def set_cursor(self, y, x): vx.set_cursor(self, y, x)
def prepare(self): vx.clear_window(self) vx.set_cursor(self, 0, 0) self.line, self.col = self.cursor
def render(self, window): vx.set_cursor(window, self.y, self.x) vx.print_string_window(window, self.text)