Example #1
0
	def __init__(self, old_process=None):
		self.console_input_thread = None
		self.info_reactor_thread = None
		self.info_queue = queue.Queue(maxsize=constant.MAX_INFO_QUEUE_SIZE)
		self.process = old_process  # the process for the server
		self.server_status = ServerStatus.STOPPED
		self.flag_interrupt = False  # ctrl-c flag
		self.flag_rcon_startup = False  # set to True after server startup. used to start the rcon server
		self.flag_exit = False  # MCDR exit flag
		self.starting_server_lock = Lock()  # to prevent multiple start_server() call

		# will be assigned in reload_config()
		self.encoding_method = None
		self.decoding_method = None

		self.logger = logger.Logger(self, constant.NAME_SHORT)
		self.logger.set_file(constant.LOGGING_FILE)
		self.server_logger = logger.ServerLogger('Server')
		self.language_manager = LanguageManager(self, constant.LANGUAGE_FOLDER)
		self.config = config.Config(self, constant.CONFIG_FILE)
		self.rcon_manager = RconManager(self)
		self.parser_manager = ParserManager(self)
		self.load_config()
		self.reactors = self.load_reactor(constant.REACTOR_FOLDER)
		self.server_interface = ServerInterface(self)
		self.command_manager = CommandManager(self)
		self.plugin_manager = PluginManager(self, constant.PLUGIN_FOLDER)
		self.load_plugins()
		self.permission_manager = PermissionManager(self, constant.PERMISSION_FILE)
		self.update_helper = UpdateHelper(self)
		self.update_helper.check_update_start()
Example #2
0
    def __init__(self):
        self.console_input_thread = None
        self.process = None  # the process for the server
        self.server_status = ServerStatus.STOPPED
        self.flag_interrupt = False  # ctrl-c flag
        self.flag_server_startup = False  # set to True after server startup. used to start the rcon server
        self.starting_server = False  # to prevent multiple start_server() call

        # will be assigned in reload_config()
        self.parser = None
        self.encoding_method = None
        self.decoding_method = None
        self.rcon_manager = None

        self.logger = logger.Logger(self, constant.NAME_SHORT)
        self.logger.set_file(constant.LOGGING_FILE)
        self.language_manager = LanguageManager(self, constant.LANGUAGE_FOLDER)
        self.config = config.Config(self, constant.CONFIG_FILE)
        self.rcon_manager = RconManager(self)
        self.load_config()
        self.reactors = self.load_reactor(constant.REACTOR_FOLDER)
        self.server_interface = ServerInterface(self)
        self.command_manager = CommandManager(self)
        self.plugin_manager = PluginManager(self, constant.PLUGIN_FOLDER)
        self.load_plugins()
        self.permission_manager = PermissionManager(self,
                                                    constant.PERMISSION_FILE)
Example #3
0
    def __init__(self):
        self.logger = Logger()
        self.config = None
        self.bot = None
        self.language = Language(self)
        self.plugin_manager = PluginManager(self)
        self.command_manager = CommandManager(self)
        self.server_interface = None

        self.console_input_thread = None
        self.receive_server = ReceiveServer(self)

        self.should_keep_looping = True  # loop keep flag
Example #4
0
    def __init__(self, old_process=None):
        self.console_input_thread = None
        self.info_reactor_thread = None
        self.process = old_process  # type: Popen # the process for the server
        self.server_status = ServerStatus.STOPPED
        self.flag_interrupt = False  # ctrl-c flag
        self.flag_server_startup = False  # set to True after server startup
        self.flag_server_rcon_ready = False  # set to True after server started its rcon. used to start the rcon server
        self.flag_mcdr_exit = False  # MCDR exit flag
        self.flag_exit_naturally = True  # if MCDR exit after server stop. can be modified by plugins
        self.starting_server_lock = Lock(
        )  # to prevent multiple start_server() call
        self.stop_lock = Lock()  # to prevent multiple stop() call

        # will be assigned in reload_config()
        self.encoding_method = None
        self.decoding_method = None

        self.logger = logger.Logger(self, constant.NAME_SHORT)
        self.logger.set_file(constant.LOGGING_FILE)
        self.server_logger = logger.ServerLogger('Server')
        self.language_manager = LanguageManager(self, constant.LANGUAGE_FOLDER)
        self.config = config.Config(self, constant.CONFIG_FILE)
        self.rcon_manager = RconManager(self)
        self.parser_manager = ParserManager(self, constant.PARSER_FOLDER)
        self.load_config()  # loads config, language, parsers

        self.reactor_manager = ReactorManager(self)
        self.server_interface = ServerInterface(self)
        self.command_manager = CommandManager(self)
        self.plugin_manager = PluginManager(self, constant.PLUGIN_FOLDER)
        self.load_plugins()
        self.permission_manager = PermissionManager(self,
                                                    constant.PERMISSION_FILE)
        self.update_helper = UpdateHelper(self)
        self.update_helper.check_update_start()
Example #5
0
class Server:
	def __init__(self, old_process=None):
		self.console_input_thread = None
		self.info_reactor_thread = None
		self.info_queue = queue.Queue(maxsize=constant.MAX_INFO_QUEUE_SIZE)
		self.process = old_process  # the process for the server
		self.server_status = ServerStatus.STOPPED
		self.flag_interrupt = False  # ctrl-c flag
		self.flag_rcon_startup = False  # set to True after server startup. used to start the rcon server
		self.flag_exit = False  # MCDR exit flag
		self.starting_server_lock = Lock()  # to prevent multiple start_server() call

		# will be assigned in reload_config()
		self.encoding_method = None
		self.decoding_method = None

		self.logger = logger.Logger(self, constant.NAME_SHORT)
		self.logger.set_file(constant.LOGGING_FILE)
		self.server_logger = logger.ServerLogger('Server')
		self.language_manager = LanguageManager(self, constant.LANGUAGE_FOLDER)
		self.config = config.Config(self, constant.CONFIG_FILE)
		self.rcon_manager = RconManager(self)
		self.parser_manager = ParserManager(self)
		self.load_config()
		self.reactors = self.load_reactor(constant.REACTOR_FOLDER)
		self.server_interface = ServerInterface(self)
		self.command_manager = CommandManager(self)
		self.plugin_manager = PluginManager(self, constant.PLUGIN_FOLDER)
		self.load_plugins()
		self.permission_manager = PermissionManager(self, constant.PERMISSION_FILE)
		self.update_helper = UpdateHelper(self)
		self.update_helper.check_update_start()

	# Translate info strings

	def translate(self, text, *args):
		result = self.language_manager.translate(text).strip()
		if len(args) > 0:
			result = result.format(*args)
		return result

	def t(self, text, *args):
		return self.translate(text, *args)

	# Loaders

	def load_config(self):
		self.config.read_config()

		self.language_manager.load_languages()
		self.language_manager.set_language(self.config['language'])
		self.logger.info(self.t('server.load_config.language_set', self.config['language']))

		self.logger.set_level(logging.DEBUG if self.config['debug_mode'] else logging.INFO)
		if self.config['debug_mode']:
			self.logger.info(self.t('server.load_config.debug_mode_on'))

		self.parser_manager.load_parser(constant.PARSER_FOLDER, self.config['parser'])
		self.logger.info(self.t('server.load_config.parser_set', self.config['parser']))

		self.encoding_method = self.config['encoding'] if self.config['encoding'] is not None else sys.getdefaultencoding()
		self.decoding_method = self.config['decoding'] if self.config['decoding'] is not None else locale.getpreferredencoding()
		self.logger.info(self.t('server.load_config.encoding_decoding_set', self.encoding_method, self.decoding_method))

		self.connect_rcon()

	def load_plugins(self):
		self.logger.info(self.plugin_manager.refresh_all_plugins())

	def load_reactor(self, folder):
		reactors = []
		for file in tool.list_file(folder, '.py'):
			module = tool.load_source(file)
			if callable(getattr(module, 'get_reactor', None)):
				reactors.append(module.get_reactor(self))
		return reactors

	# MCDR server

	def is_server_running(self):
		return self.process is not None

	def is_server_startup(self):
		return self.flag_rcon_startup

	def set_server_status(self, status):
		self.server_status = status
		self.logger.debug('Server status has set to "{}"'.format(status))

	def start_server(self) -> bool:
		"""
		try to start the server process
		return True if the server process has started successfully
		return False if the server is already running or start_server has been called by other

		:return: a bool as above
		"""
		acquired = self.starting_server_lock.acquire(blocking=False)
		if not acquired:
			return False
		try:
			if self.is_server_running():
				self.logger.warning(self.t('server.start_server.start_twice'))
				return False
			try:
				start_command = self.config['start_command']
				self.logger.info(self.t('server.start_server.starting', start_command))
				self.process = Popen(start_command, cwd=self.config['working_directory'], stdin=PIPE, stdout=PIPE, stderr=STDOUT, shell=True)
			except:
				self.logger.exception(self.t('server.start_server.start_fail'))
				return False
			else:
				self.set_server_status(ServerStatus.RUNNING)
				self.logger.info(self.t('server.start_server.pid_info', self.process.pid))
				return True
		finally:
			self.starting_server_lock.release()

	def start(self):
		"""
		Yry to start the server. if succeeded the console thread will start and MCDR will start ticking

		:raise: Raise ServerStartError if the server is already running or start_server has been called by other
		"""
		def start_thread(target, args, name):
			self.logger.debug('{} thread starting'.format(name))
			thread = tool.start_thread(target, args, name)
			return thread

		if not self.start_server():
			raise ServerStartError()
		if not self.config['disable_console_thread']:
			self.console_input_thread = start_thread(self.console_input, (), 'Console')
		else:
			self.logger.info('Console thread disabled')
		self.info_reactor_thread = start_thread(self.info_react, (), 'InfoReactor')
		self.run()
		return self.process

	def stop(self, forced=False, new_server_status=ServerStatus.STOPPING_BY_ITSELF):
		"""
		stop the server

		:param forced: an optional bool. If it's False (default) MCDR will stop the server by sending the STOP_COMMAND from the
		current parser. If it's True MCDR will just kill the server process
		:param new_server_status: an optional ServerStatus object, the new server status MCDR will be set to
		default is STOPPING_BY_ITSELF, which will cause MCDR to exit after server has stopped
		set it to STOPPING_BY_PLUGIN to prevent MCDR exiting
		"""
		self.set_server_status(new_server_status)
		if not self.is_server_running():
			self.logger.warning(self.t('server.stop.stop_twice'))
		else:
			if not forced:
				try:
					self.send(self.parser_manager.get_stop_command())
				except:
					self.logger.error(self.t('server.stop.stop_fail'))
					forced = True
			if forced:
				self.process.kill()
				self.logger.info(self.t('server.stop.process_killed'))

	def send(self, text, ending='\n', encoding=None):
		"""
		Send a text to server's stdin if the server is running

		:param text: A str or a bytes you want to send. if text is a str then it will attach the ending parameter to its
		back
		:param str ending: The suffix of a command with a default value \n
		:param str encoding: The encoding method for the text. If it's not given used the method in config
		"""
		if encoding is None:
			encoding = self.encoding_method
		if type(text) is str:
			text = (text + ending).encode(encoding)
		if self.is_server_running():
			self.process.stdin.write(text)
			self.process.stdin.flush()
		else:
			self.logger.warning(self.t('server.send.send_when_stopped'))

	def receive(self):
		"""
		try to receive a str from server's stdout. This will block the thread
		if server has stopped it will wait up to 10s for the server process to exit and then set the server status
		to STOPPING_BY_ITSELF if the old server status is RUNNING

		:rtype: str or None
		"""
		while True:
			try:
				text = next(iter(self.process.stdout))
			except StopIteration:  # server process has stopped
				for i in range(100):
					if self.process.poll() is not None:
						break
					time.sleep(0.1)
					if i % 10 == 0:
						self.logger.info(self.t('server.receive.wait_stop'))
				else:
					self.process.kill()
					time.sleep(1)
				if self.server_status is ServerStatus.RUNNING:
					self.set_server_status(ServerStatus.STOPPING_BY_ITSELF)
				return None
			else:
				try:
					text = text.decode(self.decoding_method)
				except:
					self.logger.error(self.t('server.receive.decode_fail', text))
					raise
				return text.rstrip().lstrip()

	def on_server_stop(self):
		return_code = self.process.poll()
		self.logger.info(self.t('server.on_server_stop.show_stopcode', return_code))
		self.process = None
		self.flag_rcon_startup = False
		if self.server_status == ServerStatus.STOPPING_BY_ITSELF:
			self.logger.info(self.t('server.on_server_stop.stop_by_itself'))
			self.set_server_status(ServerStatus.STOPPED)
		self.plugin_manager.call('on_server_stop', (self.server_interface, return_code))

	def tick(self):
		"""
		ticking MCDR:
		try to receive a new line from server's stdout and parse / display / process the text
		"""
		text = self.receive()
		if text is None:  # server process has been terminated
			self.on_server_stop()
			return
		try:
			text = self.parser_manager.get_parser().pre_parse_server_stdout(text)
		except:
			self.logger.warning(self.t('server.tick.pre_parse_fail'))
		self.server_logger.info(text)

		try:
			parsed_result = self.parser_manager.get_parser().parse_server_stdout(text)
		except:
			self.logger.debug('Fail to parse text "{}" from stdout of the server, using raw parser'.format(text))
			for line in traceback.format_exc().splitlines():
				self.logger.debug('    {}'.format(line))
			parsed_result = self.parser_manager.get_parser().parse_server_stdout_raw(text)
		else:
			self.logger.debug('Parsed text from server stdin:')
			for line in parsed_result.format_text().splitlines():
				self.logger.debug('    {}'.format(line))
		self.put_info(parsed_result)

	def on_mcdr_stop(self):
		try:
			if self.flag_interrupt:
				self.logger.info(self.t('server.on_mcdr_stop.user_interrupted'))
			else:
				self.logger.info(self.t('server.on_mcdr_stop.server_stop'))
			self.plugin_manager.call('on_mcdr_stop', (self.server_interface,), wait=True)
			self.flag_exit = True
			self.logger.info(self.t('server.on_mcdr_stop.bye'))
		except:
			self.logger.exception(self.t('server.on_mcdr_stop.stop_error'))

	def run(self):
		"""
		the main loop of MCDR
		:return: None
		"""
		while self.server_status not in [ServerStatus.STOPPED]:
			try:
				if self.is_server_running():
					self.tick()
				else:
					time.sleep(0.01)
			except KeyboardInterrupt:
				self.flag_interrupt = True
				break
			except:
				if self.flag_interrupt:
					break
				else:
					self.logger.critical(self.t('server.run.error'), exc_info=True)
		self.on_mcdr_stop()

	def console_input(self):
		"""
		the thread for processing console input
		:return: None
		"""
		while True:
			try:
				text = input()
				try:
					parsed_result = self.parser_manager.get_parser().parse_console_command(text)
				except:
					self.logger.exception(self.t('server.console_input.parse_fail', text))
				else:
					self.logger.debug('Parsed text from console input:')
					for line in str(parsed_result).splitlines():
						self.logger.debug('    {}'.format(line))
					self.put_info(parsed_result)
			except (KeyboardInterrupt, EOFError, SystemExit, IOError) as e:
				self.logger.debug('Exception {} {} caught in console_input()'.format(type(e), e))
				self.stop(forced=self.flag_interrupt)
				self.flag_interrupt = True
			except:
				self.logger.exception(self.t('server.console_input.error'))

	def put_info(self, info):
		try:
			self.info_queue.put_nowait(info)
		except queue.Full:
			self.logger.warning(self.t('server.info_queue.full'))

	def info_react(self):
		"""
		the thread for looping to react to parsed info

		:return: None
		"""
		while not self.flag_interrupt and not self.flag_exit:
			try:
				info = self.info_queue.get(timeout=0.01)
			except queue.Empty:
				pass
			else:
				for reactor in self.reactors:
					try:
						reactor.react(info)
					except Exception as e:
						self.logger.exception(self.t('server.react.error', type(reactor).__name__))
						if e is KeyboardInterrupt:
							self.flag_interrupt = True
							break

	def connect_rcon(self):
		self.rcon_manager.disconnect()
		if self.config['enable_rcon'] and self.is_server_startup():
			self.rcon_manager.connect(self.config['rcon_address'], self.config['rcon_port'], self.config['rcon_password'])
Example #6
0
class Server:
    def __init__(self):
        self.console_input_thread = None
        self.process = None  # the process for the server
        self.server_status = ServerStatus.STOPPED
        self.flag_interrupt = False  # ctrl-c flag
        self.flag_rcon_startup = False  # set to True after server startup. used to start the rcon server
        self.starting_server_lock = Lock(
        )  # to prevent multiple start_server() call

        # will be assigned in reload_config()
        self.encoding_method = None
        self.decoding_method = None

        self.logger = logger.Logger(self, constant.NAME_SHORT)
        self.logger.set_file(constant.LOGGING_FILE)
        self.language_manager = LanguageManager(self, constant.LANGUAGE_FOLDER)
        self.config = config.Config(self, constant.CONFIG_FILE)
        self.rcon_manager = RconManager(self)
        self.parser_manager = ParserManager(self)
        self.load_config()
        self.reactors = self.load_reactor(constant.REACTOR_FOLDER)
        self.server_interface = ServerInterface(self)
        self.command_manager = CommandManager(self)
        self.plugin_manager = PluginManager(self, constant.PLUGIN_FOLDER)
        self.load_plugins()
        self.permission_manager = PermissionManager(self,
                                                    constant.PERMISSION_FILE)
        self.update_helper = UpdateHelper(self)
        self.update_helper.check_update()

    # Translate info strings

    def translate(self, text, *args):
        result = self.language_manager.translate(text).strip()
        if len(args) > 0:
            result = result.format(*args)
        return result

    def t(self, text, *args):
        return self.translate(text, *args)

    # Loaders

    def load_config(self):
        self.config.read_config()

        self.language_manager.load_languages()
        self.language_manager.set_language(self.config['language'])
        self.logger.info(
            self.t('server.load_config.language_set', self.config['language']))

        self.logger.set_level(
            logging.DEBUG if self.config['debug_mode'] else logging.INFO)
        if self.config['debug_mode']:
            self.logger.info(self.t('server.load_config.debug_mode_on'))

        self.parser_manager.load_parser(constant.PARSER_FOLDER,
                                        self.config['parser'])
        self.logger.info(
            self.t('server.load_config.parser_set', self.config['parser']))

        self.encoding_method = self.config['encoding'] if self.config[
            'encoding'] is not None else sys.getdefaultencoding()
        self.decoding_method = self.config['decoding'] if self.config[
            'decoding'] is not None else locale.getpreferredencoding()
        self.logger.info(
            self.t('server.load_config.encoding_decoding_set',
                   self.encoding_method, self.decoding_method))

        self.connect_rcon()

    def load_plugins(self):
        msg = tool.clean_minecraft_color_code(
            self.plugin_manager.refresh_all_plugins())
        self.logger.info(msg)

    def load_reactor(self, folder):
        reactors = []
        for file in tool.list_file(folder, '.py'):
            module = tool.load_source(file)
            if hasattr(module, 'get_reactor') and callable(module.get_reactor):
                reactors.append(module.get_reactor(self))
        return reactors

    # MCDR server

    def is_server_running(self):
        return self.process is not None

    def is_server_startup(self):
        return self.flag_rcon_startup

    def set_server_status(self, status):
        self.server_status = status
        self.logger.debug('Server status has set to "{}"'.format(status))

    # return True if the server process has started successfully
    # return False if the server is already running or start_server has been called by other
    def start_server(self) -> bool:
        acquired = self.starting_server_lock.acquire(blocking=False)
        if not acquired:
            return False
        try:
            if self.is_server_running():
                self.logger.warning(self.t('server.start_server.start_twice'))
                return False
            self.logger.info(self.t('server.start_server.starting'))
            try:
                print(self.config['start_command'])
                self.process = Popen(self.config['start_command'],
                                     cwd=self.config['working_directory'],
                                     stdin=PIPE,
                                     stdout=PIPE,
                                     stderr=STDOUT,
                                     shell=True)
            except:
                self.logger.error(self.t('server.start_server.start_fail'))
                self.logger.error(traceback.format_exc())
                return False
            else:
                self.set_server_status(ServerStatus.RUNNING)
                self.logger.info(
                    self.t('server.start_server.pid_info', self.process.pid))
                return True
        finally:
            self.starting_server_lock.release()

    def start(self):
        if self.start_server():
            if not self.config['disable_console_thread']:
                if self.console_input_thread is None or not self.console_input_thread.is_alive(
                ):
                    self.logger.info('Console thread starting')
                    self.console_input_thread = tool.start_thread(
                        self.console_input, (), 'Console')
            else:
                self.logger.info('Console thread disabled')
            self.run()

    def stop(self,
             forced=False,
             new_server_status=ServerStatus.STOPPING_BY_ITSELF):
        if not self.is_server_running():
            self.logger.warning(self.t('server.stop.stop_twice'))
        self.set_server_status(new_server_status)
        if not forced:
            try:
                self.send(self.parser_manager.get_stop_command())
            except:
                self.logger.error(self.t('server.stop.stop_fail'))
                forced = True
        self.rcon_manager.disconnect()
        if forced:
            self.process.kill()
            self.logger.info(self.t('server.stop.process_killed'))

    def send(self, text, ending='\n'):
        if type(text) is str:
            text = (text + ending).encode(self.encoding_method)
        if self.is_server_running():
            self.process.stdin.write(text)
            self.process.stdin.flush()
        else:
            self.logger.warning(self.t('server.send.send_when_stoped'))

    def receive(self):
        while True:
            try:
                text = next(iter(self.process.stdout))
            except StopIteration:  # server process has stopped
                for i in range(100):
                    if self.process.poll() is not None:
                        break
                    time.sleep(0.1)
                    if i % 10 == 0:
                        self.logger.info(self.t('server.receive.wait_stop'))
                else:
                    self.process.kill()
                    time.sleep(1)
                if self.server_status is ServerStatus.RUNNING:
                    self.set_server_status(ServerStatus.STOPPING_BY_ITSELF)
                return None
            else:
                try:
                    text = text.decode(self.decoding_method)
                except:
                    self.logger.error(
                        self.t('server.receive.decode_fail', text))
                    raise
                return text.rstrip().lstrip()

    def on_server_stop(self):
        return_code = self.process.poll()
        self.logger.info(
            self.t('server.on_server_stop.show_stopcode', return_code))
        self.process = None
        self.flag_rcon_startup = False
        if self.server_status == ServerStatus.STOPPING_BY_ITSELF:
            self.logger.info(self.t('server.on_server_stop.stop_by_itself'))
            self.set_server_status(ServerStatus.STOPPED)
        self.plugin_manager.call('on_server_stop',
                                 (self.server_interface, return_code))

    def tick(self):
        text = self.receive()
        if text is None:  # server process has been terminated
            self.on_server_stop()
            return

        try:
            text = self.parser_manager.get_parser().pre_parse_server_stdout(
                text)
        except:
            self.logger.warning(self.t('server.tick.pre_parse_fail'))
        print('[Server] {}'.format(text))

        try:
            parsed_result = self.parser_manager.get_parser(
            ).parse_server_stdout(text)
        except:
            self.logger.debug(
                'Fail to parse text "{}" from stdout of the server, using raw parser'
                .format(text))
            for line in traceback.format_exc().splitlines():
                self.logger.debug('    {}'.format(line))
            parsed_result = self.parser_manager.get_parser(
            ).parse_server_stdout_raw(text)
        else:
            self.logger.debug('Parsed text from server stdin:')
            for line in parsed_result.format_text().splitlines():
                self.logger.debug('    {}'.format(line))
        self.react(parsed_result)

    def run(self):
        # main loop
        while self.server_status != ServerStatus.STOPPED:
            try:
                if self.is_server_running():
                    self.tick()
                else:
                    time.sleep(0.01)
            except KeyboardInterrupt:
                self.flag_interrupt = True
            except:
                if not self.flag_interrupt:
                    self.logger.error(self.t('server.run.error'))
                    self.logger.error(traceback.format_exc())
                    self.stop()
                break
        # stop MCDR
        try:
            if self.flag_interrupt:
                self.logger.info(self.t('server.run.user_interrupted'))
            else:
                self.logger.info(self.t('server.run.server_stop'))
            self.plugin_manager.call('on_mcdr_stop', (self.server_interface, ),
                                     wait=True)
            self.logger.info(self.t('server.run.bye'))
        except:
            self.logger.error(self.t('server.run.stop_error'))
            self.logger.error(traceback.format_exc())

    # the thread for processing console input
    def console_input(self):
        while True:
            try:
                text = input()
                try:
                    parsed_result = self.parser_manager.get_parser(
                    ).parse_console_command(text)
                except:
                    self.logger.error(
                        self.t('server.console_input.parse_fail', text))
                    self.logger.error(traceback.format_exc())
                else:
                    self.logger.debug('Parsed text from console input:')
                    for line in str(parsed_result).splitlines():
                        self.logger.debug('    {}'.format(line))
                    self.react(parsed_result)
                    if parsed_result.content == self.parser_manager.get_stop_command(
                    ):
                        self.rcon_manager.disconnect()
            except (KeyboardInterrupt, EOFError, SystemExit, IOError) as e:
                self.logger.debug(
                    'Exception {} {} caught in console_input()'.format(
                        type(e), e))
                self.flag_interrupt = True
                self.stop(forced=True)
                break
            except:
                self.logger.error(self.t('server.console_input.error'))
                self.logger.error(traceback.format_exc())

    # react to a parsed info
    def react(self, info):
        for reactor in self.reactors:
            try:
                reactor.react(info)
            except:
                self.logger.error(
                    self.t('server.react.error',
                           type(reactor).__name__))
                self.logger.error(traceback.format_exc())

    def connect_rcon(self):
        self.rcon_manager.disconnect()
        if self.config['enable_rcon'] and self.is_server_startup():
            self.rcon_manager.connect(self.config['rcon_address'],
                                      self.config['rcon_port'],
                                      self.config['rcon_password'])
Example #7
0
class Server:
    def __init__(self, old_process=None):
        self.console_input_thread = None
        self.info_reactor_thread = None
        self.process = old_process  # type: Popen # the process for the server
        self.server_status = ServerStatus.STOPPED
        self.flag_interrupt = False  # ctrl-c flag
        self.flag_server_startup = False  # set to True after server startup
        self.flag_server_rcon_ready = False  # set to True after server started its rcon. used to start the rcon server
        self.flag_mcdr_exit = False  # MCDR exit flag
        self.flag_exit_naturally = True  # if MCDR exit after server stop. can be modified by plugins
        self.starting_server_lock = Lock(
        )  # to prevent multiple start_server() call
        self.stop_lock = Lock()  # to prevent multiple stop() call

        # will be assigned in reload_config()
        self.encoding_method = None
        self.decoding_method = None

        self.logger = logger.Logger(self, constant.NAME_SHORT)
        self.logger.set_file(constant.LOGGING_FILE)
        self.server_logger = logger.ServerLogger('Server')
        self.language_manager = LanguageManager(self, constant.LANGUAGE_FOLDER)
        self.config = config.Config(self, constant.CONFIG_FILE)
        self.rcon_manager = RconManager(self)
        self.parser_manager = ParserManager(self, constant.PARSER_FOLDER)
        self.load_config()  # loads config, language, parsers

        self.reactor_manager = ReactorManager(self)
        self.server_interface = ServerInterface(self)
        self.command_manager = CommandManager(self)
        self.plugin_manager = PluginManager(self, constant.PLUGIN_FOLDER)
        self.load_plugins()
        self.permission_manager = PermissionManager(self,
                                                    constant.PERMISSION_FILE)
        self.update_helper = UpdateHelper(self)
        self.update_helper.check_update_start()

    def __del__(self):
        try:
            if self.process and self.process.poll() is None:
                self.kill_server()
        except:
            pass

    # Translate info strings

    def translate(self, text, *args):
        result = self.language_manager.translate(text).strip()
        if len(args) > 0:
            result = result.format(*args)
        return result

    def t(self, text, *args):
        return self.translate(text, *args)

    # Loaders

    def load_config(self):
        self.config.read_config()

        self.language_manager.load_languages()
        self.language_manager.set_language(self.config['language'])
        self.logger.info(
            self.t('server.load_config.language_set', self.config['language']))

        self.logger.set_level(
            logging.DEBUG if self.config['debug_mode'] else logging.INFO)
        if self.config['debug_mode']:
            self.logger.info(self.t('server.load_config.debug_mode_on'))

        self.parser_manager.install_parser(self.config['parser'])
        self.logger.info(
            self.t('server.load_config.parser_set', self.config['parser']))

        self.encoding_method = self.config['encoding'] if self.config[
            'encoding'] is not None else sys.getdefaultencoding()
        self.decoding_method = self.config['decoding'] if self.config[
            'decoding'] is not None else locale.getpreferredencoding()
        self.logger.info(
            self.t('server.load_config.encoding_decoding_set',
                   self.encoding_method, self.decoding_method))

        self.connect_rcon()

    def load_plugins(self):
        self.logger.info(self.plugin_manager.refresh_all_plugins())

    # MCDR status

    def is_server_running(self):
        return self.process is not None

    def is_server_startup(self):
        return self.flag_server_startup

    def is_server_rcon_ready(self):
        return self.flag_server_rcon_ready

    def is_interrupt(self):
        return self.flag_interrupt

    def is_mcdr_exit(self):
        return self.flag_mcdr_exit

    def is_exit_naturally(self):
        return self.flag_exit_naturally

    def set_exit_naturally(self, flag):
        self.flag_exit_naturally = flag
        self.logger.debug('flag_exit_naturally has set to "{}"'.format(
            self.flag_exit_naturally))

    def set_server_status(self, status):
        self.server_status = status
        self.logger.debug('Server status has set to "{}"'.format(
            ServerStatus.translate_key(status)))

    def should_keep_looping(self):
        """
		A criterion for sub threads to determine if it should keep looping
		:rtype: bool
		"""
        if self.server_status in [ServerStatus.STOPPED]:
            if self.is_interrupt():  # if interrupted and stopped
                return False
            return not self.flag_exit_naturally  # if the sever exited naturally, exit MCDR
        return not self.is_mcdr_exit()

    # MCDR server

    def start_server(self):
        """
		try to start the server process
		return True if the server process has started successfully
		return False if the server is already running or start_server has been called by other

		:return: a bool as above
		:rtype: bool
		"""
        acquired = self.starting_server_lock.acquire(blocking=False)
        if not acquired:
            return False
        try:
            if self.is_interrupt():
                self.logger.warning(
                    self.t('server.start_server.already_interrupted'))
                return False
            if self.is_server_running():
                self.logger.warning(self.t('server.start_server.start_twice'))
                return False
            try:
                start_command = self.config['start_command']
                self.logger.info(
                    self.t('server.start_server.starting', start_command))
                self.process = Popen(start_command,
                                     cwd=self.config['working_directory'],
                                     stdin=PIPE,
                                     stdout=PIPE,
                                     stderr=STDOUT,
                                     shell=True)
            except:
                self.logger.exception(self.t('server.start_server.start_fail'))
                return False
            else:
                self.set_server_status(ServerStatus.RUNNING)
                self.set_exit_naturally(True)
                self.logger.info(
                    self.t('server.start_server.pid_info', self.process.pid))
                return True
        finally:
            self.starting_server_lock.release()

    def start(self):
        """
		The entry method to start MCDR
		Try to start the server. if succeeded the console thread will start and MCDR will start ticking

		:raise: Raise ServerStartError if the server is already running or start_server has been called by other
		"""
        def start_thread(target, args, name):
            self.logger.debug('{} thread starting'.format(name))
            thread = tool.start_thread(target, args, name)
            return thread

        if not self.start_server():
            raise ServerStartError()
        if not self.config['disable_console_thread']:
            self.console_input_thread = start_thread(self.console_input, (),
                                                     'Console')
        else:
            self.logger.info('Console thread disabled')
        self.info_reactor_thread = start_thread(self.reactor_manager.run, (),
                                                'InfoReactor')
        self.run()
        return self.process

    def kill_server(self):
        """
		Kill the server process group
		"""
        if self.process and self.process.poll() is None:
            self.logger.info(self.t('server.kill_server.killing'))
            try:
                for child in psutil.Process(
                        self.process.pid).children(recursive=True):
                    child.kill()
                    self.logger.info(
                        self.t('server.kill_server.process_killed', child.pid))
            except psutil.NoSuchProcess:
                pass
            self.process.kill()
            self.logger.info(
                self.t('server.kill_server.process_killed', self.process.pid))
        else:
            raise IllegalCall("Server process has already been terminated")

    def interrupt(self):
        """
		Interrupt MCDR
		The first call will softly stop the server and the later calls will kill the server
		Return if it's the first try
		:rtype: bool
		"""
        self.logger.debug(
            'Interrupting, first strike = {}'.format(not self.is_interrupt()))
        self.stop(forced=self.is_interrupt())
        ret = self.is_interrupt()
        self.flag_interrupt = True
        return ret

    def stop(self, forced=False):
        """
		stop the server

		:param forced: an optional bool. If it's False (default) MCDR will stop the server by sending the STOP_COMMAND from the
		current parser. If it's True MCDR will just kill the server process group
		"""
        with self.stop_lock:
            if not self.is_server_running():
                self.logger.warning(self.t('server.stop.stop_when_stopped'))
                return
            self.set_server_status(ServerStatus.STOPPING)
            if not forced:
                try:
                    self.send(self.parser_manager.get_stop_command())
                except:
                    self.logger.error(self.t('server.stop.stop_fail'))
                    forced = True
            if forced:
                try:
                    self.kill_server()
                except IllegalCall:
                    pass

    def send(self, text, ending='\n', encoding=None):
        """
		Send a text to server's stdin if the server is running

		:param text: A str or a bytes you want to send. if text is a str then it will attach the ending parameter to its
		back
		:param str ending: The suffix of a command with a default value \n
		:param str encoding: The encoding method for the text. If it's not given used the method in config
		"""
        if encoding is None:
            encoding = self.encoding_method
        if type(text) is str:
            text = (text + ending).encode(encoding)
        if self.is_server_running():
            self.process.stdin.write(text)
            self.process.stdin.flush()
        else:
            self.logger.warning(self.t('server.send.send_when_stopped'))

    def receive(self):
        """
		Try to receive a str from server's stdout. This will block the current thread
		If server has stopped it will wait up to 10s for the server process to exit, then raise a ServerStopped exception

		:rtype: str
		:raise: ServerStopped
		"""
        while True:
            try:
                text = next(iter(self.process.stdout))
            except StopIteration:  # server process has stopped
                for i in range(constant.WAIT_TIME_AFTER_SERVER_STDOUT_END_SEC *
                               10):
                    if self.process.poll() is not None:
                        break
                    time.sleep(0.1)
                    if i % 10 == 0:
                        self.logger.info(self.t('server.receive.wait_stop'))
                raise ServerStopped()
            else:
                try:
                    text = text.decode(self.decoding_method)
                except:
                    self.logger.error(
                        self.t('server.receive.decode_fail', text))
                    raise
                return text.rstrip().lstrip()

    def on_server_stop(self):
        return_code = self.process.poll()
        self.logger.info(
            self.t('server.on_server_stop.show_stopcode', return_code))
        self.process = None
        self.flag_server_startup = False
        self.flag_server_rcon_ready = False
        self.set_server_status(ServerStatus.PRE_STOPPED)
        self.plugin_manager.call('on_server_stop',
                                 (self.server_interface, return_code),
                                 wait=True)
        if self.server_status == ServerStatus.PRE_STOPPED:
            self.set_server_status(ServerStatus.STOPPED)

    def tick(self):
        """
		ticking MCDR:
		try to receive a new line from server's stdout and parse / display / process the text
		"""
        try:
            text = self.receive()
        except ServerStopped:
            self.on_server_stop()
            return
        try:
            text = self.parser_manager.get_parser().pre_parse_server_stdout(
                text)
        except:
            self.logger.warning(self.t('server.tick.pre_parse_fail'))
        self.server_logger.info(text)

        try:
            parsed_result = self.parser_manager.get_parser(
            ).parse_server_stdout(text)
        except:
            self.logger.debug(
                'Fail to parse text "{}" from stdout of the server, using raw parser'
                .format(text))
            for line in traceback.format_exc().splitlines():
                self.logger.debug('    {}'.format(line))
            parsed_result = self.parser_manager.get_basic_parser(
            ).parse_server_stdout(text)
        else:
            self.logger.debug('Parsed text from server stdin:')
            for line in parsed_result.format_text().splitlines():
                self.logger.debug('    {}'.format(line))
        self.reactor_manager.put_info(parsed_result)

    def on_mcdr_stop(self):
        try:
            if self.is_interrupt():
                self.logger.info(
                    self.t('server.on_mcdr_stop.user_interrupted'))
            else:
                self.logger.info(self.t('server.on_mcdr_stop.server_stop'))
            self.plugin_manager.call('on_mcdr_stop', (self.server_interface, ),
                                     wait=True)
            self.logger.info(self.t('server.on_mcdr_stop.bye'))
        except KeyboardInterrupt:  # I don't know why there sometimes will be a KeyboardInterrupt if MCDR is stopped by ctrl-c
            pass
        except:
            self.logger.exception(self.t('server.on_mcdr_stop.stop_error'))
        finally:
            self.flag_mcdr_exit = True

    def run(self):
        """
		the main loop of MCDR
		:return: None
		"""
        while self.should_keep_looping():
            try:
                if self.is_server_running():
                    self.tick()
                else:
                    time.sleep(0.01)
            except KeyboardInterrupt:
                self.interrupt()
            except:
                if self.is_interrupt():
                    break
                else:
                    self.logger.critical(self.t('server.run.error'),
                                         exc_info=True)
        self.on_mcdr_stop()

    def console_input(self):
        """
		the thread for processing console input
		:return: None
		"""
        while True:
            try:
                text = input()
                try:
                    parsed_result = self.parser_manager.get_parser(
                    ).parse_console_command(text)
                except:
                    self.logger.exception(
                        self.t('server.console_input.parse_fail', text))
                else:
                    self.logger.debug('Parsed text from console input:')
                    for line in parsed_result.format_text().splitlines():
                        self.logger.debug('    {}'.format(line))
                    self.reactor_manager.put_info(parsed_result)
            except (KeyboardInterrupt, EOFError, SystemExit, IOError) as e:
                self.logger.debug(
                    'Exception {} {} caught in console_input()'.format(
                        type(e), e))
                self.interrupt()
            except:
                self.logger.exception(self.t('server.console_input.error'))

    def connect_rcon(self):
        self.rcon_manager.disconnect()
        if self.config['enable_rcon'] and self.is_server_rcon_ready():
            self.rcon_manager.connect(self.config['rcon_address'],
                                      self.config['rcon_port'],
                                      self.config['rcon_password'])
Example #8
0
class Server:
    def __init__(self):
        self.logger = Logger()
        self.config = None
        self.bot = None
        self.language = Language(self)
        self.plugin_manager = PluginManager(self)
        self.command_manager = CommandManager(self)
        self.server_interface = None

        self.console_input_thread = None
        self.receive_server = ReceiveServer(self)

        self.should_keep_looping = True  # loop keep flag

    def t(self, text, *args):
        return self.language.translate(text, *args)

    def load_config(self):
        self.config = Config(self.logger)

        # Language
        language = self.config['lang']
        self.language.set_language(language)
        self.logger.info(self.t('server.load_config.set_lang', language))

        # api_url and receive_url
        self.logger.info(
            self.t('server.load_config.set_api_url', self.config['api_url']))
        self.logger.info(
            self.t('server.load_config.set_receive_url',
                   self.config['receive_url']))

        # Bot
        self.bot = Bot(self)

        # Debug mode
        if self.config['debug_mode'] is True:
            self.logger.set_level(debug=True)
            self.logger.info(self.t('server.load_config.debug_on'))
        else:
            self.logger.set_level(debug=False)
            self.logger.info(self.t('server.load_config.debug_off'))

    def start(self):
        # Load config
        self.load_config()

        # Load plugin
        self.server_interface = ServerInterface(self)
        self.plugin_manager.load_all_plugins()

        # Start Server
        self.receive_server.start()

        # Start Console
        self.logger.debug('Console thread starting')
        self.console_input_thread = func.start_thread(self.console_input,
                                                      name='Console')

        # Main loop
        self.loop()

    def stop(self):
        """Stop and exit"""
        # Receive server stop
        if self.receive_server.is_server_running():
            self.receive_server.stop()
        # Main loop stop
        self.should_keep_looping = False
        self.logger.info(self.t('bye'))

    def loop(self):
        """Main loop to keep main thread alive"""
        while self.should_keep_looping:
            try:
                time.sleep(0.01)
            except KeyboardInterrupt:
                break

    def console_input(self):
        """Console input thread"""
        while True:
            try:
                self.command_manager.process_command(input())
            except (KeyboardInterrupt, EOFError, SystemExit, IOError):
                self.stop()
                break
            except:
                self.logger.exception(self.t('server.console_input.error'))