def createMIDCAObj(self): extinguish = False mortar = True thisDir = os.path.dirname(os.path.abspath(inspect.getfile(inspect.currentframe()))) MIDCA_ROOT = thisDir + "/../" domainFile = MIDCA_ROOT + "worldsim/domains/arsonist_mortar.sim" stateFile = MIDCA_ROOT + "worldsim/states/defstate_mortar.sim" # load domain file like normal self.world = domainread.load_domain(domainFile) # for state file, need to add number of mortar blocks to begin with state_str = open(stateFile).read() # first read file # now add new mortar blocks for i in range(self.currMortarCount): state_str+="MORTARBLOCK(M"+str(i)+")\n" state_str+="available(M"+str(i)+")\n" # now load the state stateread.apply_state_str(self.world, state_str) # creates a PhaseManager object, which wraps a MIDCA object myMidca = base.PhaseManager(self.world, display=asqiiDisplay,verbose=0) #asqiiDisplay(world) # add phases by name for phase in ["Simulate", "Perceive", "Interpret", "Eval", "Intend", "Plan", "Act"]: myMidca.append_phase(phase) # add the modules which instantiate basic blocksworld operation myMidca.append_module("Simulate", simulator.MidcaActionSimulator()) myMidca.append_module("Simulate", simulator.ASCIIWorldViewer()) myMidca.append_module("Perceive", perceive.PerfectObserver()) myMidca.append_module("Interpret", note.ADistanceAnomalyNoter()) # need to make sure to disable all user input modules #myMidca.append_module("Interpret", guide.UserGoalInput()) myMidca.append_module("Eval", evaluate.SimpleEval()) myMidca.append_module("Intend", intend.SimpleIntend()) myMidca.append_module("Plan", planning.PyHopPlanner(extinguish, mortar)) myMidca.append_module("Act", act.SimpleAct()) #myMidca.insert_module('Simulate', simulator.ArsonSimulator(arsonChance=self.arsonChanceArg, arsonStart=10), 1) #myMidca.insert_module('Simulate', simulator.FireReset(), 0) myMidca.insert_module('Interpret', guide.TFStack(), 1) myMidca.insert_module('Eval', evaluate.MortarScorer(), 1) # this needs to be a 1 so that Scorer happens AFTER SimpleEval # tells the PhaseManager to copy and store MIDCA states so they can be accessed later. myMidca.storeHistory = False myMidca.initGoalGraph() ## note: myMidca.init() is NOT called here, instead in singlerun() self.myMidca = myMidca self.initialized = True
WIND_STRENGTH = 0 # number of extra tiles for the agent to move NUM_QUICKSAND = 10 # Load domain world = domainread.load_domain(DOMAIN_FILE) # Create Starting state state1 = nbeacons_util.NBeaconGrid() state1.generate(width=DIMENSION, height=DIMENSION, num_beacons=10, num_quicksand_spots=NUM_QUICKSAND) state1_str = state1.get_STRIPS_str() # Load state stateread.apply_state_str(world, state1_str) # Creates a PhaseManager object, which wraps a MIDCA object myMidca = base.PhaseManager(world, display=DISPLAY_FUNC, verbose=2) # Add phases by name for phase in [ "Simulate", "Perceive", "Interpret", "Eval", "Intend", "Plan", "Act" ]: myMidca.append_phase(phase) # Add the modules which instantiate basic operation #myMidca.append_module("Simulate", simulator.MidcaActionSimulator()) myMidca.append_module( "Simulate", simulator.NBeaconsActionSimulator(wind=WIND_ENABLED,
def applyStateChange(self, stateStr): stateread.apply_state_str(self.midca.world, stateStr)
return -1 elif goal1['predicate'] != 'free' and goal2['predicate'] == 'free': return 1 return 0 if __name__ == "__main__": import os, inspect from MIDCA.worldsim import domainread, stateread thisDir = os.path.dirname(os.path.abspath(inspect.getfile(inspect.currentframe()))) MIDCA_ROOT = thisDir + "/../" #DOMAIN_ROOT = MIDCA_ROOT + "domains/nbeacons/" DOMAIN_ROOT = "domains/nbeacons/" DOMAIN_FILE = DOMAIN_ROOT + "domains/nbeacons.sim" # generate an NBeacons Scenario env1 = NBeaconGrid() env1.generate_good_test() state1_str = env1.get_STRIPS_str() world = domainread.load_domain(DOMAIN_FILE) # Load state stateread.apply_state_str(world, state1_str) drawNBeaconsScene(world) print(env1.get_STRIPS_str())
def create_meta_MIDCA(self): #STATE_FILE = DOMAIN_ROOT + "states/.sim" # state file is generated dynamically DISPLAY_FUNC = nbeacons_util.drawNBeaconsScene DECLARE_METHODS_FUNC = methods_nbeacons.declare_methods DECLARE_OPERATORS_FUNC = operators_nbeacons.declare_operators GOAL_GRAPH_CMP_FUNC = nbeacons_util.preferFree WIND_ENABLED = True # Load domain world = domainread.load_domain(DOMAIN_FILE) # Load state stateread.apply_state_str(world, self.start_state) # Creates a PhaseManager object, which wraps a MIDCA object myMidca = base.PhaseManager(world, display=DISPLAY_FUNC, verbose=2, metaEnabled=True) # Add phases by name for phase in [ "Simulate", "Perceive", "Interpret1", "Interpret2", "Interpret3", "Eval", "Cleanup", "Intend", "Plan", "Act" ]: myMidca.append_phase(phase) # Add the modules which instantiate basic operation #myMidca.append_module("Simulate", simulator.MidcaActionSimulator()) myMidca.append_module( "Simulate", simulator.NBeaconsActionSimulator(wind=WIND_ENABLED, wind_dir=self.wind_dir, wind_strength=self.wind_strength, dim=DIMENSION, wind_schedule=WIND_SCHEDULE_1, logfilenm=DATADIR + "meta" + NOW_STR + ".log")) myMidca.append_module("Simulate", simulator.ASCIIWorldViewer(DISPLAY_FUNC)) myMidca.append_module("Perceive", perceive.PerfectObserver()) myMidca.append_module("Interpret1", note.StateDiscrepancyDetector()) myMidca.append_module("Interpret2", assess.SimpleNBeaconsExplain()) myMidca.append_module("Interpret3", guide.SimpleNBeaconsGoalManager()) #myMidca.append_module("Interpret", assess.SimpleNBeaconsExplain()) #myMidca.append_module("Interpret", assess.SimpleNBeaconsExplain()) #myMidca.append_module("Interpret", guide.UserGoalInput()) myMidca.append_module( "Interpret3", guide.NBeaconsGoalGenerator(numbeacons=2, goalList=self.goal_list)) myMidca.append_module("Eval", evaluate.NBeaconsDataRecorder()) myMidca.append_module( "Cleanup", simulator.NBeaconsSimulator(beacon_fail_rate=BEACON_FAIL_RATE)) myMidca.append_module("Intend", intend.SimpleIntend()) myMidca.append_module("Plan", planning.HeuristicSearchPlanner()) #myMidca.append_module("Plan", planning.PyHopPlanner(nbeacons_util.pyhop_state_from_world, # nbeacons_util.pyhop_tasks_from_goals, # DECLARE_METHODS_FUNC, # DECLARE_OPERATORS_FUNC)) # set up planner for sample domain myMidca.append_module("Act", act.NBeaconsSimpleAct()) for phase in ["Monitor", "Interpret", "Intend", "Plan", "Control"]: myMidca.append_meta_phase(phase) # add meta layer modules myMidca.append_meta_module("Monitor", monitor.MRSimpleMonitor()) myMidca.append_meta_module("Interpret", interpret.MRSimpleDetect()) #myMidca.append_meta_module("Interpret", interpret.MRSimpleGoalGenForGoalTrans()) myMidca.append_meta_module("Intend", metaintend.MRSimpleIntend()) myMidca.append_meta_module("Plan", plan.MRSimplePlanner()) myMidca.append_meta_module("Control", control.MRSimpleControl()) # Set world viewer to output text myMidca.set_display_function(nbeacons_util.drawNBeaconsScene) # Tells the PhaseManager to copy and store MIDCA states so they can be accessed later. # Note: Turning this on drastically increases MIDCA's running time. myMidca.storeHistory = False myMidca.mem.logEachAccess = False # Initialize and start running! myMidca.initGoalGraph(cmpFunc=GOAL_GRAPH_CMP_FUNC) return myMidca