def SimpleArchers(): data = Example_5() play = Player(data) play.SetLoopsForEachTest(2) play.SetMaxCastleEvolutions(5) play.SetTimePeriod(12) play.SetVerboseLevel(VERBOSE_RESULT) play.Play(speed=1)
def StandardSquareAttackNoCannonsSiegeTowers(): data = Example_2() play = Player(data) play.SetLoopsForEachTest(2) play.SetMaxCastleEvolutions(5) play.SetTimePeriod(15) play.SetVerboseLevel(VERBOSE_RESULT) play.Play(speed=1)
def AttackNorthernWall(): data = Example_7() play = Player(data) play.SetLoopsForEachTest(2) play.SetMaxCastleEvolutions(5) play.SetTimePeriod(19) play.SetVerboseLevel(VERBOSE_RESULT) play.Play(speed=1)
def ClimbingOnHoles(): #Make infantry invincible data = Example_6() play = Player(data) play.SetLoopsForEachTest(2) play.SetMaxCastleEvolutions(5) play.SetTimePeriod(19) play.SetVerboseLevel(VERBOSE_RESULT) play.Play(speed=1)
def CannonsAttackers(): # Change bastion radius at 20 data = Example_8() play = Player(data) play.SetLoopsForEachTest(2) play.SetMaxCastleEvolutions(5) play.SetTimePeriod(19) play.SetVerboseLevel(VERBOSE_RESULT) play.Play(speed=1)