Example #1
0
class MessageFrm(GameObject):
    def __init__(self, menu_args):
        GameObject.__init__(self)
        self.eng.log('created message form')
        self.chats = []
        self.curr_chat = None
        self.curr_match_room = None
        self.msg_frm = DirectFrame(frameSize=(-.02, .8, 0, .45),
                                   frameColor=(.2, .2, .2, .5),
                                   pos=(-.82, 1, .02),
                                   parent=base.a2dBottomRight)
        self.presences_sent = []
        self.menu_args = menu_args
        t_a = menu_args.text_args
        t_a['scale'] = .05
        t_a['fg'] = menu_args.text_normal
        self.dst_txt = OnscreenText(text='',
                                    pos=(0, .4),
                                    parent=self.msg_frm,
                                    align=TextNode.A_left,
                                    **t_a)
        self.arrow_btn = ImgBtn(parent=self.msg_frm,
                                scale=.024,
                                pos=(.7, 1, .42),
                                frameColor=(1, 1, 1, 1),
                                frameTexture='assets/images/gui/arrow.txo',
                                command=self.on_arrow,
                                **menu_args.imgbtn_args)
        self.arrow_btn.disable()
        self.close_btn = ImgBtn(parent=self.msg_frm,
                                scale=.024,
                                pos=(.76, 1, .42),
                                frameColor=(1, 1, 1, 1),
                                frameTexture='assets/images/gui/close.txo',
                                command=self.on_close,
                                **menu_args.imgbtn_args)
        self.close_btn.disable()
        self.ent = Entry(scale=.04,
                         pos=(0, 1, .03),
                         entryFont=menu_args.font,
                         width=19.5,
                         frameColor=menu_args.btn_color,
                         parent=self.msg_frm,
                         initialText=_('write here your message'),
                         command=self.on_typed_msg,
                         focusInCommand=self.on_focus,
                         focusInExtraArgs=['in'],
                         focusOutCommand=self.on_focus,
                         focusOutExtraArgs=['out'],
                         text_fg=menu_args.text_active)
        self.ent['state'] = DISABLED
        self.txt_frm = DirectScrolledFrame(
            frameSize=(-.02, .76, -.02, .28),
            canvasSize=(-.02, .72, -.02, .28),
            scrollBarWidth=.036,
            verticalScroll_relief=FLAT,
            verticalScroll_frameColor=(.2, .2, .2, .4),
            verticalScroll_thumb_relief=FLAT,
            verticalScroll_thumb_frameColor=(.8, .8, .8, .6),
            verticalScroll_incButton_relief=FLAT,
            verticalScroll_incButton_frameColor=(.8, .8, .8, .6),
            verticalScroll_decButton_relief=FLAT,
            verticalScroll_decButton_frameColor=(.8, .8, .8, .6),
            horizontalScroll_relief=FLAT,
            frameColor=(1, 1, 1, 0),
            pos=(.02, 1, .11),
            parent=self.msg_frm)
        t_a['scale'] = .046
        self.msg_txt = OnscreenText(text='',
                                    pos=(0, .24),
                                    parent=self.txt_frm.getCanvas(),
                                    align=TextNode.A_left,
                                    wordwrap=14,
                                    **t_a)
        lab_args = menu_args.label_args
        lab_args['scale'] = .046
        lab_args['text_fg'] = menu_args.text_normal
        self.lab_frm = Btn(frameSize=(-.02, .64, -.01, .05),
                           frameColor=(1, 1, 1, 0),
                           pos=(0, 1, .4),
                           parent=self.msg_frm)
        self.lab_frm.bind(ENTER, self.on_enter)
        self.lab_frm.bind(EXIT, self.on_exit)
        self.tooltip = DirectLabel(text='',
                                   pos=(.78, 1, -.06),
                                   parent=self.lab_frm,
                                   text_wordwrap=16,
                                   text_bg=(.2, .2, .2, .8),
                                   text_align=TextNode.A_right,
                                   **lab_args)
        self.tooltip.set_bin('gui-popup', 10)
        self.tooltip.hide()

    def on_enter(self, pos):
        self.tooltip.show()

    def on_exit(self, pos):
        self.tooltip.hide()

    def show(self):
        self.msg_frm.show()

    def hide(self):
        self.msg_frm.hide()

    def add_msg_txt(self, msg):
        self.msg_txt['text'] += ('\n' if self.msg_txt['text'] else '') + msg
        txt_height = self.msg_txt.textNode.getUpperLeft3d()[2] - \
            self.msg_txt.textNode.getLowerRight3d()[2]
        self.txt_frm['canvasSize'] = (-.02, .72, .28 - txt_height, .28)

    def set_title(self, title):
        ttitle = self.trunc(title, 32)
        fix_name = lambda name: name if '@' not in name else name.split('@')[
            0] + '\1smaller\1@' + name.split('@')[1] + '\2'
        if title:
            if ',' in ttitle:
                is_muc = True
                ttitle = ttitle
                names = ttitle.split(',')
                names = [name.strip() for name in names]
                names = [fix_name(name) for name in names]
                ttitle = ', '.join(names)
            else:
                ttitle = fix_name(ttitle)
        self.dst_txt['text'] = ttitle
        self.tooltip['text'] = title

    @staticmethod
    def trunc(name, lgt):
        if len(name) > lgt: return name[:lgt] + '...'
        return name

    def set_chat(self, chat):
        self.curr_chat = chat
        self.set_title(chat.title)
        self.msg_txt['text'] = '\n'.join(chat.messages)
        txt_height = self.msg_txt.textNode.getUpperLeft3d()[2] - \
            self.msg_txt.textNode.getLowerRight3d()[2]
        self.txt_frm['canvasSize'] = (-.02, .72, .28 - txt_height, .28)
        if not self.chats:
            self.close_btn.disable()
            self.ent['state'] = DISABLED
        elif len(self.chats) == 1:
            self.close_btn.enable()
            self.ent['state'] = NORMAL
            self.arrow_btn.disable()
        else:
            self.close_btn.enable()
            self.ent['state'] = NORMAL
            self.arrow_btn.enable()
        if all(_chat.read for _chat in self.chats):
            self.arrow_btn['frameTexture'] = 'assets/images/gui/arrow.txo'
        else:
            self.arrow_btn['frameTexture'] = 'assets/images/gui/message.txo'

    def on_arrow(self):
        chat_idx = self.chats.index(self.curr_chat)
        next_idx = (chat_idx + 1) % len(self.chats)
        chat = self.chats[next_idx]
        self.set_title(chat.title)
        chat.read = True
        self.set_chat(chat)

    @property
    def open_chats(self):
        return [chat for chat in self.chats if not chat.closed]

    def on_close(self):
        if self.curr_chat not in self.open_chats: return
        curr_idx = self.open_chats.index(self.curr_chat)
        #self.chats.remove(self.curr_chat)
        self.curr_chat.closed = True
        if self.open_chats:
            self.set_chat(self.open_chats[curr_idx - 1])
        else:
            self.set_chat(Chat(''))
            self.notify('on_close_all_chats')

    def on_typed_msg(self, val):
        self.add_msg_txt('\1italic\1' + _('you') + '\2: ' + val)
        self.ent.set('')
        if self.curr_chat.dst not in self.presences_sent and \
                not str(self.curr_chat.dst).startswith('yorg'):
            self.eng.xmpp.client.send_presence(
                pfrom=self.eng.xmpp.client.boundjid.full,
                pto=self.curr_chat.dst)
            self.presences_sent += [self.curr_chat.dst]
        if str(self.curr_chat.dst).startswith('yorg'):
            self.eng.xmpp.client.send_message(
                mfrom=self.eng.xmpp.client.boundjid.full,
                mto=self.curr_chat.dst,
                mtype='groupchat',
                mbody=val)
        else:
            self.eng.xmpp.client.send_message(
                mfrom=self.eng.xmpp.client.boundjid.full,
                mto=self.curr_chat.dst,
                msubject='chat',
                mbody=val)
        msg = '\1italic\1' + _('you') + '\2: ' + val
        self.curr_chat.messages += [msg]
        self.ent['focus'] = 1

    def on_msg(self, msg):
        src = str(JID(msg['from']).bare)
        src = src.split('@')[0] + '\1smaller\1@' + src.split('@')[1] + '\2'
        str_msg = '\1italic\1' + src + '\2: ' + str(msg['body'])
        chat = self.__find_chat(msg['from'])
        if not chat:
            chat = Chat(msg['from'])
            self.chats += [chat]
        chat.messages += [str_msg]
        if self.dst_txt['text'] == '':
            self.set_chat(chat)
        elif JID(self.curr_chat.dst).bare == JID(msg['from']).bare:
            self.add_msg_txt(str_msg)
        else:
            chat.read = False
            chat.closed = False
            self.arrow_btn['frameTexture'] = 'assets/images/gui/message.txo'

    def on_groupchat_msg(self, msg):
        if str(JID(msg['from']).bare) == self.curr_match_room:
            if self.match_msg_frm:  # we're still in the room page
                self.match_msg_frm.on_groupchat_msg(msg)
        src = str(JID(msg['mucnick']))
        src = src.split('@')[0] + '\1smaller\1@' + src.split('@')[1] + '\2'
        self.eng.log('received groupchat message from %s in the chat %s' %
                     (msg['mucnick'], JID(msg['from']).bare))
        str_msg = '\1italic\1' + src + '\2: ' + str(msg['body'])
        chat = self.curr_chat
        if not chat:
            chat = MUC(str(JID(msg['from']).bare))
            self.chats += [chat]
        chat.messages += [str_msg]
        if self.dst_txt['text'] == '':
            self.set_chat(chat)
        elif self.curr_chat.dst == str(JID(msg['from']).bare):
            self.add_msg_txt(str_msg)
        else:
            chat.read = False
            chat.closed = False
            self.arrow_btn['frameTexture'] = 'assets/images/gui/message.txo'

    def on_presence_available_room(self, msg):
        if str(JID(msg['from']).bare) == self.curr_match_room:
            self.match_msg_frm.on_presence_available_room(msg)
        room = str(JID(msg['muc']['room']).bare)
        nick = str(msg['muc']['nick'])
        self.eng.log('user %s has logged in the chat %s' % (nick, room))
        chat = self.__find_chat(room)
        chat.users += [nick]
        if str(JID(msg['from']).bare) != self.curr_match_room:
            if self.curr_chat.dst == room:
                self.set_title(chat.title)

    def on_presence_unavailable_room(self, msg):
        if self.match_msg_frm and str(JID(
                msg['from']).bare) == self.curr_match_room:
            self.match_msg_frm.on_presence_unavailable_room(msg)
            return
        room = str(JID(msg['muc']['room']).bare)
        nick = str(msg['muc']['nick'])
        self.eng.log('user %s has left the chat %s' % (nick, room))
        chat = self.__find_chat(room)
        if nick == self.eng.xmpp.client.boundjid.bare:
            self.on_close()
        else:
            chat.users.remove(nick)
            if self.curr_chat.dst == room:
                self.set_title(chat.title)

    def __find_chat(self, dst):
        chats = [chat for chat in self.chats if chat.dst == dst]
        if chats: return chats[0]

    def add_chat(self, usr):
        self.set_title(JID(usr).bare)
        chat = self.__find_chat(usr)
        if not chat:
            chat = Chat(usr)
            self.chats += [chat]
        self.set_chat(chat)
        self.ent['focus'] = 1

    def add_groupchat(self, room, usr):
        self.set_title(usr)
        chat = self.__find_chat(room)
        if not chat:
            chat = MUC(room)
            self.chats += [chat]
        chat.users += [usr]
        self.set_chat(chat)
        self.add_match_chat(room, usr)

    def remove_groupchat(self):
        self.match_msg_frm.detach(self.on_match_msg_focus)
        self.match_msg_frm = self.match_msg_frm.destroy()

    def on_focus(self, val):
        if val and self.ent.get() == _('write here your message'):
            self.ent.set('')
        self.notify('on_msg_focus', val)

    def on_match_msg_focus(self, val):
        self.notify('on_msg_focus', val)

    def on_room_back(self):
        self.curr_match_room = None
        self.match_msg_frm.destroy()

    def add_match_chat(self, room, usr):
        if self.curr_match_room: return
        self.curr_match_room = room
        self.match_msg_frm = MatchMsgFrm(self.menu_args)
        self.match_msg_frm.attach(self.on_match_msg_focus)
        self.match_msg_frm.add_groupchat(room, usr)
Example #2
0
class MPBtn(GameObject):

    tooltip_align = TextNode.A_right
    tooltip_offset = (.01, 0, -.08)

    def __init__(self, parent, owner, menu_props, img_path, msg_btn_x, cb,
                 usr_name, tooltip):
        GameObject.__init__(self)
        self.owner = owner
        lab_args = menu_props.label_args
        lab_args['scale'] = .046
        #lab_args['text_fg'] = menu_props.text_normal_col
        self.btn = ImgBtn(
            parent=parent, scale=(.024, .024), pos=(msg_btn_x, .01),
            frame_col=(1, 1, 1, 1), frame_texture=img_path, cmd=cb,
            extra_args=[usr_name], **menu_props.imgbtn_args)
        self.btn.bind(ENTER, self.on_enter)
        self.btn.bind(EXIT, self.on_exit)
        self.tooltip_btn = Btn(
            parent=parent, scale=(.024, .024), pos=(msg_btn_x, .01),
            frame_col=(1, 1, 1, 0), frame_size=(-1, 1, -1, 1), cmd=None,
            **menu_props.imgbtn_args)
        self.tooltip_btn.bind(ENTER, self.on_enter)
        self.tooltip_btn.bind(EXIT, self.on_exit)
        self.on_create()
        self.tooltip = Label(
            text=tooltip, pos=self.btn.get_pos() + self.tooltip_offset,
            parent=parent, text_wordwrap=10, text_align=self.tooltip_align,
            **lab_args)
        self.tooltip.set_bin('gui-popup', 10)
        self.tooltip.hide()

    def on_create(self):
        self.btn.hide()
        self.tooltip_btn.hide()

    def is_hidden(self): return self.btn.hidden

    def show(self):
        if self.btn['state'] == DISABLED:
            self.tooltip_btn.show()
        else:
            self.tooltip_btn.hide()
        return self.btn.show()

    def hide(self):
        self.tooltip_btn.hide()
        return self.btn.hide()

    def enable(self):
        self.tooltip_btn.hide()
        return self.btn.enable()

    def disable(self):
        self.tooltip_btn.show()
        return self.btn.disable()

    def on_enter(self, pos):
        self.owner.on_enter(pos)
        self.tooltip.show()

    def on_exit(self, pos):
        self.owner.on_exit(pos)
        self.tooltip.hide()
Example #3
0
class MPBtn(GameObject):

    tooltip_align = TextNode.A_right
    tooltip_offset = (.01, 0, -.08)

    def __init__(self, parent, owner, menu_args, img_path, msg_btn_x, cb,
                 usr_name, tooltip):
        GameObject.__init__(self)
        self.owner = owner
        lab_args = menu_args.label_args
        lab_args['scale'] = .046
        #lab_args['text_fg'] = menu_args.text_normal
        self.btn = ImgBtn(parent=parent,
                          scale=.024,
                          pos=(msg_btn_x, 1, .01),
                          frameColor=(1, 1, 1, 1),
                          frameTexture=img_path,
                          command=cb,
                          extraArgs=[usr_name],
                          **menu_args.imgbtn_args)
        self.btn.bind(ENTER, self.on_enter)
        self.btn.bind(EXIT, self.on_exit)
        self.tooltip_btn = DirectButton(parent=parent,
                                        scale=.024,
                                        pos=(msg_btn_x, 1, .01),
                                        frameColor=(1, 1, 1, 0),
                                        frameSize=(-1, 1, -1, 1),
                                        command=None,
                                        **menu_args.imgbtn_args)
        self.tooltip_btn.bind(ENTER, self.on_enter)
        self.tooltip_btn.bind(EXIT, self.on_exit)
        self.on_create()
        self.tooltip = DirectLabel(text=tooltip,
                                   pos=self.btn.get_pos() +
                                   self.tooltip_offset,
                                   parent=parent,
                                   text_wordwrap=10,
                                   text_bg=(.2, .2, .2, .8),
                                   text_align=self.tooltip_align,
                                   **lab_args)
        self.tooltip.set_bin('gui-popup', 10)
        self.tooltip.hide()

    def on_create(self):
        self.btn.hide()
        self.tooltip_btn.hide()

    def is_hidden(self):
        return self.btn.is_hidden()

    def show(self):
        if self.btn['state'] == DISABLED:
            self.tooltip_btn.show()
        else:
            self.tooltip_btn.hide()
        return self.btn.show()

    def hide(self):
        self.tooltip_btn.hide()
        return self.btn.hide()

    def enable(self):
        self.tooltip_btn.hide()
        return self.btn.enable()

    def disable(self):
        self.tooltip_btn.show()
        return self.btn.disable()

    def on_enter(self, pos):
        self.owner.on_enter(pos)
        self.tooltip.show()

    def on_exit(self, pos):
        self.owner.on_exit(pos)
        self.tooltip.hide()
Example #4
0
class MessageFrm(GameObject):

    def __init__(self, menu_props):
        GameObject.__init__(self)
        self.eng.log('created message form')
        self.chats = []
        self.curr_chat = None
        self.curr_match_room = None
        self.msg_frm = DirectFrame(
            frameSize=(-.02, .8, 0, .45),
            frameColor=(.2, .2, .2, .5),
            pos=(-.82, 1, .02), parent=base.a2dBottomRight)
        self.presences_sent = []
        self.menu_props = menu_props
        t_a = menu_props.text_args
        t_a['scale'] = .05
        t_a['fg'] = menu_props.text_normal_col
        self.dst_txt = OnscreenText(
            text='', pos=(0, .4), parent=self.msg_frm, align=TextNode.A_left,
            **t_a)
        self.arrow_btn = ImgBtn(
            parent=self.msg_frm, scale=(.024, .024), pos=(.7, 1, .42),
            frame_col=(1, 1, 1, 1),
            frame_texture='assets/images/gui/arrow.txo',
            cmd=self.on_arrow,
            **menu_props.imgbtn_args)
        self.arrow_btn.disable()
        self.close_btn = ImgBtn(
            parent=self.msg_frm, scale=(.024, .024), pos=(.76, 1, .42),
            frame_col=(1, 1, 1, 1),
            frame_texture='assets/images/gui/close.txo',
            cmd=self.on_close,
            **menu_props.imgbtn_args)
        self.close_btn.disable()
        self.ent = Entry(
            scale=.04, pos=(0, .03), entry_font=menu_props.font, width=19.5,
            frame_col=menu_props.btn_col, parent=self.msg_frm,
            initial_text=_('write here your message'),
            cmd=self.on_typed_msg, focus_in_cmd=self.on_focus,
            focus_in_args=['in'], focus_out_cmd=self.on_focus,
            focus_out_args=['out'], text_fg=menu_props.text_active_col)
        self.ent['state'] = DISABLED
        self.txt_frm = DirectScrolledFrame(
            frameSize=(-.02, .76, -.02, .28),
            canvasSize=(-.02, .72, -.02, .28),
            scrollBarWidth=.036,
            verticalScroll_relief=FLAT,
            verticalScroll_frameColor=(.2, .2, .2, .4),
            verticalScroll_thumb_relief=FLAT,
            verticalScroll_thumb_frameColor=(.8, .8, .8, .6),
            verticalScroll_incButton_relief=FLAT,
            verticalScroll_incButton_frameColor=(.8, .8, .8, .6),
            verticalScroll_decButton_relief=FLAT,
            verticalScroll_decButton_frameColor=(.8, .8, .8, .6),
            horizontalScroll_relief=FLAT,
            frameColor=(1, 1, 1, 0),
            pos=(.02, 1, .11), parent=self.msg_frm)
        t_a['scale'] = .046
        self.msg_txt = OnscreenText(
            text='', pos=(0, .24), parent=self.txt_frm.getCanvas(),
            align=TextNode.A_left, wordwrap=14, **t_a)
        lab_args = menu_props.label_args
        lab_args['scale'] = .046
        lab_args['text_fg'] = menu_props.text_normal_col
        self.lab_frm = Btn(
            frame_size=(-.02, .64, -.01, .05),
            frame_col=(1, 1, 1, 0),
            pos=(0, 1, .4), parent=self.msg_frm)
        self.lab_frm.bind(ENTER, self.on_enter)
        self.lab_frm.bind(EXIT, self.on_exit)
        self.tooltip = Label(
            text='', pos=(.78, 1, -.06),
            parent=self.lab_frm, text_wordwrap=16,# text_bg=(.2, .2, .2, .8),
            text_align=TextNode.A_right, **lab_args)
        self.tooltip.set_bin('gui-popup', 10)
        self.tooltip.hide()

    def on_enter(self, pos):
        self.tooltip.show()

    def on_exit(self, pos):
        self.tooltip.hide()

    def show(self):
        self.msg_frm.show()

    def hide(self):
        self.msg_frm.hide()

    def add_msg_txt(self, msg):
        self.msg_txt['text'] += ('\n' if self.msg_txt['text'] else '') + msg
        txt_height = self.msg_txt.textNode.getUpperLeft3d()[2] - \
            self.msg_txt.textNode.getLowerRight3d()[2]
        self.txt_frm['canvasSize'] = (-.02, .72, .28 - txt_height, .28)

    def set_title(self, title):
        ttitle = self.trunc(title, 32)
        fix_name = lambda name: name if '@' not in name else name.split('@')[0] + '\1smaller\1@' + name.split('@')[1] + '\2'
        if title:
            if ',' in ttitle:
                is_muc = True
                ttitle = ttitle
                names = ttitle.split(',')
                names = [name.strip() for name in names]
                names = [fix_name(name) for name in names]
                ttitle = ', '.join(names)
            else:
                ttitle = fix_name(ttitle)
        self.dst_txt['text'] = ttitle
        self.tooltip['text'] = title

    @staticmethod
    def trunc(name, lgt):
        if len(name) > lgt: return name[:lgt] + '...'
        return name

    def set_chat(self, chat):
        self.curr_chat = chat
        self.set_title(chat.title)
        self.msg_txt['text'] = '\n'.join(chat.messages)
        txt_height = self.msg_txt.textNode.getUpperLeft3d()[2] - \
            self.msg_txt.textNode.getLowerRight3d()[2]
        self.txt_frm['canvasSize'] = (-.02, .72, .28 - txt_height, .28)
        if not self.chats:
            self.close_btn.disable()
            self.ent['state'] = DISABLED
        elif len(self.chats) == 1:
            self.close_btn.enable()
            self.ent['state'] = NORMAL
            self.arrow_btn.disable()
        else:
            self.close_btn.enable()
            self.ent['state'] = NORMAL
            self.arrow_btn.enable()
        if all(_chat.read for _chat in self.chats):
            self.arrow_btn['frameTexture'] = 'assets/images/gui/arrow.txo'
        else:
            self.arrow_btn['frameTexture'] = 'assets/images/gui/message.txo'

    def on_arrow(self):
        chat_idx = self.chats.index(self.curr_chat)
        next_idx = (chat_idx + 1) % len(self.chats)
        chat = self.chats[next_idx]
        self.set_title(chat.title)
        chat.read = True
        self.set_chat(chat)

    @property
    def open_chats(self):
        return [chat for chat in self.chats if not chat.closed]

    def on_close(self):
        if self.curr_chat not in self.open_chats: return
        curr_idx = self.open_chats.index(self.curr_chat)
        #self.chats.remove(self.curr_chat)
        self.curr_chat.closed = True
        if self.open_chats:
            self.set_chat(self.open_chats[curr_idx - 1])
        else:
            self.set_chat(Chat(''))
            self.notify('on_close_all_chats')

    def on_typed_msg(self, val):
        self.add_msg_txt('\1italic\1' + _('you') + '\2: ' + val)
        self.ent.set('')
        #if self.curr_chat.dst not in self.presences_sent and \
        #        not str(self.curr_chat.dst).startswith('yorg'):
        #    self.eng.xmpp.client.send_presence(
        #        pfrom=self.eng.xmpp.client.boundjid.full,
        #        pto=self.curr_chat.dst)
        #    self.presences_sent += [self.curr_chat.dst]
        #if str(self.curr_chat.dst).startswith('yorg'):
        #    self.eng.xmpp.client.send_message(
        #        mfrom=self.eng.xmpp.client.boundjid.full,
        #        mto=self.curr_chat.dst,
        #        mtype='groupchat',
        #        mbody=val)
        #else:
        #    self.eng.xmpp.client.send_message(
        #        mfrom=self.eng.xmpp.client.boundjid.full,
        #        mto=self.curr_chat.dst,
        #        msubject='chat',
        #        mbody=val)
        if len(self.curr_chat.dst) > 12 and all(char.isdigit() for char in self.curr_chat.dst[-12:]):
            self.eng.client.send([
                'msg_room', self.eng.client.myid, self.curr_chat.dst, val])
        else:
            self.eng.client.send(['msg', self.eng.client.myid, self.curr_chat.dst, val])
        msg = '\1italic\1' + _('you') + '\2: ' + val
        self.curr_chat.messages += [msg]
        self.ent['focus'] = 1

    def on_msg(self, from_, to, txt):
        #src = str(JID(msg['from']).bare)
        #src = src.split('@')[0] + '\1smaller\1@' + src.split('@')[1] + '\2'
        str_msg = '\1italic\1' + from_ + '\2: ' + txt
        chat = self.__find_chat(from_)
        if not chat:
            chat = Chat(from_)
            self.chats += [chat]
        chat.messages += [str_msg]
        if self.dst_txt['text'] == '':
            self.set_chat(chat)
        elif self.curr_chat.dst == from_:
            self.add_msg_txt(str_msg)
        else:
            chat.read = False
            chat.closed = False
            self.arrow_btn['frameTexture'] = 'assets/images/gui/message.txo'

    def on_groupchat_msg(self, from_, to, txt):
        #if str(JID(msg['from']).bare) == self.curr_match_room:
        if to == self.curr_match_room:
            if self.match_msg_frm:  # we're still in the room page
                self.match_msg_frm.on_groupchat_msg(from_, to, txt)
        #src = str(JID(msg['mucnick']))
        #src = src.split('@')[0] + '\1smaller\1@' + src.split('@')[1] + '\2'
        src = from_
        #self.eng.log('received groupchat message from %s in the chat %s' %(msg['mucnick'], JID(msg['from']).bare))
        self.eng.log('received groupchat message from %s in the chat %s' % (from_, to))
        #str_msg = '\1italic\1' + src + '\2: ' + str(msg['body'])
        str_msg = '\1italic\1' + src + '\2: ' + txt
        chat = self.curr_chat
        if not chat:
            #chat = MUC(str(JID(msg['from']).bare))
            chat = MUC(to)
            self.chats += [chat]
        chat.messages += [str_msg]
        if self.dst_txt['text'] == '':
            self.set_chat(chat)
        #elif self.curr_chat.dst == str(JID(msg['from']).bare):
        elif self.curr_chat.dst == to:
            self.add_msg_txt(str_msg)
        else:
            chat.read = False
            chat.closed = False
            self.arrow_btn['frameTexture'] = 'assets/images/gui/message.txo'

    def on_presence_available_room(self, uid, room):
        if room == self.curr_match_room:
            self.match_msg_frm.on_presence_available_room(uid, room)
        #room = str(JID(msg['muc']['room']).bare)
        #nick = str(msg['muc']['nick'])
        self.eng.log('user %s has logged in the chat %s' %(uid, room))
        chat = self.__find_chat(room)
        chat.users += [uid]
        if room != self.curr_match_room:
            if self.curr_chat.dst == room:
                self.set_title(chat.title)

    def on_presence_unavailable_room(self, uid, room_name):
        if self.match_msg_frm and room_name == self.curr_match_room:
            self.match_msg_frm.on_presence_unavailable_room(uid, room_name)
            return
        room = room_name
        nick = uid
        self.eng.log('user %s has left the chat %s' %(nick, room))
        chat = self.__find_chat(room)
        if nick == self.eng.client.myid:
            self.on_close()
        else:
            chat.users.remove(nick)
            if self.curr_chat.dst == room:
                self.set_title(chat.title)

    def __find_chat(self, dst):
        chats = [chat for chat in self.chats if chat.dst == dst]
        if chats: return chats[0]

    def add_chat(self, usr):
        #self.set_title(JID(usr).bare)
        chat = self.__find_chat(usr)
        if not chat:
            chat = Chat(usr)
            self.chats += [chat]
        self.set_chat(chat)
        self.ent['focus'] = 1

    def add_groupchat(self, room, usr):
        self.set_title(usr)
        chat = self.__find_chat(room)
        if not chat:
            chat = MUC(room)
            self.chats += [chat]
        chat.users += [usr]
        self.set_chat(chat)
        self.add_match_chat(room, usr)

    def remove_groupchat(self):
        self.match_msg_frm.detach(self.on_match_msg_focus)
        self.match_msg_frm = self.match_msg_frm.destroy()

    def on_focus(self, val):
        if val and self.ent.get() == _('write here your message'):
            self.ent.set('')
        self.notify('on_msg_focus', val)

    def on_match_msg_focus(self, val):
        self.notify('on_msg_focus', val)

    def on_room_back(self):
        self.curr_match_room = None
        self.match_msg_frm.destroy()

    def add_match_chat(self, room, usr):
        if self.curr_match_room: return
        self.curr_match_room = room
        self.match_msg_frm = MatchMsgFrm(self.menu_props)
        self.match_msg_frm.attach(self.on_match_msg_focus)
        self.match_msg_frm.add_groupchat(room, usr)