def init(): for i in range(num_bac): bacteria.add( VirusNode( (random.randint(50, width - 50), random.randint( 50, height - 50)), split_time)) for i in range(num_docs): doctors.add( Doctor( (random.randint(50, width - 50), random.randint(50, height - 50))))
def init(): global round_over bacteria.empty() doctors.empty() round_over = False for i in range(bac_num): bacteria.add( VirusNode( (random.randint(50, width - 50), random.randint( 50, height - 50)), split_time)) for i in range(doc_num): doctors.add( Doctor( (random.randint(50, width - 50), random.randint(50, height - 50))))
def main(): # NEW FOLLOWS ********************************* bacteria.add(VirusNode((random.randint(50, width - 50), random.randint(50, height - 50)), split_time)) doctors.add(Doctor((random.randint(50, width - 50), random.randint(50, height - 50)))) # NEW ABOVE ****************************************************************** while not done: clock.tick(60) process_events() # NEW FOLLOWS ************************************************************* doctors.update() bacteria.update() # NEW ABOVE *************************************************************** screen.fill(color) doctors.draw(screen) bacteria.draw(screen) pygame.display.flip()