def onClose(self, wasClean, code, reason):
     self.factory.client = None
     self.factory.send_queue.put(ws_build_msg('part', self.factory.nick))
     logger.info('WebSocket connection closed: {}'.format(reason))
Example #2
0
 def send_websocket_chat_msg(self, *args):
     if not self.ws:
         return
     self.ws.put(ws_build_msg(*args))
 def onOpen(self):
     logger.info('WebSocket connection open.')
     self.factory.client = self
     self.factory.send_queue.put(ws_build_msg('join', self.factory.nick))
Example #4
0
 def send_websocket_chat_msg(self, *args):
     if not self.ws:
         return
     self.ws.put(ws_build_msg(*args))