def __init__(self, parent, id): """ Init function for the audio panel. Sets everything up. """ self.parent = parent wx.Panel.__init__(self, parent, id) # init the panel # setup the main frame self.SetPosition(wx.Point(0, 0)) # set the main window position self.SetSize(wx.Size( 800, 420)) # set the main window size TODO: use settings #self.SetWindowStyle(wx.NO_BORDER) # set window style to have no border self.Hide() # this will be a BitmapButton to access a menu popup to choose search, MP3, playlist, radio, podcasts, etc. self.menu_button = wx.Button(self, -1, "Menu", (0, 10), (60, 50)) # add the audio player panel self.playerPanel = TuxTruck_AudioPanel_PlayerPanel(self, -1) # setup the skins self.reSkin(parent, parent._currentColorScheme) # we're going to show the player panel by default. self.playerPanel.Show()
def __init__(self, parent, id): """ Init function for the audio panel. Sets everything up. """ self.parent = parent wx.Panel.__init__(self, parent, id) # init the panel # setup the main frame self.SetPosition(wx.Point(0,0)) # set the main window position self.SetSize(wx.Size(800,420)) # set the main window size TODO: use settings #self.SetWindowStyle(wx.NO_BORDER) # set window style to have no border self.Hide() # this will be a BitmapButton to access a menu popup to choose search, MP3, playlist, radio, podcasts, etc. self.menu_button = wx.Button(self, -1, "Menu", (0,10), (60,50)) # add the audio player panel self.playerPanel = TuxTruck_AudioPanel_PlayerPanel(self, -1) # setup the skins self.reSkin(parent, parent._currentColorScheme) # we're going to show the player panel by default. self.playerPanel.Show()
class TuxTruck_AudioPanel_Main(wx.Panel): """ This is the top-level panel for audio functions, including audio file playing, radio, and podcast playing. """ def __init__(self, parent, id): """ Init function for the audio panel. Sets everything up. """ self.parent = parent wx.Panel.__init__(self, parent, id) # init the panel # setup the main frame self.SetPosition(wx.Point(0, 0)) # set the main window position self.SetSize(wx.Size( 800, 420)) # set the main window size TODO: use settings #self.SetWindowStyle(wx.NO_BORDER) # set window style to have no border self.Hide() # this will be a BitmapButton to access a menu popup to choose search, MP3, playlist, radio, podcasts, etc. self.menu_button = wx.Button(self, -1, "Menu", (0, 10), (60, 50)) # add the audio player panel self.playerPanel = TuxTruck_AudioPanel_PlayerPanel(self, -1) # setup the skins self.reSkin(parent, parent._currentColorScheme) # we're going to show the player panel by default. self.playerPanel.Show() def reSkin(self, parent, colorSchemeName): # re-skin me if colorSchemeName == "day": # switch to day self.SetBackgroundColour(parent.settings.skin.day_bgColor) self.playerPanel.reSkin(parent, "day") else: # switch to night self.SetBackgroundColour(parent.settings.skin.night_bgColor) self.playerPanel.reSkin(parent, "night") self.Refresh()
class TuxTruck_AudioPanel_Main(wx.Panel): """ This is the top-level panel for audio functions, including audio file playing, radio, and podcast playing. """ def __init__(self, parent, id): """ Init function for the audio panel. Sets everything up. """ self.parent = parent wx.Panel.__init__(self, parent, id) # init the panel # setup the main frame self.SetPosition(wx.Point(0,0)) # set the main window position self.SetSize(wx.Size(800,420)) # set the main window size TODO: use settings #self.SetWindowStyle(wx.NO_BORDER) # set window style to have no border self.Hide() # this will be a BitmapButton to access a menu popup to choose search, MP3, playlist, radio, podcasts, etc. self.menu_button = wx.Button(self, -1, "Menu", (0,10), (60,50)) # add the audio player panel self.playerPanel = TuxTruck_AudioPanel_PlayerPanel(self, -1) # setup the skins self.reSkin(parent, parent._currentColorScheme) # we're going to show the player panel by default. self.playerPanel.Show() def reSkin(self, parent, colorSchemeName): # re-skin me if colorSchemeName == "day": # switch to day self.SetBackgroundColour(parent.settings.skin.day_bgColor) self.playerPanel.reSkin(parent, "day") else: # switch to night self.SetBackgroundColour(parent.settings.skin.night_bgColor) self.playerPanel.reSkin(parent, "night") self.Refresh()