def checkAns(self, user_input): if is_debug_mode(): print(self.game.current_question.answer) try: return float(user_input) == self.game.current_question.answer except: return False
def keyPressEvent(self, event): if is_debug_mode(): print('key: %s -' % hex(event.key())) print('modifiers:', hex(int(event.modifiers())))