def DoSingleAction (): i = GemRB.GetVar ('ItemButton') print i OpenFloatMenuWindow () if i == 0: GUIMA.OpenMapWindow () elif i == 1: GUIJRNL.OpenJournalWindow () elif i == 2: GUIINV.OpenInventoryWindow () elif i == 3: GUIREC.OpenRecordsWindow () elif i == 4: # FIXME: Or priest scroll .... GUIMG.OpenMageWindow ()
def DoSingleAction(): i = GemRB.GetVar('ItemButton') OpenFloatMenuWindow() if i == 0: GUIMA.OpenMapWindow() elif i == 1: GUIJRNL.OpenJournalWindow() elif i == 2: GUIINV.OpenInventoryWindow() elif i == 3: GUIREC.OpenRecordsWindow() elif i == 4: pc = GemRB.GameGetFirstSelectedPC() ClassName = GUICommon.GetClassRowName(pc) if CommonTables.ClassSkills.GetValue(ClassName, "CLERICSPELL") == "*": GUIMG.OpenSpellWindow() else: GUIPR.OpenPriestWindow()