Exemple #1
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 def __init__(self, name):
     DNANode.__init__(self, name)
     self.code = ''
     self.color = (1, 1, 1, 1)
     self.width = 0
     self.height = 0
     self.bDefaultColor = True
Exemple #2
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 def __init__(self, name):
     DNANode.__init__(self, name)
     self.code = ''
     self.streetMaterial = ''
     self.sideWalkMaterial = ''
     self.curbMaterial = ''
     self.streetColor = (1, 1, 1, 1)
     self.sideWalkColor = (1, 1, 1, 1)
     self.curbColor = (1, 1, 1, 1)
     self._setMaterialCount = 0
     self._setColorCount = 0
Exemple #3
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 def __init__(self, code = None, flags = '', wiggle = '0', stumble = '0', indent = '0', stomp = '0', kern = '0', width = '0', height = '0'):
     DNANode.__init__(self, 'baseline')
     self.code = code
     self.flags = flags
     self.wiggle = float(wiggle)
     self.stumble = float(stumble)
     self.indent = float(indent)
     self.stomp = float(stomp)
     self.kern = float(kern)
     self.width = float(width)
     self.height = float(height)
Exemple #4
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 def __init__(self, name):
     DNANode.__init__(self, name)
     self.code = ''
     self.streetTexture = ''
     self.sideWalkTexture = ''
     self.curbTexture = ''
     self.streetColor = (1, 1, 1, 1)
     self.sideWalkColor = (1, 1, 1, 1)
     self.curbColor = (1, 1, 1, 1)
     self._setTextureCount = 0
     self._setColorCount = 0
    def __init__(self, code=None, flags='', wiggle='0', stumble='0', indent='0', stomp='0', kern='0', width='0', height='0'):
        DNANode.__init__(self, 'baseline')

        self.code = code
        self.flags = flags

        self.wiggle = float(wiggle)
        self.stumble = float(stumble)
        self.indent = float(indent)
        self.stomp = float(stomp)
        self.kern = float(kern)
        self.width = float(width)
        self.height = float(height)
    def __init__(self):
        DNANode.__init__(self, '')

        self.code = ''
        self.color = (1, 1, 1, 1)
        self.flags = ''
        self.indent = 0.0
        self.kern = 0.0
        self.wiggle = 0.0
        self.stumble = 0.0
        self.stomp = 0.0
        self.width = 0.0
        self.height = 0.0
    def __init__(self):
        DNANode.__init__(self, '')

        self.code = ''
        self.color = (1, 1, 1, 1)
        self.flags = ''
        self.indent = 0.0
        self.kern = 0.0
        self.wiggle = 0.0
        self.stumble = 0.0
        self.stomp = 0.0
        self.width = 0.0
        self.height = 0.0
    def traverse(self, recursive=True, verbose=False):
        packer = DNANode.traverse(self, recursive=False, verbose=verbose)
        packer.name = 'DNASignBaseline'  # Override the name for debugging.

        traversed_data = ''
        text = ''

        for child in self.children:
            if child.__class__.__name__ == 'DNASignText':
                text += child.letters
            else:
                if recursive:
                    traversed_data += child.traverse(recursive=recursive,
                                                     verbose=verbose)

        packer.pack('sign node text', text, STRING)
        packer.pack('sign node code', self.code, STRING)
        packer.packColor('sign node color', *self.color)
        packer.pack('sign node flags', self.flags, STRING)
        packer.pack('sign node indent', self.indent, FLOAT32)
        packer.pack('sign node kern', self.kern, FLOAT32)
        packer.pack('sign node wiggle', self.wiggle, FLOAT32)
        packer.pack('sign node stumble', self.stumble, FLOAT32)
        packer.pack('sign node stomp', self.stomp, FLOAT32)
        packer.pack('sign node width', self.width, FLOAT32)
        packer.pack('sign node height', self.height, FLOAT32)

        if recursive:
            packer += traversed_data + chr(255)

        return packer
    def traverse(self, recursive=True, verbose=False):
        packer = DNANode.traverse(self, recursive=False, verbose=verbose)
        packer.name = 'DNASignBaseline'  # Override the name for debugging.

        traversed_data = ''
        text = ''

        for child in self.children:
            if child.__class__.__name__ == 'DNASignText':
                text += child.letters
            else:
                if recursive:
                    traversed_data += child.traverse(recursive=recursive, verbose=verbose)

        packer.pack('sign node text', text, STRING)
        packer.pack('sign node code', self.code, STRING)
        packer.packColor('sign node color', *self.color)
        packer.pack('sign node flags', self.flags, STRING)
        packer.pack('sign node indent', self.indent, FLOAT32)
        packer.pack('sign node kern', self.kern, FLOAT32)
        packer.pack('sign node wiggle', self.wiggle, FLOAT32)
        packer.pack('sign node stumble', self.stumble, FLOAT32)
        packer.pack('sign node stomp', self.stomp, FLOAT32)
        packer.pack('sign node width', self.width, FLOAT32)
        packer.pack('sign node height', self.height, FLOAT32)

        if recursive:
            packer += traversed_data + chr(255)

        return packer
Exemple #10
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 def traverse(self, recursive=True, verbose=False):
     packer = DNANode.traverse(self, recursive=False, verbose=verbose)
     packer.name = "DNAProp"  # Override the name for debugging.
     packer.pack("code", self.code, STRING)
     packer.packColor("color", *self.color)
     if recursive:
         packer += self.traverseChildren(verbose=verbose)
     return packer
Exemple #11
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 def traverse(self, recursive=True, verbose=False):
     packer = DNANode.traverse(self, recursive=False, verbose=verbose)
     packer.name = 'DNAProp'  # Override the name for debugging.
     packer.pack('code', self.code, STRING)
     packer.packColor('color', *self.color)
     if recursive:
         packer += self.traverseChildren(verbose=verbose)
     return packer
    def traverse(self, recursive=True, verbose=False):
        packer = DNANode.traverse(self, recursive=False, verbose=verbose)
        packer.name = 'DNALandmarkBuilding'  # Override the name for debugging.
        packer.pack('code', self.code, STRING)
        packer.packColor('wall color', *self.wallColor)

        if recursive:
            packer += self.traverseChildren(verbose=verbose)
        return packer
Exemple #13
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    def traverse(self, recursive=True, verbose=False):
        packer = DNANode.traverse(self, recursive=False, verbose=verbose)
        packer.name = 'DNAFlatBuilding'  # Override the name for debugging.
        packer.pack('width', self.width * 10, UINT16)
        packer.pack('has door', self.hasDoor, BOOLEAN)

        if recursive:
            packer += self.traverseChildren(verbose=verbose)
        return packer
Exemple #14
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 def traverse(self, recursive=True, verbose=False):
     packer = DNANode.traverse(self, recursive=False, verbose=verbose)
     packer.name = 'DNAWall'  # Override the name for debugging.
     packer.pack('code', self.code, STRING)
     packer.pack('height', int(self.height * 100), INT16)
     packer.packColor('color', *self.color)
     if recursive:
         packer += self.traverseChildren(verbose=verbose)
     return packer
Exemple #15
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 def traverse(self, recursive=True, verbose=False):
     packer = DNANode.traverse(self, recursive=False, verbose=verbose)
     packer.name = 'DNAStreet'  # Override the name for debugging.
     packer.pack('code', self.code, STRING)
     packer.pack('street texture', self.streetTexture, STRING)
     packer.pack('side walk texture', self.sideWalkTexture, STRING)
     packer.pack('curb texture', self.curbTexture, STRING)
     packer.packColor('street color', *self.streetColor)
     packer.packColor('side walk color', *self.sideWalkColor)
     packer.packColor('curb color', *self.curbColor)
     return packer
Exemple #16
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 def traverse(self, recursive=True, verbose=False):
     packer = DNANode.traverse(self, recursive=False, verbose=verbose)
     packer.name = 'DNASignGraphic'  # Override the name for debugging.
     packer.pack('code', self.code, STRING)
     packer.packColor('color', *self.color)
     packer.pack('width', int(self.width * 100), INT16)
     packer.pack('height', int(self.height * 100), INT16)
     packer.pack('bDefaultColor', self.bDefaultColor, BOOLEAN)
     if recursive:
         packer += self.traverseChildren(verbose=verbose)
     return packer
Exemple #17
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 def traverse(self, recursive=True, verbose=False):
     packer = DNANode.traverse(self, recursive=False, verbose=verbose)
     packer.name = 'DNAStreet'  # Override the name for debugging.
     packer.pack('code', self.code, STRING)
     packer.pack('street material', self.streetMaterial, STRING)
     packer.pack('side walk material', self.sideWalkMaterial, STRING)
     packer.pack('curb material', self.curbMaterial, STRING)
     packer.packColor('street color', *self.streetColor)
     packer.packColor('side walk color', *self.sideWalkColor)
     packer.packColor('curb color', *self.curbColor)
     return packer
Exemple #18
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    def __init__(self, name, code):
        DNANode.__init__(self, name)

        self.name = name
        self.code = code
Exemple #19
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 def __init__(self, name):
     DNANode.__init__(self, name)
     self.code = ""
     self.color = (1, 1, 1, 1)
Exemple #20
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    def __init__(self):
        DNANode.__init__(self, '')

        self.code = ''
        self.color = (1, 1, 1, 1)
Exemple #21
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    def __init__(self, code, height="0"):
        DNANode.__init__(self, 'wall')

        self.code = code
        self.height = float(height)
    def __init__(self, code):
        DNANode.__init__(self, 'cornice')

        self.code = code
    def __init__(self, id, width="0"):
        DNANode.__init__(self, id)

        self.id = id
        self.width = float(width)
Exemple #24
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	def __init__(self, node=None):
		DNANode.__init__(self, self.node)
		self.code = ''
		self.height = 0.0
		self.color = VBase4(1, 1, 1, 1)
 def __init__(self, name):
     DNANode.__init__(self, name)
     self.code = ''
     self.height = 10
     self.color = (1, 1, 1, 1)
 def traverse(self, recursive=True, verbose=False):
     packer = DNANode.traverse(self, recursive=False, verbose=verbose)
     packer.name = 'DNASignText'  # Override the name for debugging.
     packer.pack('letters', self.letters, STRING)
     return packer
Exemple #27
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    def __init__(self, id, width="0"):
        DNANode.__init__(self, id)

        self.id = id
        self.width = float(width)
Exemple #28
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 def __init__(self, name):
     DNANode.__init__(self, name)
     self.width = 0
     self.hasDoor = False
    def __init__(self, name, code):
        DNANode.__init__(self, name)

        self.name = name
        self.code = code
    def __init__(self, code, height="0"):
        DNANode.__init__(self, 'wall')

        self.code = code
        self.height = float(height)
    def __init__(self, code, count="0"):
        DNANode.__init__(self, 'windows')

        self.code = code
        self.count = int(count)
Exemple #32
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    def __init__(self, code):
        DNANode.__init__(self, 'door')

        self.code = code
 def __init__(self, code):
     DNANode.__init__(self, code)
     self.code = code
 def __init__(self):
     DNANode.__init__(self, '')
     self.letters = ''
    def __init__(self, id, code, type=None):
        DNANode.__init__(self, id)

        self.id = id
        self.code = code
        self.type = type
Exemple #36
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 def __init__(self, code):
     DNANode.__init__(self, 'cornice')
     self.code = code
Exemple #37
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 def __init__(self, name):
     DNANode.__init__(self, name)
     self.code = ''
     self.wallColor = (1, 1, 1, 1)
Exemple #38
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    def __init__(self, code=None):
        DNANode.__init__(self, code or 'sign')

        self.code = code
    def __init__(self, code=None):
        DNANode.__init__(self, code or 'sign')

        self.code = code
    def __init__(self, id, code, type=None):
        DNANode.__init__(self, id)

        self.id = id
        self.code = code
        self.type = type
 def traverse(self, recursive=True, verbose=False):
     packer = DNANode.traverse(self, recursive=False, verbose=verbose)
     packer.name = 'DNASignBaseline'  # Override the name for debugging.
     traversed_data = ""
     text = ""
     # Generate the node and pack it
     for child in self.children:
         if child.__class__.__name__ == "DNASignText":
             text += child.letters
         else:
             if recursive:
                 traversed_data += child.traverse(recursive=recursive, verbose=verbose)
     packer.debug('Generating sign...')
     root = NodePath('signroot')
     x = 0.0
     for index, letter in enumerate(text):
         tn = TextNode('text')
         tn.setWtext(unicode(letter, sys.getdefaultencoding()))
         tn.setTextColor(self.color)
         font = globalStorage.getFont(self.code)
         tn.setFont(font)
         if (index == 0) and ('b' in self.flags):
             tn.setTextScale(1.5)
         np = root.attachNewNode(tn)
         np.setScale(self.scale)
         np.setDepthWrite(0)
         if (index % 2):
             np.setPos(x + self.stumble, 0, self.stomp)
             np.setR(-self.wiggle)
         else:
             np.setPos(x - self.stumble, 0, -self.stomp)
             np.setR(self.wiggle)
         x += tn.getWidth() * np.getSx() + self.kern
     map(lambda c: c.setX(c.getX() - x / 2), root.getChildren())
     if (self.width != 0) and (self.height != 0):
         for node in root.getChildren():
             theta = (node.getX() / (self.height / 2.)) + (self.indent * math.pi / 180)
             d = node.getY()
             x = math.sin(theta) * (self.width / 2.)
             y = (math.cos(theta) - 1) * (self.height / 2.)
             radius = math.hypot(x, y)
             if radius != 0:
                 j = (radius + d) / radius
                 x *= j
                 y *= j
             node.setPos(x, 0, y)
             node.setR(node, theta * 180 / math.pi)
     for np in root.findAllMatches('**/+TextNode'):
         np2 = np.getParent().attachNewNode(np.node().generate())
         np2.setTransform(np.getTransform())
         np.removeNode()
     root.flattenStrong()
     data = ""
     if root.getNumChildren():
         ss = StringStream()
         root.getChild(0).writeBamStream(ss)
         data = compressString(ss.getData(), 1)
     packer.pack('sign node data', data, STRING)
     if recursive:
         packer += traversed_data + chr(255)
     return packer