def _draw_head(self, head_t):
        head_bottom = apply_matrix_to_origin(head_t)

        head_top_t = head_t.dot(get_translate_matrix(0, head_height, 0))
        head_top = apply_matrix_to_origin(head_top_t)
        self._painter.draw_line(head_bottom, head_top)

        head_left_t = head_top_t.dot(get_translate_matrix(0, 0, half_head_width))
        head_left = apply_matrix_to_origin(head_left_t)
        head_right_t = head_top_t.dot(get_translate_matrix(0, 0, -half_head_width))
        head_right = apply_matrix_to_origin(head_right_t)
        self._painter.draw_line(head_left, head_right)
Example #2
0
    def _draw_head(self, head_t):
        head_bottom = apply_matrix_to_origin(head_t)

        head_top_t = head_t.dot(get_translate_matrix(0, head_height, 0))
        head_top = apply_matrix_to_origin(head_top_t)
        self._painter.draw_line(head_bottom, head_top)

        head_left_t = head_top_t.dot(
            get_translate_matrix(0, 0, half_head_width))
        head_left = apply_matrix_to_origin(head_left_t)
        head_right_t = head_top_t.dot(
            get_translate_matrix(0, 0, -half_head_width))
        head_right = apply_matrix_to_origin(head_right_t)
        self._painter.draw_line(head_left, head_right)
Example #3
0
    def draw_left_arm(self,
                      left_shoulder_lateral_radians=0,
                      left_shoulder_frontal_radians=0,
                      left_elbow_lateral_radians=0,
                      color='c-',
                      draw=True):

        left_shoulder_lateral = Joint(
            dh_params=(-half_pi + left_shoulder_lateral_radians,
                       shoulder_length, 0, -half_pi),
            initial_transformation=self._get_torso_corner_transformation(
                left_shoulder_position, 'x', -half_pi))

        left_shoulder_frontal = Joint(
            prev_joint=left_shoulder_lateral,
            dh_params=(half_pi - left_shoulder_frontal_radians, 0,
                       -upper_arm_length, -half_pi))

        left_elbow_lateral = Joint(prev_joint=left_shoulder_frontal,
                                   dh_params=(-left_elbow_lateral_radians, 0,
                                              0, 0))

        left_wrist_t = left_elbow_lateral.link_t.dot(
            get_translate_matrix(-lower_arm_length, 0, 0))
        left_wrist = apply_matrix_to_origin(left_wrist_t)

        if draw:
            self.draw_link(left_shoulder_lateral, color)
            self.draw_link(left_shoulder_frontal, color)
            self._painter.draw_line(left_elbow_lateral.vertex,
                                    left_wrist,
                                    color=color)

        return left_shoulder_lateral, left_shoulder_frontal, left_elbow_lateral, left_wrist
    def _draw_foot(self, ankle_t, color='c-', draw=True, get_lines=False):

        ankle = apply_matrix_to_origin(ankle_t)

        foot_center_t = ankle_t.dot(get_translate_matrix(0, 0, -foot_height))
        foot_center = apply_matrix_to_origin(foot_center_t)

        if draw or get_lines:
            foot_right_t = foot_center_t.dot(get_translate_matrix(-half_foot_width, 0, 0))
            foot_right = apply_matrix_to_origin(foot_right_t)
            foot_left_t = foot_center_t.dot(get_translate_matrix(half_foot_width, 0, 0))
            foot_left = apply_matrix_to_origin(foot_left_t)

            foot_front_t = foot_center_t.dot(get_translate_matrix(0, -half_foot_length, 0))
            foot_front = apply_matrix_to_origin(foot_front_t)
            foot_back_t = foot_center_t.dot(get_translate_matrix(0, half_foot_length, 0))
            foot_back = apply_matrix_to_origin(foot_back_t)

            ankle_foot_links = self._painter.draw_line(ankle, foot_center, color=color),\
                                        self._painter.draw_line(foot_right, foot_left, color=color),\
                                        self._painter.draw_line(foot_front, foot_back, color=color)

        if get_lines:
            return ankle_foot_links
        else:
            return foot_center
Example #5
0
    def _draw_foot(self, ankle_t, color='c-', draw=True, get_lines=False):

        ankle = apply_matrix_to_origin(ankle_t)

        foot_center_t = ankle_t.dot(get_translate_matrix(0, 0, -foot_height))
        foot_center = apply_matrix_to_origin(foot_center_t)

        if draw or get_lines:
            foot_right_t = foot_center_t.dot(
                get_translate_matrix(-half_foot_width, 0, 0))
            foot_right = apply_matrix_to_origin(foot_right_t)
            foot_left_t = foot_center_t.dot(
                get_translate_matrix(half_foot_width, 0, 0))
            foot_left = apply_matrix_to_origin(foot_left_t)

            foot_front_t = foot_center_t.dot(
                get_translate_matrix(0, -half_foot_length, 0))
            foot_front = apply_matrix_to_origin(foot_front_t)
            foot_back_t = foot_center_t.dot(
                get_translate_matrix(0, half_foot_length, 0))
            foot_back = apply_matrix_to_origin(foot_back_t)

            ankle_foot_links = self._painter.draw_line(ankle, foot_center, color=color),\
                                        self._painter.draw_line(foot_right, foot_left, color=color),\
                                        self._painter.draw_line(foot_front, foot_back, color=color)

        if get_lines:
            return ankle_foot_links
        else:
            return foot_center
    def draw_left_arm(self, left_shoulder_lateral_radians=0, left_shoulder_frontal_radians=0, left_elbow_lateral_radians=0, color='c-', draw=True):

        left_shoulder_lateral = Joint(dh_params=(-half_pi + left_shoulder_lateral_radians, shoulder_length, 0, -half_pi),
                                      initial_transformation=self._get_torso_corner_transformation(left_shoulder_position, 'x', -half_pi))

        left_shoulder_frontal = Joint(prev_joint=left_shoulder_lateral, dh_params=(half_pi - left_shoulder_frontal_radians, 0, -upper_arm_length, -half_pi))

        left_elbow_lateral = Joint(prev_joint=left_shoulder_frontal, dh_params=(-left_elbow_lateral_radians, 0, 0, 0))

        left_wrist_t = left_elbow_lateral.link_t.dot(get_translate_matrix(-lower_arm_length, 0, 0))
        left_wrist = apply_matrix_to_origin(left_wrist_t)

        if draw:
            self.draw_link(left_shoulder_lateral, color)
            self.draw_link(left_shoulder_frontal, color)
            self._painter.draw_line(left_elbow_lateral.vertex, left_wrist, color=color)

        return left_shoulder_lateral, left_shoulder_frontal, left_elbow_lateral, left_wrist
Example #7
0
    def vertex(self):
        if self._vertex is None:
            self._vertex = apply_matrix_to_origin(self.t)

        return self._vertex
Example #8
0
    def vertex(self):
        if self._vertex is None:
            self._vertex = apply_matrix_to_origin(self.t)

        return self._vertex