Exemple #1
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def OneGeneration(distribution, rounds):
    """Calculate one generation of the reiterated PD-simulation
    with exit option. 'distribution' is a 2-tuple that contains
    the population shares of CONO and ALL_D player's. 'rounds'
    is the number of rounds that are played until the strategy
    distribution is updated through replicator dynamics. The
    return value is a 2-tuple of the average score for each
    strategy.
    """
    account = array([0.0, 0.0])
    cc = distribution[0]**2 / 2
    dd = distribution[1]**2 / 2
    cd = distribution[0] * distribution[1]
    
    for i in xrange(rounds):       
        account[0] += (2*cc*R + cd*S) / distribution[0]
        account[1] += (2*dd*P + cd*T) / distribution[1]

        poolC = cc * forced_exit * 2 + cd
        poolD = dd * 2 + cd
        pool = poolC + poolD
       
        cc += poolC**2 / (2 * pool) - cc*forced_exit
        dd = poolD**2 / (2 * pool)
        cd = poolC * poolD / pool
        
    account[0] /= rounds
    account[1] /= rounds
    return account
Exemple #2
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(See also: Brian Skyrms: Evolution of the Social Contract,
Cambridge University Press, 1996, p.11-21.)
"""

try:
    from PyPlotter import awtGfx as GfxDriver
except ImportError:
    from PyPlotter import wxGfx as GfxDriver
    
from PyPlotter import Simplex
import Dynamics
from Compatibility import array


payoff_table = array([[1./3, 1./3, 1./3],
                      [2./3,   0.,   0.],
                      [1./2,   0., 1./2]])

def DemandGame():
    """A population dynamical simulation of the demand game,
    demonstrating the use of simplex diagrams.
    """
    
    # Open a window for graphics output.
    
    gfx = GfxDriver.Window(title="Demand Game")   
    
    #  Generate the appropriate dynamical function from the payoff table.
    
    dynamicsFunction = Dynamics.GenDynamicsFunction(payoff_table, e=0.0)
Exemple #3
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try:
    from PyPlotter import awtGfx as GfxDriver
except ImportError:
    from PyPlotter import wxGfx as GfxDriver

from PyPlotter import Graph, Gfx
import Dynamics
from Compatibility import array


# Definition of the Game

T, R, P, S = 6,4,2,1  # payoff parameter for the Prisoner's Dilemma

forced_exit = 0.05   # Chance that cooperation is terminated by external factors
initial_distribution = array([0.5, 0.5])
rounds = 200
generations = 50


def OneGeneration(distribution, rounds):
    """Calculate one generation of the reiterated PD-simulation
    with exit option. 'distribution' is a 2-tuple that contains
    the population shares of CONO and ALL_D player's. 'rounds'
    is the number of rounds that are played until the strategy
    distribution is updated through replicator dynamics. The
    return value is a 2-tuple of the average score for each
    strategy.
    """
    account = array([0.0, 0.0])
    cc = distribution[0]**2 / 2
Exemple #4
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    if r1[s2[1]] == 1: payment += 0.25
    return payment


def GenPayoffTable(playerList):
    """Generates the payoff table for the players in 'playerList'.
    """
    table = []
    for player1 in playerList:
        line = []
        for player2 in playerList:
            line.append(Payoff(player1, player2))
        table.append(line)
    return table

payoff_table = array(GenPayoffTable(PlayerNames))


def SignalingGame():
    """Eine populationsdynamische Simulation des 'demand game'.
    """

    # Open a window for graphics output.
    
    gfx = GfxDriver.Window(title = "Sender - Receiver Game")

    # Generate a dynamics function from the payoff table.

    dynFunc = Dynamics.GenDynamicsFunction(payoff_table, e=0.0,noise=0.0)

    # Set the graph for plotting the plotting dynamics.
Exemple #5
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takes the color of the patch that the population as drifted to. After
a while all areas of attraction should have the colour of their
respective attraction point.
"""

try:
    from PyPlotter import awtGfx as GfxDriver
except ImportError:
    from PyPlotter import wxGfx as GfxDriver

from PyPlotter import Simplex
import Dynamics
from Compatibility import array


payoff_table = array([[1.0 / 3, 1.0 / 3, 1.0 / 3], [2.0 / 3, 0.0, 0.0], [1.0 / 2, 0.0, 1.0 / 2]])


def DemandGame():
    """A population dynamical simulation of the demand game,
    demonstrating the use of simplex diagrams.
    """

    # Open a window for graphics output.

    gfx = GfxDriver.Window(title="Demand Game")

    # Generate the appropriate dynamical function from the payoff table.

    dynamicsFunction = Dynamics.GenDynamicsFunction(payoff_table, e=0.0)
Exemple #6
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    if r1[s2[1]] == 1: payment += 0.25
    return payment


def GenPayoffTable(playerList):
    """Generates the payoff table for the players in 'playerList'.
    """
    table = []
    for player1 in playerList:
        line = []
        for player2 in playerList:
            line.append(Payoff(player1, player2))
        table.append(line)
    return table

payoff_table = array(GenPayoffTable(["I3","I4","I1"]))


def SignalingGame():
    """A simulation of the 'sender - receiver game'.
    """
    
    # Open a window for graphics output.
    
    gfx = GfxDriver.Window(title = "Sender - Receiver Game")

    # Generate a dynamics function from the payoff table.

    dynFunc = Dynamics.GenDynamicsFunction(payoff_table, e=0.0,noise=0.0)

    # Set up a simplex diagram for showing the dynamics as a