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Python War.step Examples
Programming Language:
Python
Namespace/Package Name:
war
Class/Type:
War
Method/Function:
step
Examples at hotexamples.com:
1
Python War.step - 1 examples found
. These are the top rated real world Python examples of
war.War.step
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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War(24)
deal(3)
play(3)
start_game(2)
play_round(2)
play_game(2)
make_move(2)
compare_other(1)
new(1)
take_turn(1)
step(1)
add_dealingpile(1)
save_state(1)
reset_game(1)
remove_other_card(1)
remove_my_card(1)
play_two_of_three(1)
append_cards(1)
attack(1)
calculate_winner(1)
objects(1)
new_game(1)
move_other_storage(1)
conv_str(1)
move_other_loot(1)
move_my_storage(1)
move_my_loot(1)
add_dealingPile(1)
image(1)
if_card_in_hand(1)
game_is_over(1)
game(1)
drop_collection(1)
draw_cards(1)
display_card(1)
compare_cards(1)
count_battle_points(1)
convert_to_binary(1)
war(1)
Frequently Used Methods
War (24)
deal (3)
play (3)
start_game (2)
play_round (2)
play_game (2)
make_move (2)
compare_other (1)
new (1)
take_turn (1)
Frequently Used Methods
step (1)
add_dealingpile (1)
save_state (1)
reset_game (1)
remove_other_card (1)
remove_my_card (1)
play_two_of_three (1)
append_cards (1)
attack (1)
calculate_winner (1)
objects (1)
new_game (1)
move_other_storage (1)
conv_str (1)
move_other_loot (1)
move_my_storage (1)
move_my_loot (1)
add_dealingPile (1)
image (1)
if_card_in_hand (1)
Frequently Used Methods
objects (1)
new_game (1)
move_other_storage (1)
conv_str (1)
move_other_loot (1)
move_my_storage (1)
move_my_loot (1)
add_dealingPile (1)
image (1)
if_card_in_hand (1)
game_is_over (1)
game (1)
drop_collection (1)
draw_cards (1)
display_card (1)
compare_cards (1)
count_battle_points (1)
convert_to_binary (1)
war (1)
Frequently Used Methods
game_is_over (1)
game (1)
drop_collection (1)
draw_cards (1)
display_card (1)
compare_cards (1)
count_battle_points (1)
convert_to_binary (1)
war (1)
Example #1
0
Show file
File:
euphoria.py
Project:
niimailtah/Euphoria
def on_enter_War(self, event): war = War() while war.state != 'End': war.step()