def sanction(self, sanction_type, person, team): from py.match.events import SanctionIssued from DVA import match_events_dispatch match_events_dispatch.run(SanctionIssued, [sanction_type, person, team], 'NEW')
def save(self, team, button): from py.match.events import StaffSetUpConfirmed from DVA import match_events_dispatch from gfx.frontend import PopUpWindow self.update() head_coach_present = 0 assistant_one_present = 0 assistant_two_present = 0 doctor_present = 0 massagist_present = 0 errors = [] for i in range(0, len(self.map_values), 7): if not self.map_values[i + 6]: pass else: if self.map_values[i + 5]: head_coach_present += 1 if self.map_values[i + 4]: assistant_one_present += 1 if self.map_values[i + 3]: assistant_two_present += 1 if self.map_values[i + 2]: doctor_present += 1 if self.map_values[i + 1]: massagist_present += 1 if head_coach_present > max_amount_head_coach: errors.append(team_set_up_errors[language_code][7]) if assistant_one_present > max_amount_assistant_one: errors.append(team_set_up_errors[language_code][8]) if assistant_two_present > max_amount_assistant_two: errors.append(team_set_up_errors[language_code][8]) if doctor_present > max_amount_doctor: errors.append(team_set_up_errors[language_code][9]) if massagist_present > max_amount_massagist: errors.append(team_set_up_errors[language_code][10]) if len(errors) == 0: match_events_dispatch.run(StaffSetUpConfirmed, [self.map_values, team], 'NEW') else: PopUpWindow().show_pop_up('\n'.join(errors))
def time_out(self, button, team): from DVA import match, match_events_dispatch, frontend_references as gui from py.match.events import TimeOutTaken match_events_dispatch.run(TimeOutTaken, [ team.long_name, len(match.sets), match.sets[-1].score, button, False ], 'NEW')
def substitution(self, team, player_in, player_out, request_counter, is_forced): from DVA import match_events_dispatch from py.match.events import SubstitutionMade match_events_dispatch.run( SubstitutionMade, [team, player_in, player_out, request_counter, is_forced], 'NEW')
def coin_toss(self): from DVA import match_events_dispatch, frontend_references as gui from py.match.events import CoinTossResultsConfirmed match_events_dispatch.run(CoinTossResultsConfirmed, [ gui.get('MatchWindowRefereeCoinTossTabTeamAButtonA').state, gui.get('MatchWindowRefereeCoinTossTabTeamBButtonA').state, gui.get('MatchWindowRefereeCoinTossTabTeamAButtonServe').state, gui.get('MatchWindowRefereeCoinTossTabTeamBButtonServe').state ], 'NEW')
def write_protest(self, team): from DVA import match_events_dispatch, match, frontend_references as gui from py.match.events import ProtestWritten match_events_dispatch.run(ProtestWritten, [ team, gui.get('MatchWindowRefereeProtestsTabTeam' + ('A' if team == match.left_team else 'B') + 'TextInput').text ], 'NEW')
def save(self, team): from DVA import match_events_dispatch from py.match.events import LineUpConfirmed data = [] for name in self.elements: data.append(name.text.split(maxsplit=1)[1]) self.clear() if team == 'A': match_events_dispatch.run(LineUpConfirmed, [data, 'A'], 'NEW') else: match_events_dispatch.run(LineUpConfirmed, [data, 'B'], 'NEW')
def mistake(self): from py.match.events import Point_sReceived from DVA import match_events_dispatch, match match_events_dispatch.run(Point_sReceived, ['mistake', self], 'NEW')
def point(self): from py.match.events import Point_sReceived from DVA import match_events_dispatch, match match_events_dispatch.run(Point_sReceived, ['score', self], 'NEW')
def declare_protest(self, team): from DVA import match_events_dispatch from py.match.events import ProtestDeclared match_events_dispatch.run(ProtestDeclared, [team], 'NEW')
def save(self, team, button): from py.match.events import SetUpConfirmed from DVA import match_events_dispatch from gfx.frontend import PopUpWindow self.update() players_present = 0 players_liberos = 0 players_captains = 0 errors = [] for i in range(0, len(self.map_values), 5): if not self.map_values[i + 4]: pass else: players_present += 1 if self.map_values[i + 3]: players_captains += 1 if self.map_values[i + 2]: if not libero_can_be_captain: errors.append(team_set_up_errors[language_code][4]) if self.map_values[i + 2]: players_liberos += 1 if self.map_values[i + 1].isdigit() and 0 < int( self.map_values[i + 1]) < max_shirt_number: for j in range(0, len(self.map_values), 5): if self.map_values[j + 1] == self.map_values[ i + 1] and j != i and team_set_up_errors[ language_code][6] not in errors: errors.append(team_set_up_errors[language_code][6]) else: errors.append(team_set_up_errors[language_code][5]) if players_present - players_liberos < players_in_team: errors.append(team_set_up_errors[language_code][0]) if players_captains != 1: errors.append(team_set_up_errors[language_code][1]) if (players_in_team + players_liberos ) > players_present or players_liberos > max_amount_liberos: errors.append(team_set_up_errors[language_code][2]) if players_present >= players_more_or_equal_to_x_liberos_at_least_y[ 0] and players_liberos < players_more_or_equal_to_x_liberos_at_least_y[ 1]: errors.append(team_set_up_errors[language_code][3]) if len(errors) == 0: match_events_dispatch.run(SetUpConfirmed, [self.map_values, team], 'NEW') else: PopUpWindow().show_pop_up('\n'.join(errors))