Exemple #1
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 def collidingItems(self, *args, **kwargs):
     return [toGraphicsObjectIfPossible(obj)
             for obj in
             QGraphicsScene.collidingItems(self, *args, **kwargs)]
Exemple #2
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 def collidingItems(self, *args, **kwargs):
     return list(
         map(toGraphicsObjectIfPossible,
             QGraphicsScene.collidingItems(self, *args, **kwargs)))
Exemple #3
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 def collidingItems(self, *args, **kwargs):
     return list(map(toGraphicsObjectIfPossible,
                QGraphicsScene.collidingItems(self, *args, **kwargs)))