Example #1
0
def test_save_cursor():
    # a) cursor position
    screen = Screen(10, 10)
    screen.save_cursor()
    screen.cursor.x, screen.cursor.y = 3, 5
    screen.save_cursor()
    screen.cursor.x, screen.cursor.y = 4, 4

    screen.restore_cursor()
    assert screen.cursor.x == 3
    assert screen.cursor.y == 5

    screen.restore_cursor()
    assert screen.cursor.x == 0
    assert screen.cursor.y == 0

    # b) modes
    screen = Screen(10, 10)
    screen.set_mode(mo.DECAWM, mo.DECOM)
    screen.save_cursor()

    screen.reset_mode(mo.DECAWM)

    screen.restore_cursor()
    assert mo.DECAWM in screen.mode
    assert mo.DECOM in screen.mode

    # c) attributes
    screen = Screen(10, 10)
    screen.select_graphic_rendition(4)
    screen.save_cursor()
    screen.select_graphic_rendition(24)

    assert screen.cursor.attrs == screen.default_char

    screen.restore_cursor()

    assert screen.cursor.attrs != screen.default_char
    assert screen.cursor.attrs == Char(" ", underscore=True)
Example #2
0
def test_save_cursor():
    # a) cursor position
    screen = Screen(10, 10)
    screen.save_cursor()
    screen.cursor.x, screen.cursor.y = 3, 5
    screen.save_cursor()
    screen.cursor.x, screen.cursor.y = 4, 4

    screen.restore_cursor()
    assert screen.cursor.x == 3
    assert screen.cursor.y == 5

    screen.restore_cursor()
    assert screen.cursor.x == 0
    assert screen.cursor.y == 0

    # b) modes
    screen = Screen(10, 10)
    screen.set_mode(mo.DECAWM, mo.DECOM)
    screen.save_cursor()

    screen.reset_mode(mo.DECAWM)

    screen.restore_cursor()
    assert mo.DECAWM in screen.mode
    assert mo.DECOM in screen.mode

    # c) attributes
    screen = Screen(10, 10)
    screen.select_graphic_rendition(4)
    screen.save_cursor()
    screen.select_graphic_rendition(24)

    assert screen.cursor.attrs == screen.default_char

    screen.restore_cursor()

    assert screen.cursor.attrs != screen.default_char
    assert screen.cursor.attrs == Char(" ", underscore=True)
Example #3
0
def test_draw():
    # ``DECAWM`` on (default).
    screen = Screen(3, 3)
    assert mo.DECAWM in screen.mode

    map(screen.draw, "abc")
    assert screen.display == ["abc", "   ", "   "]
    assert (screen.cursor.y, screen.cursor.x) == (0, 3)

    # ... one` more character -- now we got a linefeed!
    screen.draw("a")
    assert (screen.cursor.y, screen.cursor.x) == (1, 1)

    # ``DECAWM`` is off.
    screen = Screen(3, 3)
    screen.reset_mode(mo.DECAWM)

    map(screen.draw, "abc")
    assert screen.display == ["abc", "   ", "   "]
    assert (screen.cursor.y, screen.cursor.x) == (0, 3)

    # No linefeed is issued on the end of the line ...
    screen.draw("a")
    assert screen.display == ["aba", "   ", "   "]
    assert (screen.cursor.y, screen.cursor.x) == (0, 3)

    # ``IRM`` mode is on, expecting new characters to move the old ones
    # instead of replacing them.
    screen.set_mode(mo.IRM)
    screen.cursor_position()
    screen.draw("x")
    assert screen.display == ["xab", "   ", "   "]

    screen.cursor_position()
    screen.draw("y")
    assert screen.display == ["yxa", "   ", "   "]
Example #4
0
def test_draw():
    # ``DECAWM`` on (default).
    screen = Screen(3, 3)
    assert mo.DECAWM in screen.mode

    map(screen.draw, "abc")
    assert screen.display == ["abc", "   ", "   "]
    assert (screen.cursor.y, screen.cursor.x) == (0, 3)

    # ... one` more character -- now we got a linefeed!
    screen.draw("a")
    assert (screen.cursor.y, screen.cursor.x) == (1, 1)

    # ``DECAWM`` is off.
    screen = Screen(3, 3)
    screen.reset_mode(mo.DECAWM)

    map(screen.draw, "abc")
    assert screen.display == ["abc", "   ", "   "]
    assert (screen.cursor.y, screen.cursor.x) == (0, 3)

    # No linefeed is issued on the end of the line ...
    screen.draw("a")
    assert screen.display == ["aba", "   ", "   "]
    assert (screen.cursor.y, screen.cursor.x) == (0, 3)

    # ``IRM`` mode is on, expecting new characters to move the old ones
    # instead of replacing them.
    screen.set_mode(mo.IRM)
    screen.cursor_position()
    screen.draw("x")
    assert screen.display == ["xab", "   ", "   "]

    screen.cursor_position()
    screen.draw("y")
    assert screen.display == ["yxa", "   ", "   "]