def get_next_screens(self): links = [] screen_vertex = Vertex(self.handler) if isinstance(self.screen_content.get("next_screen"), list): for i in self.screen_content.get("next_screen", []): links.append( Link(screen_vertex, Vertex(i['next_screen'], ""), i['condition']) ) elif self.screen_content.get('next_screen'): links.append( Link( screen_vertex, Vertex(self.screen_content['next_screen']), self.screen_content['session_key'] ) ) if self.screen_content.get('default_next_screen'): links.append( Link( screen_vertex, Vertex(self.screen_content['default_next_screen'], ""), self.screen_content['session_key'] ) ) return links
def get_next_screens(self): return [ Link( Vertex(self.handler), Vertex(self.screen_content['next_screen'], "" ) ) ]
def get_next_screens(self) -> typing.List[Link]: if self.custom_screen_instance.__class__.__dict__.get( 'get_next_screens'): return self.custom_screen_instance.get_next_screens() return [ Link(Vertex(self.handler), Vertex(self.screen_content['next_screen']), self.screen_content['input_identifier']) ]
def get_next_screens(self): links = [] for obj in self.screen_content['router_options']: links.append( Link(Vertex(self.handler), Vertex(obj['next_screen']), obj['expression'])) if self.screen_content.get('default_next_screen'): links.append( Link(Vertex(self.handler), Vertex(self.screen_content['default_next_screen']), 'default')) return links
def get_next_screens(self) -> typing.List[Link]: # generate validators links links = [] screen_vertex = Vertex(self.handler) for index, validation_screen in enumerate( self.screen_content.get("validators", [])): validator_screen_name = self.handler + "_validator_" + str(index + 1) validation_vertex = Vertex( validator_screen_name, self.get_text(validation_screen['text'])) if 'regex' in validation_screen: validation_command = 'regex: ' + validation_screen['regex'] else: validation_command = 'expression: ' + validation_screen[ 'expression'] links.append( Link(screen_vertex, validation_vertex, "validation", "arrow", "dotted")) links.append( Link(validation_vertex, screen_vertex, validation_command, "arrow", "dotted")) if isinstance(self.screen_content.get("next_screen"), list): for i in self.screen_content.get("next_screen", []): links.append( Link(screen_vertex, Vertex(i['next_screen'], ""), i['condition'])) elif self.screen_content.get('next_screen'): links.append( Link(screen_vertex, Vertex(self.screen_content['next_screen']), self.screen_content['input_identifier'])) if self.screen_content.get('default_next_screen'): links.append( Link(screen_vertex, Vertex(self.screen_content['default_next_screen'], ""), self.screen_content['input_identifier'])) return links + super(InputScreen, self).get_next_screens()
def get_next_screens(self) -> typing.List[Link]: links = [] screen_vertex = Vertex(self.handler) if self.list_options: item_section = self.screen_content['items'] links.append( Link(screen_vertex, Vertex(item_section['next_screen']), item_section['session_key'])) for option in self.menu_options: if isinstance(option.next_screen, list): for i in option.next_screen: links.append( Link( screen_vertex, Vertex(i['next_screen']), "option: {option}\nrouting: {routing}\n".format( option=option.raw_text, routing=i['condition']))) else: links.append( Link(screen_vertex, Vertex(option.next_screen), option.raw_text)) return links
def get_next_screens(self): return [ Link(Vertex(self.handler), Vertex('custom_screen_2'), "") ]
def get_next_screens(self): return [ Link(Vertex(self.handler), Vertex(self.screen_content['next_screen']), self.screen_content['session_key']) ]
def get_next_screens(self) -> typing.List[Link]: next_screens = self.screen_content['next_screen'] return [Link(Vertex(self.handler), Vertex(next_screens, ''), "")]