Exemple #1
0
def fill_tree(tree, canvas):
    radius = 30
    level0 = radius
    level1 = level0 + 100
    level2 = level1 + 100
    level3 = level2 + 100
    node0 = Node(0)
    c0 = canvas.add_circle(canvas.get_width()/2, level0, radius, fill="white", outline="black", width=2, name="0")
    node0.add_gui_node(c0)
    node1 = Node(1)
    c1 = canvas.add_circle(canvas.get_width()/4, level1, radius, fill="white", outline="black", width=2, name="1")
    node1.add_gui_node(c1)
    node2 = Node(2)
    c2 = canvas.add_circle((canvas.get_width()/4)*3, level1, radius, fill="white", outline="black", width=2, name="2")
    node2.add_gui_node(c2)
    node3 = Node(3, True)
    c3 = canvas.add_circle(canvas.get_width()/8, level2, radius, fill="white", outline="orange", width=2, name="Proxy\nMSS 3")
    node3.add_gui_node(c3)
    node4 = Node(4, True)
    c4 = canvas.add_circle((canvas.get_width()/8)*3, level2, radius, fill="white", outline="orange", width=2, name="Proxy\nMSS 4")
    node4.add_gui_node(c4)
    node5 = Node(5, True)
    c5 = canvas.add_circle((canvas.get_width()/8)*5, level2, radius, fill="white", outline="orange", width=2, name="Proxy\nMSS 5")
    node5.add_gui_node(c5)
    node6 = Node(6, True)
    c6 = canvas.add_circle((canvas.get_width()/8)*7, level2, radius, fill="white", outline="orange", width=2, name="Proxy\nMSS 6")
    node6.add_gui_node(c6)
    node7 = Node(7)
    c7 = canvas.add_circle(canvas.get_width()/16, level3, radius, fill="white", outline="black", width=2, name="MSS 7")
    node7.add_gui_node(c7)
    node8 = Node(8)
    c8 = canvas.add_circle((canvas.get_width()/16)*2, level3, radius, fill="white", outline="black", width=2, name="MSS 8")
    node8.add_gui_node(c8)
    node9 = Node(9)
    c9 = canvas.add_circle((canvas.get_width()/16)*3, level3, radius, fill="white", outline="black", width=2, name="MSS 9")
    node9.add_gui_node(c9)
    node10 = Node(10)
    c10 = canvas.add_circle((canvas.get_width()/16)*5, level3, radius, fill="white", outline="black", width=2, name="MSS 10")
    node10.add_gui_node(c10)
    node11= Node(11)
    c11 = canvas.add_circle((canvas.get_width()/16)*6, level3, radius, fill="white", outline="black", width=2, name="MSS 11")
    node11.add_gui_node(c11)
    node12 = Node(12)
    c12 = canvas.add_circle((canvas.get_width()/16)*7, level3, radius, fill="white", outline="black", width=2, name="MSS 12")
    node12.add_gui_node(c12)
    node13 = Node(13)
    c13 = canvas.add_circle((canvas.get_width()/16)*9, level3, radius, fill="white", outline="black", width=2, name="MSS 13")
    node13.add_gui_node(c13)
    node14 = Node(14)
    c14 = canvas.add_circle((canvas.get_width()/16)*10, level3, radius, fill="white", outline="black", width=2, name="MSS 14")
    node14.add_gui_node(c14)
    node15 = Node(15)
    c15 = canvas.add_circle((canvas.get_width()/16)*11, level3, radius, fill="white", outline="black", width=2, name="MSS 15")
    node15.add_gui_node(c15)
    node16 = Node(16)
    c16 = canvas.add_circle((canvas.get_width()/16)*13, level3, radius, fill="white", outline="black", width=2, name="MSS 16")
    node16.add_gui_node(c16)
    node17 = Node(17)
    c17 = canvas.add_circle((canvas.get_width()/16)*14, level3, radius, fill="white", outline="black", width=2, name="MSS 17")
    node17.add_gui_node(c17)
    node18 = Node(18)
    c18 = canvas.add_circle((canvas.get_width()/16)*15, level3, radius, fill="white", outline="black", width=2, name="MSS 18")
    node18.add_gui_node(c18)

    canvas.add_line(c0, c1)
    canvas.add_line(c0, c2)
    canvas.add_line(c1, c3)
    canvas.add_line(c1, c4)
    canvas.add_line(c2, c5)
    canvas.add_line(c2, c6)
    canvas.add_line(c3, c7)
    canvas.add_line(c3, c8)
    canvas.add_line(c3, c9)
    canvas.add_line(c4, c10)
    canvas.add_line(c4, c11)
    canvas.add_line(c4, c12)
    canvas.add_line(c5, c13)
    canvas.add_line(c5, c14)
    canvas.add_line(c5, c15)
    canvas.add_line(c6, c16)
    canvas.add_line(c6, c17)
    canvas.add_line(c6, c18)

    canvas.get_canvas().create_text((canvas.get_width()/64)*8, level1 + (radius * 1.5), text = "Proxy Area 1", fill="orange")
    r = canvas.get_canvas().create_rectangle(canvas.get_width()/64, level2 - (radius * 1.5), (canvas.get_width()/64)*15, level3 + (radius * 1.5), fill="white", outline="orange", width=2)
    canvas.get_canvas().tag_lower(r)
    canvas.get_canvas().update()

    c7.set_proxy_rect(r)
    c8.set_proxy_rect(r)
    c9.set_proxy_rect(r)

    canvas.get_canvas().create_text((canvas.get_width()/64)*24, level1 + (radius * 1.5), text = "Proxy Area 2", fill="orange")
    r = canvas.get_canvas().create_rectangle((canvas.get_width()/64)*17, level2 - (radius * 1.5), (canvas.get_width()/64)*31, level3 + (radius * 1.5), fill="white", outline="orange", width=2)
    canvas.get_canvas().tag_lower(r)
    canvas.get_canvas().update()
    c10.set_proxy_rect(r)
    c11.set_proxy_rect(r)
    c12.set_proxy_rect(r)

    canvas.get_canvas().create_text((canvas.get_width()/64)*40, level1 + (radius * 1.5), text = "Proxy Area 3", fill="orange")
    r = canvas.get_canvas().create_rectangle((canvas.get_width()/64)*33, level2 - (radius * 1.5), (canvas.get_width()/64)*47, level3 + (radius * 1.5), fill="white", outline="orange", width=2)
    canvas.get_canvas().tag_lower(r)
    canvas.get_canvas().update()
    c13.set_proxy_rect(r)
    c14.set_proxy_rect(r)
    c15.set_proxy_rect(r)

    canvas.get_canvas().create_text((canvas.get_width()/64)*56, level1 + (radius * 1.5), text = "Proxy Area 4", fill="orange")
    r = canvas.get_canvas().create_rectangle((canvas.get_width()/64)*49, level2 - (radius * 1.5), (canvas.get_width()/64)*63, level3 + (radius * 1.5), fill="white", outline="orange", width=2)
    canvas.get_canvas().tag_lower(r)
    canvas.get_canvas().update()
    c16.set_proxy_rect(r)
    c17.set_proxy_rect(r)
    c18.set_proxy_rect(r)

    node0.add_child_node(node1)
    node0.add_child_node(node2)
    node1.add_parent_node(node0)
    node2.add_parent_node(node0)

    node1.add_child_node(node3)
    node1.add_child_node(node4)
    node3.add_parent_node(node1)
    node4.add_parent_node(node1)

    node2.add_child_node(node5)
    node2.add_child_node(node6)
    node5.add_parent_node(node2)
    node6.add_parent_node(node2)

    node3.add_child_node(node7)
    node3.add_child_node(node8)
    node3.add_child_node(node9)
    node7.add_parent_node(node3)
    node8.add_parent_node(node3)
    node9.add_parent_node(node3)

    node4.add_child_node(node10)
    node4.add_child_node(node11)
    node4.add_child_node(node12)
    node10.add_parent_node(node4)
    node11.add_parent_node(node4)
    node12.add_parent_node(node4)

    node5.add_child_node(node13)
    node5.add_child_node(node14)
    node5.add_child_node(node15)
    node13.add_parent_node(node5)
    node14.add_parent_node(node5)
    node15.add_parent_node(node5)

    node6.add_child_node(node16)
    node6.add_child_node(node17)
    node6.add_child_node(node18)
    node16.add_parent_node(node6)
    node17.add_parent_node(node6)
    node18.add_parent_node(node6)

    tree.add_node(node0)
    for i in range(19):
        tree.add_node(tree.get_node(i))

    tree.start_token_thread()
Exemple #2
0
def fill_tree(tree, canvas):
    radius = 30
    level0 = radius
    level1 = level0 + 100
    level2 = level1 + 100
    level3 = level2 + 100
    node0 = Node(0)
    c0 = canvas.add_circle(canvas.get_width()/2, level0, radius, fill="white", outline="black", width=2, name="0")
    node0.add_gui_node(c0)
    node1 = Node(1)
    c1 = canvas.add_circle(canvas.get_width()/4, level1, radius, fill="white", outline="black", width=2, name="1")
    node1.add_gui_node(c1)
    node2 = Node(2)
    c2 = canvas.add_circle((canvas.get_width()/4)*3, level1, radius, fill="white", outline="black", width=2, name="2")
    node2.add_gui_node(c2)
    node3 = Node(3)
    c3 = canvas.add_circle(canvas.get_width()/8, level2, radius, fill="white", outline="black", width=2, name="3")
    node3.add_gui_node(c3)
    node4 = Node(4)
    c4 = canvas.add_circle((canvas.get_width()/8)*3, level2, radius, fill="white", outline="black", width=2, name="4")
    node4.add_gui_node(c4)
    node5 = Node(5)
    c5 = canvas.add_circle((canvas.get_width()/8)*5, level2, radius, fill="white", outline="black", width=2, name="5")
    node5.add_gui_node(c5)
    node6 = Node(6)
    c6 = canvas.add_circle((canvas.get_width()/8)*7, level2, radius, fill="white", outline="black", width=2, name="6")
    node6.add_gui_node(c6)
    node7 = Node(7)
    c7 = canvas.add_circle(canvas.get_width()/16, level3, radius, fill="white", outline="orange", width=2, name="MSS 7")
    node7.add_gui_node(c7)
    node8 = Node(8)
    c8 = canvas.add_circle((canvas.get_width()/16)*2, level3, radius, fill="white", outline="orange", width=2, name="MSS 8")
    node8.add_gui_node(c8)
    node9 = Node(9)
    c9 = canvas.add_circle((canvas.get_width()/16)*3, level3, radius, fill="white", outline="orange", width=2, name="MSS 9")
    node9.add_gui_node(c9)
    node10 = Node(10)
    c10 = canvas.add_circle((canvas.get_width()/16)*5, level3, radius, fill="white", outline="orange", width=2, name="MSS 10")
    node10.add_gui_node(c10)
    node11= Node(11)
    c11 = canvas.add_circle((canvas.get_width()/16)*6, level3, radius, fill="white", outline="orange", width=2, name="MSS 11")
    node11.add_gui_node(c11)
    node12 = Node(12)
    c12 = canvas.add_circle((canvas.get_width()/16)*7, level3, radius, fill="white", outline="orange", width=2, name="MSS 12")
    node12.add_gui_node(c12)
    node13 = Node(13)
    c13 = canvas.add_circle((canvas.get_width()/16)*9, level3, radius, fill="white", outline="orange", width=2, name="MSS 13")
    node13.add_gui_node(c13)
    node14 = Node(14)
    c14 = canvas.add_circle((canvas.get_width()/16)*10, level3, radius, fill="white", outline="orange", width=2, name="MSS 14")
    node14.add_gui_node(c14)
    node15 = Node(15)
    c15 = canvas.add_circle((canvas.get_width()/16)*11, level3, radius, fill="white", outline="orange", width=2, name="MSS 15")
    node15.add_gui_node(c15)
    node16 = Node(16)
    c16 = canvas.add_circle((canvas.get_width()/16)*13, level3, radius, fill="white", outline="orange", width=2, name="MSS 16")
    node16.add_gui_node(c16)
    node17 = Node(17)
    c17 = canvas.add_circle((canvas.get_width()/16)*14, level3, radius, fill="white", outline="orange", width=2, name="MSS 17")
    node17.add_gui_node(c17)
    node18 = Node(18)
    c18 = canvas.add_circle((canvas.get_width()/16)*15, level3, radius, fill="white", outline="orange", width=2, name="MSS 18")
    node18.add_gui_node(c18)

    canvas.add_line(c0, c1)
    canvas.add_line(c0, c2)
    canvas.add_line(c1, c3)
    canvas.add_line(c1, c4)
    canvas.add_line(c2, c5)
    canvas.add_line(c2, c6)
    canvas.add_line(c3, c7)
    canvas.add_line(c3, c8)
    canvas.add_line(c3, c9)
    canvas.add_line(c4, c10)
    canvas.add_line(c4, c11)
    canvas.add_line(c4, c12)
    canvas.add_line(c5, c13)
    canvas.add_line(c5, c14)
    canvas.add_line(c5, c15)
    canvas.add_line(c6, c16)
    canvas.add_line(c6, c17)
    canvas.add_line(c6, c18)

    node0.add_child_node(node1)
    node0.add_child_node(node2)
    node1.add_parent_node(node0)
    node2.add_parent_node(node0)

    node1.add_child_node(node3)
    node1.add_child_node(node4)
    node3.add_parent_node(node1)
    node4.add_parent_node(node1)

    node2.add_child_node(node5)
    node2.add_child_node(node6)
    node5.add_parent_node(node2)
    node6.add_parent_node(node2)

    node3.add_child_node(node7)
    node3.add_child_node(node8)
    node3.add_child_node(node9)
    node7.add_parent_node(node3)
    node8.add_parent_node(node3)
    node9.add_parent_node(node3)

    node4.add_child_node(node10)
    node4.add_child_node(node11)
    node4.add_child_node(node12)
    node10.add_parent_node(node4)
    node11.add_parent_node(node4)
    node12.add_parent_node(node4)

    node5.add_child_node(node13)
    node5.add_child_node(node14)
    node5.add_child_node(node15)
    node13.add_parent_node(node5)
    node14.add_parent_node(node5)
    node15.add_parent_node(node5)

    node6.add_child_node(node16)
    node6.add_child_node(node17)
    node6.add_child_node(node18)
    node16.add_parent_node(node6)
    node17.add_parent_node(node6)
    node18.add_parent_node(node6)

    tree.add_node(node0)
    for i in range(19):
        tree.add_node(tree.get_node(i))

    tree.start_token_thread()