Exemple #1
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    def __windowMenuSetup(self, menu):
        """Creates the menu items for dealing with multiple main windows"""
        self.windowMenu = menu

        # Menu Bar: Window -> Change Window Title
        changeTitle = QtWidgets.QAction("Change Window Title", self)
        changeTitle.triggered.connect(self.__windowMenuHandleChangeTitle)
        menu.addAction(changeTitle)

        # Menu Bar: Window -> Save Window Settings
        saveWindowSettings = QtWidgets.QAction("Save Window Settings", self)
        saveWindowSettings.triggered.connect(self.__saveSettings)
        menu.addAction(saveWindowSettings)

        menu.addSeparator()

        # Load list of window titles
        if not self.windows_titles:
            for name in self.windows_names:
                self.windows_titles[name] = str(
                    self.settings.value("%s/Title" % name, name))

        # Create menu items for Window -> Open/Raise/Add Window "?"
        for name in self.windows_names:
            if name not in self.windows_actions:
                self.windows_actions[name] = QtWidgets.QAction("", self)

            menu.addAction(self.windows_actions[name])

        self.windowMenu.triggered.connect(self.__windowMenuHandle)

        self.__windowMenuUpdate()
Exemple #2
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    def setupPluginMenu(self, menu):
        """Adds a plugin menu option to the supplied menubar
        @param menu: The menu to add the loaded plugins to
        @type  menu: QMenu"""
        menu.triggered.connect(self._handlePluginMenu)

        # Create the submenus (ordered)
        submenus = {}
        menu_locations = {"root": []}
        for category in set([
                plugin[CATEGORY] for plugin in self.__plugins.values()
                if CATEGORY in plugin
        ]):
            submenus[category] = QtWidgets.QMenu(category, menu)
            menu.addMenu(submenus[category])
            menu_locations[category] = []

        # Store the plugin name in the proper menu_locations category
        for plugin in self.__plugins:
            category = self.__plugins[plugin].get(CATEGORY, "root")
            menu_locations[category].append(plugin)

        # Create the QAction and add it to the correct menu (sorted)
        for category in menu_locations:
            for plugin in sorted(menu_locations[category]):
                action = QtWidgets.QAction("{}".format(plugin), menu)
                if category in submenus:
                    submenus[category].addAction(action)
                else:
                    menu.addAction(action)

        return menu
    def _filterStatusSetup(self, layout):
        """Sets up the filter status menu, adds it to the given layout
        @param layout: The layout to add the menu to
        @type  layout: QLayout"""
        btn = QtWidgets.QPushButton("Filter Status")
        btn.setFocusPolicy(QtCore.Qt.NoFocus)
        btn.setContentsMargins(0,0,0,0)
        btn.setFlat(True)

        menu = QtWidgets.QMenu(self)
        btn.setMenu(menu)
        menu.triggered.connect(self._filterStatusHandle)

        for item in [("Clear", QtCore.Qt.ALT + QtCore.Qt.Key_QuoteLeft),
                     None,
                     ("Succeeded", QtCore.Qt.ALT + QtCore.Qt.Key_1),
                     ("Running", QtCore.Qt.ALT + QtCore.Qt.Key_2),
                     ("Waiting", QtCore.Qt.ALT + QtCore.Qt.Key_3),
                     ("Depend", QtCore.Qt.ALT + QtCore.Qt.Key_4),
                     ("Dead", QtCore.Qt.ALT + QtCore.Qt.Key_5),
                     ("Eaten", QtCore.Qt.ALT + QtCore.Qt.Key_6)]:
            if item:
                a = QtWidgets.QAction(item[0], menu)
                if item[0] != "Clear":
                    a.setCheckable(True)
                if item[1]:
                    a.setShortcut(item[1])
                menu.addAction(a)
            else:
                menu.addSeparator()

        layout.addWidget(btn)
        self._filterStatusButton = btn

        self.frameMonitorTree.job_changed.connect(self._filterStatusClear)
    def _filterLayersUpdate(self):
        """Updates the filter layers menu with the layers in the current job"""
        btn = self._filterLayersButton
        menu = btn.menu()
        if menu:
            for action in menu.actions():
                menu.removeAction(action)
        else:
            menu = QtWidgets.QMenu(self)
            btn.setMenu(menu)
            menu.triggered[QtWidgets.QAction].connect(self._filterLayersHandle)

        if self.frameMonitorTree.getJob():
            layers = [x.data.name for x in self.frameMonitorTree.getJob().getLayers()]
        else:
            layers = []

        for item in ["Clear", None ] + sorted(layers):
            if item:
                a = QtWidgets.QAction(menu)
                a.setText(item)
                if item != "Clear":
                    a.setCheckable(True)
                menu.addAction(a)
            else:
                menu.addSeparator()
    def __filterHardwareStateSetup(self, layout):
        self.__filterHardwareStateList = sorted(
            [state for state in dir(
                opencue.api.host_pb2.HardwareState) if not state.startswith("_")])

        btn = QtWidgets.QPushButton("Filter HardwareState")
        btn.setMaximumHeight(FILTER_HEIGHT)
        btn.setFocusPolicy(QtCore.Qt.NoFocus)
        btn.setContentsMargins(0,0,0,0)
        btn.setFlat(True)

        menu = QtWidgets.QMenu(self)
        btn.setMenu(menu)
        QtCore.QObject.connect(menu,
                               QtCore.SIGNAL("triggered(QAction*)"),
                               self.__filterHardwareStateHandle)

        for item in ["Clear", None] + self.__filterHardwareStateList:
            if item:
                a = QtWidgets.QAction(menu)
                a.setText(str(item))
                if item != "Clear":
                    a.setCheckable(True)
                menu.addAction(a)
            else:
                menu.addSeparator()

        layout.addWidget(btn)
        self.__filterHardwareStateButton = btn
    def __filterAllocationSetup(self, layout):
        self.__filterAllocationList = sorted(
            [alloc.name() for alloc in opencue.api.getAllocations()])

        btn = QtWidgets.QPushButton("Filter Allocation")
        btn.setMaximumHeight(FILTER_HEIGHT)
        btn.setFocusPolicy(QtCore.Qt.NoFocus)
        btn.setContentsMargins(0,0,0,0)
        btn.setFlat(True)

        menu = QtWidgets.QMenu(self)
        btn.setMenu(menu)
        QtCore.QObject.connect(menu,
                               QtCore.SIGNAL("triggered(QAction*)"),
                               self.__filterAllocationHandle)

        for item in ["Clear", None] + self.__filterAllocationList:
            if item:
                a = QtWidgets.QAction(menu)
                a.setText(str(item))
                if item != "Clear":
                    a.setCheckable(True)
                menu.addAction(a)
            else:
                menu.addSeparator()

        layout.addWidget(btn)
        self.__filterAllocationButton = btn
Exemple #7
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 def __toggleFullscreenSetup(self, menu):
     # Menu Bar: Window -> Toggle Full-Screen
     fullscreen = QtWidgets.QAction(QtGui.QIcon('icons/fullscreen.png'),
                                    'Toggle Full-Screen', self)
     fullscreen.setShortcut('Ctrl+F')
     fullscreen.setStatusTip('Toggle Full-Screen')
     fullscreen.triggered.connect(self.__toggleFullscreen)
     menu.addAction(fullscreen)
Exemple #8
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 def __populate_menu(self):
     self.__menu.clear()
     for group in self.__show.getGroups():
         if opencue.id(group) in self.__actions:
             self.__menu.addAction(self.__actions[opencue.id(group)])
         else:
             action = QtWidgets.QAction(self)
             action.setText(group.data.name)
             action.setCheckable(True)
             self.__actions[opencue.id(group)] = action
             self.__menu.addAction(action)
Exemple #9
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def create(parent, text, tip, callback=None, icon=None):
    """create(QtGui.QWidget, string text, string tip, callable callback=None, string icon=None)
        creates a QtGui.QAction and optionally connects it to a slot
    """
    a = QtWidgets.QAction(parent)
    a.setText(text)
    if tip:
        a.setToolTip(tip)
    if icon:
        a.setIcon(QtGui.QIcon(":%s.png" % (icon)))
    if callback:
        connectActionSlot(a,callback)
    return a
Exemple #10
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    def __createMenus(self):
        """Creates the menus at the top of the window"""
        self.menuBar().setFont(Constants.STANDARD_FONT)

        # Menu bar
        self.fileMenu = self.menuBar().addMenu("&File")
        self.facilityMenu = self.__facilityMenuSetup(
            self.menuBar().addMenu("&Cuebot"))
        self.PluginMenu = self.menuBar().addMenu("&Views/Plugins")
        self.windowMenu = self.menuBar().addMenu("&Window")
        self.helpMenu = self.menuBar().addMenu("&Help")

        # Menu Bar: File -> Close Window
        close = QtWidgets.QAction(QtGui.QIcon('icons/exit.png'),
                                  '&Close Window', self)
        close.setStatusTip('Close Window')
        close.triggered.connect(self.__windowCloseWindow)
        self.fileMenu.addAction(close)

        # Menu Bar: File -> Exit Application
        exit = QtWidgets.QAction(QtGui.QIcon('icons/exit.png'),
                                 'E&xit Application', self)
        exit.setShortcut('Ctrl+Q')
        exit.setStatusTip('Exit application')
        exit.triggered.connect(self.__windowCloseApplication)
        self.fileMenu.addAction(exit)

        self.__windowMenuSetup(self.windowMenu)

        self.windowMenu.addSeparator()

        self.__toggleFullscreenSetup(self.windowMenu)

        # Menu Bar: Help -> Online User Guide.
        action = QtWidgets.QAction('Online User Guide', self)
        action.triggered.connect(self.openUserGuide)
        self.helpMenu.addAction(action)

        # Menu Bar: Help -> Make a Suggestion
        action = QtWidgets.QAction('Make a Suggestion', self)
        action.triggered.connect(self.openSuggestionPage)
        self.helpMenu.addAction(action)

        # Menu Bar: Help -> Report a Bug
        action = QtWidgets.QAction('Report a Bug', self)
        action.triggered.connect(self.openBugPage)
        self.helpMenu.addAction(action)

        self.helpMenu.addSeparator()

        # Menu Bar: Help -> About
        about = QtWidgets.QAction(QtGui.QIcon('icons/about.png'), 'About',
                                  self)
        about.setShortcut('F1')
        about.setStatusTip('About')
        about.triggered.connect(self.displayAbout)
        self.helpMenu.addAction(about)
    def __displayColumnMenu(self):
        point = self.__dropdown.mapToGlobal(
            QtCore.QPoint(self.__dropdown.width(), self.__dropdown.height()))

        menu = QtWidgets.QMenu(self)
        menu.triggered.connect(self.__handleColumnMenu)
        for col in range(self.columnCount()):
            if self.columnWidth(col) or self.isColumnHidden(col):
                name = self.__columnInfoByType[
                    self.__columnPrimaryType][col][COLUMN_NAME]
                a = QtWidgets.QAction(menu)
                a.setText("%s. %s" % (col, name))
                a.setCheckable(True)
                a.setChecked(not self.isColumnHidden(col))
                menu.addAction(a)
        menu.exec_(point)
Exemple #12
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def createAction(parent, id, text, tip, callback=None, icon=None):
    """create(QtWidgets.QWidget, string text, string tip, callable callback=None, string icon=None)
        creates a QtGui.QAction and optionally connects it to a slot
    """
    if id in Actions:
        raise Exception("Action %s has already been created" % (id))

    a = QtWidgets.QAction(parent)
    a.setText(text)
    if tip:
        a.setToolTip(tip)
    if icon:
        a.setIcon(QtGui.QIcon(":/images/%s.png" % icon))
    if callback:
        connectActionSlot(a,callback)
    Actions[id] = a
    return a
Exemple #13
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    def refresh(self):
        """
        Refresh the full list of allocations.
        """
        allocs = opencue.api.getAllocations()
        allocs.sort(lambda x, y: cmp(x.data.name, y.data.name))

        self.__menu.clear()
        checked = 0
        for alloc in allocs:
            a = QtWidgets.QAction(self.__menu)
            a.setText(alloc.data.name)
            a.setCheckable(True)
            if alloc.data.name in AllocFilter.default:
                a.setChecked(True)
                checked += 1
            self.__menu.addAction(a)
        self.__setSelected()
        self.setText("Allocations (%d)" % checked)
Exemple #14
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    def __facilityMenuSetup(self, menu):
        """Creates the facility menu actions
        @param menu: The QMenu that the actions should be added to
        @type  menu: QMenu
        @return: The QMenu that the actions were added to
        @rtype:  QMenu"""
        self.__actions_facility = {}
        menu.setFont(Constants.STANDARD_FONT)
        menu.triggered.connect(self.__facilityMenuHandle)

        cue_config = opencue.Cuebot.getConfig()
        self.facility_default = cue_config.get("cuebot.facility_default")
        self.facility_dict = cue_config.get("cuebot.facility")

        for facility in self.facility_dict:
            self.__actions_facility[facility] = QtWidgets.QAction(
                facility, menu)
            self.__actions_facility[facility].setCheckable(True)
            menu.addAction(self.__actions_facility[facility])

        self.__actions_facility[self.facility_default].setChecked(True)
        return menu