def test_whenHandlingSaidStateThenPathfinderIsNotCalled(self): testedState = SequencerState.StopMovingState() testedState.handle(self.sequencer, self.map, self.pathfinder) assert not self.pathfinder.findPath.called assert not self.sequencer.setState.called
def test_whenHandlingSaidStateThenPathfinderIsCalled(self): testedState = SequencerState.SendingBotToTreasureState() testedState.handle(self.sequencer,self.map, self.pathfinder) assert self.pathfinder.findPath.called assert self.sequencer.setState.called
def test_whenHandlingSaidStateThenReturnsCorrectNextSignalInSequence(self): testedState = SequencerState.DetectTreasureState() path, signal, orientation = testedState.handle(self.sequencer, self.map, self.pathfinder) self.assertEqual("detectTreasure", signal)
def test_whenHandlingSaidStateThenReturnsNoneAsOrientation(self): testedState = SequencerState.StopMovingState() path, signal, orientation = testedState.handle(self.sequencer, self.map, self.pathfinder) self.assertEqual(None, orientation)
def test_whenHandlingSaidStateThenReturnsCorrectNextSignalInSequence(self): testedState = SequencerState.SendingBotToTargetState() path, signal, orientation = testedState.handle(self.sequencer, self.map, self.pathfinder) self.assertEqual("alignPositionToTarget", signal)
def test_whenHandlingSaidStateThenReturnsCorrectOrientationToGiveRobot( self): testedState = SequencerState.DetectTreasureState() path, signal, orientation = testedState.handle(self.sequencer, self.map, self.pathfinder) self.assertEqual(180, orientation)
def test_whenHandlingSaidStateThenReturnsCorrectOrientationToGiveRobot( self): testedState = SequencerState.SendingBotToTargetState() path, signal, orientation = testedState.handle(self.sequencer, self.map, self.pathfinder) self.assertEqual(90, orientation)