def __interpolateStates(self, deltaTime, translation, rotation):
     lerpParam = mathUtils.clamp(
         0.0, 1.0, deltaTime * self.__cfg['interpolationSpeed'])
     self.__sourceMatrix = slerp(self.__sourceMatrix, rotation, lerpParam)
     self.__targetMatrix.translation = mathUtils.lerp(
         self.__targetMatrix.translation, translation, lerpParam)
     return (self.__sourceMatrix, self.__targetMatrix)
 def __update(self):
     currentTime = BigWorld.timeExact()
     self.__elapsedTime += currentTime - self.__prevTime
     self.__prevTime = currentTime
     interpolationCoefficient = math_utils.easeInOutQuad(self.__elapsedTime, 1.0, self.__totalTime)
     interpolationCoefficient = math_utils.clamp(0.0, 1.0, interpolationCoefficient)
     iSource = self.__initialState.matrix
     iTarget = self.__finalState.matrix
     mat = slerp(iSource, iTarget, interpolationCoefficient)
     mat.translation = math_utils.lerp(iSource.translation, iTarget.translation, interpolationCoefficient)
     self.__shadowEffect.update(interpolationCoefficient)
     if self.__elapsedTime > self.__totalTime:
         self.disable()
     return mat
 def __interpolateStates(self, deltaTime, rotation, desiredDistance,
                         collisionDist):
     lerpParam = math_utils.clamp(
         0.0, 1.0, deltaTime * self._cfg['interpolationSpeed'])
     self.__sourceMatrix = slerp(self.__sourceMatrix, rotation, lerpParam)
     camDirection = Vector3()
     camDirection.setPitchYaw(-self.__sourceMatrix.pitch,
                              self.__sourceMatrix.yaw)
     camDirection.normalise()
     self.__camViewPoint = math_utils.lerp(self.__camViewPoint,
                                           self.__aimingSystem.aimPoint,
                                           lerpParam)
     self.__collisionDist = math_utils.lerp(self.__collisionDist,
                                            collisionDist, lerpParam)
     desiredDistance = max(desiredDistance, self.__collisionDist)
     self.__targetMatrix.translation = self.__camViewPoint - camDirection.scale(
         desiredDistance)
     return (self.__sourceMatrix, self.__targetMatrix)