Exemple #1
0
def avoidRightObstacle(nav):
    """
    dodges left if we only detect something to the left of us
    """
    if nav.firstFrame():
        nav.doneAvoidingCounter = 0
        nav.printf(nav.brain.sonar)
        nav.printf("Avoid by left dodge");
        helper.setSpeed(nav, (0, constants.DODGE_LEFT_SPEED, 0))

    avoidLeft = navTrans.shouldAvoidObstacleLeft(nav)
    avoidRight = navTrans.shouldAvoidObstacleRight(nav)

    if (avoidLeft and avoidRight):
        return nav.goLater('avoidFrontObstacle')
    elif avoidLeft:
        return nav.goLater('avoidLeftObstacle')
    elif avoidRight:
        nav.doneAvoidingCounter -= 1
        nav.doneAvoidingCounter = max(0, nav.doneAvoidingCounter)
        return nav.stay()
    else:
        nav.doneAvoidingCounter += 1

    if nav.doneAvoidingCounter > constants.DONE_AVOIDING_FRAMES_THRESH:
        nav.shouldAvoidObstacleRight = 0
        nav.shouldAvoidObstacleLeft = 0
        return nav.goLater(nav.preAvoidState)

    return nav.stay()
Exemple #2
0
def avoidFrontObstacle(nav):
    # Backup
    # strafe away from the closer one?
    # strafe towards dest?

    # ever a good time to backup?
    # we'll probably want to go forward again and most obstacle
    # are moving, so pausing might make more sense

    # TODO figure this out maybe potential field will fix this for us???
    if nav.firstFrame():
        nav.doneAvoidingCounter = 0
        nav.printf(nav.brain.sonar)
        nav.printf("Avoid by backup");
        helper.setSpeed(nav, (constants.DODGE_BACK_SPEED, 0, 0))

    avoidLeft = navTrans.shouldAvoidObstacleLeft(nav)
    avoidRight = navTrans.shouldAvoidObstacleRight(nav)

    if (avoidLeft and avoidRight):
        nav.doneAvoidingCounter -= 1
        nav.doneAvoidingCounter = max(0, nav.doneAvoidingCounter)
        return nav.stay()

    elif avoidRight:
        return nav.goLater('avoidRightObstacle')

    elif avoidLeft:
        return nav.goLater('avoidLeftObstacle')

    else:
        nav.doneAvoidingCounter += 1

    if nav.doneAvoidingCounter > constants.DONE_AVOIDING_FRAMES_THRESH:
        nav.shouldAvoidObstacleRight = 0
        nav.shouldAvoidObstacleLeft = 0
        return nav.goLater(nav.preAvoidState)

    return nav.stay()
Exemple #3
0
def avoidObstacle(nav):
    """
    If we detect something in front of us, dodge it
    """

    if nav.firstFrame():
        nav.brain.speech.say("Avoid obstacle")

    avoidLeft = navTrans.shouldAvoidObstacleLeft(nav)
    avoidRight = navTrans.shouldAvoidObstacleRight(nav)

    # store previous state here, b/c lastDiffState gets
    # replaced when we perform 'goNow'
    nav.preAvoidState = nav.lastDiffState

    if (avoidLeft and avoidRight):
        return nav.goNow('avoidFrontObstacle')
    elif avoidLeft:
        return nav.goNow('avoidLeftObstacle')
    elif avoidRight:
        return nav.goNow('avoidRightObstacle')
    else:
        return nav.goLater(nav.lastDiffState)