def launchServer(self): self.socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM) self.socket.bind((self.host, self.port)) self.socket.listen() print('server started at %s:%s' % (self.host, self.port)) while True: print('waiting for a new connection...') conn, addr = self.socket.accept() u = UserThread(conn, addr, self) u.start() self.userlist.append(u)
def __init__(self): self._complete = gevent.event.Event() #1 self.notifier = NotificationThread(self) self.user = UserThread(self) self.web = WebThread(self) self.vms = {} self.ternimals = {}
class Manager(object): """ Manage """ def __init__(self): self._complete = gevent.event.Event() #1 self.notifier = NotificationThread(self) self.user = UserThread(self) self.web = WebThread(self) self.vms = {} self.ternimals = {} def delete_cluster(self, fs_id): """ Note that the cluster will pop right back again if it's still sending heartbeats. """ pass # victim = self.clusters[fs_id] # victim.stop() # victim.done.wait() # del self.clusters[fs_id] # # self._expunge(fs_id) def stop(self): log.info("%s stopping" % self.__class__.__name__) #2 self.notifier.stop() self.user.stop() self.web.stop() def _expunge(self, fsid): pass def _recover(self): pass def start(self): log.info("%s starting" % self.__class__.__name__) # Before we start listening to the outside world, recover # our last known state from persistent storage try: self._recover() except: log.exception("Recovery failed") os._exit(-1) #3 self.notifier.start() self.user.start() self.web.start() def join(self): log.info("%s joining" % self.__class__.__name__) #4 self.notifier.join() self.user.join() self.web.join() def on_discovery(self, minion_id, heartbeat_data): log.info("on_discovery: {0}/{1}".format(minion_id, heartbeat_data['fsid']))