Example #1
0
    def __init__(self, parent, graphic_view=None):
        self.peak = []

        super().__init__(parent)
        self.scene = GridScene(parent=graphic_view)
        self.scene.setBackgroundBrush(settings.BGCOLOR)

        self.peak_item = self.scene.addPath(QPainterPath(),
                                            QPen(settings.PEAK_COLOR,
                                                 0))  # type: QGraphicsPathItem
Example #2
0
class FFTSceneManager(SceneManager):
    def __init__(self, parent, graphic_view=None):
        self.peak = []

        super().__init__(parent)
        self.scene = GridScene(parent=graphic_view)
        self.scene.setBackgroundBrush(settings.BGCOLOR)

        self.peak_item = self.scene.addPath(QPainterPath(),
                                            QPen(settings.PEAK_COLOR,
                                                 0))  # type: QGraphicsPathItem

    def show_scene_section(self,
                           x1: float,
                           x2: float,
                           subpath_ranges=None,
                           colors=None):
        start = int(x1) if x1 > 0 else 0
        end = int(x2) if x2 < self.num_samples else self.num_samples
        paths = path_creator.create_path(np.log10(self.plot_data), start, end)
        self.set_path(paths, colors=None)

        try:
            if len(self.peak) > 0:
                peak_path = path_creator.create_path(np.log10(self.peak),
                                                     start, end)[0]
                self.peak_item.setPath(peak_path)
        except RuntimeWarning:
            pass

    def init_scene(self, draw_grid=True):
        self.scene.draw_grid = draw_grid
        minimum = -4.5
        maximum = 2

        self.peak = self.plot_data if len(
            self.peak) < self.num_samples else np.maximum(
                self.peak, self.plot_data)
        self.scene.setSceneRect(0, minimum, self.num_samples,
                                maximum - minimum)

    def clear_path(self):
        for item in self.scene.items():
            if isinstance(item, QGraphicsPathItem) and item != self.peak_item:
                self.scene.removeItem(item)
                item.setParentItem(None)
                del item

    def clear_peak(self):
        self.peak = []
        if self.peak_item:
            self.peak_item.setPath(QPainterPath())

    def eliminate(self):
        super().eliminate()
        self.peak = None
        self.peak_item = None
Example #3
0
    def __init__(self, parent, graphic_view=None):
        self.peak = []

        super().__init__(parent)
        self.scene = GridScene(parent=graphic_view)
        self.scene.setBackgroundBrush(constants.BGCOLOR)

        self.peak_item = self.scene.addPath(QPainterPath(), QPen(constants.PEAK_COLOR, 0))  # type: QGraphicsPathItem
Example #4
0
class FFTSceneManager(SceneManager):
    def __init__(self, parent, graphic_view=None):
        self.peak = []

        super().__init__(parent)
        self.scene = GridScene(parent=graphic_view)
        self.scene.setBackgroundBrush(constants.BGCOLOR)

        self.peak_item = self.scene.addPath(QPainterPath(), QPen(constants.PEAK_COLOR, 0))  # type: QGraphicsPathItem

    def show_scene_section(self, x1: float, x2: float, subpath_ranges=None, colors=None):
        start = int(x1) if x1 > 0 else 0
        end = int(x2) if x2 < self.num_samples else self.num_samples
        paths = path_creator.create_path(np.log10(self.plot_data), start, end)
        self.set_path(paths, colors=None)

        try:
            if len(self.peak) > 0:
                peak_path = path_creator.create_path(np.log10(self.peak), start, end)[0]
                self.peak_item.setPath(peak_path)
        except RuntimeWarning:
            pass

    def init_scene(self, draw_grid=True):
        self.scene.draw_grid = draw_grid
        minimum = -4.5
        maximum = 2

        self.peak = self.plot_data if len(self.peak) < self.num_samples else np.maximum(self.peak, self.plot_data)
        self.scene.setSceneRect(0, minimum, self.num_samples, maximum - minimum)

    def clear_path(self):
        for item in self.scene.items():
            if isinstance(item, QGraphicsPathItem) and item != self.peak_item:
                self.scene.removeItem(item)
                item.setParentItem(None)
                del item

    def clear_peak(self):
        self.peak = []
        if self.peak_item:
            self.peak_item.setPath(QPainterPath())

    def eliminate(self):
        super().eliminate()
        self.peak = None
        self.peak_item = None