Example #1
0
def character_list():
    if not session.get('characters', None):
        return redirect(url_for('index'))

    auth = auth_from_session(session)
    access = []
    for id, name in API_ACCESS_TYPE.items():
        access.append((name, mask_check(session['accessmask'], id)))

    charinfo = {}
    if mask_check(session['accessmask'], 3):
        for id, name in session['characters'].items():
            res = auth.char.CharacterSheet(characterID=id)
            charinfo[id] = {
                'corporation': res.corporationName,
                'balance': res.balance,
                'sp_total': 0
            }
            if hasattr(res, 'allianceName') and type(
                    res.allianceName) == unicode:
                charinfo[id]['alliance'] = res.allianceName
            for skill in res.skills:
                charinfo[id]['sp_total'] += skill.skillpoints

    if mask_check(session['accessmask'], 23):
        status = auth.account.AccountStatus()
    else:
        status = None

    return render_template('characters.html',
                           characters=session['characters'],
                           access=access,
                           charinfo=charinfo,
                           status=status)
Example #2
0
def character_list():
    if not session.get('characters', None):
        return redirect(url_for('index'))

    auth = auth_from_session(session)
    access = []
    for id, name in API_ACCESS_TYPE.items():
        access.append((name, mask_check(session['accessmask'], id)))

    charinfo = {}
    if mask_check(session['accessmask'], 3):
        for id, name in session['characters'].items():
            res = auth.char.CharacterSheet(characterID=id)
            charinfo[id] = {'corporation': res.corporationName, 'balance': res.balance, 'sp_total': 0}
            if hasattr(res, 'allianceName') and type(res.allianceName) == unicode:
                charinfo[id]['alliance'] = res.allianceName
            for skill in res.skills:
                charinfo[id]['sp_total'] += skill.skillpoints

    if mask_check(session['accessmask'], 23):
        status = auth.account.AccountStatus()
    else:
        status = None

    return render_template('characters.html', characters=session['characters'], access=access, charinfo=charinfo, status=status)   
Example #3
0
def character(character_id):
    if mask_check(session['accessmask'], 3):
        auth = auth_from_session(session)
        charinfo = auth.eve.CharacterInfo(characterID=character_id)
        charsheet = auth.char.CharacterSheet(characterID=character_id)
        corp = eveapi.corp.CorporationSheet(corporationID=charsheet.corporationID)
        skilltree = eveapi.eve.SkillTree()
        skilllist = {}
        for skillgroup in skilltree.skillGroups:
            for skill in skillgroup.skills:
                skilllist[skill['typeID']] = skill['typeName']
        return render_template('character.html', character=charsheet, corp=corp, skilllist=skilllist, charinfo=charinfo)
    return redirect(url_for('characters'))
Example #4
0
def character(character_id):
    if mask_check(session['accessmask'], 3):
        auth = auth_from_session(session)
        charinfo = auth.eve.CharacterInfo(characterID=character_id)
        charsheet = auth.char.CharacterSheet(characterID=character_id)
        corp = eveapi.corp.CorporationSheet(
            corporationID=charsheet.corporationID)
        skilltree = eveapi.eve.SkillTree()
        skilllist = {}
        for skillgroup in skilltree.skillGroups:
            for skill in skillgroup.skills:
                skilllist[skill['typeID']] = skill['typeName']
        return render_template('character.html',
                               character=charsheet,
                               corp=corp,
                               skilllist=skilllist,
                               charinfo=charinfo)
    return redirect(url_for('characters'))
Example #5
0
def contact(character_id):
    if mask_check(session['accessmask'], 4):
        auth = auth_from_session(session)
        contactlist = auth.char.ContactList(characterID=character_id)
        contacts = []
        for row in contactlist.contactList:
            temp = {}
            try:
                temp['contactInfo'] = eveapi.eve.CharacterInfo(characterID=row.contactID)
            except:
                temp['contactInfo'] = False
            temp['contactID'] = row.contactID
            temp['contactName'] = row.contactName
            temp['inWatchlist'] = row.inWatchlist
            temp['standing'] = row.standing
            contacts.append(temp)
        return render_template('contacts.html', contactlist=contacts)
    return redirect(url_for('characters'))
Example #6
0
def contact(character_id):
    if mask_check(session['accessmask'], 4):
        auth = auth_from_session(session)
        contactlist = auth.char.ContactList(characterID=character_id)
        contacts = []
        for row in contactlist.contactList:
            temp = {}
            try:
                temp['contactInfo'] = eveapi.eve.CharacterInfo(
                    characterID=row.contactID)
            except:
                temp['contactInfo'] = False
            temp['contactID'] = row.contactID
            temp['contactName'] = row.contactName
            temp['inWatchlist'] = row.inWatchlist
            temp['standing'] = row.standing
            contacts.append(temp)
        return render_template('contacts.html', contactlist=contacts)
    return redirect(url_for('characters'))