def delete(self): """Layout group deletion """ LayoutManager.getSingleton().removeLayoutGroup(self) import time self.lock.acquire() self.deleted = True self.objects = None self.lock.release()
def __init__(self): #default location is Home self.location = Layouts.HOME self.controller = TensorController(self) self.content = ContentManager(self) self.layouts = LayoutManager(self) self.keyBindings = KeyBindingsManager(self) #initialize only after all managers have been instantiated due to cyclic dependencies between them self.controller.initializeController() self.content.initializeContent() self.layouts.initializeLayouts() self.keyBindings.initializeKeyBinds() #the prompt_toolkit Application object self.app = self.initializeApp()
def __init__(self): """Constructor @param _objects: list of group objects @type _object: list """ self.lock = thread.allocate_lock() # lock object for multithreading layout self.objects = [] # list of group objects self.need_layout = False # callbacks self.eventStart = None self.eventFinish = None self.eventOrder = None self.deleted = False self.playing = True # appending to layout manager LayoutManager.getSingleton().addLayoutGroup(self)
class TensorStudio: def __init__(self): #default location is Home self.location = Layouts.HOME self.controller = TensorController(self) self.content = ContentManager(self) self.layouts = LayoutManager(self) self.keyBindings = KeyBindingsManager(self) #initialize only after all managers have been instantiated due to cyclic dependencies between them self.controller.initializeController() self.content.initializeContent() self.layouts.initializeLayouts() self.keyBindings.initializeKeyBinds() #the prompt_toolkit Application object self.app = self.initializeApp() # ------------- Helpers ----------------# def initializeApp(self): layout = self.layouts.getLayout(self.location) style = self.layouts.getStyle() keyBindings = self.keyBindings.getGlobalKeyBinds() return Application(layout=layout, key_bindings=keyBindings, style=style, full_screen=True) def run(self): self.app.run() def exit(self, event=None): self.app.exit()