def setupValkyrieExample(): # Valkyrie Example rbt = RigidBodyTree() world_frame = RigidBodyFrame("world_frame", rbt.world(), [0, 0, 0], [0, 0, 0]) from pydrake.multibody.parsers import PackageMap import pydrake pmap = PackageMap() # Note: Val model is currently not installed in drake binary distribution. pmap.PopulateFromFolder(os.path.join(pydrake.getDrakePath(), "examples")) # TODO(russt): remove plane.urdf and call AddFlatTerrainTOWorld instead AddModelInstanceFromUrdfStringSearchingInRosPackages( open(FindResource(os.path.join("underactuated", "plane.urdf")), 'r').read(), # noqa pmap, pydrake.getDrakePath() + "/examples/", FloatingBaseType.kFixed, world_frame, rbt) val_start_frame = RigidBodyFrame("val_start_frame", rbt.world(), [0, 0, 1.5], [0, 0, 0]) AddModelInstanceFromUrdfStringSearchingInRosPackages( open(pydrake.getDrakePath() + "/examples/valkyrie/urdf/urdf/valkyrie_A_sim_drake_one_neck_dof_wide_ankle_rom.urdf", 'r').read(), # noqa pmap, pydrake.getDrakePath() + "/examples/", FloatingBaseType.kRollPitchYaw, val_start_frame, rbt) Tview = np.array([[1., 0., 0., 0.], [0., 0., 1., 0.], [0., 0., 0., 1.]], dtype=np.float64) pbrv = PlanarRigidBodyVisualizer(rbt, Tview, [-2.0, 2.0], [-0.25, 3.0], use_random_colors=True) return rbt, pbrv
def runPendulumExample(args): builder = DiagramBuilder() plant, scene_graph = AddMultibodyPlantSceneGraph(builder) parser = Parser(plant) parser.AddModelFromFile(FindResource("pendulum/pendulum.urdf")) plant.Finalize() pose_bundle_output_port = scene_graph.get_pose_bundle_output_port() Tview = np.array([[1., 0., 0., 0.], [0., 0., 1., 0.], [0., 0., 0., 1.]], dtype=np.float64) visualizer = builder.AddSystem(PlanarSceneGraphVisualizer( scene_graph, Tview=Tview, xlim=[-1.2, 1.2], ylim=[-1.2, 1.2])) builder.Connect(pose_bundle_output_port, visualizer.get_input_port(0)) diagram = builder.Build() simulator = Simulator(diagram) simulator.Initialize() simulator.set_target_realtime_rate(1.0) # Fix the input port to zero. plant_context = diagram.GetMutableSubsystemContext( plant, simulator.get_mutable_context()) plant_context.FixInputPort( plant.get_actuation_input_port().get_index(), np.zeros(plant.num_actuators())) plant_context.SetContinuousState([0.5, 0.1]) simulator.StepTo(args.duration)
def setupPendulumExample(): rbt = RigidBodyTree(FindResource("pendulum/pendulum.urdf"), floating_base_type=FloatingBaseType.kFixed) # noqa Tview = np.array([[1., 0., 0., 0.], [0., 0., 1., 0.], [0., 0., 0., 1.]], dtype=np.float64) pbrv = PlanarRigidBodyVisualizer(rbt, Tview, [-1.2, 1.2], [-1.2, 1.2]) return rbt, pbrv
def setupDoublePendulumExample(): rbt = RigidBodyTree(FindResource("double_pendulum/double_pendulum.urdf"), floating_base_type=FloatingBaseType.kFixed) # noqa Tview = np.array([[1., 0., 0., 0.], [0., 0., 1., 0.], [0., 0., 0., 1.]], dtype=np.float64) pbrv = PlanarRigidBodyVisualizer(rbt, Tview, [-2.5, 2.5], [-2.5, 2.5], use_random_colors=True) return rbt, pbrv
default=1.0) args = parser.parse_args() builder = DiagramBuilder() plant = builder.AddSystem(MultibodyPlant()) scene_graph = builder.AddSystem(SceneGraph()) plant.RegisterAsSourceForSceneGraph(scene_graph) builder.Connect(plant.get_geometry_poses_output_port(), scene_graph.get_source_pose_port( plant.get_source_id())) builder.Connect(scene_graph.get_query_output_port(), plant.get_geometry_query_input_port()) parser = Parser(plant) parser.AddModelFromFile(FindResource("pendulum/pendulum.urdf")) plant.AddForceElement(UniformGravityFieldElement()) plant.Finalize() Tview = np.array([[1., 0., 0., 0.], [0., 0., 1., 0.], [0., 0., 0., 1.]], dtype=np.float64) visualizer = builder.AddSystem(PlanarSceneGraphVisualizer( scene_graph, Tview=Tview, xlim=[-1.2, 1.2], ylim=[-1.2, 1.2])) builder.Connect(scene_graph.get_pose_bundle_output_port(), visualizer.get_input_port(0)) diagram = builder.Build() simulator = Simulator(diagram) simulator.Initialize()