def init(self): self.bgColor = (0, 0, 0) Ship.init() ship = Ship(self.width / 2, self.height / 2) self.shipGroup = pygame.sprite.GroupSingle(ship) Asteroid.init() self.asteroids = pygame.sprite.Group() for i in range(5): x = random.randint(0, self.width) y = random.randint(0, self.height) self.asteroids.add(Asteroid(x, y)) self.bullets = pygame.sprite.Group() Explosion.init() self.explosions = pygame.sprite.Group()