def mission_callback(msg): task = str(msg.task.data) req = str(msg.req.data) if DEBUG['console']: lib.print_mission(task, req) if task in ['qualify', 'qualification']: return find_qualify_pole()
def mission_callback(msg): task = str(msg.task.data) req = str(msg.req.data) if DEBUG['console']: lib.print_mission(task, req) if task == 'gate': return find_gate()
def mission_callback(msg): task = str(msg.task.data) req = str(msg.req.data) if DEBUG['console']: lib.print_mission(task, req) if task == 'flare' and req == 'far': return find_far_flare() elif task == 'flare' and req == 'near': return find_near_flare()
def mission_callback(msg): task = str(msg.task.data) req = str(msg.req.data) if DEBUG['console']: lib.print_mission(task, req) drum_option = ['red', 'blue'] return_option = ['top-bottom', 'left-right', 'tb', 'lr'] if task in drum_option and req in return_option: return find_drum(task, req) elif task == 'golf': return find_golf(task)