def send_duplicated_layers(layers, move_down=False): """Send duplicated layer to zbrush Args: layers (list): Must be a list of [ZlmLayer, ZlmLayer] first layer is the source layer and second layer is the duplicated one. move_down (bool, optional): Move the layer down to the list ?. Defaults to False. """ if isinstance(layers, zlm_core.ZlmLayer): layers = [layers] # sort layer by index layers = sorted(layers, key=lambda l: l[0].index) with zsc.ZScript(zlm_info.SCRIPT_PATH): zsc.SubdivStore() zsc.SubdivMax() zsc.DeactivateRecord() initial_size = len(zlm_core.main_layers.instances_list) - len(layers) for src, dup in layers: zsc.DuplicateLayer(initial_size - src.index, dup.name, move_down) initial_size += 1 for _, dup in layers: zsc.SetLayerMode(dup) if zlm_core.main_layers.recording_layer: zsc.SetLayerMode(zlm_core.main_layers.recording_layer) zsc.SubdivRestore() _send_script()
def _update_mesh(file_path, vertex_count, layer=None, create_layer=False): with zsc.ZScript(zlm_info.SCRIPT_PATH): zsc.SubdivStore() zsc.SubdivMax() zsc.DeactivateRecord() if layer is not None: if create_layer: zsc.CreateLayer(layer) # deactivate record # zsc.SetLayerMode(layer) # Deactive any active layers for layer in zlm_core.main_layers.layers_it(exclude_record=False, backward=True): zsc.SetLayerMode(layer.zbrush_index(), 0, 1.0) # if layer is specified set this layer mode to record: if layer is not None: zsc.SetLayerMode(layer.zbrush_index(), 1, 1.0) # set 1 to delete file after zsc.UpdateMesh(file_path, vertex_count, 1) zsc.SubdivMax() zsc.DeactivateRecord() _set_layer_state() zsc.SubdivRestore() _send_script()
def _set_layer_state(): for layer in zlm_core.main_layers.layers_it(exclude_record=True, backward=True): zsc.SetLayerMode(layer) record_layer = zlm_core.main_layers.recording_layer if record_layer: record_layer.intensity = 1.0 zsc.SetLayerMode(record_layer)
def send_merged_layers(layers): """send merged layers, the layer with the smalled index will be kept and its index will remain unchanged. Args: layers ([ZlmLayer]): list of layer that just been merged. """ # sort layer by index layers = sorted(layers, key=lambda l: l.index) tl = layers[0] with zsc.ZScript(zlm_info.SCRIPT_PATH): zsc.SubdivStore() zsc.SubdivMax() zsc.DeactivateRecord() # minus one because there is the smallest index layer that remain. initial_size = len(zlm_core.main_layers.instances_list) + len(layers) - 1 tli = initial_size - tl.index - 1 # move all layers underneath the smalled index layer for layer in layers[1:]: index = initial_size - layer.index if index != tli: zsc.MoveLayer(index, tli) tli -= 1 # merge down zsc.MergeDown(initial_size - tl.index, len(layers) - 1) if zlm_core.main_layers.recording_layer: zsc.SetLayerMode(zlm_core.main_layers.recording_layer) zsc.SubdivRestore() _send_script()
def export_layers(layers=None, subdiv=0, base_mesh=False): if layers is None: layers = zlm_core.main_layers.instances_list settings = zlm_settings.instance() # check if port if valid. app_port = settings.get_current_app_port() app_import = app_port is not None and settings.send_after_export out_folder = settings.get_export_folder() out_format = settings.get_current_app_format() if app_import: imp_cmd = """[FileExecute,"ZSOCKET.dll","SocketSend", "import zlm;zlm.zlm_import_file('{}')"]""" with zsc.ZScript(zlm_info.SCRIPT_PATH): if app_import: # make sure we use to good addr zsc.TextCommand(f'[FileExecute,"ZSOCKET.dll","SetSocketAddr","127.0.0.1:{app_port}"]') zsc.Quote() zsc.SubdivStore() zsc.SubdivMax() zsc.DeactivateRecord() # Deactive any active layers for layer in zlm_core.main_layers.layers_it(exclude_record=False, backward=True): zsc.SetLayerMode(layer.zbrush_index(), 0, 1.0) zsc.SubdivSet(subdiv) if base_mesh: path = os.path.join( out_folder, zlm_core.main_layers.subtool.name + out_format ) zsc.ExportMesh(path) if app_import: zsc.TextCommand(imp_cmd.format(path.replace('\\', '/'))) for layer in layers: path = os.path.join(out_folder, layer.name + out_format) zsc.ExportLayer(layer, path) if app_import: zsc.TextCommand(imp_cmd.format(path.replace('\\', '/'))) zsc.SubdivMax() _set_layer_state() zsc.SubdivRestore() _send_script()
def send_new_layer_order(layers: List[zlm_core.ZlmLayer]): """Send the new layer order and update the mains layer list. Args: layers (List[zlm_core.ZlmLayer]): _description_ """ # reverse layers because it is like that in zbrush main_layers = list(reversed(zlm_core.main_layers.instances_list)) new_layers = list(reversed(layers)) need_to_send = False with zsc.ZScript(zlm_info.SCRIPT_PATH): zsc.SubdivStore() zsc.SubdivMax() zsc.DeactivateRecord() for x, layer in enumerate(new_layers): current_index = main_layers.index(layer) if x != current_index: zsc.MoveLayer(current_index, x) main_layers.pop(current_index) main_layers.insert(x, layer) need_to_send = True if zlm_core.main_layers.recording_layer: zsc.SetLayerMode(zlm_core.main_layers.recording_layer) zsc.SubdivRestore() if need_to_send: _send_script() # update main layer list main_layers = list(reversed(main_layers)) # update all the layers indexes for y, l in enumerate(main_layers): l.index = y + 1 zlm_core.main_layers.instances_list[:] = main_layers[:] # call a ui update for cb in zlm_core.main_layers._cb_on_layers_changed: cb()
def send_new_layers_name(layers): if isinstance(layers, zlm_core.ZlmLayer): layers = [layers] with zsc.ZScript(zlm_info.SCRIPT_PATH): zsc.SubdivStore() zsc.SubdivMax() zsc.DeactivateRecord() for layer in layers: zsc.RenameLayer(layer) if zlm_core.main_layers.recording_layer: zsc.SetLayerMode(zlm_core.main_layers.recording_layer) zsc.SubdivRestore() _send_script()
def send_deleted_layers(layers): if isinstance(layers, zlm_core.ZlmLayer): layers = [layers] # sort layer by index layers = sorted(layers, key=lambda l: l.index) with zsc.ZScript(zlm_info.SCRIPT_PATH): zsc.SubdivStore() zsc.SubdivMax() zsc.DeactivateRecord() layer_count = len(zlm_core.main_layers.instances_list) + len(layers) for layer in layers: idx = layer_count - layer.index zsc.DeleteLayer(idx) layer_count -= 1 if zlm_core.main_layers.recording_layer: zsc.SetLayerMode(zlm_core.main_layers.recording_layer) zsc.SubdivRestore() _send_script()