def change(self, name): if name == "maingame": self.horizontal = 0 self.vertical = 0.25 Util.resetCamera() elif name == "mainmenu": self.location = [30, 30, 0] self.lookAt = [-70, 10, 0] self.up = [0, 1, 0] self.horizon = 0 self.vertical = -1.0 self.distance = 50
def handleKey(self,key,x,y): if key == 'c': Model.getGame().getPlayer().toggleAuto() if key == 'z': Util.resetCamera() if key == '\x20': Model.getGame().getPlayer().jump() if key == '\t': Model.getGame().toggleTarget() if key == '\x1b': Model.getGame().clearTarget() if key == 'q': sys.exit() if key == 'g': Model.getGame().getPlayer().blink() if key == 't': Model.changeView("mainmenu") self.handleConstantDown(key)