Example #1
0
def capture(num, prefix, delay=0):
    win = windep.WinDep()

    for i in range(num):
        current_screen = win.capture()
        current_screen.save(prefix + '_' + str(i + 1) + '.png')
        time.sleep(delay)
Example #2
0
def fetch_colors():
    win = windep.WinDep()
    red_min = 255
    red_max = 0
    blue_min = 255
    blue_max = 0
    green_min = 255
    green_max = 0
    while True:
        current_screen = win.capture()
        np_arr = np.array(current_screen)
        arr = np_arr[317:319 + 1, 319:322 + 1, :]

        for i, c in enumerate(np.nditer(arr)):
            if i % 3 is 0:  # red
                if c > red_max:
                    red_max = c
                if c < red_min:
                    red_min = c
            elif (i + 2) % 3 is 0:  # green
                if c > green_max:
                    green_max = c
                if c < green_min:
                    green_min = c

        print("R", red_min, red_max, "G", green_min, green_max, "B", blue_min,
              blue_max)
Example #3
0
 def mouse_click(self):
     win = windep.WinDep()
     try:
         l, t, w, h = win.window_found(self.win_name.text())
     except:
         return
     #x1 = int(self.mouse_x_input.text())
     #y1 = int(self.mouse_y_input.text())
     time.sleep(1)
     self.srunner.mouse_click(l + 100, t + 10)
Example #4
0
def compare_test():
    while True:
        win = windep.WinDep()
        arr = np.load('data' + os.sep + 'no_more.npy')
        current_screen = win.capture()
        current_arr = np.array(current_screen)
        current_arr = current_arr[408:424, 132:408, :]

        current_arr = cv2.cvtColor(current_arr, cv2.COLOR_BGR2GRAY)

        (xscore, xdiff) = compare_ssim(current_arr, arr, full=True)
        print(xscore)
        time.sleep(1)
Example #5
0
def type_loop():
    tt = ['infantry', 'archer', 'knight', 'tank']
    type = []
    for t in tt:
        type.append(np.load('data' + os.sep + t + '.npy'))

    win = windep.WinDep()

    while True:
        current_screen = win.capture()
        new_c = current_screen.crop((254, 302, 283, 331))
        current_arr = cv2.cvtColor(np.array(new_c), cv2.COLOR_BGR2GRAY)
        for i in range(len(tt)):
            (score, diff) = compare_ssim(current_arr, type[i], full=True)
            print(tt[i], score)
        time.sleep(1)
Example #6
0
def template_match_test():
    mine = np.load('data' + os.sep + 'mine.npy')
    target = np.load('data' + os.sep + 'target.npy')
    win = windep.WinDep()

    while True:
        current_screen = win.capture()
        current_arr = np.array(current_screen)
        current_arr = current_arr[648:704, 64:524, :]
        current_arr = cv2.cvtColor(current_arr, cv2.COLOR_BGR2GRAY)
        res = cv2.matchTemplate(current_arr, mine, cv2.TM_CCORR_NORMED)
        min_val, max_val, min_loc, max_loc = cv2.minMaxLoc(res)
        print("mine: ", min_val, max_val, min_loc, max_loc)
        res = cv2.matchTemplate(current_arr, target, cv2.TM_CCORR_NORMED)
        min_val, max_val, min_loc, max_loc = cv2.minMaxLoc(res)
        print("target: ", min_val, max_val, min_loc, max_loc)
        time.sleep(1)
Example #7
0
 def run_script(self):
     if self.srunner.running:
         self.srunner.running = False
         self.button_enable_while_play(True)
         self.start_button.setText('RUN')
     else:
         win = windep.WinDep()
         try:
             l, t, w, h = win.window_found(self.win_name.text())
         except:
             return
         if w == -1 and h == -1:
             QMessageBox.warning(
                 self, 'ERROR',
                 'Cannot find window ' + self.win_name.text())
         else:
             self.srunner.set_script(self.edit_area.toPlainText())
             self.srunner.running = True
             self.srunner.start()
             self.button_enable_while_play(False)
             self.start_button.setText('STOP')
Example #8
0
    def autoheal_script(self):
        if self.heal_check_timer.isActive():
            self.key_release()
            self.heal_check_timer.stop()
            self.fill_mp_mode = False
            self.on_hp_potion = False
            self.last_mp_start_time = datetime.now()
            self.boost_mode = False
            self.key_tmp_rl = False
            self.enemy_time = None
            self.autoheal_button.setText('START AUTO HEAL')
        else:
            self.heal_check_timer.start()
            self.autoheal_button.setText('STOP AUTO HEAL')
            self.enemy_time = None

            if self.keep_press_key:
                win = windep.WinDep()
                try:
                    l, t, w, h = win.window_found(self.win_name.text())
                except:
                    return
                self.key_press()
Example #9
0
    def start_capture(self):
        win = windep.WinDep()
        try:
            l, t, w, h = win.window_found(self.win_name.text())
        except:
            return

        #print('window', l, t, w, h)
        if w == -1 and h == -1:
            QMessageBox.warning(self, 'ERROR',
                                'Cannot find window ' + self.win_name.text())
        else:
            win.window_width = w
            win.window_height = h
            im = win.capture(l, t)
            filename, file_ext = 'capture', 'jpeg'
            path = '.' + os.sep + '%s.%s' % (filename, file_ext)
            uniq = 1
            while os.path.exists(path):
                path = '.' + os.sep + '%s_%d.%s' % (filename, uniq, file_ext)
                uniq += 1
            im.save(path)
            self.extra_info.setText('SAVED AS ' + path)
Example #10
0
File: auto.py Project: nnnlife/auto
    return False


def is_hunting_available(h):
    if eventtime.is_event_time():
        return False

    if datetime.datetime.now().hour is not h.get_last_no_ticket_time().hour:
        return True

    return False


if __name__ == '__main__':
    win = windep.WinDep()
    army = checkarmy.CheckArmy()
    miners = []
    hunt = None
    players = [player.Player((5, 2)), player.Player((1, 3))]

    BLOCK_HUNTING = False
    hunter = hunter.Hunter([0, 3])  # ['infantry', 'archer', 'knight', 'tank']

    while True:
        current_screen = win.capture()
        waiting_exist = False

        if occasion_exist(current_screen):
            continue
Example #11
0
    def heal_check(self):
        win = windep.WinDep()
        try:
            l, t, w, h = win.window_found(self.win_name.text())
        except:
            return

        print('heal window', l, t, w, h)
        win.window_width = w
        win.window_height = h
        im = win.capture(l, t)
        step = 3
        start_x = 32
        step_x = (206 - start_x) / (100 / step)
        current_hp, current_mp = 0, 0

        for i in range(int(100 / step)):
            r, g, b = im.getpixel((int(32 + step_x * (i + 1)), 28))
            #print(r, g, b, (int(32 + step_x * (i+1)), 28))
            if r > 120 and g < 100 and b < 100:
                current_hp += step
            else:
                break

        for i in range(int(100 / step)):
            r, g, b = im.getpixel((int(32 + step_x * (i + 1)), 43))
            print(r, g, b, (int(32 + step_x * (i + 1)), 28))
            if b > 50:
                current_mp += step
            else:
                break
        print('hp', current_hp, 'mp', current_mp)
        enemy = False
        extra_info = ''
        cap = False

        if (self.check_oneline_red(im, 1103, 1106, 432)
                and self.check_oneline_red(im, 1103, 1106, 449)
                and self.check_box_white(im, 1104, 1107, 440, 442)):
            enemy = True
            cap = True

        if current_hp == 0:
            return

        #enemy = False

        if self.keep_press_key and (0 < current_mp < 30 or current_hp <= 35):
            self.key_release()
            self.key_tmp_rl = True
        elif self.keep_press_key and self.key_tmp_rl and current_mp > 40 and current_hp > 45:
            self.key_press()
            self.key_tmp_rl = False

        if enemy:
            self.key_release()
            self.key_tmp_rl = True
            self.enemy_time = datetime.now()
            self.do_capture(im)
            self.srunner.key_input(KEY_ENEMY_ATTACK)
            self.srunner.key_input(KEY_ENEMY_ATTACK)
            self.srunner.key_input(KEY_ENEMY_ATTACK)
            self.srunner.key_input(KEY_ENEMY_ATTACK)

        heal_hp_level = 80

        if current_hp <= 20:
            self.srunner.key_input(KEY_HOME)
            cap = True
            play(self.song)
            self.autoheal_script()
        elif self.enemy_time is not None or current_hp <= 50:
            self.set_hp_potion(True)
            self.set_boost_mode(True)
            self.turn_on_guard()
            self.srunner.key_input(KEY_HEAL)
            self.srunner.key_input(KEY_HEAL)
            self.srunner.key_input(KEY_HEAL)
            self.srunner.key_input(KEY_GROUP_HEAL)
            self.srunner.key_input(KEY_GROUP_HEAL)
            self.srunner.key_input(KEY_GROUP_HEAL)
        elif current_hp <= heal_hp_level:
            self.srunner.key_input(KEY_HEAL)
        elif not enemy and current_hp >= 70:
            self.set_hp_potion(False)
            if current_mp > 50:
                self.set_boost_mode(False)

            if self.enemy_time is not None and datetime.now(
            ) - self.enemy_time > timedelta(seconds=30):
                self.enemy_time = None
                self.srunner.key_input(KEY_AUTO)

        extra_info = ' '

        if self.key_tmp_rl:
            extra_info += '(RL)'

        if enemy:
            extra_info += '(PK)'

        if self.on_hp_potion:
            extra_info += '(HP)'
        elif self.fill_mp_mode:
            extra_info += '(MP)'

        if self.boost_mode:
            extra_info += '(BOOST)'

        self.extra_info.setText('HP: ' + str(current_hp) + ' MP: ' +
                                str(current_mp) + extra_info)
        if cap:
            self.do_capture(im)
Example #12
0
def capture_stress():
    win = windep.WinDep()

    while True:
        win.capture()