Example #1
0
def test_show_entity():
    """Test showing an entity"""
    # Create a figure
    app = Application()
    fig = scene.CanvasWithScene(app=app)
    app.create()
    fig.size = 1, 1
    fig.show()
    camcontainer = scene.PixelCamera(fig.viewbox)
    camera = scene.ThreeDCamera(camcontainer)
    camera._fov = 90
    fig.viewbox.camera = camera
    pointscontainer = scene.Entity(fig.viewbox)
    scene.PointsEntity(pointscontainer, 1000)
    app.process_events()
    app.process_events()  # for good measure

    # Now do first-person
    camcontainer = scene.PixelCamera(fig.viewbox)
    camera = scene.FirstPersonCamera(camcontainer)
    camera.update_angles()
    fig.viewbox.camera = camera
    pointscontainer = scene.Entity(fig.viewbox)
    scene.PointsEntity(pointscontainer, 1000)
    app.process_events()
    app.process_events()  # for good measure

    # Now do 2D
    camcontainer = scene.PixelCamera(fig.viewbox)
    camera = scene.TwoDCamera(camcontainer)
    camera.xlim = -100, 500
    camera.ylim = -100, 500
    fig.viewbox.camera = camera
    pointscontainer = scene.Entity(fig.viewbox)
    scene.PointsEntity(pointscontainer, 1000)
    transforms.translate(camcontainer.transform, 50, 50)
    transforms.rotate(camcontainer.transform, 10, 0, 0, 1)
    app.process_events()
    app.process_events()  # for good measure

    fig.close()
    app.quit()
Example #2
0
from vispy.util import transforms


class MyFigure(scene.CanvasWithScene):
    def on_mouse_move(self, event):
        cam0.on_mouse_move(event)


#         cam2.on_mouse_move(event)

# Create figure with one pixel camera
fig = MyFigure()  # scene.Figure()
fig.size = 800, 400
fig.show()
#camera = scene.NDCCamera(fig.viewvbox)
camera = scene.PixelCamera(fig.viewbox)

# Create two viewbox, use the same scene
vp1 = scene.ViewBox(fig.viewbox)
vp2 = scene.ViewBox(fig.viewbox)

# Put them next to each-other
transforms.scale(vp1.transform, 400, 400)
transforms.scale(vp2.transform, 400, 400)
transforms.translate(vp1.transform, 0)
transforms.translate(vp2.transform, 400, 0, 0)

# Create a world object to act as a container
# It is a child of both viewports
world = scene.Entity()
world.parents = vp1, vp2
Example #3
0
You need to move the mouse to initialize the view for now.
"""

import time
from vispy import scene

from vispy import app


# Create a figure
fig = scene.CanvasWithScene()
fig.size = 600, 600
fig.show()

# Create a camera inside a container
camcontainer = scene.PixelCamera(fig.viewbox)
camera = scene.ThreeDCamera(camcontainer)
camera._fov = 90  # or other between 0 and 179


# Explicitly set the second camera, or the ViewBox will pick the second
fig.viewbox.camera = camera

# Create a points entity inside a container
pointscontainer = scene.Entity(fig.viewbox)
points = scene.PointsEntity(pointscontainer, 1000)


# Count FPS
t0, frames, t = time.time(), 0, 0