Exemple #1
0
import random
from Credentials import botowner, botname, botpassword
from SubspaceBot import *

if __name__ == '__main__':
    bot = SubspaceBot(botowner, 'This bot gives you an arena list')
    bot.connectToServer('66.235.184.102', 7900, botname, botpassword,
                        '#python')

    print "Bot connected to server"

    arena_command_id = bot.registerCommand('!arena',
                                           'List the arenas in the zone')
    requester_names = []

    while bot.isConnected():
        event = bot.waitForEvent()
        if event.type == EVENT_COMMAND:
            if event.command.id == arena_command_id:
                requester_names.append(event.player.name)
                bot.sendPublicMessage("?arena")
        elif event.type == EVENT_ARENA_LIST:
            if len(requester_names) > 0:
                player_name = requester_names.pop(0)
                for arena_name, num_players in event.arena_list:
                    bot.sendPrivateMessage(
                        player_name,
                        'Arena: %s - %d' % (arena_name, num_players))

    print "Bot disconnected"
Exemple #2
0
#!/usr/bin/env python

import random
from Credentials import botowner, botname, botpassword
from SubspaceBot import *

if __name__ == '__main__':
    bot = SubspaceBot(botowner, 'This bot sets timers')
    bot.connectToServer('66.235.184.102', 7900, botname, botpassword,
                        '#python')

    print "Bot connected to server"

    timer_command_id = bot.registerCommand('!timer', 'Set a timer')

    while bot.isConnected():
        event = bot.waitForEvent()
        if event.type == EVENT_COMMAND:
            if event.command.id == timer_command_id:
                if len(event.arguments) == 1:
                    bot.setTimer(int(event.arguments[0]), event.player.name)
                    bot.sendPrivateMessage(event.player.name, "Ok")
                else:
                    bot.sendPrivateMessage(event.player.name,
                                           "Usage: !timer <seconds>")
        elif event.type == EVENT_TIMER:
            bot.sendPrivateMessage(event.user_data, "Timer expired")

    print "Bot disconnected"
Exemple #3
0
	start = Rectangle(478, 510, 483, 514)
	finish = Rectangle(541, 510, 545, 514)
	
	roll_start_id = bot.registerCommand('!race', 'Start the race')
	
	while bot.isConnected():
		event = bot.waitForEvent()
		if event.type == EVENT_ENTER:
			# initialize player info
			event.player.player_info = PlayerInfo()
		elif event.type == EVENT_POSITION_UPDATE:
			if event.player.player_info.start_ticks is None and start.containsPlayer(event.player):
				# the players start ticks is empty and hes entered the start area
				# start the race off and set his tick stamp
				event.player.player_info.start_ticks = GetTickCountHs()
				bot.sendArenaMessage('%s has started the race!' % event.player.name)
			if event.player.player_info.start_ticks is not None and finish.containsPlayer(event.player):
				# the player has a start tick stamp, and hes entered the finish area
				race_time = TickDiff(GetTickCountHs(), event.player.player_info.start_ticks) / 100.0
				bot.sendArenaMessage('%s finished the race in %f seconds!' % (event.player.name, race_time))
				# unset the tick stamp, so to start again he has to enter the start area
				event.player.player_info.start_ticks = None
		elif event.type == EVENT_COMMAND:
			if event.command.id == roll_start_id:
				bot.sendPrivateMessage(event.player, '*warpto %d %d' % beginning_warpto)
				bot.sendPrivateMessage(event.player, 'The race will start when you cross the start line')
				# unset his ticks, just in case he used the command from inside a race
				event.player.player_info.start_ticks = None
		
	print "Bot disconnected"
Exemple #4
0
#!/usr/bin/env python

import random
from Credentials import botowner, botname, botpassword
from SubspaceBot import *


if __name__ == '__main__':
	bot = SubspaceBot(botowner, 'This bot gives you an arena list')
	bot.connectToServer('66.235.184.102', 7900, botname, botpassword, '#python')
	
	print "Bot connected to server"
	
	arena_command_id = bot.registerCommand('!arena', 'List the arenas in the zone')
	requester_names = []
	
	while bot.isConnected():
		event = bot.waitForEvent()
		if event.type == EVENT_COMMAND:
			if event.command.id == arena_command_id:
				requester_names.append(event.player.name)
				bot.sendPublicMessage("?arena")
		elif event.type == EVENT_ARENA_LIST:
			if len(requester_names) > 0:
				player_name = requester_names.pop(0)
				for arena_name, num_players in event.arena_list:
					bot.sendPrivateMessage(player_name, 'Arena: %s - %d' % (arena_name, num_players))
		
	print "Bot disconnected"
Exemple #5
0
#!/usr/bin/env python

import random
from Credentials import botowner, botname, botpassword
from SubspaceBot import *


if __name__ == '__main__':
	bot = SubspaceBot(botowner, 'This bot sets timers')
	bot.connectToServer('66.235.184.102', 7900, botname, botpassword, '#python')
	
	print "Bot connected to server"
	
	timer_command_id = bot.registerCommand('!timer', 'Set a timer')
	
	while bot.isConnected():
		event = bot.waitForEvent()
		if event.type == EVENT_COMMAND:
			if event.command.id == timer_command_id:
				if len(event.arguments) == 1:
					bot.setTimer(int(event.arguments[0]), event.player.name)
					bot.sendPrivateMessage(event.player.name, "Ok")
				else:
					bot.sendPrivateMessage(event.player.name, "Usage: !timer <seconds>")
		elif event.type == EVENT_TIMER:
			bot.sendPrivateMessage(event.user_data, "Timer expired")
		
	print "Bot disconnected"
Exemple #6
0
    start = Rectangle(478, 510, 483, 514)
    finish = Rectangle(541, 510, 545, 514)

    roll_start_id = bot.registerCommand("!race", "Start the race")

    while bot.isConnected():
        event = bot.waitForEvent()
        if event.type == EVENT_ENTER:
            # initialize player info
            event.player.player_info = PlayerInfo()
        elif event.type == EVENT_POSITION_UPDATE:
            if event.player.player_info.start_ticks is None and start.containsPlayer(event.player):
                # the players start ticks is empty and hes entered the start area
                # start the race off and set his tick stamp
                event.player.player_info.start_ticks = GetTickCountHs()
                bot.sendArenaMessage("%s has started the race!" % event.player.name)
            if event.player.player_info.start_ticks is not None and finish.containsPlayer(event.player):
                # the player has a start tick stamp, and hes entered the finish area
                race_time = TickDiff(GetTickCountHs(), event.player.player_info.start_ticks) / 100.0
                bot.sendArenaMessage("%s finished the race in %f seconds!" % (event.player.name, race_time))
                # unset the tick stamp, so to start again he has to enter the start area
                event.player.player_info.start_ticks = None
        elif event.type == EVENT_COMMAND:
            if event.command.id == roll_start_id:
                bot.sendPrivateMessage(event.player, "*warpto %d %d" % beginning_warpto)
                bot.sendPrivateMessage(event.player, "The race will start when you cross the start line")
                # unset his ticks, just in case he used the command from inside a race
                event.player.player_info.start_ticks = None

    print "Bot disconnected"