def exitFinalScores(self): if self.gameMode == GGG.GameModes.KOTH: self.finalScoreUI.destroy() else: DistributedMinigame.exitFinalScores(self)
def exitFinalScores(self): if self.gameMode == GGG.GameModes.KOTH: self.finalScoreUI.destroy() print "I should've destroyed" else: DistributedMinigame.exitFinalScores(self)