Example #1
0
 def __init__(self, module_manager):
     SimpleVTKClassModuleBase.__init__(
         self, module_manager,
         vtk.vtkGAMBITReader(), 'Reading vtkGAMBIT.',
         (), ('vtkGAMBIT',),
         replaceDoc=True,
         inputFunctions=None, outputFunctions=None)
Example #2
0
 def ReadGAMBITMeshFile(self):
     if (self.InputFileName == ''):
         self.PrintError('Error: no InputFileName.')
     self.PrintLog('Reading GAMBIT mesh file.')
     reader = vtk.vtkGAMBITReader()
     reader.SetFileName(self.InputFileName)
     reader.Update()
     self.Mesh = reader.GetOutput()
Example #3
0
 def __init__(self, module_manager):
     SimpleVTKClassModuleBase.__init__(self,
                                       module_manager,
                                       vtk.vtkGAMBITReader(),
                                       'Reading vtkGAMBIT.', (),
                                       ('vtkGAMBIT', ),
                                       replaceDoc=True,
                                       inputFunctions=None,
                                       outputFunctions=None)
Example #4
0
    sys.exit(1)

# ************************************************************************
# unstructures grid structure

ugrid_filter = vtk.vtkAppendFilter()

# ************************************************************************
# read file

if (src_postfix == "vti"):
    reader = vtk.vtkXMLImageDataReader()
    reader.SetFileName(src_file)
    ugrid_filter.SetInput(reader.GetOutput())
    reader.Update()

if (src_postfix == "neu"):
    reader = vtk.vtkGAMBITReader()
    reader.SetFileName(src_file)
    ugrid_filter.SetInput(reader.GetOutput())
    reader.Update()

# ************************************************************************
# write file

if (dest_postfix == "vtu"):
    writer = vtk.vtkXMLUnstructuredGridWriter()
    writer.SetFileName(dest_file)
    writer.SetInput(ugrid_filter.GetOutput())
    writer.Update()
Example #5
0
#!/usr/bin/env python
import vtk
from vtk.test import Testing
from vtk.util.misc import vtkGetDataRoot
VTK_DATA_ROOT = vtkGetDataRoot()

# Read some Fluent GAMBIT in ASCII form
reader = vtk.vtkGAMBITReader()
reader.SetFileName("" + str(VTK_DATA_ROOT) + "/Data/prism.neu")
mapper = vtk.vtkDataSetMapper()
mapper.SetInputConnection(reader.GetOutputPort())
actor = vtk.vtkActor()
actor.SetMapper(mapper)
# Create the RenderWindow, Renderer and both Actors
#
ren1 = vtk.vtkRenderer()
renWin = vtk.vtkRenderWindow()
renWin.AddRenderer(ren1)
iren = vtk.vtkRenderWindowInteractor()
iren.SetRenderWindow(renWin)
# Add the actors to the renderer, set the background and size
#
ren1.AddActor(actor)
renWin.SetSize(300,300)
iren.Initialize()
renWin.Render()
# prevent the tk window from showing up then start the event loop
# --- end of script --