Exemple #1
0
def MinMaxMidEndImproved(board, depth):
    numBlack = MorrisGame.countNums(board.position)[1]
    if depth == 0 or numBlack < 3:
        board.value = staticMidEndImproved(board.position, depth)
        MorrisGame.numEvaluate += 1
        return board
    else:
        board.child = MorrisGame.genMoveMidEndBlack(board.position)

        minValue = float('inf')
        retBoard = None
        for child in board.child:
            result = MaxMinMidEndImproved(child, depth - 1)
            if minValue > result.value:
                minValue = result.value
                retBoard = child
                retBoard.value = minValue
        return retBoard
def MinMaxMidEnd(board, depth):
    """ use MINIMAX algorithm to choose the move for 'MIN' """

    numBlack = MorrisGame.countNums(board.position)[1]
    if depth == 0 or numBlack < 3:
        board.value = MorrisGame.staticMidEnd(board.position)
        MorrisGame.numEvaluate += 1
        return board
    else:
        board.child = MorrisGame.genMoveMidEndBlack(board.position)

        minValue = float('inf')
        retBoard = None
        for child in board.child:
            result = MaxMinMidEnd(child, depth - 1)
            if minValue > result.value:
                # retBoard = result   # for test

                minValue = result.value
                retBoard = child
                retBoard.value = minValue
        return retBoard
Exemple #3
0
def MinMaxABMidEnd(board, depth, alpha, beta):
    """ use Alpha-Beta pruning to choose the move for 'MIN' """

    numBlack = MorrisGame.countNums(board.position)[1]
    if depth == 0 or numBlack < 3:
        board.value = MorrisGame.staticMidEnd(board.position)
        MorrisGame.numEvaluate += 1
        return board
    else:
        board.child = MorrisGame.genMoveMidEndBlack(board.position)

        minValue = float('inf')
        retBoard = None
        for child in board.child:
            result = MaxMinABMidEnd(child, depth - 1, alpha, beta)
            if minValue > result.value:
                minValue = result.value
                retBoard = child
                retBoard.value = minValue
            if minValue <= alpha:
                return retBoard
            elif minValue < beta:
                beta = minValue
        return retBoard