        Tag = False
        for element in elements:
            if Tag:
                self.yuepai_page.wait_element('银币/金条房').click()
                time.sleep(2)
            text = element.get_attribute('text')
            if not text.isdigit():
                element.click()
            else:
                Tag = False
                continue
            try:
                self.yuepai_page.wait_element('确定').click()
            except:
                print '未找到确定按钮'
            Flag = True
            while Flag:
                try:
                    percent = self.yuepai_page.wait_element(
                        '百分比').get_attribute('text')
                    print percent
                    time.sleep(1)
                except:
                    Flag = False
            self.yuepai_page.wait_element('开房').click()
            time.sleep(5)
            try:
                self.yuepai_page.wait_element('准备')
                Tag = True
                print '创建房间成功'
            except:
                print '创建房间失败'
            self.yuepai_page.wait_element('头像').click()
            time.sleep(2)
            print 'i = %s' % i
            self.yuepai_page.screenshot('{index}.png'.format(index=i))
            total_money_value = self.yuepai_page.wait_element(
                '银币值').get_attribute('text')
            i += 1
            #money_value = total_money_value.replace(',','')
            print total_money_value
            print type(total_money_value)
            self.luadriver.keyevent(4)
            time.sleep(1)
            self.luadriver.keyevent(4)
            time.sleep(5)
            if total_money_value == u'9999.9万':
                print '玩家银币数正常显示9999.9万'
            else:
                print '玩家银币数显示不正常'
                sys.exit()

    def post_test(self):
        '''
        测试用例执行完成后,清理测试环境
        '''
        print coin
        try:
            PHPInterface.add_money(UserID, 10000 - coin)
            self.common.deletefile(self.luadriver)
            time.sleep(1)
            self.common.closedriver()
        except:
            print 'Closedriver failed'
        finally:
            self.common.release_user(UserID)
Example #18
0
class GameRoom_Initialize(TestCase):
    '''
    游戏房间初始化,目前只初始化了斗地主
    '''
    owner = "LucyLiu"
    status = EnumStatus.Design
    priority = EnumPriority.High
    timeout = 30

    def pre_test(self):
        self.common = Common()
        self.hall_page = Hall_Page()
        self.game_page = Game_Page()
        self.yuepai_page = Yuepai_Page()
        # 初始化Luadriver
        self.luadriver = self.common.setupdriver()
        self.common.closeactivity(self.luadriver)

    def gameroom_init(self, is_next=False):
        # game_list = self.game_page.get_game_list()
        game_list = ['game203']
        print game_list
        for i in range(len(game_list)):
            # self.start_step("打开机器人开关")
            gamename = game_list[i]
            if (self.game_page.game_is_exist(self.luadriver,
                                             gamename) == True):
                gameid = filter(lambda ch: ch in '0123456789', gamename)
                print gameid
                # gameid = '203'
                # gamename = "game203"
                # self.game_page.set_robot(gameid=gameid,robotflag=1)
                self.start_step("进入子游戏:%s" % game_list[i])
                time.sleep(1)
                self.luadriver.find_lua_element_by_name(gamename).click()
                self.game_page.game_is_download()
                try:
                    self.game_page.wait_element("同步标志", 20)
                    self.log_info("进入游戏ID:%s 的房间" % gamename)
                    try:
                        self.log_info("进入游戏ID:%s 的第一个玩法" % gamename)
                        elements = self.game_page.game_play_way()
                        elements[0][1].click()
                    except:
                        self.log_info("当前子游戏初级场")
                    self.game_page.wait_element("房间场次").click()
                    # self.game_page.screenshot("%s.png" % game_list[i])
                    self.start_step("判断当前游戏是否自动准备,如果是,则继续玩游戏,否则,退出房间")
                    if (self.game_page.element_is_exist("抢地主", 30) == True):
                        self.game_page.wait_element("抢地主").click()
                        while (self.yuepai_page.element_is_exist("准备",
                                                                 3) == False):
                            try:
                                self.yuepai_page.wait_element("菜单键").click()
                                self.game_page.wait_element("托管").click()
                                self.game_page.screenshot("%s.png" % gameid)
                                break
                            except:
                                self.log_info("托管失败")
                        try:
                            self.yuepai_page.wait_element("准备", 100)
                        except:
                            self.log_info("等待准备按钮出现失败")
                except:
                    try:
                        self.hall_page.wait_element("关闭对话框").click()
                    except:
                        self.log_info("未找到元素")
                try:
                    self.start_step("退出房间")
                    self.yuepai_page.is_exist_yuepairoom()
                    self.game_page.wait_element("返回1").click()
                    if is_next == True:
                        self.log_info("is_next为True则表示遍历的是第二页的子游戏")
                        self.game_page.wait_element("右三角标").click()
                except:
                    self.log_info("未找到元素")
                self.start_step("关闭机器人开关")
                self.common.set_robot(gameid=gameid, robotflag=0)

    def run_test(self):
        '''
        测试用例
        '''
        self.start_step("等待页面加载完成")
        self.hall_page.wait_element("同步标志")
        self.start_step("查看首屏子游戏列表")
        self.gameroom_init()
        # self.start_step("点击大厅第二页")
        # if (self.game_page.element_is_exist("右三角标") == True):
        #     self.game_page.wait_element("右三角标").click()
        # else:
        #     self.game_page.wait_element("左三角标").click()
        # self.start_step("查看第二屏子游戏列表,是否有规则按钮")
        # self.gameroom_init(is_next=True)

    def post_test(self):
        '''
        测试用例执行完成后,清理测试环境
        '''
        # mid = self.common.get_config_value("casecfg", "mid")
        # self.common.recover_user(mid)
        self.common.closedriver()
Example #19
0
class C70627_Moneyroom_Ready_Back(TestCase):
    '''
    玩家进入银币/金条房间已准备,短时间切换后台
    '''
    owner = "LucyLiu"
    status = EnumStatus.Design
    priority = EnumPriority.High
    timeout = 10

    def pre_test(self):
        self.common = Common()
        self.hall_page = Hall_Page()
        self.yuepai_page = Yuepai_Page()
        self.start_step("初始化driver")
        self.luadriver = self.common.setupdriver()
        # 每个用例都需要关闭活动,把这个放在初始化里面实现
        self.common.closeactivity(self.luadriver)
        self.start_step("获取mid")
        mid = self.common.get_mid()
        self.start_step("设置为20000银币")
        self.common.set_coin(mid=mid, value='20000')
        self.common.switchserver()
        self.common.closeactivity(self.luadriver)

    def run_test(self):
        '''
        测试用例
        '''
        self.start_step("等待页面加载完成")
        self.hall_page.wait_element("同步标志")
        self.start_step("进入约牌页面")
        self.hall_page.wait_element("约牌").click()
        self.start_step("创建银币/金条房")
        self.yuepai_page.create_room("创建银币金条房")
        try:
            self.yuepai_page.wait_element("准备", 120).click()
        except:
            self.log_info("当前页面未展示准备按钮")
        self.yuepai_page.element_is_exist("已准备")
        self.yuepai_page.screenshot("before.png")
        self.start_step("home键")
        self.luadriver.keyevent(3)  # home
        time.sleep(2)
        self.yuepai_page.screenshot("being.png")
        # self.yuepai_page.wait_element("准备")
        self.start_step("拉起游戏")
        config = ConfigHelper(constant.cfg_path)
        self.luadriver.start_activity(config.getValue('appium', 'apppackage'),
                                      config.getValue('appium', 'appactivity'))
        time.sleep(1)
        self.yuepai_page.screenshot("after.png")
        self.yuepai_page.element_is_exist("已准备")
        self.start_step("退出约牌房")
        self.yuepai_page.exit_yuepai_page()
        self.hall_page.wait_element("同步标志")

    def post_test(self):
        '''
        测试用例执行完成后,清理测试环境
        '''
        self.common.closedriver()
Example #20
0
class C70454_DFQP_Yuepaifang_Head(TestCase):
    '''
    斗地主积分房玩家头像,默认男/默认女/自定义
    '''
    owner = "StephanieHuang"
    status = EnumStatus.Design
    priority = EnumPriority.High
    timeout = 5

    def pre_test(self):
        self.common = Common()
        # 初始化Luadriver
        self.luadriver = self.common.setupdriver()
        # 每个用例都需要关闭活动,把这个放在初始化里面实现
        self.common.closeactivity(self.luadriver)
        self.hall_page = Hall_Page()
        self.yuepai_page = Yuepai_Page()

    def run_test(self):
        self.start_step("等待页面加载完成")
        self.hall_page.wait_element("同步标志")
        self.start_step("进入约牌房界面")
        self.yuepai_page.wait_element("约牌").click()
        self.start_step("创建免费记分房")
        self.yuepai_page.wait_element('记分房', 20).click()
        time.sleep(6)
        self.start_step("获取左边游戏列表")
        elements = self.yuepai_page.game_list()
        self.log_info("记分房有个列表个数为:%d个" % len(elements))
        for i in range(0, len(elements)):
            elements[i].click()
            self.start_step("进入%s记分房" % elements[i].get_attribute("text"))
            self.yuepai_page.enter_room()
            self.yuepai_page.screenshot("%d.png" % i)
            try:
                self.yuepai_page.wait_element('准备', 30)
                self.log_info('玩家进入房间后显示了准备按钮,而不是自动准备状态')
            except:
                self.log_info('玩家进入房间后没显示准备按钮')
            self.startStep("玩家默认头像显示")
            self.yuepai_page.screenshot('_%d_head.png' % i)
            self.yuepai_page.wait_element("头像").click()
            self.yuepai_page.screenshot('_%d_personalInfo.png' % i)
            self.start_step("点击玩家头像以关闭玩家信息界面")
            self.yuepai_page.wait_element("头像").click()
            self.start_step("退出约牌房")
            self.yuepai_page.exit_yuepai_page()
            try:
                self.yuepai_page.wait_element('记分房').click()
            except:
                self.log_info("未返回到记分房页面")

    def post_test(self):
        '''
        测试用例执行完成后,清理测试环境
        '''
        # self.common.deletefile(self.luadriver)
        self.common.closedriver()
Example #21
0
class C31194_DFQP_Yuepai_CreateRoom_NotEnoughCrystal(TestCase):
    '''
    破产金条不够,创建金条约牌房
    '''
    owner = "YoungLiu"
    status = EnumStatus.Design
    priority = EnumPriority.High
    timeout = 15

    def pre_test(self):
        self.common = Common()
        global user_info, UserID
        user_info = self.common.get_user()
        print user_info
        UserID = user_info.get('mid')
        print 'UserID:%s' % UserID
        user_info1 = PHPInterface.get_user_info(UserID)  # 获取玩家信息
        coin = json.loads(user_info1).get('result', {
            'coin': None
        }).get('coin')  # 获取当前银币值
        AddMoney = -coin
        PHPInterface.add_money(UserID, AddMoney)  # 将银币值设为0
        crystal = json.loads(user_info1).get('result', {
            'crystal': None
        }).get('crystal')  # 获取当前金条值
        AddCrystal = -crystal
        PHPInterface.add_crystal(UserID, AddCrystal)  # 将金条数目置0
        self.common = Common()
        # 初始化Luadriver
        self.luadriver = self.common.setupdriver()
        self.yuepai_page = Yuepai_Page()
        self.hall_page = Hall_Page()
        self.personinfo_page = Personinfo_Page()
        self.common.closeactivity_switchserver(self.luadriver, '预发布')
        self.hall_page.wait_element("头像").click()
        time.sleep(5)
        self.common.loginuser(user_info['user'], user_info['password'])
        time.sleep(5)
        self.common.closeActivityBtn()

    def run_test(self):
        self.start_step("等待页面加载完成")
        self.hall_page.wait_element("同步标志")
        self.start_step('进入约牌房界面')
        self.yuepai_page.wait_element('约牌').click()
        time.sleep(2)
        self.start_step('进入银币/金条房界面')
        self.yuepai_page.wait_element('银币/金条房').click()
        self.start_step('点击金条单选按钮')
        self.yuepai_page.wait_element('金条单选按钮').click()
        self.start_step('点击开房按钮')
        self.yuepai_page.wait_element('开房').click()
        try:
            if (self.yuepai_page.is_exist("立即升级") == True):
                self.yuepai_page.wait_element("关闭").click()
        except:
            print "无立即升级按钮"
        self.start_step('点击确定')
        try:
            self.yuepai_page.wait_element('确定').click()
        except:
            print '未找到确定按钮'
        Flag = True
        while Flag:
            self.yuepai_page.wait_element('开房').click()
            try:
                self.yuepai_page.wait_element('支付')
                self.yuepai_page.screenshot('.png')
                Flag = False
            except:
                print '游戏下载中'

    def post_test(self):
        '''
        测试用例执行完成后,清理测试环境
        '''
        try:
            PHPInterface.add_money(UserID, 10000)
            self.common.deletefile(self.luadriver)
            self.common.closedriver()
        except:
            self.log_info("close driver fail")
        finally:
            self.common.release_user(UserID)
Example #22
0
class C31196_DFQP_Yuepai_CreateCoinRoom_Broke(TestCase):
    '''
    破产玩家创建银币约牌房
    '''
    owner = "YoungLiu"
    status = EnumStatus.Design
    priority = EnumPriority.High
    timeout = 10

    def pre_test(self):
        self.common = Common()
        global user_info, UserID
        user_info = self.common.get_user()
        print user_info
        UserID = user_info.get('mid')
        print 'UserID:%s' % UserID
        user_info1 = PHPInterface.get_user_info(UserID)  # 获取玩家信息
        print user_info1
        coin = json.loads(user_info1).get('result', {
            'coin': None
        }).get('coin')  # 获取当前银币值
        AddMoney = -coin
        PHPInterface.add_money(UserID, AddMoney)  # 将银币值设为0
        # 初始化Luadriver
        self.luadriver = self.common.setupdriver()
        self.yuepai_page = Yuepai_Page()
        self.hall_page = Hall_Page()
        self.personinfo_page = Personinfo_Page()
        self.common.closeactivity_switchserver(self.luadriver, '预发布')
        self.hall_page.wait_element("头像").click()
        time.sleep(5)
        self.common.loginuser(user_info['user'], user_info['password'])
        self.common.closeActivityBtn()

    def run_test(self):
        self.start_step("等待页面加载完成")
        self.hall_page.wait_element("同步标志")
        self.start_step('进入约牌房界面')
        self.yuepai_page.wait_element('约牌').click()
        self.start_step('进入银币/金条房界面')
        self.yuepai_page.wait_element('银币/金条房').click()
        self.start_step('点击银币单选按钮')
        self.yuepai_page.wait_element('银币单选按钮').click()
        self.start_step('点击开房按钮')
        self.yuepai_page.wait_element('开房').click()
        self.start_step('点击确定')
        try:
            self.yuepai_page.wait_element('确定').click()
        except:
            print '未找到确定按钮'
        Flag = True
        while Flag:
            self.yuepai_page.wait_element('开房').click()
            try:
                self.yuepai_page.wait_element('支付1')
                self.yuepai_page.screenshot('.png')
                Flag = False
            except:
                print '游戏下载中'
            # self.start_step("退出约牌房")
            # self.yuepai_page.wait_element("菜单键").click()
            # time.sleep(3)
            # self.yuepai_page.wait_element("退出键").click()
            # time.sleep(4)
            # self.yuepai_page.screenshot('exit.png')

    def post_test(self):
        '''
        测试用例执行完成后,清理测试环境
        '''
        try:
            PHPInterface.add_money(UserID, 20000)
            self.common.deletefile(self.luadriver)
            self.common.closedriver()
        except:
            self.log_info("close driver fail")
        finally:
            self.common.release_user(UserID)
Example #23
0
class C31197_DFQP_Yuepai_CreateScoreCoinCrystalRoom(TestCase):
    '''
    玩家成功创建积分、银币、金条约牌房
    '''
    owner = "YoungLiu"
    status = EnumStatus.Design
    priority = EnumPriority.High
    timeout = 10

    def pre_test(self):
        self.common = Common()
        global user_info, UserID
        user_info = self.common.get_user()
        print user_info
        UserID = user_info.get('mid')
        print 'UserID:%s' % UserID
        user_info1 = PHPInterface.get_user_info(UserID)  # 获取玩家信息
        coin = json.loads(user_info1).get('result', {
            'coin': None
        }).get('coin')  # 获取当前银币值
        AddMoney = 60000 - coin
        PHPInterface.add_money(UserID, AddMoney)  # 将银币值设为60000
        crystal = json.loads(user_info1).get('result', {
            'crystal': None
        }).get('crystal')  # 获取当前金条值
        AddCrystal = 1000 - crystal
        PHPInterface.add_crystal(UserID, AddCrystal)  # 将金条数目置1000
        # 初始化Luadriver
        self.luadriver = self.common.setupdriver()
        self.yuepai_page = Yuepai_Page()
        self.hall_page = Hall_Page()
        self.personinfo_page = Personinfo_Page()
        self.common.closeactivity_switchserver(self.luadriver, '预发布')
        self.hall_page.wait_element("头像").click()
        time.sleep(5)
        self.common.loginuser(user_info['user'], user_info['password'])
        self.common.closeActivityBtn()

    def run_test(self):
        self.start_step("等待页面加载完成")
        self.hall_page.wait_element("同步标志")
        self.start_step('进入约牌房界面')
        self.yuepai_page.wait_element('约牌').click()
        time.sleep(3)
        self.start_step('进入积分房界面')
        self.yuepai_page.wait_element('积分房').click()
        time.sleep(4)
        self.start_step('点击开房按钮')
        self.yuepai_page.wait_element('开房').click()
        time.sleep(4)
        self.start_step('点击确定')
        try:
            self.yuepai_page.wait_element('确定').click()
        except:
            print '未找到确定按钮'
        Flag = True
        while Flag:
            try:
                self.yuepai_page.wait_element('开房').click()
            except:
                Flag = False
        try:
            self.yuepai_page.wait_element('准备')
            self.yuepai_page.screenshot('1.png')
            print '成功创建积分房'
        except:
            print '创建积分房失败'
        self.start_step('退出积分房')
        self.yuepai_page.wait_element('菜单键').click()
        time.sleep(2)
        self.yuepai_page.wait_element('退出键').click()
        self.start_step('进入银币房')
        time.sleep(2)
        self.yuepai_page.wait_element('银币/金条房').click()
        self.yuepai_page.wait_element('银币单选按钮').click()
        self.start_step('点击开房按钮')
        self.yuepai_page.wait_element('开房').click()
        time.sleep(3)
        try:
            self.yuepai_page.wait_element('准备ok')
            self.yuepai_page.screenshot('2.png')
            print '成功创建银币房'
        except:
            print '创建银币房失败'
        self.start_step('退出银币房')
        self.yuepai_page.wait_element('菜单键').click()
        self.yuepai_page.wait_element('退出键').click()
        self.start_step('进入金条房')
        time.sleep(2)
        self.yuepai_page.wait_element('银币/金条房').click()
        self.yuepai_page.wait_element('金条单选按钮').click()
        self.start_step('点击开房按钮')
        self.yuepai_page.wait_element('开房').click()
        time.sleep(3)
        try:
            self.yuepai_page.wait_element('准备ok')
            self.yuepai_page.screenshot('3.png')
            print '成功创建金条房'
        except:
            print '创建金条房失败'
        time.sleep(4)
        self.start_step("退出约牌房")
        self.yuepai_page.wait_element("菜单键").click()
        time.sleep(3)
        self.yuepai_page.wait_element("退出键").click()
        time.sleep(4)
        self.yuepai_page.screenshot('exit.png')
        self.yuepai_page.wait_element("返回").click()
        time.sleep(3)
        self.hall_page.wait_element("同步标志")

    def post_test(self):
        '''
        测试用例执行完成后,清理测试环境
        '''
        try:
            self.common.deletefile(self.luadriver)
            self.common.closedriver()
        except:
            self.log_info("close driver fail")
        finally:
            self.common.release_user(UserID)
Example #24
0
class C27501_RoomFace_Enterroom(TestCase):
    '''
    使用过表情之后,退出房间,再次进入房间查看默认选项卡
    '''
    owner = "Lucyliu"
    status = EnumStatus.Design
    priority = EnumPriority.High
    timeout = 20

    def pre_test(self):
        self.common = Common()
        self.hall_page = Hall_Page()
        self.personinfo_page = Personinfo_Page()
        self.game_page = Game_Page()
        self.yuepai_page = Yuepai_Page()
        # 初始化Luadriver
        self.start_step("初始化driver")
        self.luadriver = self.common.setupdriver()
        # 每个用例都需要关闭活动,把这个放在初始化里面实现
        self.common.closeactivity(self.luadriver)

    def see_chat(self, is_next=False):
        game_list = self.game_page.get_game_list()
        for i in range(len(game_list)):
            self.start_step("进入子游戏:%s" % game_list[i].get_attribute("name"))
            game_list[i].click()
            if (self.game_page.game_is_download() == False):
                self.log_info("下载游戏ID:%s 失败" % game_list[i])
                self.game_page.screenshot("%s_downfail.png" % game_list[i])
                try:
                    self.hall_page.wait_element("关闭对话框").click()
                except:
                    print "关闭弹框"
                continue
            try:
                self.game_page.wait_element("同步标志", 20)
                self.log_info("进入游戏ID:%s 的房间" %
                              game_list[i].get_attribute("name"))
                try:
                    self.log_info("进入游戏ID:%s 的第一个玩法" % game_list[i])
                    elements = self.game_page.game_play_way()
                    elements[0][1].click()
                except:
                    self.log_info("当前子游戏初级场")
                j = 0
                while j < 2:
                    self.game_page.wait_element("房间场次").click()
                    starttime = time.time()
                    self.start_step("进入房间聊天")
                    while self.yuepai_page.element_is_exist("房间内聊天") == False:
                        time.sleep(1)
                        endtime = time.time()
                        if (endtime - starttime) / 1000 > 20:
                            break
                    self.yuepai_page.wait_element("房间内聊天", 40).click()
                    time.sleep(3)
                    self.game_page.screenshot(
                        "%s_chat_%s.png" %
                        (game_list[i].get_attribute("name"), j))
                    self.yuepai_page.wait_element("表情", 20).click()
                    self.game_page.screenshot(
                        "%s_chat1_%s.png" %
                        (game_list[i].get_attribute("name"), j))
                    elements = self.yuepai_page.get_elements("发送表情")
                    elements[0].click()
                    self.game_page.screenshot(
                        "%s_%s.png" % (game_list[i].get_attribute("name"), j))
                    self.start_step("退出房间")
                    self.yuepai_page.is_exist_yuepairoom()
                    j += 1
            except:
                try:
                    self.hall_page.wait_element("关闭对话框").click()
                except:
                    self.log_info("未找到元素")
            try:
                self.start_step("退出房间")
                self.yuepai_page.is_exist_yuepairoom()
                self.game_page.wait_element("返回1").click()
                if is_next == True:
                    self.log_info("is_next为True则表示遍历的是第二页的子游戏")
                    try:
                        self.game_page.wait_element("右三角标").click()
                    except:
                        self.log_info("当前为第二页")
            except:
                self.log_info("未找到元素")

    def run_test(self):
        '''
        测试用例
        '''
        self.start_step("等待页面加载完成")
        self.hall_page.wait_element("同步标志")
        self.start_step("获取首屏子游戏列表")
        self.see_chat()
        while (self.hall_page.element_is_exist("同步标志") == False):
            self.game_page.wait_element("返回1").click()
        self.start_step("点击大厅第二页")
        if (self.game_page.element_is_exist("右三角标") == True):
            self.game_page.wait_element("右三角标").click()
        else:
            self.game_page.wait_element("左三角标").click()
        self.start_step("获取第二页的子游戏")
        self.see_chat(is_next=True)

    def post_test(self):
        '''
        测试用例执行完成后,清理测试环境
        '''
        self.common.closedriver()
Example #25
0
class C31198_DFQP_Yuepai_ScoreRoom_Display(TestCase):
    '''
    积分约牌房房间展示
    '''
    owner = "YoungLiu"
    status = EnumStatus.Design
    priority = EnumPriority.High
    timeout = 15

    def pre_test(self):
        self.common = Common()
        # global user_info,UserID
        # user_info = self.common.get_user()
        # print user_info
        # UserID = user_info.get('mid')
        # 初始化Luadriver
        self.luadriver = self.common.setupdriver()
        self.yuepai_page = Yuepai_Page()
        self.hall_page = Hall_Page()
        self.personinfo_page = Personinfo_Page()
        self.common.closeactivity(self.luadriver)
        # self.hall_page.wait_element("头像").click()
        # time.sleep(5)
        # self.common.loginuser(user_info['user'], user_info['password'])
        # self.common.closeActivityBtn()

    def run_test(self):
        self.start_step("等待页面加载完成")
        self.hall_page.wait_element("同步标志")
        self.start_step('进入约牌房界面')
        self.yuepai_page.wait_element('约牌').click()
        time.sleep(1)
        self.start_step('进入积分房界面')
        self.yuepai_page.wait_element('积分房').click()
        time.sleep(1)
        self.start_step('点击开房按钮')
        self.yuepai_page.wait_element('开房').click()
        time.sleep(1)
        self.start_step('点击确定')
        try:
            self.yuepai_page.wait_element('确定').click()
        except:
            print '未找到确定按钮'
        Flag = True
        while Flag:
            try:
                self.yuepai_page.wait_element('开房').click()
            except:
                Flag = False
        try:
            self.yuepai_page.wait_element('准备')
            print '成功创建积分房'
        except:
            print '创建积分房失败'
        time.sleep(3)
        self.start_step('点击菜单键')
        self.yuepai_page.wait_element('菜单键').click()
        time.sleep(3)
        self.yuepai_page.screenshot('1.png')
        self.yuepai_page.wait_element('斗地主icon').click()
        time.sleep(3)
        self.start_step('点击二维码按钮')
        self.yuepai_page.wait_element('二维码').click()
        time.sleep(3)
        self.yuepai_page.screenshot('2.png')
        self.yuepai_page.wait_element('斗地主icon').click()
        time.sleep(3)
        # self.start_step('点击更多按钮')
        # self.yuepai_page.wait_element('更多').click()
        # time.sleep(3)
        # self.yuepai_page.screenshot('3.png')
        self.yuepai_page.wait_element('斗地主icon').click()
        time.sleep(3)
        # self.start_step('点击邀请按钮')
        # self.yuepai_page.wait_element('邀请-积分房').click()
        # time.sleep(3)
        # self.yuepai_page.screenshot('4.png')
        # self.yuepai_page.wait_element('斗地主icon').click()
        # time.sleep(3)
        # self.start_step('点击详情按钮')
        # self.yuepai_page.wait_element('详情').click()
        # time.sleep(3)
        # self.yuepai_page.screenshot('5.png')
        # self.yuepai_page.wait_element('斗地主icon').click()
        # time.sleep(3)
        self.start_step('点击聊天按钮')
        self.yuepai_page.wait_element('聊天').click()
        time.sleep(3)
        self.yuepai_page.screenshot('6.png')
        self.yuepai_page.wait_element('斗地主icon').click()
        time.sleep(3)
        self.start_step('点击准备按钮')
        self.yuepai_page.wait_element('准备').click()
        time.sleep(3)
        self.yuepai_page.screenshot('7.png')
        self.start_step("退出约牌房")
        self.yuepai_page.wait_element("菜单键").click()
        time.sleep(3)
        self.yuepai_page.wait_element("退出键").click()
        time.sleep(4)
        self.yuepai_page.screenshot('exit.png')
        self.yuepai_page.wait_element("返回").click()
        time.sleep(3)
        self.hall_page.wait_element("同步标志")

    def post_test(self):
        '''
        测试用例执行完成后,清理测试环境
        '''
        try:
            # self.common.deletefile(self.luadriver)
            self.common.closedriver()
        except:
            self.log_info("close driver fail")
Example #26
0
class C31192_DFQP_Yuepai_CreateRoom_GameUninstalled(TestCase):
    '''
    未下载游戏创建约牌房
    '''
    owner = "YoungLiu"
    status = EnumStatus.Design
    priority = EnumPriority.High
    timeout = 10

    def pre_test(self):
        self.common = Common()
        # 初始化Luadriver
        capabilities = {}
        capabilities['noReset'] = False
        capabilities['resetKeyboard'] = False
        self.luadriver = self.common.setupdriver()
        self.yuepai_page = Yuepai_Page()
        self.hall_page = Hall_Page()
        self.common.closeactivity(self.luadriver)

    def run_test(self):
        self.start_step("等待页面加载完成")
        self.hall_page.wait_element("同步标志")
        time.sleep(1)
        self.start_step('进入约牌房界面')
        self.yuepai_page.wait_element('约牌').click()
        time.sleep(4)
        self.start_step('进入积分房界面')
        self.yuepai_page.wait_element('积分房').click()
        time.sleep(4)
        self.start_step('点击开房')
        self.yuepai_page.wait_element('开房').click()
        time.sleep(4)
        self.yuepai_page.screenshot('1.png')
        self.start_step('点击确定')
        try:
            self.yuepai_page.wait_element('确定').click()
            time.sleep(40)
        except:
            print '未找到确定按钮'
        time.sleep(4)
        Flag = True
        while Flag:
            try:
                self.yuepai_page.wait_element('开房')
            except:
                Flag = False
        try:
            self.yuepai_page.wait_element('准备')
            self.yuepai_page.screenshot('3.png')
            print '成功创建房间'
        except:
            print '创建房间失败'
        time.sleep(10)
        self.start_step("退出约牌房")
        self.yuepai_page.wait_element("菜单键").click()
        time.sleep(3)
        self.yuepai_page.wait_element("退出键").click()
        time.sleep(4)
        self.yuepai_page.screenshot('exit.png')
        self.yuepai_page.wait_element("返回").click()
        time.sleep(3)
        self.hall_page.wait_element("同步标志")

    def post_test(self):
        '''
        测试用例执行完成后,清理测试环境
        '''
        # self.common.deletefile(self.luadriver)
        self.common.closedriver()
Example #27
0
class C199_DFQP_Yuepai_CoinCrystalRoom_Display(TestCase):
    '''
    银币、金条约牌房房间内展示
    '''
    owner = "YoungLiu"
    status = EnumStatus.Design
    priority = EnumPriority.High
    timeout = 10

    def pre_test(self):
        self.common = Common()
        global user_info
        user_info = self.common.get_user()
        print user_info
        user_info1 = PHPInterface.get_user_info(user_info['mid'])  # 获取玩家信息
        coin = json.loads(user_info1).get('result', {
            'coin': None
        }).get('coin')  # 获取当前银币值
        AddMoney = 60000 - coin
        PHPInterface.add_money(user_info['mid'], AddMoney)  # 将银币值设为60000
        crystal = json.loads(user_info1).get('result', {
            'crystal': None
        }).get('crystal')  # 获取当前金条值
        AddCrystal = 1000 - crystal
        PHPInterface.add_crystal(user_info['mid'], AddCrystal)  # 将金条数目置1000
        # 初始化Luadriver
        self.luadriver = self.common.setupdriver()
        self.yuepai_page = Yuepai_Page()
        self.hall_page = Hall_Page()
        self.personinfo_page = Personinfo_Page()
        self.common.closeactivity_switchserver(self.luadriver, '预发布')
        self.hall_page.wait_element("头像").click()
        time.sleep(5)
        self.common.loginuser(user_info['user'], user_info['password'])
        self.common.closeActivityBtn()

    def run_test(self):
        self.start_step("等待页面加载完成")
        self.hall_page.wait_element("同步标志")
        self.start_step('进入约牌房界面')
        self.yuepai_page.wait_element('约牌').click()
        time.sleep(2)
        self.start_step('进入银币/金条房界面')
        self.yuepai_page.wait_element('银币/金条房').click()
        time.sleep(2)
        self.start_step('点击银币单选按钮')
        self.yuepai_page.wait_element('银币单选按钮').click()
        time.sleep(2)
        self.start_step('点击开房按钮')
        self.yuepai_page.wait_element('开房').click()
        time.sleep(2)
        self.start_step('点击确定')
        try:
            self.yuepai_page.wait_element('确定').click()
        except:
            print '未找到确定按钮'
        Flag = True
        while Flag:
            try:
                self.yuepai_page.wait_element('开房').click()
            except:
                Flag = False
        try:
            self.yuepai_page.wait_element('准备')
            print '成功创建银币房'
        except:
            print '创建银币房失败'
        time.sleep(3)
        self.start_step('点击菜单键')
        self.yuepai_page.wait_element('菜单键').click()
        time.sleep(2)
        self.yuepai_page.screenshot('1.png')
        self.yuepai_page.wait_element('银币框').click()
        time.sleep(2)
        self.start_step('点击二维码按钮')
        self.yuepai_page.wait_element('二维码').click()
        time.sleep(2)
        self.yuepai_page.screenshot('2.png')
        self.yuepai_page.wait_element('银币框').click()
        time.sleep(2)
        self.start_step('点击广播邀人按钮')
        self.yuepai_page.wait_element('广播邀人').click()
        time.sleep(2)
        self.yuepai_page.screenshot('3.png')
        self.yuepai_page.wait_element('银币框').click()
        time.sleep(2)
        self.start_step('点击更多按钮')
        self.yuepai_page.wait_element('更多').click()
        time.sleep(2)
        self.yuepai_page.screenshot('4.png')
        self.yuepai_page.wait_element('银币框').click()
        time.sleep(2)
        self.start_step('点击邀请按钮')
        self.yuepai_page.wait_element('邀请-银币/金条房').click()
        time.sleep(2)
        self.yuepai_page.screenshot('5.png')
        self.yuepai_page.wait_element('银币框').click()
        time.sleep(2)
        self.start_step('点击记牌器按钮')
        self.yuepai_page.wait_element('记牌器').click()
        time.sleep(2)
        self.yuepai_page.screenshot('6.png')
        self.yuepai_page.wait_element('银币框').click()
        self.start_step('点击聊天按钮')
        self.yuepai_page.wait_element('聊天').click()
        time.sleep(2)
        self.yuepai_page.screenshot('7.png')
        self.yuepai_page.wait_element('银币框').click()
        time.sleep(2)
        self.start_step('退出银币房,进入金条房')
        self.yuepai_page.wait_element('菜单键').click()
        time.sleep(2)
        self.yuepai_page.wait_element('退出键').click()
        time.sleep(3)
        self.yuepai_page.wait_element('银币/金条房').click()
        time.sleep(2)
        self.start_step('点击金条单选按钮')
        self.yuepai_page.wait_element('金条单选按钮').click()
        time.sleep(2)
        self.start_step('点击开房按钮')
        self.yuepai_page.wait_element('开房').click()
        time.sleep(3)
        self.yuepai_page.screenshot('8.png')
        self.start_step("退出约牌房")
        self.yuepai_page.wait_element("菜单键").click()
        time.sleep(3)
        self.yuepai_page.wait_element("退出键").click()
        time.sleep(4)
        self.yuepai_page.screenshot('exit.png')
        self.yuepai_page.wait_element("返回").click()
        time.sleep(3)
        self.hall_page.wait_element("同步标志")

    def post_test(self):
        '''
        测试用例执行完成后,清理测试环境
        '''
        try:
            self.common.deletefile(self.luadriver)
            self.common.closedriver()
        except:
            self.log_info("close driver fail")
        finally:
            self.common.release_user(user_info['mid'])
Example #28
0
class C27434_FriendInvitation(TestCase):  #暂时不能写
    '''
    结算时邀请好友弹框关闭情况
    '''
    owner = "YoungLiu"
    status = EnumStatus.Design
    priority = EnumPriority.High
    timeout = 15

    def pre_test(self):
        self.common = Common()
        self.hall_page = Hall_Page()
        self.game_page = Game_Page()
        self.yuepai_page = Yuepai_Page()
        self.start_step("初始化环境")
        self.luadriver = self.common.setupdriver()
        self.common.closeactivity_switchserver(self.luadriver)

    def run_test(self):
        self.start_step("等待页面加载完成")
        self.hall_page.wait_element("同步标志")
        self.start_step('获取mid')
        self.hall_page.wait_element('测试按钮').click()
        element = self.luadriver.find_lua_element_by_name('uid')
        text = element.get_attribute('text')
        global mid
        mid = int(re.search('\d+', text).group())
        print mid
        self.hall_page.wait_element('关闭测试页面').click()
        self.start_step('进入约牌')
        self.hall_page.wait_element('约牌').click()
        time.sleep(4)
        self.start_step('进入记分房')
        self.yuepai_page.wait_element('记分房').click()
        elements = self.yuepai_page.get_elements('子游戏')
        for element in elements:
            if element.get_attribute('text') == '斗地主':
                element.click()
        try:
            self.yuepai_page.wait_element('确定').click()
        except:
            print '已下载'
        PHPInterface.set_robot_flag(0, 0, 0, 12, 1)
        Flag = True
        while Flag:
            try:
                self.yuepai_page.wait_element('百分比')
            except:
                Flag = False
            time.sleep(2)
        self.start_step('点击开房')
        self.yuepai_page.wait_element('开房').click()
        time.sleep(5)
        try:
            self.yuepai_page.wait_element('准备').click()
        except:
            print '已准备'
        time.sleep(5)
        self.yuepai_page.wait_element('+邀请').click()
        time.sleep(2)
        self.hall_page.screenshot('1.png')
        Flag = True
        while Flag:
            try:
                self.game_page.wait_element('game20结算框标志')
                Flag = False
            except:
                print '玩牌中'
            time.sleep(2)
        self.hall_page.screenshot('2.png')
        PHPInterface.set_robot_flag(0, 0, 0, 12, 0)

    def post_test(self):
        '''
        测试用例执行完成后,清理测试环境
        '''
        self.common.set_coin(mid, 10000)
        self.common.closedriver()
Example #29
0
class C27503and275034_Commontab_Display(TestCase):
    '''
    C27503and275034
    常用语界面文字查看
    常用语界面滑动查看
    '''
    owner = "Lucyliu"
    status = EnumStatus.Design
    priority = EnumPriority.High
    timeout = 15

    def pre_test(self):
        self.common = Common()
        self.hall_page = Hall_Page()
        self.personinfo_page = Personinfo_Page()
        self.game_page = Game_Page()
        self.yuepai_page = Yuepai_Page()
        # 初始化Luadriver
        self.start_step("初始化driver")
        self.luadriver = self.common.setupdriver()
        # 每个用例都需要关闭活动,把这个放在初始化里面实现
        self.common.closeactivity(self.luadriver)

    def see_chat(self, is_next=False):
        game_list = self.game_page.get_game_list()
        for i in range(len(game_list)):
            self.start_step("进入子游戏:%s" % game_list[i].get_attribute("name"))
            game_list[i].click()
            if (self.game_page.game_is_download() == False):
                self.log_info("下载游戏ID:%s 失败" % game_list[i])
                self.game_page.screenshot("%s_downfail.png" % game_list[i])
                try:
                    self.hall_page.wait_element("关闭对话框").click()
                except:
                    print "关闭弹框"
                continue
            try:
                self.game_page.wait_element("同步标志", 20)
                self.log_info("进入游戏ID:%s 的房间" %
                              game_list[i].get_attribute("name"))
                try:
                    self.log_info("进入游戏ID:%s 的第一个玩法" % game_list[i])
                    elements = self.game_page.game_play_way()
                    elements[0][1].click()
                except:
                    self.log_info("当前子游戏初级场")
                self.game_page.wait_element("房间场次").click()
                starttime = time.time()
                while self.yuepai_page.element_is_exist("房间内聊天") == False:
                    time.sleep(1)
                    endtime = time.time()
                    if (endtime - starttime) > 20:
                        continue
                self.yuepai_page.wait_element("房间内聊天", 20).click()
                time.sleep(3)
                self.game_page.screenshot("%s_chat.png" %
                                          game_list[i].get_attribute("name"))
                elements = self.yuepai_page.get_elements("发送常用聊天")
                if len(elements) > 2:
                    self.common.swipeelement(elements[len(elements) - 3],
                                             elements[0])
                    self.game_page.screenshot(
                        "%s_swipe.png" % game_list[i].get_attribute("name"))
                    self.game_page.element_is_exist("头像frame").click()
                else:
                    self.log_info("聊天界面展示不完全")
                    self.game_page.screenshot(
                        "%s_swipe1.png" % game_list[i].get_attribute("name"))
            except:
                try:
                    self.hall_page.wait_element("关闭对话框").click()
                except:
                    self.log_info("未找到元素")
            try:
                self.start_step("退出房间")
                self.yuepai_page.is_exist_yuepairoom()
                self.game_page.wait_element("返回1").click()
                if is_next == True:
                    self.log_info("is_next为True则表示遍历的是第二页的子游戏")
                    try:
                        self.game_page.wait_element("右三角标").click()
                    except:
                        self.log_info("当前为第二页")
            except:
                self.log_info("未找到元素")

    def run_test(self):
        '''
        测试用例
        '''
        self.start_step("等待页面加载完成")
        self.hall_page.wait_element("同步标志")
        self.start_step("获取首屏子游戏列表")
        self.see_chat()
        while (self.hall_page.element_is_exist("同步标志") == False):
            self.game_page.wait_element("返回1").click()
        self.start_step("点击大厅第二页")
        if (self.game_page.element_is_exist("右三角标") == True):
            self.game_page.wait_element("右三角标").click()
        else:
            self.game_page.wait_element("左三角标").click()
        self.start_step("获取第二页的子游戏")
        self.see_chat(is_next=True)

    def post_test(self):
        '''
        测试用例执行完成后,清理测试环境
        '''
        self.common.closedriver()
Example #30
0
class C199_DFQP_Yuepai_CoinCrystalRoom_Display(TestCase):
    '''
    银币、金条约牌房房间内展示
    '''
    owner = "YoungLiu"
    status = EnumStatus.Design
    priority = EnumPriority.High
    timeout = 10

    def pre_test(self):
        self.common = Common()
        global mid
        mid = self.common.get_config_value("casecfg", "mid")
        self.common.set_coin(mid=mid, value='60000')
        self.common.set_crystal(mid=mid, value="1000")
        # 初始化Luadriver
        self.luadriver = self.common.setupdriver()
        self.yuepai_page = Yuepai_Page()
        self.hall_page = Hall_Page()
        self.personinfo_page = Personinfo_Page()
        self.common.closeactivity(self.luadriver)

    def run_test(self):
        self.start_step("等待页面加载完成")
        self.hall_page.wait_element("同步标志")
        self.start_step('进入约牌房界面')
        self.yuepai_page.wait_element('约牌').click()
        time.sleep(2)
        self.start_step('进入银币/金条房界面')
        self.yuepai_page.wait_element('银币/金条房').click()
        time.sleep(2)
        self.start_step('点击银币单选按钮')
        self.yuepai_page.wait_element('银币单选按钮').click()
        time.sleep(2)
        self.start_step('点击开房按钮')
        self.yuepai_page.wait_element('开房').click()
        time.sleep(2)
        self.start_step('点击确定')
        try:
            self.yuepai_page.wait_element('确定').click()
        except:
            print '未找到确定按钮'
        Flag = True
        while Flag:
            try:
                self.yuepai_page.wait_element('开房').click()
            except:
                Flag = False
        try:
            self.yuepai_page.wait_element('准备')
            print '成功创建银币房'
        except:
            print '创建银币房失败'
        time.sleep(3)
        self.start_step('点击菜单键')
        self.yuepai_page.wait_element('菜单键').click()
        time.sleep(2)
        self.yuepai_page.screenshot('1.png')
        self.yuepai_page.wait_element('银币框').click()
        time.sleep(2)
        self.start_step('点击二维码按钮')
        self.yuepai_page.wait_element('二维码').click()
        time.sleep(2)
        self.yuepai_page.screenshot('2.png')
        self.yuepai_page.wait_element('银币框').click()
        time.sleep(2)
        self.start_step('点击广播邀人按钮')
        self.yuepai_page.wait_element('广播邀人').click()
        time.sleep(2)
        self.yuepai_page.screenshot('3.png')
        self.yuepai_page.wait_element('银币框').click()
        time.sleep(2)
        self.start_step('点击更多按钮')
        self.yuepai_page.wait_element('更多').click()
        time.sleep(2)
        self.yuepai_page.screenshot('4.png')
        self.yuepai_page.wait_element('银币框').click()
        time.sleep(2)
        self.start_step('点击邀请按钮')
        self.yuepai_page.wait_element('邀请-银币/金条房').click()
        time.sleep(2)
        self.yuepai_page.screenshot('5.png')
        self.yuepai_page.wait_element('银币框').click()
        time.sleep(2)
        self.start_step('点击记牌器按钮')
        self.yuepai_page.wait_element('记牌器').click()
        time.sleep(2)
        self.yuepai_page.screenshot('6.png')
        self.yuepai_page.wait_element('银币框').click()
        self.start_step('点击聊天按钮')
        self.yuepai_page.wait_element('聊天').click()
        time.sleep(2)
        self.yuepai_page.screenshot('7.png')
        self.yuepai_page.wait_element('银币框').click()
        time.sleep(2)
        self.start_step('退出银币房,进入金条房')
        self.yuepai_page.wait_element('菜单键').click()
        time.sleep(2)
        self.yuepai_page.wait_element('退出键').click()
        time.sleep(3)
        self.yuepai_page.wait_element('银币/金条房').click()
        time.sleep(2)
        self.start_step('点击金条单选按钮')
        self.yuepai_page.wait_element('金条单选按钮').click()
        time.sleep(2)
        self.start_step('点击开房按钮')
        self.yuepai_page.wait_element('开房').click()
        time.sleep(3)
        self.yuepai_page.screenshot('8.png')
        self.start_step("退出约牌房")
        self.yuepai_page.wait_element("菜单键").click()
        time.sleep(3)
        self.yuepai_page.wait_element("退出键").click()
        time.sleep(4)
        self.yuepai_page.screenshot('exit.png')
        self.yuepai_page.wait_element("返回").click()
        time.sleep(3)
        self.hall_page.wait_element("同步标志")

    def post_test(self):
        '''
        测试用例执行完成后,清理测试环境
        '''
        try:
            self.common.recover_user(mid)
            self.common.closedriver()
        except:
            self.log_info("close driver fail")