Exemple #1
0
def game(request):
    if request.method == "GET":
        token = str(random.random())
        request.session['token'] = token

        r.set_redis(token, 'game_now',False)
        deck = bj.make_deck()
        r.set_redis(token, 'deck',deck)
        r.set_redis(token, 'money',100)
        r.set_redis(token, 'bet',0)

        r.set_redis(token, 'player_hands',[])
        r.set_redis(token, 'player_hands',[])
        dictionary = {
            'msg':'ベットしてください。',
            'dealer_cards':[],
            'dealer_point':0,
            'player_cards':[],
            'player_point':0,
            'able_bet':True,
            'money':100,
        }
        dictionary.update(csrf(request))
        return render(request, 'bjgame2.html',dictionary)
    elif request.method == 'POST':
        token = request.session['token']
        deck = r.get_redis(token, 'deck')
        money = r.get_redis(token, 'money')

        player_hands = r.get_redis(token, 'player_hands')
        dealer_hands = r.get_redis(token, 'dealer_hands')

        if(r.get_redis(token, 'game_now') == False):
            try:
                if money < int(request.POST['bet']):
                    raise VlaueError('too large bet')
            except ValueError:
                msg = '正しくベットしてください'
                dictionary = {
                    'msg':msg,
                    'dealer_cards':[],
                    'dealer_point':0,
                    'player_cards':[],
                    'player_point':0,
                    'able_bet':True,
                    'money':money,
                    }
                dictionary.update(csrf(request))
                return render(request, 'bjgame2.html', dictionary)
            r.set_redis(token, 'game_now', True)
            money -= int(request.POST['bet'])
            r.set_redis(token, 'money',money)
            r.set_redis(token, 'bet', int(request.POST['bet']))
            dealer_hands = []
            dealer_hands.append(deck.pop())
            player_hands = []
            player_hands.append(deck.pop())
            player_hands.append(deck.pop())

            r.set_redis(token, 'dealer_hands', dealer_hands)
            r.set_redis(token, 'player_hands', player_hands)

            dealer_point = bj.get_point(dealer_hands)
            player_point = bj.get_point(player_hands)

            r.set_redis(token, 'deck', deck)
            dictionary = {
                'msg' : '選択してください',
                'dealer_cards' : conv_image_path(dealer_hands),
                'dealer_point' : dealer_point,
                'player_cards' : conv_image_path(player_hands),
                'player_point' : player_point,
                'able_bet' : False,
                'able_double' : True,
                'money' : money,
                'bet' : int(request.POST['bet']),
            }
            dictionary.update(csrf(request))
            return render(request,'bjgame2.html', dictionary)
        else:
            op = request.POST['operation']
            bet = r.get_redis(token, 'bet')
            doubled,ending = bj.player_op(deck,player_hands,op)
            r.set_redis(token, 'player_hands', player_hands)
            r.set_redis(token, 'deck', deck)
            player_point = bj.get_point(player_hands)
            print(player_hands)

            if doubled:
                bet = r.get_redis(token,'bet')
                money -= bet
                bet *= 2
                r.set_redis(token, 'bet',bet)
                r.set_redis(token, 'money', money)
            if ending:
                dealer_hands.append(deck.pop())
                bj.dealer_op(deck, player_hands, dealer_hands)
                r.set_redis(token, 'dealer_hands',dealer_hands)
                dealer_point = bj.get_point(dealer_hands)
                player_point = bj.get_point(player_hands)
                msg, money = bj.win_lose(dealer_hands,player_hands,bet,money)
                if money <= 0:
                    return render(request,'gameover.html')
                r.set_redis(token, 'money', money)
                msg += 'ベットしてください'

                dictionary = {
                    'msg': msg,
                    'dealer_cards': conv_image_path(dealer_hands),
                    'dealer_point': bj.get_point(dealer_hands),
                    'player_cards': conv_image_path(player_hands),
                    'player_point': bj.get_point(player_hands),
                    'able_bet': True ,
                    'money': money ,
                }
                dictionary.update(csrf(request))
                deck = bj.make_deck()
                r.set_redis(token,'deck',deck)
                r.set_redis(token,'game_now',False)

                return render(request, 'bjgame2.html',dictionary)
            else:
                r.set_redis(token, 'deck',deck)

                dictionary = {
                    'dealer_cards': conv_image_path(dealer_hands),
                    'dealer_point': bj.get_point(dealer_hands),
                    'player_cards': conv_image_path(player_hands),
                    'player_point': player_point,
                    'able_bet':False ,
                    'money':money ,
                    'bet':bet,
                }
                dictionary.update(csrf(request))
                return render(request, 'bjgame2.html',dictionary)
def game(request):
    if request.method == 'GET':
        token = str(random.random())
        request.session['token'] = token
        r.set_redis(token,'game_now', False)

        deck = bj.make_deck()
        r.set_redis(token, 'deck', deck)
        r.set_redis(token, 'money', 100)
        r.set_redis(token, 'bet', 0)

        r.set_redis(token, 'player_hands', [])
        r.set_redis(token, 'dealer_hands', [])
        dictionary = {
            'msg' : 'ベットしてください.',
            'dealer_cards' : [] ,
            'dealer_point' : 0,
            'player_cards' : [],
            'player_point' : 0,
            'able_bet' : True,
            'money' : 100,
        }
        dictionary.update(csrf(request))

        return render(request, 'bjgame.html', dictionary)

    elif request.method == 'POST':
        token = request.session['token']
        deck = r.get_redis(token, 'deck')
        money = r.get_redis(token, 'money')

        player_hands = r.get_redis(token, 'player_hands')
        dealer_hands = r.get_redis(token, 'dealer_hands')

        if(r.get_redis(token, 'game_now') == False):
            r.set_redis(token, 'game_now', True)
            money -= int(request.POST['bet'])
            r.set_redis(token, 'money', money)
            r.set_redis(token, 'bet', int(request.POST['bet']))
            dealer_hands = []
            dealer_hands.append(deck.pop())
            player_hands = []
            player_hands.append(deck.pop())
            player_hands.append(deck.pop())

            r.set_redis(token, 'dealer_hands', dealer_hands)
            r.set_redis(token, 'player_hands', player_hands)

            dealer_point = bj.get_point(dealer_hands)
            player_point = bj.get_point(player_hands)

            r.set_redis(token, 'deck', deck)

            dictionary = {
                'msg' : '選択してください.',
                'dealer_cards' : dealer_hands ,
                'dealer_point' : dealer_point,
                'player_cards' : player_hands,
                'player_point' : player_point,
                'able_bet' : False,
                'able_double' : True,
                'money' : money,
                'bet' : int(request.POST['bet']),
            }
            dictionary.update(csrf(request))
            return render(request, 'bjgame.html', dictionary)

        else:
            op = request.POST['operation']
            bet = r.get_redis(token, 'bet')
            doubled,ending = bj.player_op(deck,player_hands,op)
            r.set_redis(token, 'player_hands', player_hands)
            r.set_redis(token, 'deck', deck)
            player_point = bj.get_point(player_hands)
            print(player_hands)

            if doubled:
                bet = r.get_redis(token, 'bet')
                money -= bet
                bet *= 2
                r.set_redis(token, 'bet', bet)
                r.set_redis(token, 'money', money)

            if  ending :
                dealer_hands.append(deck.pop())
                bj.dealer_op(deck, player_hands, dealer_hands)
                r.set_redis(token, 'dealer_hands', dealer_hands)

                dealer_point = bj.get_point(dealer_hands)
                player_point = bj.get_point(player_hands)
                msg, money = bj.win_lose(dealer_hands, player_hands, bet, money)
                if money <= 0:
                    return HttpResponse('Game Over.')
                r.set_redis(token, 'money', money)
                msg += ' ベットしてください.'

                dictionary = {
                    'msg' : msg,
                    'dealer_cards' : dealer_hands ,
                    'dealer_point' : bj.get_point(dealer_hands),
                    'player_cards' : player_hands,
                    'player_point' : bj.get_point(player_hands),
                    'able_bet' : True,
                    'money' : money,
                }
                dictionary.update(csrf(request))

                deck = bj.make_deck()
                r.set_redis(token, 'deck', deck)
                r.set_redis(token, 'game_now', False)

                return render(request, 'bjgame.html', dictionary)

            else:
                r.set_redis(token, 'deck', deck)

                dictionary = {
                    'dealer_cards' : dealer_hands ,
                    'dealer_point' : bj.get_point(dealer_hands),
                    'player_cards' : player_hands,
                    'player_point' : player_point,
                    'able_bet' : False,
                    'money' : money,
                    'bet' :bet,
                }
                dictionary.update(csrf(request))
                return render(request, 'bjgame.html', dictionary)
Exemple #3
0
def game(request):
    if request.method == "GET":
        token = str(random.random())
        request.session["token"] = token

        r.set_redis(token, "game_now", False)

        deck = bj.make_deck()
        r.set_redis(token, "deck", deck)
        r.set_redis(token, "money", 100)
        r.set_redis(token, "bet", 0)

        r.set_redis(token, "player_hands", [])
        r.set_redis(token, "dealer_hands", [])
        dictionary = {
            "msg": "ベットしてください。",
            "dealer_cards": [],
            "dealer_point": 0,
            "player_cards": [],
            "player_point": 0,
            "able_bet": True,
            "money": 100,
        }
        dictionary.update(csrf(request))
        return render(request, "bjgame2.html", dictionary)

        return render(request, "bjgame.html", dictionary)
    elif request.method == "POST":
        token = request.session["token"]
        deck = r.get_redis(token, "deck")
        money = r.get_redis(token, "money")

        player_hands = r.get_redis(token, "player_hands")
        dealer_hands = r.get_redis(token, "dealer_hands")

        if (r.get_redis(token, "game_now") == False):

            try:
                if money < int(request.POST["bet"]):
                    raise ValueError("too large bet")
            except ValueError:
                msg = "正しくベットしてください。"
                dictionary = {
                    "msg": msg,
                    "dealer_cards": [],
                    "dealer_point": 0,
                    "player_cards": [],
                    "player_point": 0,
                    "able_bet": True,
                    "money": money,
                }
                dictionary.update(csrf(request))
                return render(request, "bjgame2.html", dictionary)

            r.set_redis(token, "game_now", True)
            money -= int(request.POST["bet"])
            r.set_redis(token, "money", money)
            r.set_redis(token, "bet", int(request.POST["bet"]))
            dealer_hands = []
            dealer_hands.append(deck.pop())
            player_hands = []
            player_hands.append(deck.pop())
            player_hands.append(deck.pop())

            r.set_redis(token, "dealer_hands", dealer_hands)
            r.set_redis(token, "player_hands", player_hands)

            dealer_point = bj.get_point(dealer_hands)
            player_point = bj.get_point(player_hands)

            r.set_redis(token, "deck", deck)

            dictionary = {
                "msg": "選択してください。",
                "dealer_cards": conv_image_path(dealer_hands),
                "dealer_point": dealer_point,
                "player_cards": conv_image_path(player_hands),
                "player_point": player_point,
                "able_bet": False,
                "able_double": True,
                "money": money,
                "bet": int(request.POST["bet"]),
            }
            dictionary.update(csrf(request))
            return render(request, "bjgame2.html", dictionary)
        else:
            op = request.POST["operation"]
            bet = r.get_redis(token, "bet")
            doubled, ending = bj.player_op(deck, player_hands, op)
            r.set_redis(token, "player_hands", player_hands)
            r.set_redis(token, "deck", deck)
            player_point = bj.get_point(player_hands)
            print(player_hands)

            if doubled:
                bet = r.get_redis(token, "bet")
                money -= bet
                bet *= 2
                r.set_redis(token, "bet", bet)
                r.set_redis(token, "money", money)
            if ending:
                dealer_hands.append(deck.pop())
                bj.dealer_op(deck, player_hands, dealer_hands)
                r.set_redis(token, "dealer_hands", dealer_hands)
                dealer_point = bj.get_point(dealer_hands)
                player_point = bj.get_point(player_hands)
                msg, money = bj.win_lose(dealer_hands, player_hands, bet,
                                         money)
                if money <= 0:
                    return render(request, "gameover.html")
                r.set_redis(token, "money", money)
                msg += " ベットしてください。 "

                dictionary = {
                    "msg": msg,
                    "dealer_cards": conv_image_path(dealer_hands),
                    "dealer_point": bj.get_point(dealer_hands),
                    "player_cards": conv_image_path(player_hands),
                    "player_point": bj.get_point(player_hands),
                    "able_bet": True,
                    "able_double": True,
                    "money": money,
                }
                dictionary.update(csrf(request))

                deck = bj.make_deck()
                r.set_redis(token, "deck", deck)
                r.set_redis(token, "game_now", False)

                return render(request, "bjgame2.html", dictionary)
            else:
                r.set_redis(token, "deck", deck)

                dictionary = {
                    "dealer_cards": conv_image_path(dealer_hands),
                    "dealer_point": bj.get_point(dealer_hands),
                    "player_cards": conv_image_path(player_hands),
                    "player_point": player_point,
                    "able_bet": False,
                    "money": money,
                    "bet": bet,
                }
                dictionary.update(csrf(request))
                return render(request, "bjgame2.html", dictionary)