Example #1
0
    #xc = 0 if y%2 else tw/2
    rs = ''
    for x, tile in enumerate(ln):
        #if x < 200: continue
        #if x > 150: continue
        pal, row, col = tile
        if not ((pal == 0 and row in (1, 3)) or
                (pal == 1 and row in (8, 9, 10, 11, 13))):
            continue
        rs += '<div class="t%d" style="left:%dpx;top:%dpx"></div>' % (
            pal * 256 + row * 16 + col, x * tw + xc, y * dh)
    out.write(rs)

cities = reader_cty.readData(dlPath)
for c in cities:
    name = utils.tchars(c['full_name'])
    x, y = c['entry_coords']
    x1 = x * tw + (tw / 2 if y % 2 else 0)
    y1 = y * dh
    x2, y2 = c['exit_coords']
    x2 = x2 * tw + (tw / 2 if y % 2 else 0)
    y2 = y2 * dh
    out.write('<div class="c" style="left:%dpx;top:%dpx">'\
     %((x1+x2)//2-tw//2, (y1+y2)//2-th//2))
    out.write("<b>%s</b><br><br>" % (name))
    out.write(utils.itemStr(c).replace('\n', '<br>'))
    out.write('</div>')

out.write('''</div>
</body>
</html>''')
Example #2
0
				srf.blit(pals[pal], (x*tw+xc, y*dh), (col*tw, row*th, tw, th))

fontBig = pygame.font.SysFont(fontName, 18)
fontSmaller = pygame.font.SysFont(fontName, 12)
fontSmallest = pygame.font.SysFont(fontName, 9)

fonts = {0:fontBig, 8:fontSmaller, 13:0, 15:0, 16:0, 17:0, 18:0, 19:0, 20:0}

print ('Reading cities...')
cities = reader_cty.readData(dlPath)

print ('Rendering names...')
for i, loc in enumerate(locs):
	lt = loc['icon']
	name = loc['name'] if lt else cities[i]['name']
	name = utils.tchars(name).decode('utf-8')
	x, y = loc['coords']
	x = x*tw + (tw/2 if y%2 else 0)
	y *= dh
	font = fonts.get(lt, fontSmallest)
	if not font: continue
	text = font.render(name, True, (255, 255, 0))
	textS = font.render(name, True, (0, 0, 0, 128))
	cx = x + tw//2
	cy = y + dh//2
	x = cx - text.get_width()//2
	y = cy - text.get_height()//2 - 2*dh
	#print name, x, y, x1, y1, x2, y2
	srf.blit(textS, (x+1, y+1))
	srf.blit(text, (x, y))
Example #3
0
of.write('''
],
locs: [
''')

print "Reading cities..."
cities = format_cty.readData(dlPath)
print "Reading locs..."
locs = reader_loc.readData(dlPath)

for i, l in enumerate(locs):
    x, y = l['coords']
    ic = l['icon']
    name = l['name'] if ic else cities[i].name
    name = utils.tchars(name)
    of.write('{icon:%d, name:"%s"},\n' % (ic, name))

#srf.fill((4, 154, 0))

of.write('''
],

locIcons: {
    1:[1, 12, 0],   // castle
    2:[1, 12, 0],   // castle
    3:[1, 12, 1],   // monastery
    6:[1, 12, 5],   // mines
    8:[1, 13, 0],   // village
    16:[1, 12, 4],  // spring
    17:[1, 12, 4],  // lake
Example #4
0
<html>
<head>
<meta charset="utf-8">
<style type="text/css">
.ce, .cx, .l {position:absolute;width:8px;height:8px;}
.ce {background-color:green;}
.cx {background-color:blue;}
.l {border:1px solid red;}
</style>
</head>
<body>
<div style="position:relative;border:1px solid gray;width:%dpx;height:%dpx">''' % (
    divW, divH)

for c in cities:
    name = utils.tchars(c['short_name'])
    x, y = c['entry_coords']
    dx, dy = x - minX, y - minY
    print '<div class="ce" style="top:%dpx;left:%dpx" title="%s"></div>' % (
        int(dy * a / 2) - 4, int(dx * a) - 4, name + ' E')
    x, y = c['exit_coords']
    dx, dy = x - minX, y - minY
    print '<div class="cx" style="top:%dpx;left:%dpx" title="%s"></div>' % (
        int(dy * a / 2) - 4, int(dx * a) - 4, name + ' X')

locs = reader_loc.readData(dlPath)

for c in locs:
    name = utils.tchars(c['name'] + '(' + c['str_loc_type'] + ')')
    x, y = c['coords']
    dx, dy = x - minX, y - minY
Example #5
0
def serArr(a):
    return '"' + ('","'.join([tchars(n) for n in a])) + '"'
Example #6
0
    #xc = 0 if y%2 else tw/2
    rs = ''
    for x, tile in enumerate(ln):
        #if x < 200: continue
        #if x > 150: continue
        pal, row, col = tile
        if not ((pal == 0 and row in (1, 3)) or
                (pal == 1 and row in (8, 9, 10, 11, 13))):
            continue
        rs += '<div class="t%d" style="left:%dpx;top:%dpx"></div>' % (
            pal * 256 + row * 16 + col, x * tw + xc, y * dh)
    out.write(rs)

cities = format_cty.readData(dlPath)
for c in cities:
    name = utils.tchars(c.name)
    x, y = c.entry_coords
    x1 = x * tw + (tw / 2 if y % 2 else 0)
    y1 = y * dh
    x2, y2 = c.exit_coords
    x2 = x2 * tw + (tw / 2 if y % 2 else 0)
    y2 = y2 * dh
    out.write('<div class="c" style="left:%dpx;top:%dpx">'\
     %((x1+x2)//2-tw//2, (y1+y2)//2-th//2))
    out.write("<b>%s</b><br><br>" % (name))
    out.write(utils.itemStr(c).replace('\n', '<br>'))
    out.write('</div>')

out.write('''</div>
</body>
</html>''')
Example #7
0
 def __str__(self):
     return '%s%s: %s' % (tchars(self.name),
                          ('/' + tchars(self.short_name)) if self.name !=
                          self.short_name else '', str(self.entry_coords))