class cantHandle(unittest.TestCase): """ Test cases of cantHandle """ def setUp(self): """ Build the FaintDelegate for the test """ self.handler = UserFaintDelegate() self.user = BuildPokemonBattleWrapper() def userFainted(self): """ Test that it can't handle the user fainting """ self.user.faint() cantHandle = self.handler.cantHandle(user=self.user) assert cantHandle, "Shouldn't handle when the user is fainted" def userNotFainted(self): """ Test that it can handle when the user is not fainted """ cantHandle = self.handler.cantHandle(user=self.user) assert not cantHandle, "Should handle when the user is not fainted"
class cantHandle(unittest.TestCase): """ Test cases of cantHandle """ def setUp(self): """ Build the FaintDelegate for the test """ self.handler = UserFaintDelegate() self.user = BuildPokemonBattleWrapper() def userFainted(self): """ Test that it can't handle the user fainting """ self.user.faint() cantHandle = self.handler.cantHandle(user = self.user) assert cantHandle, "Shouldn't handle when the user is fainted" def userNotFainted(self): """ Test that it can handle when the user is not fainted """ cantHandle = self.handler.cantHandle(user = self.user) assert not cantHandle, "Should handle when the user is not fainted"
def setUp(self): """ Build the FaintDelegate for the test """ self.handler = UserFaintDelegate() self.user = BuildPokemonBattleWrapper()
def setUp(self): """ Build the FaintDelegate for the test """ self.handler = UserFaintDelegate() self.user = BuildPokemonBattleWrapper()